Matt Lott
01679982d5
Remove intro/overview from guide game menu
...
Unless picoCTF
Will show guide option if non-course and help videos.
2016-07-21 11:11:11 -07:00
Nick Winter
6e65171a83
i18n, comments, misc cleanup
2016-07-17 00:53:17 -07:00
Nick Winter
c5c831c211
Remove real-time multiplayer prototype code
2016-07-14 10:26:09 -07:00
Nick Winter
349ab24da7
First pass at adding 'web-dev' level type
2016-07-14 09:38:45 -07:00
Nick Winter
c0a70cb2ab
Refactor level type checks for easy greppability (level.isType)
2016-07-14 08:58:43 -07:00
Nick Winter
69eb1dc07a
Preparing for master-wizard
2016-06-24 15:01:49 -07:00
Nick Winter
a4654f613d
Add two starting new heroes. Fix #2753 again for now.
2016-06-24 14:57:21 -07:00
Rob
c20ee729ca
Merge branch 'bug-smash'
2016-06-01 16:45:01 -07:00
Matt Lott
fd8f65cadc
Help button should open "Overview" (Guide) by default
2016-05-31 10:37:30 -07:00
Matt Lott
ffcd89d327
Turn off video tutorials for course levels
2016-05-31 10:12:22 -07:00
Nick Winter
88a07b5c09
Destroy vim mode option
2016-05-30 17:08:11 -07:00
edtrist
405fbeabf8
use view jquery
2016-04-25 22:19:28 +01:00
edtrist
fb15c0bf94
Pause help videos when guide modal is not visible
2016-04-20 00:38:44 +01:00
Scott Erickson
ebc98f988f
Refactor CreateAccountModal out of AuthModal, add class code to signup
2016-03-10 10:52:11 -08:00
Nick Winter
1ccad78782
Submit picoCTF solutions, show progress, disable sound
2016-03-04 11:44:43 -08:00
Scott Erickson
e7366040f3
Add full screen button to tutorial videos in Safari
2016-02-25 17:13:42 -08:00
Scott Erickson
3390663486
Fix GuideView to use session.codeLanguage by default
2016-02-19 10:55:42 -08:00
Nick Winter
b5bb662ed2
Add picoCTF problem descriptions to levels; streamline picoCTF flows more
2016-02-17 11:33:56 -08:00
Matt Lott
06436a4bb7
Add levelID property to show subscription modal events
...
Allows us to consolidate analytics collection indexes and code someday.
2016-02-09 16:50:55 -08:00
Nick Winter
4ae8eacd90
Treat Elemental Wars like Ace of Coders for mirror match and hero equipment
2016-01-26 13:20:23 -08:00
Nick Winter
31eb6e6045
Fix #3017
2015-12-16 16:39:45 -08:00
Nick Winter
8fd47535d1
Put video into its own guide tab, fix intro tabs
2015-11-30 13:54:13 -08:00
Imperadeiro98
60f40bb859
Add closing sound to InventoryModal
2015-11-30 20:53:52 +00:00
Nick Winter
be00cae1df
Fix returning to course ladder from arena modals
2015-11-19 16:36:29 -08:00
Scott Erickson
8b00c38350
Merge pull request #3168 from Imperadeiro98/use-view
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Refactor to use view in template for issue #3138
2015-11-12 09:58:49 -08:00
Matt Lott
df57e99957
Don't block videos in guide for course levels
...
https://app.asana.com/0/54269205393657/61779149610165
2015-11-12 06:05:21 -08:00
Nick Winter
2259076800
LoadingScreen -> level intro behavior
2015-11-10 15:22:09 -08:00
Imperadeiro98
8e8a3103d5
Refactor to use view in template for issue #3138
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This removes getRenderData from: CareersView, SaveCampaignModal,
InfiniteLoopModal, SpellListEntryThangsView, SaveLoadView,
PlaySettingsModal and JobProfileCodeModal.
2015-11-09 21:29:27 +00:00
Nick Winter
1b4f6262cb
Exclude non-selected code language documentation blocks from level guides
2015-11-04 10:46:16 -08:00
Scott Erickson
a5793630c2
Stop showing ChooseHero tab in GameMenu for course and course-ladder levels
2015-10-27 13:21:39 -07:00
UltCombo
2c97238a7f
Remove iframe borders using CSS instead of DOM
...
This patch makes iframe borders render identically in all supported browsers (i.e. no border).
Although Chrome does not displays borders around iframes by default, Firefox and Edge (IE) had visible iframe borders prior to this patch. This is because, as [previously mentioned](https://github.com/codecombat/codecombat/pull/3122#discussion_r42338590 ), the DOM property was mistyped as `frameborder` when it should be `frameBorder`.
As this is presentational issue, it feels more appropriate to fix it using CSS. Therefore, I've removed the buggy JS code and added a generic CSS solution to reset iframes' border styling.
2015-10-19 22:58:51 -02:00
UltCombo
c02b311efa
Allow embedded help videos to go fullscreen
2015-10-19 03:44:19 -02:00
Nick Winter
73f3e7cdd9
League now preserved throughout ladder navigation flow. Mirror match support for submitting to both sides at once.
2015-09-04 16:21:45 -07:00
Nick Winter
88f6e528b1
Implementing goliath. Configuring goliath for Ace of Coders.
2015-08-29 08:02:20 -07:00
Nick Winter
621e143544
Fixed bug with game menu not highlighting guide tab.
2015-08-13 11:09:26 -07:00
Nick Winter
15ecc92abc
Adding 'course' type levels. Removing 'campaign' type levels.
2015-07-24 17:37:42 -07:00
Nick Winter
899aae5798
Consolidated extra resources.
2015-07-10 14:20:25 -07:00
UltCombo
7d7d2d5f0e
updateLevelRequiredItems: special-case rings, fixes #2740
...
Rings often have unique effects instead of progressively enhancing another ring's effect, hence let's make rings required even if there's already non-restricted rings equipped.
If, by any chance, there's ever a new ring which enhances the effect of a ring which is required for some level, then it should be easy enough to whitelist it in the given ring slot's allowed items array.
2015-06-29 21:25:43 -03:00
UltCombo
63299c4d80
Improved updateLevelRequiredItems
logic regarding rings, fixes #2740
...
This fixes the main issue of #2740 , allowing the player to play the level if the required ring is equipped on either ring slot.
There's still a small problem: if the player already had a ring equipped in the `right-ring` slot, the Ring of flowers will not display as required due to this [line](0df6da7efa/app/views/play/menu/InventoryModal.coffee (L436)
). This seems to be a different issue though, probably related to the `unequipLevelRestrictedItems` logic.
2015-06-27 22:22:37 -03:00
Nick Winter
593f7a9dd7
Some improvements for handling new art.
2015-06-16 13:50:33 -07:00
Nick Winter
213a66b2ab
Implemented Arryn.
2015-05-12 16:59:30 -07:00
Matt Lott
bf20d5f7be
Add level to Inventory Play analytics event
2015-05-05 15:05:18 -07:00
Nick Winter
b358296120
Fixed #2420 . Fixed #2605 . Can now change programming language from LadderPlayModal.
2015-04-18 16:57:02 -07:00
Nick Winter
7471b14c4d
Fixed #2013 : removed autorun code. Fixed preloading to actually happen, but only on short solutions without a ton of statement execution.
2015-04-18 15:52:24 -07:00
Matt Lott
5a0a4d1446
No auto-fullscreen for admins
2015-03-09 12:57:10 -07:00
Nick Winter
10f2df3480
Added extra lesson resource links to the Guide.
2015-03-05 08:58:11 -08:00
Matt Lott
86d167394e
Remove Segment analytics dependency
...
Call Google Analytics, Errorception, and Inspectlet directly.
2015-02-27 16:07:41 -08:00
Nick Winter
77bca72002
Added A/B test on whether Signs and Portents or Forgetful Gemsmith is the fourth level. Ran and completed some A/B tests. Turned level indicator in CampaignView white.
2015-02-26 14:24:00 -08:00
Nick Winter
63b24b9bf1
Properly showing the back of wizards' robes.
2015-02-22 21:50:56 -08:00
Nick Winter
f2a5c4bc5a
Merge pull request #2353 from amankr/sound
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Volume bug fix #2202
2015-02-18 13:36:59 -08:00