Nick Winter
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9054f70052
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Implemented new victory modal design.
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2014-12-07 14:03:11 -08:00 |
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Nick Winter
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6344b0c1a3
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Unlocked core levels even for non-subscribers, moving extra levels to subscribers-only.
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2014-12-05 15:46:15 -08:00 |
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Scott Erickson
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3a4eaa718f
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Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module.
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2014-11-29 16:46:51 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Nick Winter
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2d2a9ad681
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Updated Hour of Code visitor counting.
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2014-11-27 09:44:08 -08:00 |
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Scott Erickson
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c4fdcab6fe
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The HeroVictoryModal now has the server check for and upsert any missing items, levels and heroes earned.
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2014-11-26 12:02:42 -08:00 |
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Nick Winter
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24ac3050bd
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Added a bunch of button click sound triggers.
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2014-11-26 06:58:23 -08:00 |
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Scott Erickson
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b86e3c30dc
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Set up level achievements to be created manually by the client, hopefully making them a bit more stable.
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2014-11-20 22:09:54 -08:00 |
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Matt Lott
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ef8e7563b4
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Increase autocomplete font size in dungeon levels
Also moving getCampaignForSlug to new CampaignOptions file.
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2014-11-20 12:41:56 -08:00 |
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Nick Winter
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f310719cee
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Restarting level now doesn't clear anything except code unless you hold down shift.
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2014-11-19 15:24:50 -08:00 |
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Nick Winter
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f1a4249f18
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More reductions in memory usage for iPad.
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2014-11-18 11:21:29 -08:00 |
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Nick Winter
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a7069e19bd
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Ignore (and warn about) achievements with empty queries. Fixed embarrassing bug with more-practice / skip-ahead branching not doing anything for non-admins.
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2014-11-17 08:44:53 -08:00 |
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Nick Winter
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f1947d7d9d
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Fixed a couple bugs.
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2014-11-11 18:16:45 -08:00 |
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Nick Winter
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ffea887330
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Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then.
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2014-11-10 15:16:28 -08:00 |
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Nick Winter
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d8dfc0a2b3
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Fixed some bugs with LevelSetupManager and inventory. Moved hard-coding of level-specific options to a new LevelOptions config file. Fixed a couple minor bugs.
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2014-11-10 12:47:24 -08:00 |
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Nick Winter
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14e8f6a653
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Preparing for some of these new levels.
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2014-11-08 19:33:00 -08:00 |
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Nick Winter
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a8700f5113
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Reload now shows confirmation modal again. Added some stuff missing from the last commit.
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2014-11-08 08:38:25 -08:00 |
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Nick Winter
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5090a47afc
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Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things.
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2014-11-07 16:04:35 -08:00 |
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Nick Winter
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447432301d
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Turning some links into buttons for iPad.
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2014-11-03 09:58:57 -08:00 |
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Nick Winter
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cd89198f70
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Finished rearranging levels on the dungeon map.
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2014-10-30 21:34:49 -07:00 |
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Nick Winter
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2e3afa989b
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Handling some missing comment template errors better. Fixed equipping builder's hammer before Kithgard Gates. Fixed next level branch button linking.
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2014-10-29 12:08:03 -07:00 |
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Nick Winter
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efa28b1064
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Added some levels to the forest map. Beating levels and returning home now takes you to the proper map.
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2014-10-29 10:47:17 -07:00 |
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Scott Erickson
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a4729d9d6b
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Finished migrating the guide into game menu.
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2014-10-28 16:30:40 -07:00 |
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Nick Winter
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27d1304c6c
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Turns out checking Errorception is really useful.
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2014-10-26 11:02:34 -07:00 |
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Nick Winter
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79ed8b2470
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Hooked up some menu music transitions to play menu music during HeroVictoryModal and GameMenuModal.
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2014-10-23 20:03:19 -07:00 |
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Nick Winter
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13fe1bbece
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Improved branching choices and set up an A/B/C/D test around branching.
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2014-10-23 16:37:09 -07:00 |
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Nick Winter
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7f8216f482
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Experimental branching support, visible to admins.
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2014-10-22 15:42:51 -07:00 |
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Nick Winter
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039dd4f264
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Fixed issue with HeroVictoryModal assuming achievements all have rewards.
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2014-10-22 13:57:57 -07:00 |
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Nick Winter
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afc6558edc
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Spell Saved -> Code Saved. Re-enabled level locking, with a fallback for when victory modals are hanging.
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2014-10-22 10:46:34 -07:00 |
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Nick Winter
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7a9014f83a
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Several improvements to the victory modal.
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2014-10-20 19:01:00 -07:00 |
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Nick Winter
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bc15ccd240
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Fixed panel vs. total counts on other achievements.
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2014-10-20 16:13:56 -07:00 |
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Nick Winter
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ec3e1d0bce
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Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing.
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2014-10-20 13:57:32 -07:00 |
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Nick Winter
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1219710cbb
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Starting to work on codeProblems goal type. Rearranged script import for publishing notes earlier. Fallback for Math.log10.
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2014-10-20 09:41:28 -07:00 |
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Nick Winter
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1fb48f2b85
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Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal.
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2014-10-19 17:38:10 -07:00 |
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Nick Winter
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9f216e3361
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Preserving opponent flags.
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2014-10-18 18:57:33 -07:00 |
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Nick Winter
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56a80e3615
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Started getting hero-ladder level type working.
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2014-10-18 14:51:49 -07:00 |
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Nick Winter
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2e539debbb
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Added signup poke to HeroVictoryModal.
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2014-10-17 20:47:32 -07:00 |
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Nick Winter
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de7985fc2e
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More blingstrositization for the HeroVictoryModal.
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2014-10-17 20:15:41 -07:00 |
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Nick Winter
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a71c591f54
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First set of fixes to HeroVictoryModal.
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2014-10-17 18:00:13 -07:00 |
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Scott Erickson
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fbaced90c3
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-10-15 16:43:37 -04:00 |
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Scott Erickson
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9455199b39
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Limited social media library loading to only those views that need it.
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2014-10-15 16:43:26 -04:00 |
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Nick Winter
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ee9e32af51
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Hid play/pause button for first few levels. Hid submit button until run once or won for a few more levels.
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2014-10-14 11:11:56 -07:00 |
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Scott Erickson
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99e5941126
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Set up the HeroVictoryModal to block until achievements data has loaded. Enabled the HeroVictoryModal for hero levels.
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2014-10-13 17:18:33 -04:00 |
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Scott Erickson
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6ff7cd12cc
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Mostly done with the victory modal.
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2014-10-13 11:53:08 -04:00 |
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Nick Winter
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d6b7616f15
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Updated keyboard shortcut symbols.
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2014-10-06 15:04:42 -07:00 |
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Scott Erickson
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1dda6bfcfc
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Layed the view framework for a new hero victory modal.
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2014-09-30 16:14:47 -07:00 |
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Nick Winter
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0928bb7a81
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Completed transition to new hero levels.
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2014-09-25 15:32:33 -07:00 |
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Nick Winter
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61aa2d8b6f
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Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code.
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2014-09-25 13:29:20 -07:00 |
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Nick Winter
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c0c436189f
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Better preserving supermodel when navigating between new hero levels. Fixed a problem with garbage collection of large CocoModel error callbacks.
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2014-09-25 00:02:53 -07:00 |
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Nick Winter
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8640369b26
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Improved solidity of victory modal. Fixed error with empty sound groups in Thang editor.
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2014-09-22 21:50:48 -07:00 |
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