Commit graph

33 commits

Author SHA1 Message Date
Nick Winter
589c3b090c Moved DOM highlight arrows from PlayLevelView to CocoView so that everywhere can use them. Added highlight for next level on world map. 2014-10-08 10:46:10 -07:00
Nick Winter
0290db9cd4 Starting to try to get iPad to work during real-time playback. 2014-10-01 12:08:14 -07:00
Nick Winter
2611e441d7 Trying to standardize sass imports in an effort to test #1615, to no avail. 2014-09-30 16:17:54 -07:00
Scott Erickson
19e6b9d095 Fixed real-time placement of normal canvas, and brought the stop-real-time-playback-button on top of it. 2014-09-30 14:25:44 -07:00
Scott Erickson
06b106f42b Merged from master. 2014-09-25 10:52:27 -07:00
Scott Erickson
c7e7066aef Migrating surface to webgl. It sorta works! 2014-09-25 10:47:53 -07:00
Nick Winter
58e0ba1c10 Hid flags view during real-time playback for non-flag-using levels. 2014-09-24 22:23:14 -07:00
Nick Winter
b2592aad8c Fixed more off-by-one errors in playback ratios. Fixed some clickability problems with the scrubber handle. 2014-09-24 21:01:58 -07:00
Nick Winter
a79976e6a2 Bigass 'Stop' button in lower right during real-time playback. 2014-09-22 15:34:25 -07:00
Nick Winter
2f07c3e8d3 Adding communication with iPad app. 2014-09-06 19:50:31 -07:00
Nick Winter
35f22e0f8c Fixed a few tome / canvas resizing bugs. 2014-09-03 18:35:14 -07:00
Nick Winter
92b29915e2 Finished fixing #841. 2014-08-27 17:26:56 -07:00
Nick Winter
e666ee1dac Added stop playback button and real-time countdown screen. 2014-08-25 22:05:30 -07:00
Nick Winter
9df0cfb93f A few changes to flags UX. 2014-08-25 14:02:23 -07:00
Nick Winter
3125c2b129 Add flag cursor and pending flags. 2014-08-24 16:09:06 -07:00
Nick Winter
f44d802934 Fixed a couple bugs. Flags are now colored. 2014-08-24 12:33:46 -07:00
Nick Winter
f59084e651 Sending flag history to the World for to make flag Thangs during simulation. 2014-08-23 17:26:56 -07:00
Nick Winter
c79541f669 Full-screen playback during real-time mode. 2014-08-23 13:54:52 -07:00
Dominik Kundel
b1252a4426 moving the popover for palette entries into the body to fix layering with popover of autocomplete 2014-08-14 22:29:57 +02:00
Dominik Kundel
4f6ca5335f fixed spell palette sliding behind HUD 2014-07-23 15:50:47 +02:00
Nick Winter
0ed8d2b371 Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it. 2014-07-09 13:41:42 -07:00
Scott Erickson
179702b0eb Set up the goals view to be more hidden by default, and shows up on mouse hover. 2014-05-19 11:31:18 -07:00
Nick Winter
dac4f05fd9 Improved legibility of gold font. Moved Done button to not conflict with gold display. 2014-04-27 14:19:39 -07:00
Nick Winter
675db1b76f Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents. 2014-04-22 11:11:08 -07:00
Nick Winter
7b14215339 Fixed footer background color on LevelView. 2014-04-13 16:06:47 -07:00
Nick Winter
97d4017869 Hacky way to get play background to fit with new loading image. 2014-04-11 16:15:26 -07:00
Nick Winter
b2efb1bba5 More work on the loading view. 2014-03-14 19:44:19 -07:00
Nick Winter
11f742ff0f Included Hour of Code explanation in play footer. 2014-02-23 11:48:34 -08:00
Nick Winter
0d9213ad44 Faded Contact link until hover. 2014-02-22 17:45:24 -08:00
Nick Winter
f88cbba262 Got rid of some unnecessary scrolling behavior on /play/level due to footer when aspect ratio is cramped. 2014-02-22 17:40:38 -08:00
Nick Winter
a6bfb6770c Matched gradient background colors in HUD to ThangAvatarView. 2014-01-30 12:03:33 -08:00
Nick Winter
e0108a3166 A few fixes for the Bootstrap 3 migration. Fixed #280. 2014-01-29 12:18:37 -08:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00