Nick Winter
f691eb9a86
Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level.
2015-01-13 09:04:20 -08:00
Scott Erickson
22e1318970
Added a rudimentary (aka programmer-designed) hero-type filter for the item store.
2015-01-12 15:30:18 -08:00
Nick Winter
778647bf19
Fixed layout of non-short item detail property labels. Commented out campaign editor analytics load for now to not kill things.
2015-01-11 10:04:24 -08:00
Imperadeiro98
a9682a8cbe
Update ladder-tab-view.jade
2015-01-10 22:52:41 +00:00
Scott Erickson
c8298679a4
Tweaked achievement notification handling, also disabling an endless loop of achievement fetching.
2015-01-09 12:38:00 -08:00
Matt Lott
bc93a2b181
Update campaign editor analytics
...
Restrict level view completion rates to unique users. Super slow, perf
work to do here.
Increase level view completion rate date range to 2 weeks.
Increase level view average playtimes date range to 2 weeks.
Display player name if available in level view recent sessions.
2015-01-08 16:01:49 -08:00
Nick Winter
04e0624268
Possible hacky workaround for #2068 .
2015-01-08 11:42:42 -08:00
Nick Winter
d66243ad75
Beating replayable levels now shows you the proper gems and xp.
2015-01-07 18:36:02 -08:00
Matt Lott
c54fea929e
Update campaign editor analytics
...
Optimize analytics.log.event user event data find() to use stream()
instead of exec(), which is better for large result sets
Fix startDay formatting bug
Per-level recent sessions to 100
2015-01-07 14:49:24 -08:00
Imperadeiro98
b47fc93912
Update ambassador.jade
2015-01-07 21:45:36 +00:00
Imperadeiro98
3c51d4d014
Update scribe.jade
2015-01-07 21:45:11 +00:00
Imperadeiro98
2a3892a572
Removed unnecessary titles
2015-01-07 21:44:05 +00:00
Imperadeiro98
9a6933023c
Update patches.jade
2015-01-06 21:22:20 +00:00
Imperadeiro98
f723a2d5e9
Removed unnecessary title
2015-01-06 15:11:37 +00:00
Nick Winter
ac525c53b5
Merge pull request #2056 from Imperadeiro98/patch-1
...
Trying to i18n
2015-01-05 17:39:46 -08:00
Matt Lott
1a401230f4
Add recent sessions to campaign editor analytics
...
In level view. Shows latest 10, and you can double-click them to open
in modalmodal.
2015-01-05 15:40:28 -08:00
Imperadeiro98
b6de218fa1
Fixed typo
2015-01-05 23:14:44 +00:00
Matt Lott
b4a0fe146e
Add common user code problems to campaign editor
...
In level view, showing data from last 30 days, with top 20 issues by
count.
2015-01-05 13:42:19 -08:00
Imperadeiro98
9c0d992868
Update edit.jade
2015-01-05 20:19:46 +00:00
Nick Winter
947811c01b
Replayable once-per-day increasing-difficulty level basics.
2015-01-05 10:44:24 -08:00
Matt Lott
61180c640d
Add completion % to campaign analytics
2015-01-05 10:28:56 -08:00
Imperadeiro98
94a1b3c06f
Fixed an error I made
2015-01-04 15:20:18 +00:00
Imperadeiro98
28744264c5
Update level-component-edit-view.jade
2015-01-04 13:20:43 +00:00
Imperadeiro98
00550adbc7
Update level-system-edit-view.jade
2015-01-04 13:18:52 +00:00
Matt Lott
b5969e0abc
Update campaign analytics level ordering
...
Reading campaign levels from database. Assumes database order is
roughly progression order.
2015-01-02 13:31:50 -08:00
Nick Winter
bf9aa27e73
Added tasks view to Thang editor search.
2015-01-01 14:59:55 -08:00
Matt Lott
e65887ec79
Add campaign drop-offs analytics to editor
2015-01-01 12:01:51 -08:00
Matt Lott
56b4346556
Update average playtimes query to match level
2014-12-31 13:19:46 -08:00
Matt Lott
9b6d327c7f
Add average playtimes to levels in campaign editor
2014-12-31 12:25:18 -08:00
Matt Lott
fcf5346aa3
Add completion rates to levels in campaign editor
2014-12-31 11:49:29 -08:00
Nick Winter
9e9d69ec9b
Removed try_it text (which was accidentally used in the wrong place anyway).
2014-12-30 16:24:31 -08:00
Imperadeiro98
72be5c35f0
Fixed link
2014-12-30 21:38:07 +00:00
Nick Winter
1440584633
Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting.
2014-12-29 12:47:53 -08:00
Nick Winter
d85bf8d59a
Fixed disabled level logic.
2014-12-29 08:46:02 -08:00
Imperadeiro98
3b8fdecc18
Fixed a mistake
2014-12-29 15:38:26 +00:00
Nick Winter
744d30737e
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
2014-12-28 13:25:20 -08:00
Nick Winter
b4341ad46c
Merge branch 'feature/campaign-editor'
2014-12-27 11:03:51 -08:00
Nick Winter
1c1f2008a5
Now able to suggest required items for purchase before level start.
2014-12-24 11:01:50 -08:00
Nick Winter
f17b3bd03b
Fixed indentation and punctuation for superpower tip.
2014-12-23 07:57:07 -08:00
Omar S.
f48c2b0def
New tip
...
Added superpower tip
2014-12-23 09:54:31 -05:00
Scott Erickson
96c8e035cf
Added a CampaignLevelView stub that appears when you double click a level node or one of its children on the treema.
2014-12-23 09:42:24 -05:00
Scott Erickson
1bb76d5902
Fixed shadow placements.
2014-12-23 09:12:41 -05:00
Scott Erickson
d18260c20c
Merge branch 'master' into feature/campaign-editor
2014-12-22 16:39:07 -05:00
Scott Erickson
0bdec68cfc
Set up a save button.
2014-12-22 16:21:57 -05:00
Imperadeiro98
72e426c0e0
Fixed another link
2014-12-22 18:16:06 +00:00
Scott Erickson
0dd2d9efbd
Handled merge conflict.
2014-12-22 12:33:52 -05:00
Scott Erickson
a31b385a4d
Moving levels and adjacent campaign links around in the CampaignView saves the new position to the CampaignEditorView.
2014-12-22 10:54:07 -05:00
Scott Erickson
efc83b88d0
Hooked up the CampaignView to show adjacent campaigns based on the data.
2014-12-22 10:29:29 -05:00
Imperadeiro98
2bca94161e
Fixed a link
2014-12-22 11:22:06 +00:00
Imperadeiro98
0c00f9f0c1
Delete contribute_nav.jade
2014-12-21 21:09:52 +00:00