Nick Winter
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8909d218bc
|
Moved random seed initialization to Existence System, where it can be configured.
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2014-05-15 14:54:31 -07:00 |
|
Nick Winter
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802889d115
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-12 13:28:51 -07:00 |
|
Nick Winter
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1a5e30d5b5
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Dynamic Canvas sizing.
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2014-05-12 13:28:46 -07:00 |
|
Michael Schmatz
|
687872a97b
|
Moved debug cache onto main thread
UI responsiveness greatly improved
|
2014-05-12 11:16:02 -07:00 |
|
Nick Winter
|
0b5854765a
|
Adding Clojure and Lua as choosable languages.
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2014-05-11 22:51:44 -07:00 |
|
Nick Winter
|
74ef9bc987
|
Experimental support for preloading worlds when we would have autocast if manual cast is on.
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2014-05-11 17:42:32 -07:00 |
|
Nick Winter
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1e18f0b42f
|
Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds.
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2014-05-10 18:24:50 -07:00 |
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Nick Winter
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df88be1ab1
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-09 15:07:55 -07:00 |
|
Nick Winter
|
6040d3b225
|
Shouldn't use much CPU when totally paused on Surface.
|
2014-05-09 15:07:30 -07:00 |
|
Michael Schmatz
|
1bbd4e6c68
|
Fixed frame-related bug
|
2014-05-09 15:05:50 -07:00 |
|
Nick Winter
|
c4819c647c
|
Removed includeeFlow, since we're going to do it lazily with the debug worker.
|
2014-05-09 09:29:50 -07:00 |
|
Nick Winter
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3819778bee
|
Updating everything to Aether 0.2.0.
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2014-05-08 11:43:00 -07:00 |
|
Michael Schmatz
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7110f023f2
|
Merge branch 'feature/hover-debugger-performance'
Conflicts:
app/lib/God.coffee
app/views/play/level/tome/spell_debug_view.coffee
|
2014-05-07 11:37:03 -07:00 |
|
Michael Schmatz
|
806b159aab
|
Fixed another off-by-one error
|
2014-05-07 10:20:22 -07:00 |
|
Michael Schmatz
|
6fd89f10b9
|
Fixed various debugger UI bugs
|
2014-05-07 10:03:49 -07:00 |
|
Michael Schmatz
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da575f8945
|
Refactored hover debugger is functional
Still needs optimizations and a few bug fixes, but it’s better than the
existing code existing to Nick
|
2014-05-06 15:07:06 -07:00 |
|
Nick Winter
|
ca8d5c1f3b
|
Stop bobbing and more marks when world ended.
|
2014-05-06 11:02:53 -07:00 |
|
Michael Schmatz
|
dddd617a08
|
userCodeMap issues fixed
Now beginning hooking up the UI
|
2014-05-06 10:06:32 -07:00 |
|
Nick Winter
|
2e6bec5454
|
Some fixes for my accidental merge of #970.
|
2014-05-06 09:49:04 -07:00 |
|
Nick Winter
|
1f3cc8a004
|
Merge branch 'master' of git://github.com/domenukk/codecombat
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2014-05-06 08:00:39 -07:00 |
|
Dominik Maier
|
6d244e8560
|
+ Merged Simulators
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2014-05-06 05:07:34 +02:00 |
|
Dominik Maier
|
c9bb488794
|
Created headless-client and an alternative implementation of god
|
2014-05-06 02:37:14 +02:00 |
|
Nick Winter
|
0e0ca785d9
|
Moved ready-to-rank logic to LevelSession where it can be shared across victory and multiplayer modals and My Matches tab.
|
2014-05-05 16:59:12 -07:00 |
|
Nick Winter
|
82529c781b
|
Fixed some ladder home links.
|
2014-05-05 15:33:08 -07:00 |
|
Nick Winter
|
b6a53a83e7
|
Fixed issue with play button not turning into rewind.
|
2014-05-03 13:26:37 -07:00 |
|
Nick Winter
|
afbe5b063b
|
Fix HTML icon syntax in the Markdown.
|
2014-05-02 15:51:07 -07:00 |
|
Nick Winter
|
a04f74de8b
|
Implemented George's gold design.
|
2014-05-02 15:12:30 -07:00 |
|
Nick Winter
|
9f18811701
|
Fixed logic for displaying runtime errors from last run based on code being the same as last cast.
|
2014-05-01 17:41:06 -07:00 |
|
Scott Erickson
|
26cafd2f19
|
Fixed #941. Actually it was no longer crashing probably because of the fix for #934, but there were still other bugs. Fixed it, and other bugs like it, particularly in the spectate view. Cleaned up a bit, too.
|
2014-05-01 16:38:27 -07:00 |
|
Nick Winter
|
5376a42f94
|
Fixed serialization of tracked property arrays.
|
2014-05-01 13:23:14 -07:00 |
|
Nick Winter
|
bebe5a0620
|
Improved hover debugger tokenization specificity to not extend past end of line.
|
2014-05-01 11:18:20 -07:00 |
|
Nick Winter
|
eca35ce371
|
Several minor bugfixes, and enabled API protection on all levels by default.
|
2014-04-29 15:25:59 -07:00 |
|
Nick Winter
|
40fbf336c2
|
Using new level loading sound.
|
2014-04-28 17:59:02 -07:00 |
|
Nick Winter
|
bd3c059c2a
|
Several performance improvements based on profiling.
|
2014-04-28 16:31:51 -07:00 |
|
Nick Winter
|
7e16fa5bd6
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-04-28 14:01:43 -07:00 |
|
Nick Winter
|
6d75b5593a
|
Fixed bug with pointer animation.
|
2014-04-28 14:01:33 -07:00 |
|
Scott Erickson
|
3a28f190a1
|
Merge branch 'master' into feature/loading-views
|
2014-04-28 11:55:17 -07:00 |
|
Scott Erickson
|
02a74ae40c
|
Migrated and fixed the rest of the views using the new loading system.
|
2014-04-28 11:52:04 -07:00 |
|
Nick Winter
|
4a2f2700bc
|
Don't show tutorial level link if tutorial level doesn't exist for a ladder level.
|
2014-04-28 10:54:03 -07:00 |
|
Scott Erickson
|
17a0bf54c6
|
Merge branch 'master' into feature/loading-views
|
2014-04-28 10:10:57 -07:00 |
|
Nick Winter
|
a7179ae3b2
|
Fixed some more gold view stuff.
|
2014-04-27 15:33:16 -07:00 |
|
Nick Winter
|
2ec225b0d0
|
Enabled API protection for Find the Spy.
|
2014-04-27 14:30:32 -07:00 |
|
Nick Winter
|
dac4f05fd9
|
Improved legibility of gold font. Moved Done button to not conflict with gold display.
|
2014-04-27 14:19:39 -07:00 |
|
Nick Winter
|
fa0e7f04f7
|
Fixed a thing.
|
2014-04-26 14:21:26 -07:00 |
|
Scott Erickson
|
fed5d681f2
|
Merge branch 'master' into feature/loading-views
|
2014-04-26 12:54:37 -07:00 |
|
Nick Winter
|
834c27bbd7
|
Show spell palette for Thangs with apiProperties that aren't programmable.
|
2014-04-25 16:57:42 -07:00 |
|
Scott Erickson
|
6cd7c723d8
|
Fixed up showing errors, made sure they work with the play view.
|
2014-04-25 15:31:38 -07:00 |
|
Nick Winter
|
d8d2a57c38
|
Listed a few new levels.
|
2014-04-25 15:00:46 -07:00 |
|
Scott Erickson
|
3dc3f62473
|
Merge branch 'master' into feature/loading-views
Conflicts:
app/views/editor/components/main.coffee
|
2014-04-25 14:31:58 -07:00 |
|
Scott Erickson
|
278d6752c3
|
Refactored SuperModel, CocoModel and LevelLoader.
Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
|
2014-04-25 14:30:06 -07:00 |
|