Josh Callebaut
7b5b4ca898
Uses @$ instead of @.find, method to convert dom into jQuery objects, and superior CoCoModel's getOwner() instead of trawling through the permissions list
2016-01-28 14:05:04 -08:00
Josh Callebaut
4a2d5c2e59
Fixes level ownership check
2016-01-28 14:05:04 -08:00
Josh Callebaut
bd825d3108
Includes the level name in the email and makes it clickable
2016-01-28 14:05:04 -08:00
Josh Callebaut
42efe6264b
Sticks the level submission data into the contact form's message attribute
2016-01-28 14:05:04 -08:00
Josh Callebaut
8347c8247f
Merge branch 'master' of https://github.com/codecombat/codecombat
2016-01-28 13:57:56 -08:00
Josh Callebaut
6dfc02980a
Fixes non-existant task array, bad focus, adds a button to add default tasks.
2016-01-22 13:54:20 -08:00
Cat Sync
e4296eaf97
filter out empty solutions when clicking Fill Defaults
2016-01-22 13:41:12 -05:00
Josh Callebaut
ab93dc8564
Bug fixes and style fixes.
2016-01-21 12:14:37 -08:00
Josh Callebaut
c28720c640
Implements fixes based on code review.
2016-01-20 15:32:21 -08:00
Josh Callebaut
80c2a9e539
New models with default tasks are preintialized with these tasks.
2016-01-20 10:48:53 -08:00
Daniel Fiore
39b42fe363
Fix level list highlighted levels
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The Level Editor level list now highlights the row in which you are the
person who last saved the level. The level list now also displays
glyphicons to indicate watched/unwatched levels.
2016-01-16 15:05:54 -08:00
Josh Callebaut
ad28be1c64
Adds casing check for unloaded/non-tasked levels.
2016-01-15 13:54:08 -08:00
Josh Callebaut
89fc6cc078
Removes stay logging, implements functionality improvements for artisan modals.
2016-01-13 17:45:27 -08:00
Josh Callebaut
14c2942134
Moves Tasks to their own tab and adds a guide-book icon next to the save icon which displays help and doubles as a level review submission modal.
2016-01-13 15:54:57 -08:00
Scott Erickson
fde11d8f0d
Add fill defaults button to solutions treema node in level editor
2016-01-06 13:50:06 -08:00
Imperadeiro98
bf6601c3cc
Fix for GenerateTerrainModal
2015-12-26 21:56:05 +00:00
Imperadeiro98
b7ba677b00
Use view in template
2015-12-26 14:21:06 +00:00
Nick Winter
208073ffdb
Fix saving levels from #3276 refactoring
2015-12-24 11:21:12 -08:00
Nick Winter
71fc8d5230
Don't risk destruction of level unlock links
2015-12-23 12:08:09 -08:00
Nick Winter
40da26f99c
Remove misc typo. Fix NewModelModal name field focus while at it.
2015-12-23 10:33:55 -08:00
Nick Winter
08f983db59
Propagate i18n
2015-12-23 10:07:32 -08:00
Nick Winter
b42ed395c0
Small fix for #3276 NewLevelComponentModal
2015-12-23 08:41:00 -08:00
Nick Winter
6b02a7a31f
Merge pull request #3276 from Imperadeiro98/master
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Use view in template
2015-12-23 08:29:54 -08:00
Nick Winter
3be6abf2e1
Merge Router.coffee
2015-12-23 08:23:23 -08:00
Josh Callebaut
314f8256ee
Improves style further.
2015-12-21 15:42:46 -08:00
Josh Callebaut
79ff058117
Adds the Thang Task View.
2015-12-21 12:44:22 -08:00
Imperadeiro98
025d2bea2f
Couple fixes
2015-12-21 16:03:28 +00:00
Imperadeiro98
e70cbed4e4
Use view in template
2015-12-21 15:51:46 +00:00
Nick Winter
105c2c9497
Get prerenderedSpriteSheetData in level editor
2015-12-20 07:02:15 -08:00
Nick Winter
e375b8cdc8
Merge pull request #3185 from Imperadeiro98/the-branch
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Refactor to use view in template
2015-12-07 09:28:26 -08:00
Nick Winter
69379fb54f
Show floating hero player names in course-ladder levels
2015-11-30 13:05:34 -08:00
Nick Winter
ec7f17a149
Show level indexes in courses
2015-11-24 08:56:28 -08:00
Imperadeiro98
a19225013b
Refactor to use view in template
2015-11-18 19:16:44 +00:00
Nick Winter
b31e5fc93a
Fix user.code.problem routes to use . instead of _
2015-11-14 16:32:21 -08:00
Rob
c0d9c231bc
Normalize some URLs that used both .s and _s to use only .s
2015-11-13 15:16:03 -05:00
Nick Winter
fe05e66458
Give Campaigns types so that course campaigns can share hero levels
2015-11-12 10:25:25 -08:00
Imperadeiro98
8e8a3103d5
Refactor to use view in template for issue #3138
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This removes getRenderData from: CareersView, SaveCampaignModal,
InfiniteLoopModal, SpellListEntryThangsView, SaveLoadView,
PlaySettingsModal and JobProfileCodeModal.
2015-11-09 21:29:27 +00:00
Scott Erickson
b736feb017
Refactor ArticleEditView to use view in template
2015-10-27 12:09:36 -07:00
Scott Erickson
0869b11f53
Refactor DeltaView to use view in template
2015-10-26 17:00:52 -07:00
Scott Erickson
57c5384ec1
Refactor editor:save-new-version from a mediator event to a normal Backbone event
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Part of a push to move away from global subscriptions when 'local' ones will do.
2015-10-21 15:34:07 -07:00
Nick Winter
5f8ab8a212
Added support for test campaigns that don't save their levels/achievements
2015-10-16 16:06:53 -07:00
Scott Erickson
305cffb5ea
Finish hooking up prerendered spritesheets with LayerAdapter
2015-10-14 14:33:26 -07:00
Scott Erickson
1085731fdd
Fix colorConfig prerendered sprite sheet data, comparison
2015-10-14 10:41:10 -07:00
Scott Erickson
39bddb889e
Have LayerAdapter use prerendered spritesheets (unfinished)
2015-10-13 16:43:56 -07:00
Scott Erickson
3fc7b71f7a
Remove log
2015-10-13 12:31:28 -07:00
Scott Erickson
74a7b53498
Remove vestigial test code
2015-10-13 12:30:18 -07:00
Scott Erickson
919e0605e9
Add spriteSheets to ThangType, export modal to Thang Editor
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Units can be exported as rastered sprite sheets. This is the first part of the project,
the second part will be having the game use them.
2015-10-12 16:47:48 -07:00
Lai Tuan
5795399aaa
Fixed #2729
2015-08-15 04:04:00 +09:00
Nick Winter
15ecc92abc
Adding 'course' type levels. Removing 'campaign' type levels.
2015-07-24 17:37:42 -07:00
Nick Winter
b0c7b50761
Added programming concept tags to campaign and level editor.
2015-06-30 11:27:58 -07:00
Nick Winter
39f8a8a8af
Fixed #2870 .
2015-06-29 11:13:15 -07:00
Nick Winter
593f7a9dd7
Some improvements for handling new art.
2015-06-16 13:50:33 -07:00
Nick Winter
bb417e9a97
Tweaked glacier terrain generation to work similarly to dungeon (still needs flare) for #2812 .
2015-06-09 11:23:05 -07:00
nemoyatpeace
e0e62271b4
Added Ice Level to terrain generator
2015-06-09 18:30:40 +08:00
Nick Winter
4e08d453b7
Added some code for the glacier world.
2015-06-08 13:20:54 -07:00
Nick Winter
0b1bb6a4aa
Added admin/pending-patches view. Fixed accepting several kinds of patches. Added keyboard shortcuts for accepting (a) and rejecting (r) patches. Fixed #2490 . Fixed #2515 . Fixed #2304 .
2015-03-28 13:54:44 -07:00
Nick Winter
7ebb2d0200
Actually committing my Super Important Fixes. I must have been crazy yesterday. Also, populate i18n may work in the level editor now.
2015-03-24 15:39:35 -07:00
Nick Winter
3af8fb6218
Suppress selection sounds in the level editor.
2015-03-23 17:37:49 -07:00
Nikita Gryzlov
20884f8b5d
Update ForkModal.coffee. Unset i18nCoverage on Fork
2015-03-24 02:39:03 +03:00
nixel2007
7cda4e65e3
Update ForkModal. Clean i18n on fork
2015-03-20 23:19:38 +03:00
Cat Sync
90d7159501
Added mountain terrain generator
2015-03-12 13:31:21 -04:00
Nick Winter
e21360127d
Polls!
2015-03-08 16:36:17 -07:00
Nick Winter
60db16b1c3
Making all code languages load for level editor to avoid busted level previews. Added CoffeeScript compiler to web worker so we can use Referee extraCode.
2015-03-04 11:29:03 -08:00
Nick Winter
44008be95f
Level Editor doesn't need to load your session or its hero config (or break doing so). Fixed adding unconfigured heroes to levels busting the level.
2015-02-27 21:37:55 -08:00
Nick Winter
45d4b25c60
Fixed #1048 because I accidentally closed it and then didn't want to reopen it, so figured I might as well fix it as if I meant to do that the whole time.
2015-02-27 09:28:26 -08:00
Nick Winter
32a95afbd0
Allowing reordering of levels in Campaign. Reversing CampaignEditor levels before save so that when the save magically reverses them again, the order is preserved.
2015-02-26 11:33:07 -08:00
Nick Winter
df4b98a9bf
Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power.
2015-02-25 18:41:39 -08:00
Nick Winter
e48d996a60
Fixed #2286 .
2015-02-24 11:45:50 -08:00
Nick Winter
4d35c2cefc
Merged.
2015-02-23 15:05:54 -08:00
Nick Winter
0f6404fea1
Being a tiny bit more idiomatic about CoffeeScript ranges.
2015-02-23 15:03:48 -08:00
Nick Winter
6d9e7a76ce
Merge pull request #2389 from amankr/bug/duplicates
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Issue #2267 : Removed duplicates from TreemaData
2015-02-23 15:02:20 -08:00
Nick Winter
fb10de5023
Merge pull request #2376 from amankr/login
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Issue #2082 : Campaign editor login fixed
2015-02-23 14:54:15 -08:00
Nick Winter
1513e20486
Merge pull request #2370 from amankr/newfeature
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Issue #1785 : Empty level editor folders removed
2015-02-23 14:53:08 -08:00
Aman Kumar
d8a4803268
Issue #2267 : Removed duplicates from TreemaData
2015-02-24 03:18:35 +05:30
Nick Winter
63b24b9bf1
Properly showing the back of wizards' robes.
2015-02-22 21:50:56 -08:00
divyanshu013
5ad23fc354
Fix for Campaign editor login not working for #2082
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Overiding the login and signup listener clicks in CampaignEditorView so that
the child can call them.
2015-02-23 01:34:33 +05:30
Nick Winter
7d7db5dafe
Thang Editor can now drag Thangs to adjust registration points. Fixed missing terrain save property on ThangTypes. Fixed text search test. Added new Talus (mountain floors) to floor ThangType list for proper stretching.
2015-02-22 11:07:56 -08:00
Aman Kumar
7f442a32a3
Issue #2082 : Campaign editor login fixed
2015-02-22 20:26:13 +05:30
Aman Kumar
436594555c
Issue #1785 : Empty level editor folders removed
2015-02-22 05:11:02 +05:30
Nick Winter
141e11f918
Merge branch 'master' of git://github.com/rmarren1/codecombat into rmarren1-master
2015-02-16 17:13:24 -08:00
Ryan Marren
1a60b004a7
added achievement editor for #2304
2015-02-16 17:12:05 -05:00
Nick Winter
937bbf211c
Thang Editor now centers unit better, lists action names in a more useful order.
2015-02-13 09:03:22 -08:00
Nick Winter
3bdede3587
Fixed #141 .
2015-02-11 15:13:38 -08:00
Nick Winter
d09636306c
Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs!
2015-02-11 13:12:54 -08:00
Nick Winter
8f996a44b0
Added replays to the campaign editor level analytics drilldowns for particular sessions.
2015-02-04 14:48:31 -08:00
Nick Winter
60d68ca23c
Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
2015-02-02 18:02:57 -08:00
Nick Winter
4b388f2775
Fixed some memory leaks. Fixed a couple minor bugs.
2015-01-31 12:23:44 -08:00
Nick Winter
022d31c19a
Basic leaderboards are working.
2015-01-30 21:36:48 -08:00
Nick Winter
4efbe0a12f
Leaderboard skeletons.
2015-01-30 21:36:47 -08:00
Nick Winter
848341dbd1
I guess I'll be finding these for a while.
2015-01-30 11:24:48 -08:00
Nick Winter
f78ea3d786
Yaaaaay
2015-01-30 09:40:46 -08:00
Nick Winter
77cca7189f
Updated a bunch of code that got busted with CoffeeScript 1.9.0.
2015-01-30 07:51:57 -08:00
Nick Winter
57d12c199e
Tweaks to campaign status view. Hooking up i18n for Campaigns, but it doesn't work yet.
2015-01-29 09:07:25 -08:00
Matt Lott
019406a341
Update campaign analytics
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Increase line graph dots for larger hover targets.
Update missing day data handling to fill in graph points for any
missing day, not just most recent end days.
Fix level completion div0 bug.
2015-01-26 14:58:38 -08:00
Nick Winter
e41652730d
Don't warn about missing misc System.
2015-01-26 14:51:04 -08:00
Matt Lott
48a8ed109d
Update campaign editor analytics
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Add line graphs to level view.
2015-01-26 13:19:10 -08:00
Matt Lott
3f40364616
Update campaign editor analytics
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Add date range picker to level view.
2015-01-21 16:03:50 -08:00
Matt Lott
e49c74259b
Update campaign editor analytics
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Adding shown and purchased subscription counts.
Locking down analytics to admin-only.
2015-01-21 13:41:38 -08:00
Nick Winter
7dd128780f
Unlocking all audition levels in Auditions campaign.
2015-01-21 11:49:56 -08:00
Matt Lott
3c36d1cc06
Update campaign editor analytics
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Adjust level completion line graph stroke-weight based on daily started
count in campaign overview.
2015-01-20 16:04:02 -08:00