Imperadeiro98
6993f52740
Corrected indentation
2015-01-13 21:45:52 +00:00
Imperadeiro98
68bc4e1c39
Tried to make i18n work
2015-01-13 21:38:34 +00:00
Imperadeiro98
6491105f68
Update save-campaign-modal.jade
2015-01-13 20:06:53 +00:00
Imperadeiro98
12ada4f30c
Update campaign-editor-view.jade
2015-01-13 20:04:49 +00:00
Matt Lott
bc93a2b181
Update campaign editor analytics
...
Restrict level view completion rates to unique users. Super slow, perf
work to do here.
Increase level view completion rate date range to 2 weeks.
Increase level view average playtimes date range to 2 weeks.
Display player name if available in level view recent sessions.
2015-01-08 16:01:49 -08:00
Matt Lott
c54fea929e
Update campaign editor analytics
...
Optimize analytics.log.event user event data find() to use stream()
instead of exec(), which is better for large result sets
Fix startDay formatting bug
Per-level recent sessions to 100
2015-01-07 14:49:24 -08:00
Imperadeiro98
9a6933023c
Update patches.jade
2015-01-06 21:22:20 +00:00
Imperadeiro98
f723a2d5e9
Removed unnecessary title
2015-01-06 15:11:37 +00:00
Nick Winter
ac525c53b5
Merge pull request #2056 from Imperadeiro98/patch-1
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Trying to i18n
2015-01-05 17:39:46 -08:00
Matt Lott
1a401230f4
Add recent sessions to campaign editor analytics
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In level view. Shows latest 10, and you can double-click them to open
in modalmodal.
2015-01-05 15:40:28 -08:00
Imperadeiro98
b6de218fa1
Fixed typo
2015-01-05 23:14:44 +00:00
Matt Lott
b4a0fe146e
Add common user code problems to campaign editor
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In level view, showing data from last 30 days, with top 20 issues by
count.
2015-01-05 13:42:19 -08:00
Imperadeiro98
9c0d992868
Update edit.jade
2015-01-05 20:19:46 +00:00
Matt Lott
61180c640d
Add completion % to campaign analytics
2015-01-05 10:28:56 -08:00
Imperadeiro98
94a1b3c06f
Fixed an error I made
2015-01-04 15:20:18 +00:00
Imperadeiro98
28744264c5
Update level-component-edit-view.jade
2015-01-04 13:20:43 +00:00
Imperadeiro98
00550adbc7
Update level-system-edit-view.jade
2015-01-04 13:18:52 +00:00
Matt Lott
b5969e0abc
Update campaign analytics level ordering
...
Reading campaign levels from database. Assumes database order is
roughly progression order.
2015-01-02 13:31:50 -08:00
Nick Winter
bf9aa27e73
Added tasks view to Thang editor search.
2015-01-01 14:59:55 -08:00
Matt Lott
e65887ec79
Add campaign drop-offs analytics to editor
2015-01-01 12:01:51 -08:00
Matt Lott
56b4346556
Update average playtimes query to match level
2014-12-31 13:19:46 -08:00
Matt Lott
9b6d327c7f
Add average playtimes to levels in campaign editor
2014-12-31 12:25:18 -08:00
Matt Lott
fcf5346aa3
Add completion rates to levels in campaign editor
2014-12-31 11:49:29 -08:00
Nick Winter
1440584633
Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting.
2014-12-29 12:47:53 -08:00
Scott Erickson
96c8e035cf
Added a CampaignLevelView stub that appears when you double click a level node or one of its children on the treema.
2014-12-23 09:42:24 -05:00
Scott Erickson
0bdec68cfc
Set up a save button.
2014-12-22 16:21:57 -05:00
Scott Erickson
0dd2d9efbd
Handled merge conflict.
2014-12-22 12:33:52 -05:00
Scott Erickson
efc83b88d0
Hooked up the CampaignView to show adjacent campaigns based on the data.
2014-12-22 10:29:29 -05:00
Nick Winter
f26b43f8a5
Fixed floor y scaling. Fixed issues with client-side disabling of new model / fork / revert population actions without permissions. Ameliorated some ensure_comprehensions warnings.
2014-12-20 16:02:41 -08:00
Scott Erickson
59318b2f78
Merge branch 'master' into feature/campaign-editor
2014-12-19 12:54:11 -05:00
Scott Erickson
1cc6a97e43
Added basic campaign view, working on campaign handlers.
2014-12-16 17:46:24 -08:00
Imperadeiro98
9c911ce149
Update thang-type-edit-view.jade
2014-12-12 22:32:19 +00:00
Imperadeiro98
e609ea7c5c
Update edit.jade
2014-12-12 22:25:17 +00:00
Imperadeiro98
3ab5ee22c9
Update versions-modal.jade
2014-12-12 22:15:10 +00:00
Imperadeiro98
72485eb5a9
Update patches.jade
...
Couldn't figure out how to handle "Pending", "Accepted", etc.
2014-12-12 22:04:21 +00:00
Imperadeiro98
237b022147
Update edit.jade
2014-12-12 21:43:20 +00:00
Nick Winter
c226856204
Fixed typo in previous rewadding.
2014-11-29 14:42:46 -08:00
Scott Erickson
129e07e231
Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView.
2014-11-29 13:36:48 -08:00
Scott Erickson
1c33842125
Refactored core templates into a core folder.
2014-11-29 11:39:37 -08:00
Scott Erickson
31214e854e
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00
Scott Erickson
913dda65aa
Created the VectorIconSetupModal, a quick way to get portraits aligned to a container.
2014-11-12 14:14:07 -08:00
Scott Erickson
9e6fd119a0
Achievements populate i18n whenever they're edited now.
2014-10-28 13:09:07 -07:00
Scott Erickson
cea04d27ad
Built diplomat-specific views for editing levels, components, achievements and thang types.
2014-10-27 17:16:22 -07:00
Scott Erickson
1f7d098b2e
Added rotation buttons in the context menu and shortcuts to the level editor.
2014-10-22 07:53:49 -07:00
Scott Erickson
ca84721921
Added a play button to the thang type edit view, made the canvas taller, and now have selected nodes show bounds for the display object being displayed.
2014-10-02 16:54:58 -07:00
Scott Erickson
e9222f34bd
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-10-01 13:26:45 -07:00
Scott Erickson
3205821ee9
Got the level editor mostly working again.
2014-10-01 13:26:38 -07:00
Nick Winter
8d37309de1
Several fixes for achievement recalculation.
2014-09-30 19:32:11 -07:00
Nick Winter
89aa930803
Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
2014-09-15 15:38:07 -07:00
Imperadeiro98
c6f6282ae1
Update edit.jade
...
Fixed some errors
2014-09-06 17:32:01 +01:00