Commit graph

2337 commits

Author SHA1 Message Date
Matt Lott
d368e3ffd8 Fix campaign editor analytics
Dividing by zero for level completion spark lines in campaign overview
analytics modal.
2015-01-20 11:14:50 -08:00
Matt Lott
7fda59ee2d Update campaign editor analytics
Adding help click counts and help videos start counts to level view
analytics.
2015-01-20 10:43:02 -08:00
Matt Lott
d0a0c95623 Update campaign editor analytics
Display little level completion line graphs in the level completion
table cells.
2015-01-19 21:59:25 -08:00
Matt Lott
499e7c2999 Update campaign editor analytics
Color in level name based on number of users remaining.
2015-01-19 15:21:42 -08:00
Matt Lott
05f028d944 Update campaign editor analytics
Adding ‘left game’ counts to overall campaign view.  This is the number
of players that left the game after playing the given level.
2015-01-18 16:29:47 -08:00
Nick Winter
706b2ca930 Don't includeFlow for Thangs with skipProtectAPI on, because we don't care about their flow anyway (non-read-write custom Programmables). 2015-01-16 18:47:30 -08:00
Matt Lott
d532d9fe6e Add date picker to campaign editor analytics
Only for overall campaign editor analytics.  Still need to add date
pickers to individual level views.
Moving campaign editor analytics to its own modal to support reloading
with new dates.
The date picker widget works poorly, but you can type in dates if
necessary.
Also moving analytics button up into the top right header, with a
little stats glyph icon.
2015-01-16 15:44:28 -08:00
Nick Winter
f86d106077 Showing replayable level difficulty in control bar. 2015-01-16 12:50:10 -08:00
Nick Winter
fefc962c3c Added Mountain terrain type. 2015-01-15 17:10:52 -08:00
Matt Lott
770d3f5229 Add playtimes to overall campaign editor analytics 2015-01-15 16:07:26 -08:00
Matt Lott
e67532cf5d Mark top3 and bottom3 levels in campaign analytics 2015-01-15 15:19:16 -08:00
Matt Lott
116c7d0bf2 Update internal analytics
Adding level session ID where applicable.
Slimming down fields for most common events.
2015-01-15 11:04:52 -08:00
Imperadeiro98
fa3d8a2dd0 i18n duplicate strings 2015-01-15 17:34:39 +00:00
Nick Winter
38297a1fd7 Fixed problem with levels that don't have next levels in campaign editor. 2015-01-15 09:07:47 -08:00
Scott Erickson
3c02f14f95 Reworking PlayHeroesModal to use Lanks and LayerAdapter to control hero animations. 2015-01-14 14:10:33 -08:00
Matt Lott
3fd5f49220 Analytics data revamp
Add analytics per-day aggregation collection.
Add analytics strings collection.
Add per-day aggregation mongo insertion script.
Update campaign editor to use aggregation collection.
Update queries to use _id instead of created field.
2015-01-14 11:09:01 -08:00
Scott Erickson
afe590c5cc Hid the misc tab until you have unlocked defense of plainswood, and by extension, the forest. 2015-01-13 15:34:06 -08:00
Nick Winter
f691eb9a86 Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level. 2015-01-13 09:04:20 -08:00
Scott Erickson
22e1318970 Added a rudimentary (aka programmer-designed) hero-type filter for the item store. 2015-01-12 15:30:18 -08:00
Scott Erickson
5cb8f14065 Fixed the HeroVictoryModal handling of earned achievements which were earned a while ago. Before they were appearing as if achievements were always newly achieved. 2015-01-12 14:43:29 -08:00
Nick Winter
ea2392b2fe Removed buildTime annoyance from level save diffs. 2015-01-11 10:10:55 -08:00
Nick Winter
778647bf19 Fixed layout of non-short item detail property labels. Commented out campaign editor analytics load for now to not kill things. 2015-01-11 10:04:24 -08:00
Nick Winter
5c352699b0 buildTime stuff. 2015-01-10 09:33:41 -08:00
Scott Erickson
c8298679a4 Tweaked achievement notification handling, also disabling an endless loop of achievement fetching. 2015-01-09 12:38:00 -08:00
Nick Winter
3900af043d Added an es-419 Diplomat. 2015-01-08 20:49:18 -08:00
Matt Lott
8977450fed Add levelID to Saw Victory analytics event 2015-01-08 16:09:39 -08:00
Matt Lott
bc93a2b181 Update campaign editor analytics
Restrict level view completion rates to unique users. Super slow, perf
work to do here.
Increase level view completion rate date range to 2 weeks.
Increase level view average playtimes date range to 2 weeks.
Display player name if available in level view recent sessions.
2015-01-08 16:01:49 -08:00
Scott Erickson
d69c5941b3 Fixed #1968. 2015-01-08 11:57:31 -08:00
Nick Winter
04e0624268 Possible hacky workaround for #2068. 2015-01-08 11:42:42 -08:00
Nick Winter
d66243ad75 Beating replayable levels now shows you the proper gems and xp. 2015-01-07 18:36:02 -08:00
Scott Erickson
aeebee891e Added 'submitting...' text to the i18n translation form button to show when a submission is successful. 2015-01-07 16:15:26 -08:00
Scott Erickson
2a4f997b1d Fixed registration point scaling for vector portraits, so they match their raster versions. 2015-01-07 15:11:43 -08:00
Matt Lott
c54fea929e Update campaign editor analytics
Optimize analytics.log.event user event data find() to use stream()
instead of exec(), which is better for large result sets
Fix startDay formatting bug
Per-level recent sessions to 100
2015-01-07 14:49:24 -08:00
Nick Winter
4ea2a51ff6 In middle of debugging non-functioning repeatable achievements. 2015-01-06 21:32:58 -08:00
Nick Winter
9a3f18e60a Save more UserCodeProblems and LevelSessions. 2015-01-06 13:03:09 -08:00
Nick Winter
ac525c53b5 Merge pull request #2056 from Imperadeiro98/patch-1
Trying to i18n
2015-01-05 17:39:46 -08:00
Imperadeiro98
19756b3be2 Update LevelEditView.coffee 2015-01-05 23:49:47 +00:00
Matt Lott
1a401230f4 Add recent sessions to campaign editor analytics
In level view.  Shows latest 10, and you can double-click them to open
in modalmodal.
2015-01-05 15:40:28 -08:00
Matt Lott
b4a0fe146e Add common user code problems to campaign editor
In level view, showing data from last 30 days, with top 20 issues by
count.
2015-01-05 13:42:19 -08:00
Imperadeiro98
029b28853f Update LevelEditView.coffee 2015-01-05 20:24:42 +00:00
Nick Winter
947811c01b Replayable once-per-day increasing-difficulty level basics. 2015-01-05 10:44:24 -08:00
Matt Lott
61180c640d Add completion % to campaign analytics 2015-01-05 10:28:56 -08:00
Scott Erickson
1446f77a17 Refactored away from having the underscore string library added to the String prototype. 2015-01-04 08:05:46 -08:00
Nick Winter
163cf50528 Fixed processing of default Programmable config. 2015-01-03 13:22:54 -08:00
Nick Winter
c2d74a812d Updates to require/restrict level logic. 2015-01-02 15:44:43 -08:00
Matt Lott
b5969e0abc Update campaign analytics level ordering
Reading campaign levels from database.  Assumes database order is
roughly progression order.
2015-01-02 13:31:50 -08:00
Nick Winter
f66afa1dc0 Trying latest sass-brunch (which happened to alphabetize our devDependencies.) Fixed bug with required/restricted items not showing up properly. Added quick links to open level editors from campaign editor. 2015-01-02 12:40:17 -08:00
Nick Winter
bf9aa27e73 Added tasks view to Thang editor search. 2015-01-01 14:59:55 -08:00
Nick Winter
dbc42fb7e1 Added task system to Thang Editor. 2015-01-01 14:07:11 -08:00
Matt Lott
2d410fa57f Update editor analytics level completions
We have to grab all the level data at once, so we should cache it all
too.  Only the first level completions call should be uncached/slow.
2015-01-01 12:26:19 -08:00