Scott Erickson
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bba0e4939d
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Fixed #1039
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2014-05-30 15:06:33 -07:00 |
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Scott Erickson
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3602f67c24
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Tweaked how editPath is passed to the server so it doesn't foul up validation.
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2014-05-30 14:41:41 -07:00 |
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Scott Erickson
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7a9928b0c5
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Fixed #1102
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2014-05-30 13:57:21 -07:00 |
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Scott Erickson
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254c6ff7ba
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Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too.
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2014-05-30 13:40:38 -07:00 |
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Scott Erickson
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135c541d98
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Merge branch 'rubenvereecken-issue1061'
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2014-05-30 11:28:33 -07:00 |
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Ruben Vereecken
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84e6b8cd6d
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Script event triggers are now fetched from the mediator, resolving issue #1061
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2014-05-30 12:38:43 +02:00 |
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Nick Winter
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1f32c1c8a1
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Merge pull request #1113 from rubenvereecken/issue1110
One line fix for issue #1110. Thang search bar works again.
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2014-05-29 15:31:28 -07:00 |
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Ruben Vereecken
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ba57899f9f
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One line fix for issue #1110. Thang search bar works again.
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2014-05-30 00:16:11 +02:00 |
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Nick Winter
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df13bbfaa6
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Made right-click duplicate Thang menu actually clone modified Thang.
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2014-05-29 12:33:21 -07:00 |
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Nick Winter
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f3adc216ed
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Protecting our replacement of Math.random via Aether.
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2014-05-29 12:26:08 -07:00 |
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Scott Erickson
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afc14e593d
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Fixed models thinking they've got changes when they don't.
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2014-05-29 10:48:48 -07:00 |
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Nick Winter
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90c97008ae
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Merge pull request #1098 from rubenvereecken/view-refactoring
Refactored getRenderData from SearchView to children
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2014-05-28 18:59:02 -07:00 |
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Nick Winter
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8fea99cbc1
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Merge pull request #1101 from dpen2000/FixPatchesList
Fixes #1096
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2014-05-28 18:57:46 -07:00 |
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dpen2000
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bd444fa547
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Fixes #1096 by ensuring progress is reset back to zero so render gets called correctly after ajax call to load patches completes
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2014-05-29 02:16:07 +01:00 |
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Ruben Vereecken
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5909f15678
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Refactored getRenderData from SearchView to children
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2014-05-28 17:32:18 +02:00 |
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Scott Erickson
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93f7d8c0a4
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Made sure sprites are idle and properly positioned when they load.
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2014-05-27 16:41:56 -07:00 |
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Scott Erickson
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3b87c9c360
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Fixed some remaining jqxhr objects hanging around.
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2014-05-27 16:33:57 -07:00 |
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Nick Winter
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a481af08d3
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Fixed a couple typos with failed resource loading handling.
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2014-05-26 20:51:05 -07:00 |
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Nick Winter
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c01bd69625
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Better recoverability for non-UserCodeProblem errors during world generation.
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2014-05-26 18:45:00 -07:00 |
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Nick Winter
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ec0027043b
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Added experimental Io language from Aether.
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2014-05-26 08:59:48 -07:00 |
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Nick Winter
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ed36dba3f5
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Merge pull request #1041 from Shpionus/patch-1
Update ru.coffee
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2014-05-25 12:17:12 -07:00 |
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Nick Winter
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3dd362c01e
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Added support for blaming infinite loops.
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2014-05-25 12:15:32 -07:00 |
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Nick Winter
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a8cffacaf3
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Merge branch 'domenukk-master'
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2014-05-25 09:44:46 -07:00 |
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Nick Winter
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b20dac3bec
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Mergizord.
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2014-05-25 09:44:37 -07:00 |
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Nick Winter
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6b554e03ef
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Merge pull request #1084 from domenukk/feature/step-single-frame
Added shortcut for frame single-stepping
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2014-05-25 09:37:13 -07:00 |
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Nick Winter
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16e1ef760a
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Merge branch 'master' of git://github.com/jayant1992/codecombat
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2014-05-25 08:51:13 -07:00 |
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Nick Winter
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1a6fd75103
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Trying to fix some Simulator loading errors.
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2014-05-25 08:29:33 -07:00 |
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Nick Winter
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33408020f1
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Merge pull request #1054 from dpen2000/patch-2
Update simulate_tab.coffee
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2014-05-25 08:27:54 -07:00 |
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Nick Winter
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1ef842dc9c
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Merge pull request #1091 from z3t1/patch-1
Update zh.coffee
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2014-05-25 08:26:43 -07:00 |
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z3t1
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d8b448ab60
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Update zh.coffee
Update some phrases.
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2014-05-25 16:05:35 +08:00 |
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Dominik Maier
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f62cd7f38b
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+ added shortcut for frame single-stepping
+ fixed single stepping for frames
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2014-05-24 17:31:59 +02:00 |
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Nick Winter
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5681c590c5
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Merge pull request #1083 from dpen2000/CameraSpecFixes
Camera spec fixes
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2014-05-24 08:20:27 -07:00 |
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dpen2000
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64f91861ef
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Refactor: Remove unused parameters in camera.spec and extend previous fix to ignored tests
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2014-05-24 16:05:19 +01:00 |
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dpen2000
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b09bd8c5ce
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Fix camera.spec.coffee tests after constructor change in ae64032739 and ignore one test still failing
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2014-05-24 16:05:18 +01:00 |
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Jayant Jain
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55569ccf2f
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Resolves an issue with nanoscroller and initially hidden content
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2014-05-24 12:02:26 +05:30 |
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Jayant Jain
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241adafad8
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Adds nanoscroll for other tabs in editor
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2014-05-24 12:02:26 +05:30 |
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Jayant Jain
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f17c5cfb51
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Adds nanoscroll to thang tab in level editor
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2014-05-24 12:02:26 +05:30 |
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Jayant Jain
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a84049cf16
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Fixes issues with dragging thangs onto the map
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2014-05-24 12:02:26 +05:30 |
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Jayant Jain
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cbe5f3a011
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Fixes issue with esc key not deselecting the current thang
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2014-05-24 12:02:26 +05:30 |
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Jayant Jain
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94f70ca9f4
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Fixes #1079
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2014-05-24 12:02:26 +05:30 |
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Nick Winter
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35fc5a5197
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Fixed infinite loop detection, I hope.
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2014-05-23 21:24:50 -07:00 |
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Nick Winter
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690fbc6919
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Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking.
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2014-05-23 12:04:42 -07:00 |
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Nick Winter
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ff171588d9
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Trying out text shadow coloring based on team for text event labels.
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2014-05-23 09:56:39 -07:00 |
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Nick Winter
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087d9e0901
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Merge branch 'kinez-patch-5'
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2014-05-23 09:27:10 -07:00 |
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Nick Winter
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bda8f10508
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Fixed a couple typos in the hu merge.
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2014-05-23 09:27:02 -07:00 |
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Nick Winter
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6b51d3de35
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Merge branch 'patch-5' of git://github.com/kinez/codecombat into kinez-patch-5
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2014-05-23 09:26:05 -07:00 |
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Nick Winter
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104a405453
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Trying some error handling for a missing TaskLog error I saw.
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2014-05-23 09:24:57 -07:00 |
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Inez KEMENES
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1d595e9a0d
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Update hu.coffee
The line no. 123 disappeared. I may have accidentally deleted it while working on 122. Sorry. Please correct.
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2014-05-23 16:21:46 +02:00 |
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Nick Winter
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26d2816071
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Fixed some more memory leaks.
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2014-05-22 19:05:11 -07:00 |
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Scott Erickson
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bd575ad667
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Fixed the placement of wall sprites in the level editor to wait until the sprite sheet is finished being built.
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2014-05-22 14:16:39 -07:00 |
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