Commit graph

634 commits

Author SHA1 Message Date
Nick Winter
ee7d8a06fe A few SpellView / debugger fixes. 2014-01-31 16:16:59 -08:00
Nick Winter
632316314e Don't include flow for invisible methods, don't include protectAPI for non-writable methods. 2014-01-31 14:51:06 -08:00
Nick Winter
d79d66c175 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-01-30 16:36:40 -08:00
Nick Winter
6e40fa09a6 Updated some Bootstrap event names. 2014-01-30 16:36:36 -08:00
Michael Schmatz
fe89c9fbad Fix for #290 2014-01-30 15:03:55 -08:00
Nick Winter
067d3abd75 Improved handling of spawning Programmables in Tome after the fact. 2014-01-29 16:26:08 -08:00
Nick Winter
e0108a3166 A few fixes for the Bootstrap 3 migration. Fixed #280. 2014-01-29 12:18:37 -08:00
Scott Erickson
f065406cf5 Merge branch 'feature/bootstrap3' 2014-01-29 10:40:34 -08:00
Scott Erickson
bac4fbcd7d Fixed naming.
Improved tome updating of programmable spell thangs.
2014-01-29 10:14:12 -08:00
Nick Winter
01efb2f92b Improvements to SpellDebugView hover. 2014-01-29 08:38:37 -08:00
Nick Winter
fb7739727c Updates for Aether's protectAPI stuff. 2014-01-28 15:24:08 -08:00
Nick Winter
47c78d1758 Revamped SpellToolbarView. 2014-01-25 15:11:29 -08:00
Nick Winter
d262dfaca7 A few visual tweaks to the spell view flow. 2014-01-24 17:48:11 -08:00
Nick Winter
45329df4cd Temp fix for debugger bug on a relevant session. 2014-01-24 13:46:51 -08:00
Nick Winter
6fa38bd889 Several improvements to hover debugging. 2014-01-24 13:03:04 -08:00
Nick Winter
9b9df12ea0 Huge Aether performance fix; spells now scroll while debugging. 2014-01-24 08:01:00 -08:00
Nick Winter
3b7a908dcd Handled a couple errors. 2014-01-22 10:56:49 -08:00
Nick Winter
6ea4f645f8 Added spell toolbar view. Made many time-travel debugger improvements. 2014-01-21 09:03:04 -08:00
Nick Winter
f87c3a37e8 More progress on debugger. 2014-01-19 09:14:42 -08:00
Nick Winter
0a8d64046a Starting work on time-travel debugging interface. 2014-01-19 07:08:28 -08:00
Nick Winter
5267febd8f Couple fixes for small errors when running with no Programmables. 2014-01-16 14:29:57 -08:00
GlenDC
553ad833ed Merge https://github.com/codecombat/codecombat 2014-01-16 22:27:09 +01:00
GlenDC
5cc24ea1b2 Logs now a warning in the console to give user the feedback that there are no programmable thangs which makws the level unplayable. 2014-01-16 22:26:34 +01:00
GlenDC
b557c43f60 Hotfix for previous commit, forgot to uncommit some stuff 2014-01-16 22:22:42 +01:00
GlenDC
926b31f62f Resolved issue #160 2014-01-16 22:18:38 +01:00
Nick Winter
af7344175a Merged and tweaked phansch's save indicator from #205. 2014-01-16 10:10:27 -08:00
Philipp Hansch
3a63428c0c Add jquery fading
Also using the level:session-will-save callback
2014-01-16 17:13:14 +01:00
Nick Winter
172d97ed83 Fixed #87 I hope; at least, dramatically reduced memory leakage. 2014-01-15 13:04:48 -08:00
Philipp Hansch
17afb62dc9 Add basic code-saved indicator
Using the tome:spell-changed callback to determine when to
start showing the code-saved indicator
2014-01-15 20:58:39 +01:00
Scott Erickson
3c3e38b585 Set up thang avatar views with the new db portraits. 2014-01-09 14:04:46 -08:00
Scott Erickson
250b7322a9 Fixed #56 2014-01-06 21:25:18 -08:00
Nick Winter
1d223f790b Trying to force soft tabs and Unix newlines. 2014-01-04 16:41:25 -08:00
Nick Winter
01cfcbedc7 Updated some $attr, $val, and $prop calls. 2014-01-04 15:49:13 -08:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00