Scott Erickson
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b698745e05
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Set up the site to load its logic and templates piecemeal rather than in one giant app.js file.
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2014-11-28 16:38:56 -08:00 |
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Scott Erickson
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12b3428aee
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Got rid of some styling in the achievement edit view that was messing with the new site chrome.
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2014-11-28 16:38:56 -08:00 |
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Nick Winter
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32a271d17e
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Updated to new paper doll positioning.
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2014-11-28 14:23:44 -08:00 |
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Nick Winter
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4b45385571
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Working on paper dolls.
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2014-11-28 12:11:59 -08:00 |
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Erlend Birkenes
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744b856092
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Fixed padding on language-dropdown
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2014-11-28 12:10:57 +01:00 |
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Nick Winter
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2d2a9ad681
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Updated Hour of Code visitor counting.
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2014-11-27 09:44:08 -08:00 |
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Nick Winter
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4c900b8870
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Working on paper doll equipping.
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2014-11-26 19:06:57 -08:00 |
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Nick Winter
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9feb4e6add
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Using ACE to add syntax highlighting to code documentation.
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2014-11-26 12:33:29 -08:00 |
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Nick Winter
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2c0bf2fef1
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Requiring certain heroes for certain levels, and showing the choose hero view when they go to play a level where the hero has changed.
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2014-11-26 08:53:06 -08:00 |
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Nick Winter
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18238a1781
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Silhouetted items show what level they'd need to unlock after a while on hover from inventory modal.
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2014-11-26 07:33:07 -08:00 |
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Nick Winter
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48e78aa0d0
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Messed around with equip button and active item css.
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2014-11-26 07:11:55 -08:00 |
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Scott Erickson
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790217f227
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Tweaked how the I18N editor works to guard against garbage English submissions and make the chosen language more consistent.
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2014-11-25 16:22:06 -08:00 |
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Nick Winter
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0b4bc61b01
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Exposed home slogan for the smaller screens. Re-hid App Store button for now.
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2014-11-25 14:31:24 -08:00 |
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Scott Erickson
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8f55b9bc1b
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Refactored the AccountSettingsView to be both in the site and in the PlayAccountModal.
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2014-11-25 12:43:17 -08:00 |
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Scott Erickson
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b27ac94382
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Fixed the loading screen in the new site-chrome. As a result, found and removed all the extraneous loading logic from MainAccountView.
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2014-11-25 11:06:34 -08:00 |
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Scott Erickson
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2a135eeaf1
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Reworked the account modal links and a little bit of the styling.
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2014-11-25 10:39:53 -08:00 |
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Scott Erickson
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bb766e9610
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Reworked the MainAccountView, AccountSettingsView, and MainUserView to try and simplify things a bit.
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2014-11-25 10:39:53 -08:00 |
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Scott Erickson
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6b8a9593ef
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Set up the new site chrome to compress when the height of the screen is < 800px tall.
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2014-11-25 10:39:53 -08:00 |
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Nick Winter
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bbc9b615ea
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ItemDetailsView showing item descriptions now.
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2014-11-25 10:28:31 -08:00 |
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Nick Winter
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98f1eec10c
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Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs.
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2014-11-25 09:28:50 -08:00 |
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Nick Winter
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9accd0cb04
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You can now buy cross-class items once you have a hero of that class. When you click to buy an item you can't afford, it takes you to the gem shop. Increased amount of items you can purchase a bit more.
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2014-11-24 10:51:20 -08:00 |
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Nick Winter
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b87cf462fc
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Shrinking home page height as much as easily possible to be able to fit it on anyone's screen.
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2014-11-23 20:13:06 -08:00 |
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Nick Winter
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1535b6bdd2
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Fixed play footer in new styling regime.
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2014-11-23 15:48:08 -08:00 |
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Nick Winter
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ffaa42cb9b
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Added detection of suspect code fragment deletion. Implemented Chloe's styling advice on restricted items. Fixed purchasing items clobbering inventory changes.
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2014-11-23 12:18:42 -08:00 |
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Nick Winter
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b359c25c97
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Fixed multiplexed-by-code-and-spoken-language component documentation i18n.
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2014-11-23 10:22:06 -08:00 |
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Nick Winter
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5d54332ed7
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Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in.
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2014-11-22 21:22:46 -08:00 |
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Nick Winter
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f16c1b5030
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Fixed a few UX issues Chloe found.
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2014-11-22 20:56:46 -08:00 |
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Nick Winter
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6851c309fb
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Moved older campaigns from world map view to site footer.
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2014-11-22 18:45:22 -08:00 |
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Scott Erickson
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96f9b60780
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Set George's new hero stat colors.
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2014-11-22 18:43:02 -08:00 |
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Scott Erickson
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cfcd09c112
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Set up the new Heald-designed site chrome.
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2014-11-22 17:41:13 -08:00 |
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Matt Lott
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fbed0dd13d
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Jiggle spell palette popover onclick in hero level
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2014-11-22 17:35:05 -08:00 |
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Nick Winter
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549fb8aa37
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Attempting to require purchase of tarnished bronze breastplate in The Raised Sword.
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2014-11-21 16:23:26 -08:00 |
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Nick Winter
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cee017c7ec
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Moved spell palette popovers to top placement if dialogue view is active.
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2014-11-21 12:14:37 -08:00 |
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Nick Winter
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cfe1b020c3
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Fixed esc shortcut when editor is disabled.
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2014-11-21 11:07:57 -08:00 |
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Nick Winter
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6d7bc9ce11
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Fixed #1729.
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2014-11-20 17:09:29 -08:00 |
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Nick Winter
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46c4601ac6
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Levels (back) link now embiggened.
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2014-11-20 11:11:38 -08:00 |
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Nick Winter
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8280347752
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Fixes to spell palette doc hovering and ensuring at least two column layout.
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2014-11-19 18:36:09 -08:00 |
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Nick Winter
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716f8864f1
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Increased dialogue strong tag color contrast.
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2014-11-19 16:09:25 -08:00 |
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Nick Winter
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5c0f007c4f
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Toning down executing highlights when errored out as well as when ended.
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2014-11-19 16:05:00 -08:00 |
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Nick Winter
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07a09e34d8
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Fixed small-caps font-variant on docs popover titles.
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2014-11-19 15:01:30 -08:00 |
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Scott Erickson
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13de055c0b
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Set up a basic achievements list modal for the world map.
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2014-11-19 14:56:40 -08:00 |
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Nick Winter
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2af8271829
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Some size/styling tweaks for goals and gold.
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2014-11-19 09:01:01 -08:00 |
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Nick Winter
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96ff44017e
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A few fixes for unequippable cross-class item state.
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2014-11-18 19:37:08 -08:00 |
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Nick Winter
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3ad67130c7
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A few bugfixes for new EaselJS problems and misaligned small-item-shop unequippable button.
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2014-11-18 18:43:53 -08:00 |
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Scott Erickson
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1889c771f2
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Added the close button to the GameMenuModal.
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2014-11-18 13:57:44 -08:00 |
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Scott Erickson
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3008abed19
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Made the Equip button in the inventory modal green.
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2014-11-18 13:52:39 -08:00 |
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Scott Erickson
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6440ce528b
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Fixed the CSS of the item details view in the scrunched item store.
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2014-11-18 13:48:59 -08:00 |
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Scott Erickson
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acd94c4247
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Fixed the nanoscroller in the item details view to be off the sheet and always visible.
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2014-11-18 13:44:34 -08:00 |
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Scott Erickson
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46f9667311
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Made the double click hint alert in the inventory modal more visible.
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2014-11-18 13:28:04 -08:00 |
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Scott Erickson
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208f05cf67
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Added an equip button to every piece of available equipment.
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2014-11-18 13:02:06 -08:00 |
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Matt Lott
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b000389b3a
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Add problem range highlighting back
Now full line still pulses, and specific problem range has a darker red
background.
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2014-11-18 10:03:02 -08:00 |
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Matt Lott
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05cc9c2f46
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Move sync pvp status UI to control bar
Replaces level name UI for hero-ladder levels.
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2014-11-18 09:01:07 -08:00 |
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Scott Erickson
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95dca575d1
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Set up stripe on the server and site to allow purchases through the website.
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2014-11-17 15:15:08 -08:00 |
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Nick Winter
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e5aada2e5b
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Incorporated tweaked victory modal background assets.
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2014-11-16 21:26:21 -08:00 |
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Scott Erickson
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8c953fffed
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Hid the G+ "Welcome back" message, since we are managing logins manually now.
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2014-11-14 11:14:08 -08:00 |
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Nick Winter
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05a3577de9
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Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload.
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2014-11-13 10:49:37 -08:00 |
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Nick Winter
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29860caeea
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Implemented new blue background texture for dialogue messages.
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2014-11-12 20:45:15 -08:00 |
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Scott Erickson
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ed8285248f
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Put in the new InventoryModal background.
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2014-11-12 18:01:35 -08:00 |
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Scott Erickson
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73fee3e801
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Added a gems icon to the world map.
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2014-11-12 17:19:56 -08:00 |
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Scott Erickson
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5b034194ee
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Put in the new BuyGemsModal design.
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2014-11-12 17:17:24 -08:00 |
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Scott Erickson
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07cf741015
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Changed the campaign switching icons arrows nested in the campaign maps.
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2014-11-12 16:26:35 -08:00 |
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Scott Erickson
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913dda65aa
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Created the VectorIconSetupModal, a quick way to get portraits aligned to a container.
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2014-11-12 14:14:07 -08:00 |
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Scott Erickson
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ad35109878
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Built the BuyGemsModal stub.
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2014-11-12 09:40:55 -08:00 |
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Nick Winter
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0af7b4d5b7
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Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
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2014-11-11 16:37:00 -08:00 |
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Nick Winter
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bc4c4353b2
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Added a signup button to the level when not logged in.
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2014-11-11 08:49:16 -08:00 |
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Nick Winter
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ce04541d3a
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Working on tying item purchasability to player level, plus other small tweaks to the item store.
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2014-11-10 22:07:55 -08:00 |
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Nick Winter
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bc8a51e023
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Added a missing file from last commit.
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2014-11-10 18:13:36 -08:00 |
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Nick Winter
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eab293cb66
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Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable.
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2014-11-10 18:13:04 -08:00 |
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Scott Erickson
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f21f54cd19
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Refactored, mostly redesigned inventory view, modeled after the Heald item store design.
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2014-11-10 15:31:32 -08:00 |
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Nick Winter
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ffea887330
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Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then.
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2014-11-10 15:16:28 -08:00 |
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Nick Winter
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111b9febac
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Updated main.html. Removed LinkedIn.
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2014-11-09 20:35:46 -08:00 |
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Nick Winter
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44d4d13c93
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A few tweaks to the GameMenuModal.
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2014-11-09 20:19:12 -08:00 |
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Nick Winter
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9b074841d6
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Messed around with some of the new modals' scroll bars.
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2014-11-09 19:39:09 -08:00 |
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Nick Winter
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fb040fd882
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Fixed some play subview positioning on iPad.
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2014-11-09 08:48:11 -08:00 |
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Matt Lott
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cb49a0395a
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Update red pulse background css order
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2014-11-08 22:04:10 -08:00 |
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Matt Lott
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0d2fe9b6e2
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Update error code line background
Add title to problem alert dialog
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2014-11-08 21:51:58 -08:00 |
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Nick Winter
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b74ad24aa8
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A few sass tweaks to problem alerts and level loading.
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2014-11-08 11:59:39 -08:00 |
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Nick Winter
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f9370532af
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-11-08 11:51:38 -08:00 |
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Nick Winter
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1b94868197
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Added new LevelDialogueView. Messed around with dimming a bit more.
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2014-11-08 11:39:04 -08:00 |
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Nick Winter
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4cb641689c
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Increased dimming behavior when parts of the DOM are locked.
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2014-11-08 08:58:36 -08:00 |
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Nick Winter
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a8700f5113
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Reload now shows confirmation modal again. Added some stuff missing from the last commit.
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2014-11-08 08:38:25 -08:00 |
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Matt Lott
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588fa0620e
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Jiggle user code problem alert
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2014-11-07 22:46:12 -08:00 |
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Nick Winter
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f3dfcdc81d
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Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area.
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2014-11-07 19:15:55 -08:00 |
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Nick Winter
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cfff09b01e
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Merged big .executing arrow.
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2014-11-07 16:06:14 -08:00 |
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Nick Winter
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5090a47afc
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Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things.
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2014-11-07 16:04:35 -08:00 |
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Scott Erickson
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75226be778
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Experimenting with a larger currently-executing-line pointer.
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2014-11-07 13:58:02 -08:00 |
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Scott Erickson
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a087663458
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Implemented Heald's design of the GameMenuModal.
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2014-11-07 13:02:28 -08:00 |
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Nick Winter
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fbc2799211
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Startd to implement new code editor design. Fixed #1732.
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2014-11-07 09:09:13 -08:00 |
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Scott Erickson
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e23e6f4ad2
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Refactored the names of the play modal files.
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2014-11-07 07:04:10 -08:00 |
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Matt Lott
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b4dde5705b
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Place error message over Surface next to line
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2014-11-06 21:43:43 -08:00 |
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Nick Winter
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03852fb44f
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Plannable pickUpFlags support and fixes for playing Coinucopia.
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2014-11-06 18:21:54 -08:00 |
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Scott Erickson
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424c3a6d3e
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Integrated the new PlayHeroesModal into the game, refactoring PlayLevelModal into LevelSetupManager.
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2014-11-06 16:23:23 -08:00 |
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Nick Winter
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fe7e96ab4e
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Started restricting common items with APIs that will make it impossible to win certain dungeon campaign levels.
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2014-11-05 20:56:17 -08:00 |
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Nick Winter
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ce8b3bc83c
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Added hero components projection for good hero stat comparison bars. Fixed overflow/scrolling on code language selector for play-heroes-modal.
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2014-11-05 19:37:13 -08:00 |
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Nick Winter
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35f5fd1c84
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Hid some buttons that take us to old account/settings/achievements pages for now. Made property documentation popovers chill over to the left.
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2014-11-05 19:23:55 -08:00 |
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Scott Erickson
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c660053dea
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Set up the PlayHeroesModal, and hooked it into the world map.
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2014-11-05 19:04:14 -08:00 |
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Nick Winter
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36c753a828
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Returning executed statement highlighting to deemphasized state when playback has ended.
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2014-11-05 17:47:23 -08:00 |
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Nick Winter
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aa9c3b5eaa
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Fixed iPad scrubber positioning. Reworked spell debug progress stepper to use drags instead of hover. Hiding spell debug progress stepper based on level, not statements executed.
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2014-11-05 17:34:56 -08:00 |
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Nick Winter
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46409ef10d
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Made goals styling more robust to different sizing scenarios.
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2014-11-05 15:06:26 -08:00 |
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Nick Winter
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189c3d202c
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Goals now show status: 'Running...' while the world is simulating.
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2014-11-05 14:42:55 -08:00 |
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