Commit graph

799 commits

Author SHA1 Message Date
Nick Winter
cf25b5c6ed Made sure we can see the whole world map background, even though it looks bad when we stretch it. 2014-11-30 14:35:24 -08:00
Nick Winter
9471beafd9 A few fixes for PlayHeroesModal and InventoryModal. 2014-11-30 14:00:29 -08:00
Nick Winter
77a4cea387 Improvements for mobile layouts and mobile and iPad browser detection. 2014-11-30 12:27:34 -08:00
Nick Winter
412955c6be Got rid of some CSS filters that were making the PlayItemsModal take way too much memory. 2014-11-29 17:34:59 -08:00
Nick Winter
af24857255 Do not load silhouetted or hidden items. More importantly, remove the absolute positioning on the .required-level tag inside the item element to save 150MB (!!!) of memory for no discernible reason. (But actualy just remove that whole .required-level tag, because who even needs it.) 2014-11-29 17:06:56 -08:00
Scott Erickson
6fccae579a Made d3 load dynamically for the pages that use it. Refactored a bunch of templates and sass files to have their names match with their respective views. 2014-11-29 15:31:56 -08:00
Scott Erickson
129e07e231 Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView. 2014-11-29 13:36:48 -08:00
Nick Winter
b8d4f00cd4 Merge pull request #1813 from ebirkenes/tmp
Fix for #1795
2014-11-29 10:40:48 -08:00
Nick Winter
8400eb6016 Reverted Thang Editor style from my item overhaul batch mode. Fixed what I think was a typo in the latest refactoring. 2014-11-28 19:39:51 -08:00
Scott Erickson
b698745e05 Set up the site to load its logic and templates piecemeal rather than in one giant app.js file. 2014-11-28 16:38:56 -08:00
Scott Erickson
12b3428aee Got rid of some styling in the achievement edit view that was messing with the new site chrome. 2014-11-28 16:38:56 -08:00
Nick Winter
32a271d17e Updated to new paper doll positioning. 2014-11-28 14:23:44 -08:00
Nick Winter
4b45385571 Working on paper dolls. 2014-11-28 12:11:59 -08:00
Erlend Birkenes
744b856092 Fixed padding on language-dropdown 2014-11-28 12:10:57 +01:00
Nick Winter
2d2a9ad681 Updated Hour of Code visitor counting. 2014-11-27 09:44:08 -08:00
Nick Winter
4c900b8870 Working on paper doll equipping. 2014-11-26 19:06:57 -08:00
Nick Winter
9feb4e6add Using ACE to add syntax highlighting to code documentation. 2014-11-26 12:33:29 -08:00
Nick Winter
2c0bf2fef1 Requiring certain heroes for certain levels, and showing the choose hero view when they go to play a level where the hero has changed. 2014-11-26 08:53:06 -08:00
Nick Winter
18238a1781 Silhouetted items show what level they'd need to unlock after a while on hover from inventory modal. 2014-11-26 07:33:07 -08:00
Nick Winter
48e78aa0d0 Messed around with equip button and active item css. 2014-11-26 07:11:55 -08:00
Scott Erickson
790217f227 Tweaked how the I18N editor works to guard against garbage English submissions and make the chosen language more consistent. 2014-11-25 16:22:06 -08:00
Nick Winter
0b4bc61b01 Exposed home slogan for the smaller screens. Re-hid App Store button for now. 2014-11-25 14:31:24 -08:00
Scott Erickson
8f55b9bc1b Refactored the AccountSettingsView to be both in the site and in the PlayAccountModal. 2014-11-25 12:43:17 -08:00
Scott Erickson
b27ac94382 Fixed the loading screen in the new site-chrome. As a result, found and removed all the extraneous loading logic from MainAccountView. 2014-11-25 11:06:34 -08:00
Scott Erickson
2a135eeaf1 Reworked the account modal links and a little bit of the styling. 2014-11-25 10:39:53 -08:00
Scott Erickson
bb766e9610 Reworked the MainAccountView, AccountSettingsView, and MainUserView to try and simplify things a bit. 2014-11-25 10:39:53 -08:00
Scott Erickson
6b8a9593ef Set up the new site chrome to compress when the height of the screen is < 800px tall. 2014-11-25 10:39:53 -08:00
Nick Winter
bbc9b615ea ItemDetailsView showing item descriptions now. 2014-11-25 10:28:31 -08:00
Nick Winter
98f1eec10c Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs. 2014-11-25 09:28:50 -08:00
Nick Winter
9accd0cb04 You can now buy cross-class items once you have a hero of that class. When you click to buy an item you can't afford, it takes you to the gem shop. Increased amount of items you can purchase a bit more. 2014-11-24 10:51:20 -08:00
Nick Winter
b87cf462fc Shrinking home page height as much as easily possible to be able to fit it on anyone's screen. 2014-11-23 20:13:06 -08:00
Nick Winter
1535b6bdd2 Fixed play footer in new styling regime. 2014-11-23 15:48:08 -08:00
Nick Winter
ffaa42cb9b Added detection of suspect code fragment deletion. Implemented Chloe's styling advice on restricted items. Fixed purchasing items clobbering inventory changes. 2014-11-23 12:18:42 -08:00
Nick Winter
b359c25c97 Fixed multiplexed-by-code-and-spoken-language component documentation i18n. 2014-11-23 10:22:06 -08:00
Nick Winter
5d54332ed7 Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in. 2014-11-22 21:22:46 -08:00
Nick Winter
f16c1b5030 Fixed a few UX issues Chloe found. 2014-11-22 20:56:46 -08:00
Nick Winter
6851c309fb Moved older campaigns from world map view to site footer. 2014-11-22 18:45:22 -08:00
Scott Erickson
96f9b60780 Set George's new hero stat colors. 2014-11-22 18:43:02 -08:00
Scott Erickson
cfcd09c112 Set up the new Heald-designed site chrome. 2014-11-22 17:41:13 -08:00
Matt Lott
fbed0dd13d Jiggle spell palette popover onclick in hero level 2014-11-22 17:35:05 -08:00
Nick Winter
549fb8aa37 Attempting to require purchase of tarnished bronze breastplate in The Raised Sword. 2014-11-21 16:23:26 -08:00
Nick Winter
cee017c7ec Moved spell palette popovers to top placement if dialogue view is active. 2014-11-21 12:14:37 -08:00
Nick Winter
cfe1b020c3 Fixed esc shortcut when editor is disabled. 2014-11-21 11:07:57 -08:00
Nick Winter
6d7bc9ce11 Fixed #1729. 2014-11-20 17:09:29 -08:00
Nick Winter
46c4601ac6 Levels (back) link now embiggened. 2014-11-20 11:11:38 -08:00
Nick Winter
8280347752 Fixes to spell palette doc hovering and ensuring at least two column layout. 2014-11-19 18:36:09 -08:00
Nick Winter
716f8864f1 Increased dialogue strong tag color contrast. 2014-11-19 16:09:25 -08:00
Nick Winter
5c0f007c4f Toning down executing highlights when errored out as well as when ended. 2014-11-19 16:05:00 -08:00
Nick Winter
07a09e34d8 Fixed small-caps font-variant on docs popover titles. 2014-11-19 15:01:30 -08:00
Scott Erickson
13de055c0b Set up a basic achievements list modal for the world map. 2014-11-19 14:56:40 -08:00
Nick Winter
2af8271829 Some size/styling tweaks for goals and gold. 2014-11-19 09:01:01 -08:00
Nick Winter
96ff44017e A few fixes for unequippable cross-class item state. 2014-11-18 19:37:08 -08:00
Nick Winter
3ad67130c7 A few bugfixes for new EaselJS problems and misaligned small-item-shop unequippable button. 2014-11-18 18:43:53 -08:00
Scott Erickson
1889c771f2 Added the close button to the GameMenuModal. 2014-11-18 13:57:44 -08:00
Scott Erickson
3008abed19 Made the Equip button in the inventory modal green. 2014-11-18 13:52:39 -08:00
Scott Erickson
6440ce528b Fixed the CSS of the item details view in the scrunched item store. 2014-11-18 13:48:59 -08:00
Scott Erickson
acd94c4247 Fixed the nanoscroller in the item details view to be off the sheet and always visible. 2014-11-18 13:44:34 -08:00
Scott Erickson
46f9667311 Made the double click hint alert in the inventory modal more visible. 2014-11-18 13:28:04 -08:00
Scott Erickson
208f05cf67 Added an equip button to every piece of available equipment. 2014-11-18 13:02:06 -08:00
Matt Lott
b000389b3a Add problem range highlighting back
Now full line still pulses, and specific problem range has a darker red
background.
2014-11-18 10:03:02 -08:00
Matt Lott
05cc9c2f46 Move sync pvp status UI to control bar
Replaces level name UI for hero-ladder levels.
2014-11-18 09:01:07 -08:00
Scott Erickson
95dca575d1 Set up stripe on the server and site to allow purchases through the website. 2014-11-17 15:15:08 -08:00
Nick Winter
e5aada2e5b Incorporated tweaked victory modal background assets. 2014-11-16 21:26:21 -08:00
Scott Erickson
8c953fffed Hid the G+ "Welcome back" message, since we are managing logins manually now. 2014-11-14 11:14:08 -08:00
Nick Winter
05a3577de9 Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload. 2014-11-13 10:49:37 -08:00
Nick Winter
29860caeea Implemented new blue background texture for dialogue messages. 2014-11-12 20:45:15 -08:00
Scott Erickson
ed8285248f Put in the new InventoryModal background. 2014-11-12 18:01:35 -08:00
Scott Erickson
73fee3e801 Added a gems icon to the world map. 2014-11-12 17:19:56 -08:00
Scott Erickson
5b034194ee Put in the new BuyGemsModal design. 2014-11-12 17:17:24 -08:00
Scott Erickson
07cf741015 Changed the campaign switching icons arrows nested in the campaign maps. 2014-11-12 16:26:35 -08:00
Scott Erickson
913dda65aa Created the VectorIconSetupModal, a quick way to get portraits aligned to a container. 2014-11-12 14:14:07 -08:00
Scott Erickson
ad35109878 Built the BuyGemsModal stub. 2014-11-12 09:40:55 -08:00
Nick Winter
0af7b4d5b7 Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories. 2014-11-11 16:37:00 -08:00
Nick Winter
bc4c4353b2 Added a signup button to the level when not logged in. 2014-11-11 08:49:16 -08:00
Nick Winter
ce04541d3a Working on tying item purchasability to player level, plus other small tweaks to the item store. 2014-11-10 22:07:55 -08:00
Nick Winter
bc8a51e023 Added a missing file from last commit. 2014-11-10 18:13:36 -08:00
Nick Winter
eab293cb66 Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable. 2014-11-10 18:13:04 -08:00
Scott Erickson
f21f54cd19 Refactored, mostly redesigned inventory view, modeled after the Heald item store design. 2014-11-10 15:31:32 -08:00
Nick Winter
ffea887330 Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then. 2014-11-10 15:16:28 -08:00
Nick Winter
111b9febac Updated main.html. Removed LinkedIn. 2014-11-09 20:35:46 -08:00
Nick Winter
44d4d13c93 A few tweaks to the GameMenuModal. 2014-11-09 20:19:12 -08:00
Nick Winter
9b074841d6 Messed around with some of the new modals' scroll bars. 2014-11-09 19:39:09 -08:00
Nick Winter
fb040fd882 Fixed some play subview positioning on iPad. 2014-11-09 08:48:11 -08:00
Matt Lott
cb49a0395a Update red pulse background css order 2014-11-08 22:04:10 -08:00
Matt Lott
0d2fe9b6e2 Update error code line background
Add title to problem alert dialog
2014-11-08 21:51:58 -08:00
Nick Winter
b74ad24aa8 A few sass tweaks to problem alerts and level loading. 2014-11-08 11:59:39 -08:00
Nick Winter
f9370532af Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-08 11:51:38 -08:00
Nick Winter
1b94868197 Added new LevelDialogueView. Messed around with dimming a bit more. 2014-11-08 11:39:04 -08:00
Nick Winter
4cb641689c Increased dimming behavior when parts of the DOM are locked. 2014-11-08 08:58:36 -08:00
Nick Winter
a8700f5113 Reload now shows confirmation modal again. Added some stuff missing from the last commit. 2014-11-08 08:38:25 -08:00
Matt Lott
588fa0620e Jiggle user code problem alert 2014-11-07 22:46:12 -08:00
Nick Winter
f3dfcdc81d Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area. 2014-11-07 19:15:55 -08:00
Nick Winter
cfff09b01e Merged big .executing arrow. 2014-11-07 16:06:14 -08:00
Nick Winter
5090a47afc Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00
Scott Erickson
75226be778 Experimenting with a larger currently-executing-line pointer. 2014-11-07 13:58:02 -08:00
Scott Erickson
a087663458 Implemented Heald's design of the GameMenuModal. 2014-11-07 13:02:28 -08:00
Nick Winter
fbc2799211 Startd to implement new code editor design. Fixed #1732. 2014-11-07 09:09:13 -08:00
Scott Erickson
e23e6f4ad2 Refactored the names of the play modal files. 2014-11-07 07:04:10 -08:00
Matt Lott
b4dde5705b Place error message over Surface next to line 2014-11-06 21:43:43 -08:00
Nick Winter
03852fb44f Plannable pickUpFlags support and fixes for playing Coinucopia. 2014-11-06 18:21:54 -08:00