Nick Winter
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585fa40a8c
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Added first draft of campaign info to campaign selector screen.
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2015-03-18 16:20:30 -07:00 |
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Nick Winter
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3236abc5da
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Added emphasis for Apocalypse.
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2015-03-17 21:20:26 -07:00 |
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Nick Winter
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f2ab176fd6
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Merge pull request #2418 from divyanshu013/master
A small fix for confusing Hero Modal weaopons list for #1774
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2015-03-10 14:42:31 -07:00 |
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Nick Winter
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e21360127d
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Polls!
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2015-03-08 16:36:17 -07:00 |
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divyanshu013
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ae5aafb24a
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Added /account link to logged in username for #1635
Clicking on the username should point to /account page of the logged in user.
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2015-03-02 01:38:47 +05:30 |
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Nick Winter
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26c5c17eab
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Fixed #2427.
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2015-03-01 07:51:24 -08:00 |
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Nick Winter
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77bca72002
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Added A/B test on whether Signs and Portents or Forgetful Gemsmith is the fourth level. Ran and completed some A/B tests. Turned level indicator in CampaignView white.
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2015-02-26 14:24:00 -08:00 |
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Nick Winter
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1ab8274c43
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Added a clear storage button to the campaign editor.
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2015-02-25 11:09:15 -08:00 |
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Ryan Marren
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320e8c401a
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level indicator code cleanup
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2015-02-21 17:30:32 -05:00 |
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Ryan Marren
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a7dadc34aa
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Added level indicator
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2015-02-20 23:50:42 -05:00 |
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divyanshu013
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d8716ed40b
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Added CodeCombat navigation from /play to / for #2044
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2015-02-17 23:49:34 +05:30 |
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Matt Lott
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c4f46faf25
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🐛Fix leaderboard level popup stacked buttons
CSS initial keyword isn’t supported in IE.
Fixes #2301
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2015-02-12 14:19:19 -08:00 |
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Nick Winter
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106ba5acda
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Fixed #2280.
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2015-02-10 12:49:28 -08:00 |
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Nick Winter
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3cbf11d404
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Added a back button to hit campaign selector view.
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2015-02-05 15:40:45 -08:00 |
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Nick Winter
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1d8f91c42f
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Added campaign world selector portal screen for half of players.
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2015-02-05 15:05:33 -08:00 |
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Nick Winter
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35c04974dd
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Added a difficulty badge when going to play a replayable level.
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2015-02-04 13:42:49 -08:00 |
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Nick Winter
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5542bd8a89
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Upgraded level info popover; made it a click instead of a hover; added view scores button to it when level has been completed.
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2015-02-03 18:25:38 -08:00 |
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Nick Winter
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86aa265679
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Added campaign label banner art.
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2015-02-03 09:56:27 -08:00 |
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Nick Winter
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60d68ca23c
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Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
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2015-02-02 18:02:57 -08:00 |
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Nick Winter
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1630b30351
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Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them.
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2015-01-29 19:05:30 -08:00 |
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Nick Winter
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aab6d17047
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Added campaign completion progress indicator.
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2015-01-29 08:26:12 -08:00 |
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Nick Winter
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8f4b3cb85f
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Deleted unneeded campaign label.
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2015-01-22 16:33:35 -08:00 |
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Nick Winter
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f691eb9a86
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Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level.
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2015-01-13 09:04:20 -08:00 |
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Nick Winter
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c2d74a812d
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Updates to require/restrict level logic.
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2015-01-02 15:44:43 -08:00 |
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Nick Winter
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744d30737e
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Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
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2014-12-28 13:25:20 -08:00 |
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Scott Erickson
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a742772b8f
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Also added campaign view jade and sass file clones.
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2014-12-19 13:06:20 -05:00 |
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