Imperadeiro98
|
9c0d992868
|
Update edit.jade
|
2015-01-05 20:19:46 +00:00 |
|
Matt Lott
|
61180c640d
|
Add completion % to campaign analytics
|
2015-01-05 10:28:56 -08:00 |
|
Imperadeiro98
|
94a1b3c06f
|
Fixed an error I made
|
2015-01-04 15:20:18 +00:00 |
|
Imperadeiro98
|
28744264c5
|
Update level-component-edit-view.jade
|
2015-01-04 13:20:43 +00:00 |
|
Imperadeiro98
|
00550adbc7
|
Update level-system-edit-view.jade
|
2015-01-04 13:18:52 +00:00 |
|
Matt Lott
|
b5969e0abc
|
Update campaign analytics level ordering
Reading campaign levels from database. Assumes database order is
roughly progression order.
|
2015-01-02 13:31:50 -08:00 |
|
Nick Winter
|
bf9aa27e73
|
Added tasks view to Thang editor search.
|
2015-01-01 14:59:55 -08:00 |
|
Matt Lott
|
e65887ec79
|
Add campaign drop-offs analytics to editor
|
2015-01-01 12:01:51 -08:00 |
|
Matt Lott
|
56b4346556
|
Update average playtimes query to match level
|
2014-12-31 13:19:46 -08:00 |
|
Matt Lott
|
9b6d327c7f
|
Add average playtimes to levels in campaign editor
|
2014-12-31 12:25:18 -08:00 |
|
Matt Lott
|
fcf5346aa3
|
Add completion rates to levels in campaign editor
|
2014-12-31 11:49:29 -08:00 |
|
Nick Winter
|
1440584633
|
Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting.
|
2014-12-29 12:47:53 -08:00 |
|
Scott Erickson
|
96c8e035cf
|
Added a CampaignLevelView stub that appears when you double click a level node or one of its children on the treema.
|
2014-12-23 09:42:24 -05:00 |
|
Scott Erickson
|
0bdec68cfc
|
Set up a save button.
|
2014-12-22 16:21:57 -05:00 |
|
Scott Erickson
|
0dd2d9efbd
|
Handled merge conflict.
|
2014-12-22 12:33:52 -05:00 |
|
Scott Erickson
|
efc83b88d0
|
Hooked up the CampaignView to show adjacent campaigns based on the data.
|
2014-12-22 10:29:29 -05:00 |
|
Nick Winter
|
f26b43f8a5
|
Fixed floor y scaling. Fixed issues with client-side disabling of new model / fork / revert population actions without permissions. Ameliorated some ensure_comprehensions warnings.
|
2014-12-20 16:02:41 -08:00 |
|
Scott Erickson
|
59318b2f78
|
Merge branch 'master' into feature/campaign-editor
|
2014-12-19 12:54:11 -05:00 |
|
Scott Erickson
|
1cc6a97e43
|
Added basic campaign view, working on campaign handlers.
|
2014-12-16 17:46:24 -08:00 |
|
Imperadeiro98
|
9c911ce149
|
Update thang-type-edit-view.jade
|
2014-12-12 22:32:19 +00:00 |
|
Imperadeiro98
|
e609ea7c5c
|
Update edit.jade
|
2014-12-12 22:25:17 +00:00 |
|
Imperadeiro98
|
3ab5ee22c9
|
Update versions-modal.jade
|
2014-12-12 22:15:10 +00:00 |
|
Imperadeiro98
|
72485eb5a9
|
Update patches.jade
Couldn't figure out how to handle "Pending", "Accepted", etc.
|
2014-12-12 22:04:21 +00:00 |
|
Imperadeiro98
|
237b022147
|
Update edit.jade
|
2014-12-12 21:43:20 +00:00 |
|
Nick Winter
|
c226856204
|
Fixed typo in previous rewadding.
|
2014-11-29 14:42:46 -08:00 |
|
Scott Erickson
|
129e07e231
|
Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView.
|
2014-11-29 13:36:48 -08:00 |
|
Scott Erickson
|
1c33842125
|
Refactored core templates into a core folder.
|
2014-11-29 11:39:37 -08:00 |
|
Scott Erickson
|
31214e854e
|
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
|
2014-11-28 17:49:41 -08:00 |
|
Scott Erickson
|
913dda65aa
|
Created the VectorIconSetupModal, a quick way to get portraits aligned to a container.
|
2014-11-12 14:14:07 -08:00 |
|
Scott Erickson
|
9e6fd119a0
|
Achievements populate i18n whenever they're edited now.
|
2014-10-28 13:09:07 -07:00 |
|
Scott Erickson
|
cea04d27ad
|
Built diplomat-specific views for editing levels, components, achievements and thang types.
|
2014-10-27 17:16:22 -07:00 |
|
Scott Erickson
|
1f7d098b2e
|
Added rotation buttons in the context menu and shortcuts to the level editor.
|
2014-10-22 07:53:49 -07:00 |
|
Scott Erickson
|
ca84721921
|
Added a play button to the thang type edit view, made the canvas taller, and now have selected nodes show bounds for the display object being displayed.
|
2014-10-02 16:54:58 -07:00 |
|
Scott Erickson
|
e9222f34bd
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-10-01 13:26:45 -07:00 |
|
Scott Erickson
|
3205821ee9
|
Got the level editor mostly working again.
|
2014-10-01 13:26:38 -07:00 |
|
Nick Winter
|
8d37309de1
|
Several fixes for achievement recalculation.
|
2014-09-30 19:32:11 -07:00 |
|
Nick Winter
|
89aa930803
|
Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
|
2014-09-15 15:38:07 -07:00 |
|
Imperadeiro98
|
c6f6282ae1
|
Update edit.jade
Fixed some errors
|
2014-09-06 17:32:01 +01:00 |
|
Scott Erickson
|
7fb89a9e7e
|
Making the thangs column in the level editor hidden by default again.
|
2014-09-03 17:27:19 -07:00 |
|
Scott Erickson
|
f519df6189
|
Wrapping up work on the folderized thangs treema in the level editor.
|
2014-09-03 16:51:09 -07:00 |
|
Scott Erickson
|
621c684c74
|
Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly).
|
2014-09-02 17:53:39 -07:00 |
|
Scott Erickson
|
3fd9cb89ef
|
Refactored LevelSystem/ComponentEditViews' files, and fixed their configSchema treemas not to edit raw model data directly.
|
2014-09-02 17:26:02 -07:00 |
|
Scott Erickson
|
daca7b54f3
|
Refactored SystemTabView names, hid the add button in the systems tab.
|
2014-09-02 16:50:54 -07:00 |
|
Nick Winter
|
fa0f904fbb
|
Fixed a couple bugs with Achievements not getting schema defaults.
|
2014-09-02 16:48:16 -07:00 |
|
Nick Winter
|
b20b819a1f
|
Tweaked a few styles on the ThangsTabView.
|
2014-09-02 16:43:17 -07:00 |
|
Scott Erickson
|
55bac798ee
|
Cleared out the thangs tab view mobile handling and just made the left and right columns toggleable all the time. The surface now fills the whole width.
|
2014-09-02 15:33:23 -07:00 |
|
Nick Winter
|
d8ef2f8596
|
Made new related achievements open in a new tab in the level editor.
|
2014-09-02 15:00:14 -07:00 |
|
Nick Winter
|
ef9a983e30
|
Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs.
|
2014-08-31 12:21:25 -07:00 |
|
Nick Winter
|
5f132e55ba
|
Fixed #1414. Also started lazily loading certain level editor tabs.
|
2014-08-30 23:04:45 -07:00 |
|
Nick Winter
|
a284c8eb37
|
Fixed #1428.
|
2014-08-30 21:16:01 -07:00 |
|