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Treat Elemental Wars like Ace of Coders for mirror match and hero equipment
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6 changed files with 7 additions and 7 deletions
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@ -125,7 +125,7 @@ module.exports = class LevelBus extends Bus
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onWinnabilityUpdated: (e) ->
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return unless @onPoint() and e.winnable
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return unless e.level.get('slug') in ['ace-of-coders'] # Mirror matches don't otherwise show victory, so we win here.
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return unless e.level.get('slug') in ['ace-of-coders', 'elemental-wars'] # Mirror matches don't otherwise show victory, so we win here.
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return if @session.get('state')?.complete
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@onVictory()
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@ -64,7 +64,7 @@ module.exports = class LevelSetupManager extends CocoClass
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@session.set 'heroConfig', {"thangType":sorcerer,"inventory":{"misc-0":"53e2396a53457600003e3f0f","programming-book":"546e266e9df4a17d0d449be5","minion":"54eb5dbc49fa2d5c905ddf56","feet":"53e214f153457600003e3eab","right-hand":"54eab7f52b7506e891ca7202","left-hand":"5463758f3839c6e02811d30f","wrists":"54693797a2b1f53ce79443e9","gloves":"5469425ca2b1f53ce7944421","torso":"546d4a549df4a17d0d449a97","neck":"54693274a2b1f53ce79443c9","eyes":"546941fda2b1f53ce794441d","head":"546d4ca19df4a17d0d449abf"}}
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@onInventoryModalPlayClicked()
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return
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if @level.get('slug') is 'ace-of-coders'
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if @level.get('slug') in ['ace-of-coders', 'elemental-wars']
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goliath = '55e1a6e876cb0948c96af9f8'
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@session.set 'heroConfig', {"thangType":goliath,"inventory":{"eyes":"53eb99f41a100989a40ce46e","neck":"54693274a2b1f53ce79443c9","wrists":"54693797a2b1f53ce79443e9","feet":"546d4d8e9df4a17d0d449acd","minion":"54eb5bf649fa2d5c905ddf4a","programming-book":"557871261ff17fef5abee3ee"}}
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@onInventoryModalPlayClicked()
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@ -117,7 +117,7 @@ module.exports = class MyMatchesTabView extends CocoView
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placeholder = $(el)
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sessionID = placeholder.data('session-id')
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session = _.find @sessions.models, {id: sessionID}
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if @level.get('slug') in ['ace-of-coders']
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if @level.get('slug') in ['ace-of-coders', 'elemental-wars']
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mirrorSession = (s for s in @sessions.models when s.get('team') isnt session.get('team'))[0]
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ladderSubmissionView = new LadderSubmissionView session: session, level: @level, mirrorSession: mirrorSession
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@insertSubView ladderSubmissionView, placeholder
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@ -284,7 +284,7 @@ module.exports = class PlayLevelView extends RootView
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if e.session.get('creator') is '532dbc73a622924444b68ed9' # Wizard Dude gets his own avatar
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sorcerer = '53e126a4e06b897606d38bef'
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e.session.set 'heroConfig', {"thangType":sorcerer,"inventory":{"misc-0":"53e2396a53457600003e3f0f","programming-book":"546e266e9df4a17d0d449be5","minion":"54eb5dbc49fa2d5c905ddf56","feet":"53e214f153457600003e3eab","right-hand":"54eab7f52b7506e891ca7202","left-hand":"5463758f3839c6e02811d30f","wrists":"54693797a2b1f53ce79443e9","gloves":"5469425ca2b1f53ce7944421","torso":"546d4a549df4a17d0d449a97","neck":"54693274a2b1f53ce79443c9","eyes":"546941fda2b1f53ce794441d","head":"546d4ca19df4a17d0d449abf"}}
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else if e.level.get('slug') is 'ace-of-coders'
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else if e.level.get('slug') in ['ace-of-coders', 'elemental-wars']
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goliath = '55e1a6e876cb0948c96af9f8'
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e.session.set 'heroConfig', {"thangType":goliath,"inventory":{"eyes":"53eb99f41a100989a40ce46e","neck":"54693274a2b1f53ce79443c9","wrists":"54693797a2b1f53ce79443e9","feet":"546d4d8e9df4a17d0d449acd","minion":"54eb5bf649fa2d5c905ddf4a","programming-book":"557871261ff17fef5abee3ee"}}
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else if e.level.get('slug') is 'assembly-speed'
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@ -31,7 +31,7 @@ module.exports = class CastButtonView extends CocoView
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@castShortcut = '⇧↵'
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@updateReplayabilityInterval = setInterval @updateReplayability, 1000
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@observing = options.session.get('creator') isnt me.id
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@loadMirrorSession() if @options.level.get('slug') in ['ace-of-coders']
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@loadMirrorSession() if @options.level.get('slug') in ['ace-of-coders', 'elemental-wars']
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@autoSubmitsToLadder = @options.level.get('slug') in ['wakka-maul']
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destroy: ->
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@ -34,7 +34,7 @@ module.exports = class GameMenuModal extends ModalView
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submenus = ['guide', 'options', 'save-load', 'multiplayer']
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submenus = _.without submenus, 'guide' unless docs.specificArticles?.length or docs.generalArticles?.length
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submenus = _.without submenus, 'save-load' unless me.isAdmin() or /https?:\/\/localhost/.test(window.location.href)
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submenus = _.without submenus, 'multiplayer' unless me.isAdmin() or (@level?.get('type') in ['ladder', 'hero-ladder', 'course-ladder'] and @level.get('slug') not in ['ace-of-coders'])
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submenus = _.without submenus, 'multiplayer' unless me.isAdmin() or (@level?.get('type') in ['ladder', 'hero-ladder', 'course-ladder'] and @level.get('slug') not in ['ace-of-coders', 'elemental-wars'])
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@includedSubmenus = submenus
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context.showTab = @options.showTab ? submenus[0]
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context.submenus = submenus
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@ -47,7 +47,7 @@ module.exports = class GameMenuModal extends ModalView
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showsChooseHero: ->
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return false if @level?.get('type') in ['course', 'course-ladder']
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return false if @options.levelID in ['zero-sum', 'ace-of-coders']
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return false if @options.levelID in ['zero-sum', 'ace-of-coders', 'elemental-wars']
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return true
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afterRender: ->
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