Scott Erickson
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a494d1f2c4
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Fixed the walls not updating when they are randomly generated.
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2014-09-02 19:47:43 -07:00 |
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Scott Erickson
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9af460cf42
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Fixed #330
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2014-09-02 18:43:24 -07:00 |
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Nick Winter
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6eb23349d0
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Center camera when level loaded in level editor.
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2014-09-02 18:08:41 -07:00 |
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Scott Erickson
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621c684c74
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Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly).
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2014-09-02 17:53:39 -07:00 |
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Nick Winter
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23516175d4
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Adding default IDs to new goals.
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2014-09-02 17:28:45 -07:00 |
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Scott Erickson
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3fd9cb89ef
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Refactored LevelSystem/ComponentEditViews' files, and fixed their configSchema treemas not to edit raw model data directly.
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2014-09-02 17:26:02 -07:00 |
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Scott Erickson
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6394482c34
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Unjanking getCurrentView.
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2014-09-02 17:07:28 -07:00 |
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Scott Erickson
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daca7b54f3
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Refactored SystemTabView names, hid the add button in the systems tab.
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2014-09-02 16:50:54 -07:00 |
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Nick Winter
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fa0f904fbb
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Fixed a couple bugs with Achievements not getting schema defaults.
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2014-09-02 16:48:16 -07:00 |
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Nick Winter
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b20b819a1f
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Tweaked a few styles on the ThangsTabView.
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2014-09-02 16:43:17 -07:00 |
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Nick Winter
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7f9ac5e573
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Fixed a few bugs where default hero level type wasn't getting pulled.
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2014-09-02 16:02:30 -07:00 |
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Scott Erickson
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55bac798ee
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Cleared out the thangs tab view mobile handling and just made the left and right columns toggleable all the time. The surface now fills the whole width.
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2014-09-02 15:33:23 -07:00 |
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Nick Winter
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e02431b26b
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Fixed color group saving in Thang editor.
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2014-09-02 15:25:00 -07:00 |
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Nick Winter
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d8ef2f8596
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Made new related achievements open in a new tab in the level editor.
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2014-09-02 15:00:14 -07:00 |
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Nick Winter
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ba53cb06fe
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Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
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2014-09-02 14:16:41 -07:00 |
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Scott Erickson
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1edf3de651
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Fixed double clicking sometimes firing when you're just dragging units around in the level editor.
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2014-09-02 14:06:37 -07:00 |
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Scott Erickson
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7e627277e1
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-09-02 12:33:50 -07:00 |
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Scott Erickson
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b521aee322
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Optimized level serialization a little so that level editing is a bit less painful.
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2014-09-02 12:33:34 -07:00 |
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Scott Erickson
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13b066f6aa
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Fixed not being able to drag thangs around every other attempt.
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2014-09-02 11:53:03 -07:00 |
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Nick Winter
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4b9bf22e22
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Thang editor now sets some default Components when you change the kind of a ThangType.
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2014-09-02 11:29:33 -07:00 |
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Scott Erickson
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9c841991fd
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Added links to the versions modal.
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2014-09-02 11:07:58 -07:00 |
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Nick Winter
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af42bafb15
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Added default goals. Don't show System versions in the Systems list if they're 0.
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2014-09-01 21:58:22 -07:00 |
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Nick Winter
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e615dde6e2
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Show inventory view now, for hero levels.
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2014-09-01 21:10:45 -07:00 |
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Nick Winter
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9094c0ce19
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Add hero placeholder to terrain generator on hero levels.
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2014-09-01 20:22:46 -07:00 |
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Nick Winter
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b7d9e7a095
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Fixed some click/add behavior in level editor. Fixed level editor canvas resizing. Fixed some dungeon terrain generation issues. Certain Thangs can be placed on top of other Thangs.
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2014-09-01 20:07:50 -07:00 |
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Nick Winter
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6085b70dfc
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Fixed a bounds offset issue in the Thang Editor colors tab.
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2014-09-01 16:22:04 -07:00 |
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Nick Winter
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72eb59b7c3
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Fixed a few bugs.
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2014-09-01 16:14:50 -07:00 |
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Nick Winter
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195e027b53
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Fix for null/undefined objects in the diffs.
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2014-09-01 14:27:47 -07:00 |
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Nick Winter
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6df5ca00b2
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Fixed #69.
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2014-09-01 13:51:30 -07:00 |
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Nick Winter
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3e0518cd70
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Fixed a few bugs and added a bunch of defensive handling for permissions not existing without new defaults. Fixed longstanding mistake with signup ignoring email newsletter setting.
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2014-09-01 09:11:10 -07:00 |
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Nick Winter
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1329d31a63
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Hot-swapping inventory works now.
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2014-08-31 16:05:20 -07:00 |
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George Saines
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495247661b
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bringing contribute avatars up to speed
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2014-08-31 15:21:30 -07:00 |
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Nick Winter
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ef9a983e30
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Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs.
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2014-08-31 12:21:25 -07:00 |
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Nick Winter
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5f132e55ba
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Fixed #1414. Also started lazily loading certain level editor tabs.
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2014-08-30 23:04:45 -07:00 |
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Nick Winter
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a284c8eb37
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Fixed #1428.
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2014-08-30 21:16:01 -07:00 |
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Nick Winter
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aa54cc32d1
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Fixed #1458.
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2014-08-30 20:27:58 -07:00 |
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Nick Winter
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77e7efebeb
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Fixed #1385: no more redundant fallback localization files.
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2014-08-30 19:30:33 -07:00 |
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George Saines
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6549b4ccc0
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updating the diplomat list
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2014-08-30 18:51:02 -07:00 |
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Nick Winter
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24d3d189df
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Made espionage mode simpler, and added an admin user lookup.
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2014-08-30 17:09:57 -07:00 |
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Nick Winter
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a8644d030e
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Fixed #1355.
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2014-08-30 14:30:53 -07:00 |
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Nick Winter
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85a9a558ef
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Fixed #1329.
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2014-08-30 13:43:56 -07:00 |
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Scott Erickson
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5f11a5ecca
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Selected component in the thang components edit view shows up with a blue header.
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2014-08-30 09:47:23 -07:00 |
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Scott Erickson
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6f2de166c0
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Removed destroying scripts, since they don't have ace editors, and it was causing a bug.
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2014-08-30 09:42:13 -07:00 |
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Nick Winter
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051f1a77ae
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Fixed #1152.
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2014-08-30 09:19:41 -07:00 |
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Nick Winter
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e5cf6c340b
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Fixed #1140. I just put it on the home page for now, but later we can put it somewhere where it makes sense.
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2014-08-29 23:09:38 -07:00 |
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Nick Winter
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40aa95ba16
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Fixed #1297.
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2014-08-29 18:07:32 -07:00 |
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Scott Erickson
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7a9c53e424
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All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
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2014-08-29 18:04:50 -07:00 |
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Scott Erickson
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21e0889a86
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All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
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2014-08-29 18:02:29 -07:00 |
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Nick Winter
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cb14149816
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Fixed #1286. Sort of.
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2014-08-29 17:52:47 -07:00 |
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Nick Winter
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63f2c5db4f
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Fixed #1268.
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2014-08-29 17:33:25 -07:00 |
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