isle-portable/LEGO1/lego/legoomni/src/worlds/isle.cpp

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#include "isle.h"
#include "3dmanager/lego3dmanager.h"
#include "ambulance.h"
#include "bike.h"
#include "carrace.h"
#include "dunebuggy.h"
#include "helicopter.h"
#include "isle_actions.h"
#include "islepathactor.h"
#include "jetski.h"
#include "jetskirace.h"
#include "jukebox_actions.h"
#include "jukeboxentity.h"
#include "legoanimationmanager.h"
#include "legobackgroundcolor.h"
#include "legocontrolmanager.h"
#include "legoinputmanager.h"
#include "legomain.h"
#include "legonamedtexture.h"
#include "legopathstruct.h"
#include "legoutils.h"
#include "legovariables.h"
#include "legovideomanager.h"
#include "misc.h"
#include "motocycle.h"
#include "mxactionnotificationparam.h"
#include "mxbackgroundaudiomanager.h"
#include "mxmisc.h"
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#include "mxnotificationmanager.h"
#include "mxstillpresenter.h"
#include "mxtransitionmanager.h"
#include "mxvariabletable.h"
#include "pizza.h"
#include "pizzeria.h"
#include "scripts.h"
#include "skateboard.h"
#include "towtrack.h"
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DECOMP_SIZE_ASSERT(Act1State, 0x26c)
DECOMP_SIZE_ASSERT(Act1State::NamedPlane, 0x4c)
DECOMP_SIZE_ASSERT(Isle, 0x140)
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// GLOBAL: LEGO1 0x100f1198
MxU32 g_isleFlags = 0x7f;
// GLOBAL: LEGO1 0x100f37f0
MxS32 g_unk0x100f37f0[] = {
Act1State::e_unk953,
Act1State::e_unk954,
Act1State::e_unk955,
};
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// FUNCTION: LEGO1 0x10030820
Isle::Isle()
{
m_pizza = NULL;
m_pizzeria = NULL;
m_towtrack = NULL;
m_ambulance = NULL;
m_jukebox = NULL;
m_helicopter = NULL;
m_bike = NULL;
m_dunebuggy = NULL;
m_motocycle = NULL;
m_skateboard = NULL;
m_racecar = NULL;
m_jetski = NULL;
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m_act1state = NULL;
m_destLocation = LegoGameState::e_undefined;
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NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x10030a50
Isle::~Isle()
{
TransitionManager()->SetWaitIndicator(NULL);
ControlManager()->Unregister(this);
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
if (UserActor() != NULL) {
VTable0x6c(UserActor());
}
NotificationManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x10030b20
MxResult Isle::Create(MxDSAction& p_dsAction)
{
GameState()->FindLoadedAct();
MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) {
ControlManager()->Register(this);
InputManager()->SetWorld(this);
GameState()->StopArea(LegoGameState::e_previousArea);
switch (GameState()->GetLoadedAct()) {
case LegoGameState::e_act2:
GameState()->StopArea(LegoGameState::e_act2main);
break;
case LegoGameState::e_act3:
GameState()->StopArea(LegoGameState::e_act2main); // Looks like a bug
break;
case LegoGameState::e_actNotFound:
m_destLocation = LegoGameState::e_infomain;
}
if (GameState()->GetCurrentArea() == LegoGameState::e_isle) {
GameState()->SetCurrentArea(LegoGameState::e_undefined);
}
LegoGameState* gameState = GameState();
Act1State* act1state = (Act1State*) gameState->GetState("Act1State");
if (act1state == NULL) {
act1state = (Act1State*) gameState->CreateState("Act1State");
}
m_act1state = act1state;
EnableAnimations(TRUE);
GameState()->SetDirty(TRUE);
}
return result;
}
// FUNCTION: LEGO1 0x10030c10
MxLong Isle::Notify(MxParam& p_param)
{
MxLong result = 0;
LegoWorld::Notify(p_param);
if (m_worldStarted) {
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationEndAction:
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
break;
case c_notificationButtonUp:
case c_notificationButtonDown:
switch (m_act1state->m_unk0x018) {
case 3:
result = m_pizza->Notify(p_param);
break;
case 10:
result = m_ambulance->Notify(p_param);
break;
}
break;
case c_notificationControl:
result = HandleControl((LegoControlManagerEvent&) p_param);
break;
case c_notificationEndAnim:
switch (m_act1state->m_unk0x018) {
case 4:
result = UserActor()->Notify(p_param);
break;
case 8:
result = m_towtrack->Notify(p_param);
break;
case 10:
result = m_ambulance->Notify(p_param);
break;
}
break;
case c_notificationPathStruct:
result = HandlePathStruct((LegoPathStructEvent&) p_param);
break;
case c_notificationType20:
Enable(TRUE);
break;
case c_notificationTransitioned:
result = HandleTransitionEnd();
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x10030d90
MxLong Isle::HandleEndAction(MxEndActionNotificationParam& p_param)
{
MxLong result;
switch (m_act1state->m_unk0x018) {
case 2:
HandleElevatorEndAction();
result = 1;
break;
case 3:
result = m_pizza->Notify(p_param);
break;
case 8:
result = m_towtrack->Notify(p_param);
break;
case 10:
result = m_ambulance->Notify(p_param);
break;
default:
result = m_radio.Notify(p_param);
if (result == 0) {
MxDSAction* action = p_param.GetAction();
// TODO: Should be signed, but worsens match
MxU32 script;
if (action->GetAtomId() == *g_jukeboxScript) {
script = action->GetObjectId();
if (script >= JukeboxScript::c_JBMusic1 && script <= JukeboxScript::c_JBMusic6) {
m_jukebox->StopAction((JukeboxScript::Script) script);
result = 1;
}
}
else if (m_act1state->m_planeActive) {
script = action->GetObjectId();
if (script >= IsleScript::c_nic002pr_RunAnim && script <= IsleScript::c_nic004pr_RunAnim) {
m_act1state->m_planeActive = FALSE;
}
}
else {
script = action->GetObjectId();
if (script == IsleScript::c_Avo917In_PlayWav ||
(script >= IsleScript::c_Avo900Ps_PlayWav && script <= IsleScript::c_Avo907Ps_PlayWav)) {
BackgroundAudioManager()->RaiseVolume();
}
}
}
}
return result;
}
// FUNCTION: LEGO1 0x10030ef0
void Isle::HandleElevatorEndAction()
{
switch (m_act1state->m_elevFloor) {
case Act1State::c_floor1:
m_destLocation = LegoGameState::e_infomain;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
m_act1state->m_unk0x018 = 0;
break;
case Act1State::c_floor2:
if (m_act1state->m_unk0x01e) {
m_act1state->m_unk0x01e = FALSE;
m_act1state->m_unk0x018 = 0;
InputManager()->EnableInputProcessing();
}
else {
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Floor2, NULL);
InputManager()->EnableInputProcessing();
m_act1state->m_unk0x01e = TRUE;
}
break;
case Act1State::c_floor3:
m_destLocation = LegoGameState::e_elevopen;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
m_act1state->m_unk0x018 = 0;
break;
}
}
// FUNCTION: LEGO1 0x10030fc0
void Isle::ReadyWorld()
{
LegoWorld::ReadyWorld();
if (m_act1state->GetUnknown21()) {
GameState()->SwitchArea(LegoGameState::e_infomain);
m_act1state->SetUnknown18(0);
m_act1state->SetUnknown21(0);
}
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else if (GameState()->GetLoadedAct() != LegoGameState::e_act1) {
EnableAnimations(TRUE);
FUN_10032620();
m_act1state->FUN_10034d00();
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
}
// FUNCTION: LEGO1 0x10031030
MxLong Isle::HandleControl(LegoControlManagerEvent& p_param)
{
if (p_param.GetUnknown0x28() == 1) {
MxDSAction action;
switch (p_param.GetClickedObjectId()) {
case IsleScript::c_ElevRide_Info_Ctl:
m_act1state->m_unk0x018 = 2;
switch (m_act1state->m_elevFloor) {
case Act1State::c_floor1:
m_destLocation = LegoGameState::e_infomain;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case Act1State::c_floor2:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev2_1_Ride, NULL);
InputManager()->DisableInputProcessing();
break;
case Act1State::c_floor3:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev3_1_Ride, NULL);
InputManager()->DisableInputProcessing();
break;
}
m_act1state->m_elevFloor = Act1State::c_floor1;
break;
case IsleScript::c_ElevRide_Two_Ctl:
m_act1state->m_unk0x018 = 2;
switch (m_act1state->m_elevFloor) {
case Act1State::c_floor1:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev1_2_Ride, NULL);
InputManager()->DisableInputProcessing();
break;
case Act1State::c_floor2:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Floor2, NULL);
m_act1state->m_unk0x01e = TRUE;
break;
case Act1State::c_floor3:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev3_2_Ride, NULL);
InputManager()->DisableInputProcessing();
break;
}
m_act1state->m_elevFloor = Act1State::c_floor2;
break;
case IsleScript::c_ElevRide_Three_Ctl:
m_act1state->m_unk0x018 = 2;
switch (m_act1state->m_elevFloor) {
case Act1State::c_floor1:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev1_3_Ride, NULL);
InputManager()->DisableInputProcessing();
break;
case Act1State::c_floor2:
InputManager()->DisableInputProcessing();
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev2_3_Ride, NULL);
break;
case Act1State::c_floor3:
m_destLocation = LegoGameState::e_elevopen;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
}
m_act1state->m_elevFloor = Act1State::c_floor3;
break;
case IsleScript::c_ElevOpen_LeftArrow_Ctl:
case IsleScript::c_ElevDown_RightArrow_Ctl:
m_destLocation = LegoGameState::e_seaview;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_ElevOpen_RightArrow_Ctl:
case IsleScript::c_ElevDown_LeftArrow_Ctl:
m_destLocation = LegoGameState::e_observe;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_Observe_LeftArrow_Ctl:
m_act1state->FUN_100346a0();
m_radio.Stop();
case IsleScript::c_SeaView_RightArrow_Ctl:
m_destLocation = LegoGameState::e_elevopen;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_Observe_RightArrow_Ctl:
m_act1state->FUN_100346a0();
m_radio.Stop();
case IsleScript::c_SeaView_LeftArrow_Ctl:
m_destLocation = LegoGameState::e_elevdown;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_Observe_Plane_Ctl:
if (!m_act1state->m_planeActive) {
switch (rand() % 3) {
case 0:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_nic002pr_RunAnim, NULL);
break;
case 1:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_nic003pr_RunAnim, NULL);
break;
case 2:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_nic004pr_RunAnim, NULL);
break;
}
m_act1state->m_planeActive = TRUE;
}
break;
case IsleScript::c_Observe_Sun_Ctl:
GameState()->GetBackgroundColor()->ToggleDayNight(TRUE);
break;
case IsleScript::c_Observe_Moon_Ctl:
GameState()->GetBackgroundColor()->ToggleDayNight(FALSE);
break;
case IsleScript::c_Observe_SkyColor_Ctl:
GameState()->GetBackgroundColor()->ToggleSkyColor();
break;
case IsleScript::c_Observe_LCab_Ctl:
action.SetAtomId(*g_isleScript);
action.SetObjectId(IsleScript::c_Observe_Monkey_Flc);
action.SetUnknown24(0);
Start(&action);
break;
case IsleScript::c_Observe_RCab_Ctl:
UpdateGlobe();
break;
case IsleScript::c_Observe_GlobeLArrow_Ctl:
UpdateLightPosition(-1);
UpdateGlobe();
break;
case IsleScript::c_Observe_GlobeRArrow_Ctl:
UpdateLightPosition(1);
UpdateGlobe();
break;
case IsleScript::c_Observe_Draw1_Ctl:
case IsleScript::c_Observe_Draw2_Ctl:
m_act1state->FUN_10034660();
break;
case IsleScript::c_ElevDown_Elevator_Ctl:
m_destLocation = LegoGameState::e_elevride2;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_PoliDoor_LeftArrow_Ctl:
case IsleScript::c_PoliDoor_RightArrow_Ctl:
m_destLocation = LegoGameState::e_police;
VariableTable()->SetVariable("VISIBILITY", "Show Policsta");
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_PoliDoor_Door_Ctl:
m_destLocation = LegoGameState::e_unk33;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_GaraDoor_LeftArrow_Ctl:
case IsleScript::c_GaraDoor_RightArrow_Ctl:
m_destLocation = LegoGameState::e_garage;
VariableTable()->SetVariable("VISIBILITY", "Show Gas");
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_GaraDoor_Door_Ctl:
m_destLocation = LegoGameState::e_unk28;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
}
}
return 0;
}
// FUNCTION: LEGO1 0x10031590
void Isle::UpdateGlobe()
{
MxS32 lightPosition = atoi(VariableTable()->GetVariable("lightposition"));
for (MxS32 i = 0; i < 6; i++) {
MxStillPresenter* presenter = (MxStillPresenter*) Find(*g_isleScript, IsleScript::c_Observe_Globe1_Bitmap + i);
if (presenter != NULL) {
presenter->Enable(i == lightPosition);
}
}
}
// FUNCTION: LEGO1 0x100315f0
MxLong Isle::HandlePathStruct(LegoPathStructEvent& p_param)
{
MxLong result = 0;
if (UserActor() != NULL) {
if (UserActor() == m_dunebuggy) {
result = m_dunebuggy->Notify(p_param);
}
else if (UserActor() == m_motocycle) {
result = m_motocycle->Notify(p_param);
}
}
switch (m_act1state->m_unk0x018) {
case 3:
result = m_pizza->Notify(p_param);
break;
case 8:
result = m_towtrack->Notify(p_param);
break;
case 10:
result = m_ambulance->Notify(p_param);
break;
}
if (result == 0) {
// These values correspond to certain paths on the island
switch (p_param.GetData()) {
case 0x12c:
AnimationManager()->FUN_10064670(NULL);
result = 1;
break;
case 0x12d:
AnimationManager()->FUN_10064880("brickstr", 0, 20000);
result = 1;
break;
case 0x131:
if (m_act1state->m_unk0x018 != 10) {
AnimationManager()->FUN_10064740(FALSE);
}
result = 1;
break;
case 0x132:
AnimationManager()->FUN_10064880("mama", 0, 20000);
AnimationManager()->FUN_10064880("papa", 0, 20000);
result = 1;
break;
case 0x136:
LegoEntity* bouy = (LegoEntity*) Find("MxEntity", "bouybump");
if (bouy != NULL) {
NotificationManager()->Send(bouy, LegoEventNotificationParam(c_notificationClick, NULL, 0, 0, 0, 0));
}
result = 1;
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x10031820
void Isle::Enable(MxBool p_enable)
{
if (m_set0xd0.empty() == p_enable) {
return;
}
LegoWorld::Enable(p_enable);
m_radio.Initialize(p_enable);
if (p_enable) {
CreateState();
VideoManager()->ResetPalette(FALSE);
m_act1state->FUN_10034d00();
if (UserActor() != NULL && UserActor()->GetActorId() != LegoActor::c_none) {
// TODO: Match, most likely an inline function
MxS32 targetEntityId = (UserActor()->GetActorId() == 1) + 250;
if (targetEntityId != -1) {
InvokeAction(Extra::e_start, *g_isleScript, targetEntityId, NULL);
}
}
InputManager()->SetWorld(this);
GameState()->StopArea(LegoGameState::e_previousArea);
GameState()->m_previousArea = GameState()->m_currentArea;
EnableAnimations(TRUE);
if (m_act1state->m_unk0x018 == 0) {
MxS32 locations[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
for (MxU32 i = 0; i < 5; i++) {
MxS32 r = rand() % 5;
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for (MxU32 j = 0; j < sizeOfArray(locations); j++) {
if (locations[j] != 0 && r-- == 0) {
AnimationManager()->AddExtra(locations[j], TRUE);
locations[j] = 0;
break;
}
}
}
}
if (UserActor() != NULL && UserActor()->IsA("Jetski")) {
IslePathActor* actor = (IslePathActor*) UserActor();
actor->SpawnPlayer(
LegoGameState::e_unk45,
FALSE,
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
);
actor->SetState(0);
}
else {
FUN_10032620();
}
switch (GameState()->m_currentArea) {
case LegoGameState::e_elevride:
m_destLocation = LegoGameState::e_elevride;
NotificationManager()->Send(this, MxNotificationParam(c_notificationTransitioned, NULL));
SetIsWorldActive(FALSE);
break;
case LegoGameState::e_jetrace2:
if (((JetskiRaceState*) GameState()->GetState("JetskiRaceState"))->GetUnknown0x28() == 2) {
m_act1state->m_unk0x018 = 5;
}
PlaceActor(UserActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationClick, NULL, 0, 0, 0, 0);
m_jetski->Notify(param);
}
#else
m_jetski->Notify(LegoEventNotificationParam(c_notificationClick, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_garadoor:
m_destLocation = LegoGameState::e_garadoor;
NotificationManager()->Send(this, MxNotificationParam(c_notificationTransitioned, NULL));
SetIsWorldActive(FALSE);
break;
case LegoGameState::e_polidoor:
m_destLocation = LegoGameState::e_polidoor;
NotificationManager()->Send(this, MxNotificationParam(c_notificationTransitioned, NULL));
SetIsWorldActive(FALSE);
break;
case LegoGameState::e_bike:
PlaceActor(UserActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationClick, NULL, 0, 0, 0, 0);
m_bike->Notify(param);
}
#else
m_bike->Notify(LegoEventNotificationParam(c_notificationClick, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_dunecar:
PlaceActor(UserActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationClick, NULL, 0, 0, 0, 0);
m_dunebuggy->Notify(param);
}
#else
m_dunebuggy->Notify(LegoEventNotificationParam(c_notificationClick, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_motocycle:
PlaceActor(UserActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationClick, NULL, 0, 0, 0, 0);
m_motocycle->Notify(param);
}
#else
m_motocycle->Notify(LegoEventNotificationParam(c_notificationClick, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_copter:
PlaceActor(UserActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationClick, NULL, 0, 0, 0, 0);
m_helicopter->Notify(param);
}
#else
m_helicopter->Notify(LegoEventNotificationParam(c_notificationClick, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_skateboard:
PlaceActor(UserActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationClick, NULL, 0, 0, 0, 0);
m_skateboard->Notify(param);
}
#else
m_skateboard->Notify(LegoEventNotificationParam(c_notificationClick, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_jetski:
PlaceActor(UserActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationClick, NULL, 0, 0, 0, 0);
m_jetski->Notify(param);
}
#else
m_jetski->Notify(LegoEventNotificationParam(c_notificationClick, NULL, 0, 0, 0, 0));
#endif
break;
default:
InputManager()->SetCamera(m_cameraController);
SetIsWorldActive(TRUE);
break;
}
switch (m_act1state->m_unk0x018) {
case 0:
case 1:
m_act1state->m_unk0x018 = 0;
if (GameState()->m_currentArea == LegoGameState::e_pizzeriaExterior) {
AnimationManager()->FUN_10064740(NULL);
}
else if (GameState()->m_currentArea == LegoGameState::e_unk66) {
Mx3DPointFloat position(UserActor()->GetROI()->GetWorldPosition());
Mx3DPointFloat sub(-21.375f, 0.0f, -41.75f);
((Vector3&) sub).Sub(position);
if (sub.LenSquared() < 1024.0f) {
AnimationManager()->FUN_10064740(NULL);
}
Mx3DPointFloat sub2(98.874992f, 0.0f, -46.156292f);
((Vector3&) sub2).Sub(position);
if (sub2.LenSquared() < 1024.0f) {
AnimationManager()->FUN_10064670(NULL);
}
}
break;
case 5: {
((IslePathActor*) UserActor())
->SpawnPlayer(
LegoGameState::e_jetrace2,
FALSE,
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
);
JetskiRaceState* raceState = (JetskiRaceState*) GameState()->GetState("JetskiRaceState");
if (raceState->GetUnknown0x28() == 2) {
IsleScript::Script script = IsleScript::c_noneIsle;
switch (raceState->GetState(GameState()->GetActorId())->GetUnknown0x02()) {
case 1:
script = IsleScript::c_sjs014in_RunAnim;
break;
case 2:
script = IsleScript::c_sjs013in_RunAnim;
break;
case 3:
script = IsleScript::c_sjs012in_RunAnim;
break;
}
AnimationManager()->FUN_10060dc0(script, NULL, TRUE, TRUE, NULL, FALSE, FALSE, TRUE, FALSE);
}
m_act1state->m_unk0x018 = 0;
EnableAnimations(FALSE);
AnimationManager()->FUN_10064670(NULL);
break;
}
case 6: {
GameState()->m_currentArea = LegoGameState::e_carraceExterior;
((IslePathActor*) UserActor())
->SpawnPlayer(
LegoGameState::e_unk21,
FALSE,
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
);
CarRaceState* raceState = (CarRaceState*) GameState()->GetState("CarRaceState");
if (raceState->GetUnknown0x28() == 2) {
IsleScript::Script script = IsleScript::c_noneIsle;
switch (raceState->GetState(GameState()->GetActorId())->GetUnknown0x02()) {
case 1:
script = IsleScript::c_srt003in_RunAnim;
break;
case 2:
script = IsleScript::c_srt002in_RunAnim;
break;
case 3:
script = IsleScript::c_srt001in_RunAnim;
break;
}
AnimationManager()->FUN_10060dc0(script, NULL, TRUE, TRUE, NULL, FALSE, FALSE, TRUE, FALSE);
}
m_act1state->m_unk0x018 = 0;
EnableAnimations(TRUE);
break;
}
case 7:
m_act1state->m_unk0x018 = 8;
AnimationManager()->FUN_1005f6d0(FALSE);
AnimationManager()->EnableCamAnims(FALSE);
g_isleFlags &= ~c_playMusic;
m_towtrack->FUN_1004dab0();
break;
case 9:
m_act1state->m_unk0x018 = 10;
AnimationManager()->FUN_1005f6d0(FALSE);
AnimationManager()->EnableCamAnims(FALSE);
g_isleFlags &= ~c_playMusic;
m_ambulance->FUN_10036e60();
break;
case 11:
m_act1state->m_unk0x018 = 0;
((IslePathActor*) UserActor())
->SpawnPlayer(
LegoGameState::e_jukeboxExterior,
TRUE,
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
);
GameState()->m_currentArea = LegoGameState::e_unk66;
EnableAnimations(TRUE);
m_jukebox->StartAction();
break;
}
SetAppCursor(e_cursorArrow);
if (m_act1state->m_unk0x018 != 8 &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_elevride) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_polidoor) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_garadoor) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_bike) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_dunecar) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_motocycle) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_copter) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_jetski) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_skateboard) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_jetrace2)) {
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
SetROIVisible("stretch", FALSE);
SetROIVisible("bird", FALSE);
SetROIVisible("rcred", FALSE);
SetROIVisible("towtk", FALSE);
SetROIVisible("pizpie", FALSE);
}
else {
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
m_act1state->FUN_10034b60();
}
}
2024-03-18 10:38:02 -04:00
// FUNCTION: LEGO1 0x10032620
void Isle::FUN_10032620()
{
2024-03-18 10:38:02 -04:00
VideoManager()->Get3DManager()->SetFrustrum(90.0, 0.1, 250.0);
switch (GameState()->m_currentArea) {
case LegoGameState::e_unk66: {
MxMatrix mat(UserActor()->GetROI()->GetLocal2World());
LegoPathBoundary* boundary = UserActor()->GetBoundary();
((IslePathActor*) UserActor())->VTable0xec(mat, boundary, TRUE);
2024-03-18 10:38:02 -04:00
break;
}
case LegoGameState::e_unk4:
case LegoGameState::e_jetraceExterior:
case LegoGameState::e_unk17:
case LegoGameState::e_carraceExterior:
case LegoGameState::e_unk20:
case LegoGameState::e_pizzeriaExterior:
case LegoGameState::e_garageExterior:
case LegoGameState::e_hospitalExterior:
case LegoGameState::e_unk31:
case LegoGameState::e_policeExterior:
((IslePathActor*) UserActor())
->SpawnPlayer(
GameState()->m_currentArea,
TRUE,
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
);
2024-03-18 10:38:02 -04:00
GameState()->m_currentArea = LegoGameState::e_unk66;
break;
}
}
// FUNCTION: LEGO1 0x100327a0
MxLong Isle::HandleTransitionEnd()
{
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_Avo917In_PlayWav, NULL);
DeleteObjects(&m_atom, IsleScript::c_Avo900Ps_PlayWav, IsleScript::c_Avo907Ps_PlayWav);
if (m_destLocation != LegoGameState::e_skateboard) {
m_act1state->m_unk0x018 = 0;
}
switch (m_destLocation) {
case LegoGameState::e_infomain:
((LegoEntity*) Find(*g_isleScript, IsleScript::c_InfoCenter_Entity))->GetROI()->SetVisibility(TRUE);
GameState()->SwitchArea(m_destLocation);
m_destLocation = LegoGameState::e_undefined;
break;
case LegoGameState::e_elevride:
m_act1state->m_unk0x01f = TRUE;
VariableTable()->SetVariable("VISIBILITY", "Hide infocen");
FUN_10032d30(IsleScript::c_ElevRide_Background_Bitmap, JukeboxScript::c_Elevator_Music, "LCAMZI1,90", FALSE);
break;
case LegoGameState::e_elevride2:
FUN_10032d30(IsleScript::c_ElevRide_Background_Bitmap, JukeboxScript::c_Elevator_Music, "LCAMZI2,90", FALSE);
if (m_destLocation == LegoGameState::e_undefined) {
((MxStillPresenter*) Find(m_atom, IsleScript::c_Meter3_Bitmap))->Enable(TRUE);
}
break;
case LegoGameState::e_elevopen:
FUN_10032d30(
IsleScript::c_ElevOpen_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIS,90",
FALSE
);
break;
case LegoGameState::e_seaview:
FUN_10032d30(
IsleScript::c_SeaView_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIE,90",
FALSE
);
break;
case LegoGameState::e_observe:
FUN_10032d30(
IsleScript::c_Observe_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIW,90",
FALSE
);
break;
case LegoGameState::e_elevdown:
FUN_10032d30(
IsleScript::c_ElevDown_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIN,90",
FALSE
);
break;
case LegoGameState::e_garadoor:
m_act1state->m_unk0x01f = TRUE;
VariableTable()->SetVariable("VISIBILITY", "Hide Gas");
FUN_10032d30(IsleScript::c_GaraDoor_Background_Bitmap, JukeboxScript::c_JBMusic2, "LCAMZG1,90", FALSE);
break;
case LegoGameState::e_unk28:
GameState()->SwitchArea(m_destLocation);
GameState()->StopArea(LegoGameState::e_previousArea);
m_destLocation = LegoGameState::e_undefined;
VariableTable()->SetVariable("VISIBILITY", "Show Gas");
AnimationManager()->Resume();
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
SetAppCursor(e_cursorArrow);
SetIsWorldActive(TRUE);
break;
case LegoGameState::e_unk33:
GameState()->SwitchArea(m_destLocation);
GameState()->StopArea(LegoGameState::e_previousArea);
m_destLocation = LegoGameState::e_undefined;
VariableTable()->SetVariable("VISIBILITY", "Show Policsta");
AnimationManager()->Resume();
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
SetAppCursor(e_cursorArrow);
SetIsWorldActive(TRUE);
break;
case LegoGameState::e_polidoor:
m_act1state->m_unk0x01f = TRUE;
VariableTable()->SetVariable("VISIBILITY", "Hide Policsta");
FUN_10032d30(
IsleScript::c_PoliDoor_Background_Bitmap,
JukeboxScript::c_PoliceStation_Music,
"LCAMZP1,90",
FALSE
);
break;
case LegoGameState::e_bike:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_BikeDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_bike->FUN_10076b60();
}
break;
case LegoGameState::e_dunecar:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_DuneCarFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_dunebuggy->FUN_10068350();
}
break;
case LegoGameState::e_motocycle:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_MotoBikeDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_motocycle->FUN_10035e10();
}
break;
case LegoGameState::e_copter:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_HelicopterDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
break;
case LegoGameState::e_skateboard:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_SkatePizza_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_skateboard->ActivateSceneActions();
}
break;
case LegoGameState::e_ambulance:
m_act1state->m_unk0x01f = TRUE;
m_act1state->m_unk0x018 = 10;
FUN_10032d30(IsleScript::c_AmbulanceFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_ambulance->ActivateSceneActions();
}
break;
case LegoGameState::e_towtrack:
m_act1state->m_unk0x01f = TRUE;
m_act1state->m_unk0x018 = 8;
FUN_10032d30(IsleScript::c_TowFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_towtrack->FUN_1004dad0();
}
break;
case LegoGameState::e_jetski:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30((IsleScript::Script) m_jetski->GetUnknown0x160(), JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_jetski->FUN_1007e990();
}
break;
default:
GameState()->SwitchArea(m_destLocation);
m_destLocation = LegoGameState::e_undefined;
}
return 1;
}
// FUNCTION: LEGO1 0x10032d30
void Isle::FUN_10032d30(
IsleScript::Script p_script,
JukeboxScript::Script p_music,
const char* p_cameraLocation,
MxBool p_und
)
{
if (m_act1state->m_unk0x01f) {
MxPresenter* presenter = (MxPresenter*) Find(m_atom, p_script);
if (presenter != NULL && presenter->GetCurrentTickleState() == MxPresenter::e_repeating) {
if (p_music != JukeboxScript::c_MusicTheme1) {
PlayMusic(p_music);
}
if (p_und) {
InputManager()->SetCamera(m_cameraController);
}
else {
InputManager()->SetCamera(NULL);
}
if (p_cameraLocation != NULL) {
VariableTable()->SetVariable(g_varCAMERALOCATION, p_cameraLocation);
}
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
SetAppCursor(e_cursorArrow);
m_destLocation = LegoGameState::e_undefined;
m_act1state->m_unk0x01f = FALSE;
}
else {
NotificationManager()->Send(this, MxNotificationParam(c_notificationTransitioned, NULL));
}
}
else {
GameState()->SwitchArea(m_destLocation);
GameState()->StopArea(LegoGameState::e_previousArea);
NotificationManager()->Send(this, MxNotificationParam(c_notificationTransitioned, NULL));
m_act1state->m_unk0x01f = TRUE;
}
}
// FUNCTION: LEGO1 0x10032f10
void Isle::Add(MxCore* p_object)
{
LegoWorld::Add(p_object);
if (p_object->IsA("Pizza")) {
m_pizza = (Pizza*) p_object;
}
else if (p_object->IsA("Pizzeria")) {
m_pizzeria = (Pizzeria*) p_object;
}
else if (p_object->IsA("TowTrack")) {
m_towtrack = (TowTrack*) p_object;
}
else if (p_object->IsA("Ambulance")) {
m_ambulance = (Ambulance*) p_object;
}
else if (p_object->IsA("JukeBoxEntity")) {
m_jukebox = (JukeBoxEntity*) p_object;
}
else if (p_object->IsA("Helicopter")) {
m_helicopter = (Helicopter*) p_object;
}
else if (p_object->IsA("Bike")) {
m_bike = (Bike*) p_object;
}
else if (p_object->IsA("DuneBuggy")) {
m_dunebuggy = (DuneBuggy*) p_object;
}
else if (p_object->IsA("Motorcycle")) {
m_motocycle = (Motocycle*) p_object;
}
else if (p_object->IsA("SkateBoard")) {
m_skateboard = (SkateBoard*) p_object;
}
else if (p_object->IsA("Jetski")) {
m_jetski = (Jetski*) p_object;
}
else if (p_object->IsA("RaceCar")) {
m_racecar = (RaceCar*) p_object;
}
}
// FUNCTION: LEGO1 0x10033050
void Isle::VTable0x6c(LegoPathActor* p_actor)
{
LegoWorld::Remove(p_actor);
if (p_actor->IsA("Helicopter")) {
m_helicopter = NULL;
}
else if (p_actor->IsA("DuneBuggy")) {
m_dunebuggy = NULL;
}
else if (p_actor->IsA("Jetski")) {
m_jetski = NULL;
}
else if (p_actor->IsA("RaceCar")) {
m_racecar = NULL;
}
}
// FUNCTION: LEGO1 0x100330e0
void Isle::CreateState()
{
m_act1state = (Act1State*) GameState()->GetState("Act1State");
if (!m_act1state) {
m_act1state = (Act1State*) GameState()->CreateState("Act1State");
m_act1state->m_unk0x018 = 0;
}
m_radio.CreateState();
m_pizzeria->CreateState();
m_pizza->CreateState();
m_towtrack->CreateState();
m_ambulance->CreateState();
if (m_helicopter != NULL) {
m_helicopter->CreateState();
}
}
2024-05-24 20:41:57 -04:00
// FUNCTION: LEGO1 0x10033180
MxBool Isle::Escape()
{
2024-05-24 20:41:57 -04:00
m_radio.Stop();
BackgroundAudioManager()->Stop();
switch (m_act1state->m_unk0x018) {
case 3:
if (UserActor() != NULL) {
2024-05-24 20:41:57 -04:00
m_pizza->FUN_10038380();
m_pizza->FUN_100382b0();
}
break;
case 8:
if (UserActor() != NULL && !UserActor()->IsA("TowTrack")) {
2024-05-24 20:41:57 -04:00
m_towtrack->FUN_1004db10();
m_towtrack->FUN_1004dbe0();
}
break;
case 10:
if (UserActor() != NULL && !UserActor()->IsA("Ambulance")) {
m_ambulance->StopActions();
2024-05-24 20:41:57 -04:00
m_ambulance->FUN_10037250();
}
break;
}
if (m_act1state->m_unk0x01e == TRUE) {
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_Floor2, NULL);
m_act1state->m_unk0x01e = FALSE;
}
m_act1state->m_elevFloor = Act1State::c_floor1;
AnimationManager()->FUN_10061010(FALSE);
DeleteObjects(&m_atom, IsleScript::c_sba001bu_RunAnim, IsleScript::c_FNS018EN_Wav_518);
if (UserActor()) {
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
((IslePathActor*) UserActor())->Exit();
2024-05-24 20:41:57 -04:00
m_skateboard->SetUnknown0x160(FALSE);
}
}
if (GameState()->m_currentArea == LegoGameState::e_polidoor) {
VariableTable()->SetVariable("VISIBILITY", "Show Policsta");
}
if (GameState()->m_currentArea == LegoGameState::e_garadoor) {
VariableTable()->SetVariable("VISIBILITY", "Show Gas");
}
m_act1state->m_unk0x018 = 0;
m_destLocation = LegoGameState::e_infomain;
return TRUE;
}
// FUNCTION: LEGO1 0x10033350
void Isle::FUN_10033350()
{
if (m_act1state->m_unk0x018 == 10) {
if (UserActor() != NULL && !UserActor()->IsA("Ambulance")) {
m_ambulance->StopActions();
m_ambulance->FUN_10037250();
}
}
if (m_act1state->m_unk0x018 == 8) {
if (UserActor() != NULL && !UserActor()->IsA("TowTrack")) {
m_towtrack->FUN_1004db10();
m_towtrack->FUN_1004dbe0();
}
}
if (m_act1state->m_unk0x018 == 3) {
if (UserActor() != NULL) {
m_pizza->FUN_10038380();
m_pizza->FUN_100382b0();
}
}
AnimationManager()->FUN_10061010(FALSE);
if (UserActor()) {
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
((IslePathActor*) UserActor())->Exit();
m_skateboard->SetUnknown0x160(FALSE);
}
}
if (GameState()->m_currentArea == LegoGameState::e_polidoor) {
VariableTable()->SetVariable("VISIBILITY", "Show Policsta");
}
if (GameState()->m_currentArea == LegoGameState::e_garadoor) {
VariableTable()->SetVariable("VISIBILITY", "Show Gas");
}
m_destLocation = LegoGameState::e_infomain;
}
// STUB: LEGO1 0x100334b0
Act1State::Act1State() : m_unk0x00c(0), m_unk0x00e(0), m_unk0x008(NULL), m_unk0x010(0)
{
m_unk0x01e = FALSE;
m_unk0x018 = 1;
m_unk0x010 = 0;
m_planeActive = FALSE;
m_unk0x00e = 0;
m_unk0x01f = FALSE;
m_unk0x008 = g_unk0x100f37f0;
m_unk0x014 = -1;
m_unk0x022 = FALSE;
m_unk0x154 = NULL;
m_unk0x158 = NULL;
m_unk0x15c = NULL;
m_unk0x160 = NULL;
m_unk0x1b0 = NULL;
m_unk0x021 = 1;
m_elevFloor = Act1State::c_floor1;
m_unk0x00c = sizeOfArray(g_unk0x100f37f0);
m_unk0x1b4 = NULL;
m_unk0x1b8 = NULL;
m_unk0x208 = NULL;
m_unk0x20c = NULL;
m_unk0x25c = NULL;
m_unk0x260 = NULL;
m_unk0x264 = NULL;
m_unk0x268 = NULL;
SetFlag();
}
// FUNCTION: LEGO1 0x10033ac0
MxResult Act1State::Serialize(LegoFile* p_file)
{
LegoState::Serialize(p_file);
m_unk0x024.Serialize(p_file);
m_unk0x070.Serialize(p_file);
m_unk0x0bc.Serialize(p_file);
m_unk0x108.Serialize(p_file);
m_unk0x164.Serialize(p_file);
m_unk0x1bc.Serialize(p_file);
m_unk0x210.Serialize(p_file);
if (p_file->IsWriteMode()) {
if (m_unk0x108.GetName()->Compare("") != 0) {
if (m_unk0x154) {
WriteNamedTexture(p_file, m_unk0x154);
}
else {
FUN_1003f540(p_file, "chwind.gif");
}
if (m_unk0x158) {
WriteNamedTexture(p_file, m_unk0x158);
}
else {
FUN_1003f540(p_file, "chjetl.gif");
}
if (m_unk0x15c) {
WriteNamedTexture(p_file, m_unk0x15c);
}
else {
FUN_1003f540(p_file, "chjetr.gif");
}
}
if (m_unk0x164.GetName()->Compare("") != 0) {
if (m_unk0x1b0) {
WriteNamedTexture(p_file, m_unk0x1b0);
}
else {
FUN_1003f540(p_file, "jsfrnt.gif");
}
if (m_unk0x1b4) {
WriteNamedTexture(p_file, m_unk0x1b4);
}
else {
FUN_1003f540(p_file, "jswnsh.gif");
}
}
if (m_unk0x1bc.GetName()->Compare("") != 0) {
if (m_unk0x208) {
WriteNamedTexture(p_file, m_unk0x208);
}
else {
FUN_1003f540(p_file, "dbfrfn.gif");
}
}
if (m_unk0x210.GetName()->Compare("") != 0) {
if (m_unk0x25c) {
WriteNamedTexture(p_file, m_unk0x25c);
}
else {
FUN_1003f540(p_file, "rcfrnt.gif");
}
if (m_unk0x260) {
WriteNamedTexture(p_file, m_unk0x260);
}
else {
FUN_1003f540(p_file, "rcback.gif");
}
if (m_unk0x264) {
WriteNamedTexture(p_file, m_unk0x264);
}
else {
FUN_1003f540(p_file, "rctail.gif");
}
}
Write(p_file, m_unk0x010);
Write(p_file, m_unk0x022);
}
else if (p_file->IsReadMode()) {
if (m_unk0x108.GetName()->Compare("") != 0) {
m_unk0x154 = ReadNamedTexture(p_file);
if (m_unk0x154 == NULL) {
return FAILURE;
}
m_unk0x158 = ReadNamedTexture(p_file);
if (m_unk0x158 == NULL) {
return FAILURE;
}
m_unk0x15c = ReadNamedTexture(p_file);
if (m_unk0x15c == NULL) {
return FAILURE;
}
}
if (m_unk0x164.GetName()->Compare("") != 0) {
m_unk0x1b0 = ReadNamedTexture(p_file);
if (m_unk0x1b0 == NULL) {
return FAILURE;
}
m_unk0x1b4 = ReadNamedTexture(p_file);
if (m_unk0x1b4 == NULL) {
return FAILURE;
}
}
if (m_unk0x1bc.GetName()->Compare("") != 0) {
m_unk0x208 = ReadNamedTexture(p_file);
if (m_unk0x208 == NULL) {
return FAILURE;
}
}
if (m_unk0x210.GetName()->Compare("") != 0) {
m_unk0x25c = ReadNamedTexture(p_file);
if (m_unk0x25c == NULL) {
return FAILURE;
}
m_unk0x260 = ReadNamedTexture(p_file);
if (m_unk0x260 == NULL) {
return FAILURE;
}
m_unk0x264 = ReadNamedTexture(p_file);
if (m_unk0x264 == NULL) {
return FAILURE;
}
}
Read(p_file, &m_unk0x010);
Read(p_file, &m_unk0x022);
}
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x10034660
void Act1State::FUN_10034660()
{
// TODO
}
// FUNCTION: LEGO1 0x100346a0
void Act1State::FUN_100346a0()
{
if (m_unk0x014 != -1) {
InvokeAction(Extra::e_stop, *g_isleScript, m_unk0x014, NULL);
m_unk0x014 = -1;
}
}
// FUNCTION: LEGO1 0x100346d0
MxBool Act1State::SetFlag()
{
m_unk0x024.SetName("");
m_unk0x070.SetName("");
m_unk0x0bc.SetName("");
m_unk0x022 = FALSE;
m_unk0x108.SetName("");
if (m_unk0x154) {
delete m_unk0x154;
m_unk0x154 = NULL;
}
if (m_unk0x158) {
delete m_unk0x158;
m_unk0x158 = NULL;
}
if (m_unk0x15c) {
delete m_unk0x15c;
m_unk0x15c = NULL;
}
if (m_unk0x160) {
delete m_unk0x160;
m_unk0x160 = NULL;
}
m_unk0x164.SetName("");
if (m_unk0x1b0) {
delete m_unk0x1b0;
m_unk0x1b0 = NULL;
}
if (m_unk0x1b4) {
delete m_unk0x1b4;
m_unk0x1b4 = NULL;
}
if (m_unk0x1b8) {
delete m_unk0x1b8;
m_unk0x1b8 = NULL;
}
m_unk0x1bc.SetName("");
if (m_unk0x208) {
delete m_unk0x208;
m_unk0x208 = NULL;
}
if (m_unk0x20c) {
delete m_unk0x20c;
m_unk0x20c = NULL;
}
m_unk0x210.SetName("");
if (m_unk0x25c) {
delete m_unk0x25c;
m_unk0x25c = NULL;
}
if (m_unk0x260) {
delete m_unk0x260;
m_unk0x260 = NULL;
}
if (m_unk0x264) {
delete m_unk0x264;
m_unk0x264 = NULL;
}
if (m_unk0x268) {
delete m_unk0x268;
m_unk0x268 = NULL;
}
return TRUE;
}
// STUB: LEGO1 0x10034b60
void Act1State::FUN_10034b60()
{
// TODO
}
// STUB: LEGO1 0x10034d00
void Act1State::FUN_10034d00()
{
// TODO
}