Nick Winter
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f3511a5dde
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Fixed another bug with loading heroes between levels.
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2014-09-22 23:01:19 -07:00 |
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Nick Winter
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b0ee2224ae
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Start hero levels playing from the beginning on unveil. Fixed some of the bugs with heroes not equipping.
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2014-09-22 22:26:09 -07:00 |
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Nick Winter
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8640369b26
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Improved solidity of victory modal. Fixed error with empty sound groups in Thang editor.
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2014-09-22 21:50:48 -07:00 |
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Nick Winter
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1b4e75e7e8
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Fix for earned achievement default null worths. Misc other fixes.
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2014-09-22 20:15:51 -07:00 |
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Nick Winter
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a79976e6a2
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Bigass 'Stop' button in lower right during real-time playback.
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2014-09-22 15:34:25 -07:00 |
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Nick Winter
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de85d8c170
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Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion.
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2014-09-22 14:05:13 -07:00 |
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Nick Winter
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42b52f5593
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No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
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2014-09-21 22:10:52 -07:00 |
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Nick Winter
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6cb8a2a019
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Hero always centered in camera in new hero levels when playing and not panning to drag.
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2014-09-21 20:49:45 -07:00 |
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Nick Winter
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600e985259
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Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
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2014-09-21 20:19:27 -07:00 |
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Nick Winter
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949f4594af
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Showing goals on level loading view.
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2014-09-21 15:52:49 -07:00 |
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Nick Winter
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0d495ba36e
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Press Start to begin playing levels. Fixed #1574.
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2014-09-21 14:35:59 -07:00 |
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Nick Winter
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4cdff02a32
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Implemented most of new inventory view.
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2014-09-20 23:11:51 -07:00 |
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Nick Winter
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9f6e1e081c
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Using language choice from ChooseHeroView.
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2014-09-20 16:04:13 -07:00 |
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Nick Winter
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ae14bd1ced
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Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564.
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2014-09-20 15:18:21 -07:00 |
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Nick Winter
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e3b75a69ea
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Working on PlayLevelModal and ChooseHeroView.
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2014-09-19 22:16:05 -07:00 |
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Nick Winter
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ec21637adf
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Showing the new hero levels instead of the old campaign levels on the /play-hero map.
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2014-09-19 11:03:38 -07:00 |
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Nick Winter
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121ff0a4af
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Fixed a couple issues with DOM highlight pointer; removed the noise for now. Minor tweaks to the world map view; hiding the items for non-admins for now.
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2014-09-18 18:25:33 -07:00 |
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Nick Winter
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5ddbbe7707
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Fixed a bug with spectate not loading opponent code language. Improved Criss-Cross winners formatting.
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2014-09-18 08:12:46 -07:00 |
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Nick Winter
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689a4241d4
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Final Criss-Cross tournament results.
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2014-09-17 22:37:34 -07:00 |
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Nick Winter
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95e37fa3b2
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Starting new front view (at /front for now) and play view (at /play-hero for now).
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2014-09-17 18:56:08 -07:00 |
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Nick Winter
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a700b7844f
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Added a bit of error handling for weird equipment error we were seeing.
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2014-09-16 11:13:03 -07:00 |
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Nick Winter
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d2491dba4f
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Disabled autocast even more.
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2014-09-15 11:56:29 -07:00 |
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George Saines
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040b901e41
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removed merge junk
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2014-09-11 11:08:25 -07:00 |
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George Saines
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b81288cf52
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changing volume for some SFX
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2014-09-11 10:16:56 -07:00 |
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George Saines
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f5a4442e8a
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trying to change SFX volume
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2014-09-11 09:59:50 -07:00 |
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Nick Winter
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68808d0e07
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Some fixes for how audio is triggered.
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2014-09-11 08:38:30 -07:00 |
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Nick Winter
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f53f6bf0a3
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Misc changes, wishing I could get sounds to work at lower volumes.
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2014-09-10 19:55:00 -07:00 |
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Nick Winter
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2396f9c26d
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Updates to go along with latest iPad app spell palette loading.
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2014-09-08 21:40:52 -07:00 |
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Nick Winter
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8dad2bf12d
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Fixed some typo.
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2014-09-08 14:26:17 -07:00 |
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Nick Winter
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6ed89a2d79
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Temporarily worked around issue with doubled sprite dragging logic in ThangsTabView.
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2014-09-08 12:29:49 -07:00 |
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Nick Winter
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ffdf48dadb
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Fixed typo in spell palette event.
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2014-09-08 09:01:34 -07:00 |
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Nick Winter
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1bd1ca0ced
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Fixed #1530. Propagated i18n. Starting to add some more events for the iOS app.
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2014-09-07 20:54:25 -07:00 |
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Nick Winter
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2f07c3e8d3
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Adding communication with iPad app.
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2014-09-06 19:50:31 -07:00 |
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Nick Winter
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8de75024fc
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Implemented placeholders for a bunch of sound triggers.
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2014-09-05 13:04:05 -07:00 |
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Nick Winter
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d3eb7a7438
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Fixed a few issues with real-time multiplayer flags.
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2014-09-04 20:10:04 -07:00 |
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Nick Winter
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b698200cf0
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A few minor fixes.
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2014-09-04 15:14:27 -07:00 |
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Nick Winter
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8c45e22741
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Protection and logging for #1463. Fixed an issue with spectate camera script bounds.
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2014-09-04 11:04:23 -07:00 |
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Nick Winter
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35f22e0f8c
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Fixed a few tome / canvas resizing bugs.
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2014-09-03 18:35:14 -07:00 |
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Nick Winter
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6b6c8dd683
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Merged master into feature/realtime-multiplayer; looks good.
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2014-09-03 16:14:33 -07:00 |
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Nick Winter
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24a2373d54
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Fixed editor config change event schema.
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2014-09-03 13:08:09 -07:00 |
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Nick Winter
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3e0518cd70
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Fixed a few bugs and added a bunch of defensive handling for permissions not existing without new defaults. Fixed longstanding mistake with signup ignoring email newsletter setting.
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2014-09-01 09:11:10 -07:00 |
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Nick Winter
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1329d31a63
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Hot-swapping inventory works now.
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2014-08-31 16:05:20 -07:00 |
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Nick Winter
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a8644d030e
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Fixed #1355.
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2014-08-30 14:30:53 -07:00 |
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Nick Winter
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85a9a558ef
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Fixed #1329.
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2014-08-30 13:43:56 -07:00 |
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Nick Winter
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051f1a77ae
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Fixed #1152.
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2014-08-30 09:19:41 -07:00 |
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Matt Lott
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437ab0feb2
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PVP waiting screen in real-time view
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2014-08-29 21:46:26 -07:00 |
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Scott Erickson
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7a9c53e424
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All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
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2014-08-29 18:04:50 -07:00 |
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Scott Erickson
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21e0889a86
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All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
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2014-08-29 18:02:29 -07:00 |
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Nick Winter
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cb14149816
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Fixed #1286. Sort of.
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2014-08-29 17:52:47 -07:00 |
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Nick Winter
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5503b3a2bc
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Fixed #1147.
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2014-08-29 17:03:02 -07:00 |
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