Commit graph

57 commits

Author SHA1 Message Date
Nick Winter
af510c7cc7 60 FPS and support for independent world/surface frame rates. 2014-02-17 11:53:52 -08:00
Nick Winter
e3824d7698 Many improvements to the spell palette. 2014-02-16 15:30:00 -08:00
Scott Erickson
b8051689b3 Fixed the goal manager from polluting the goals in the level with the isPositive property. 2014-02-13 15:50:53 -08:00
Scott Erickson
23964abee9 Set up the goal manager to only use goals from the level.goals property, rather than from scripts. 2014-02-13 09:26:42 -08:00
Nick Winter
8a80b9770d More work on docs. Got rid of Docs.coffee. 2014-02-12 18:54:45 -08:00
Nick Winter
d2345432ff Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-12 16:42:31 -08:00
Nick Winter
dc8c4394e1 Spell palette entries now using property docs from components. 2014-02-12 16:42:09 -08:00
Scott Erickson
8176e2258f Set up the goal manager to use goals from the new level goals property, rather than from scripts. Backward-compatible for now. 2014-02-12 16:20:25 -08:00
Michael Schmatz
1a2fa68473 Merge branch 'feature/task-queue'
Conflicts:
	app/views/play/level/tome/spell.coffee
2014-02-11 15:58:38 -08:00
Michael Schmatz
b29ab56fe2 Fixed simulation goals 2014-02-11 15:26:57 -08:00
Scott Erickson
47eeda5af4 More memory fixes. 2014-02-11 12:54:08 -08:00
Scott Erickson
7ddb97fa22 More memory fixes. 2014-02-11 12:32:12 -08:00
Scott Erickson
74ddb1135a Tweaked collision to make missiles not collide with one another. 2014-02-08 12:27:56 -08:00
Scott Erickson
72b1b989d8 Tweaked the world to return points that are not 0,0, as that's what the world reports non-existent thangs at. 2014-02-07 11:49:16 -08:00
Nick Winter
2a3e47b08f Using playable team config from Alliance system. 2014-02-06 16:05:41 -08:00
Nick Winter
6af2d34f59 Fixed a ton of memory leaks, but not all of them. 2014-02-06 14:00:27 -08:00
Scott Erickson
323d3570ec Fix for the dynamic programming level of project dota. 2014-02-05 13:39:41 -08:00
Nick Winter
a5065d273d More for #133. 2014-02-02 10:42:18 -08:00
Nick Winter
ee7d8a06fe A few SpellView / debugger fixes. 2014-01-31 16:16:59 -08:00
Nick Winter
2e9386ab70 Fix for fix for #133. 2014-01-31 10:50:15 -08:00
Nick Winter
cba7807053 Possibly handling #133. 2014-01-31 10:26:24 -08:00
Paul Buser
8881a880ea Merge branch 'master' of https://github.com/codecombat/codecombat into eventcheck-regexp 2014-01-29 23:57:47 -05:00
Scott Erickson
f065406cf5 Merge branch 'feature/bootstrap3' 2014-01-29 10:40:34 -08:00
Scott Erickson
bac4fbcd7d Fixed naming.
Improved tome updating of programmable spell thangs.
2014-01-29 10:14:12 -08:00
Nick Winter
01efb2f92b Improvements to SpellDebugView hover. 2014-01-29 08:38:37 -08:00
Nick Winter
fb7739727c Updates for Aether's protectAPI stuff. 2014-01-28 15:24:08 -08:00
Scott Erickson
36a46a07f2 Updated the names file. 2014-01-27 10:50:58 -08:00
Nick Winter
6fa38bd889 Several improvements to hover debugging. 2014-01-24 13:03:04 -08:00
Paul Buser
e958c1293d Fixing my actual regexp checker 2014-01-23 21:57:12 -05:00
Paul Buser
30d8eb8256 Merge remote-tracking branch 'upstream/master' into eventcheck-regexp 2014-01-23 21:56:23 -05:00
Scott Erickson
70d301d1b6 How did this bug not break everything always? 2014-01-23 18:14:25 -08:00
Paul Buser
2b7d18bbfa Merge remote-tracking branch 'upstream/master' into eventcheck-regexp 2014-01-21 21:32:17 -05:00
Scott Erickson
7c8c2e9381 Fixed distanceSquaredToPoint 2014-01-20 15:27:03 -08:00
Scott Erickson
ba01101ae0 Cleanup from the system tracked properties refactoring. 2014-01-16 10:04:52 -08:00
Nick Winter
7f1f0fadff Fixed System deserialization. 2014-01-14 14:03:55 -08:00
Scott Erickson
bf4011044f Initially working on using team colors, but it's not working yet. 2014-01-14 13:16:30 -08:00
Scott Erickson
0fda326858 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-01-13 16:59:13 -08:00
Scott Erickson
05f4840369 Added tracking properties to systems. 2014-01-13 16:58:56 -08:00
Paul Buser
bfe2ab0f1e Add regexp event checking 2014-01-12 21:26:07 -05:00
SHIYING
b6c499db72 Better randomized orders. Better styled code. 2014-01-12 12:59:51 -05:00
SHIYING
524b2318f8 Better comment for randArray 2014-01-11 16:15:46 -05:00
SHIYING
08a1668bcc Bug fixed where ordering of thang names becomes undefined sometimes 2014-01-11 16:09:25 -05:00
SHIYING
ae67a9dc23 Added comments and made code more readable 2014-01-11 15:43:34 -05:00
SHIYING
00cdb1e5ad Randomized naming for Thangs 2014-01-11 15:41:13 -05:00
Nick Winter
2383d5dd3a An improvement for containingString in #133. 2014-01-10 17:04:12 -08:00
Dman19993
6f094f0f38 Update names.coffee 2014-01-09 14:47:24 -06:00
Tavio
850313ca70 Update names.coffee 2014-01-09 18:00:39 -02:00
Ronald Cheng
a717ee80fb Add more peasant names, and soldiers cannot be both Will and William 2014-01-08 11:34:52 -08:00
Michael Schmatz
ee3841b32c Merge pull request #110 from rhc2104/google-plus
Make G+ button same size as other buttons
2014-01-08 05:56:31 -08:00
Ronald Cheng
3658d5ca3a Make G+ button same size as other buttons
The default G+ button size is slightly larger than the Facebook and Twitter buttons.  Use the "medium" size to make the size even.
2014-01-08 02:15:52 -08:00