Nick Winter
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8aa36178af
|
Fixed #769. Added some analytics timing tracking. Added replacement for $.browser.
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2014-04-13 20:31:23 -07:00 |
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Nick Winter
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99b430c1b4
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Fixed #714 with a hack.
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2014-04-11 17:55:47 -07:00 |
|
Nick Winter
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97d4017869
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Hacky way to get play background to fit with new loading image.
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2014-04-11 16:15:26 -07:00 |
|
Nick Winter
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389323953b
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Fixed #180.
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2014-03-31 13:56:13 -07:00 |
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Scott Erickson
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2c329a256f
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Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties.
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2014-03-24 14:42:56 -07:00 |
|
Shrihari
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69ee16f77f
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Fixed wrong migrations
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2014-03-24 21:37:09 +05:30 |
|
Shrihari
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67f5270bfc
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Migrate .on, .once - Batch 1
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2014-03-24 12:23:41 +05:30 |
|
dpen2000
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a35d0cb651
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Implement saving lastLevel in database re #627
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2014-03-22 00:01:32 +00:00 |
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Scott Erickson
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37a9b7f319
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Switching from the slow _.cloneDeep to the fast $.extend
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2014-03-18 13:08:26 -07:00 |
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Nick Winter
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6c2a78c060
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Show videos in HD if possible. Use ready state on level loader.
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2014-03-17 05:52:19 -07:00 |
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Scott Erickson
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f23e3285cd
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Fixed a bug.
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2014-03-16 17:12:55 -07:00 |
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Scott Erickson
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eee8fbba2c
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New level page with new artwork.
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2014-03-16 16:59:48 -07:00 |
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Michael Schmatz
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efba8a0654
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Fixed control bar leaderboard button for #429
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2014-03-15 11:34:59 -07:00 |
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Nick Winter
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95cd3782a1
|
Oops, don't keep sending ladder updates just to me.
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2014-03-15 07:45:44 -07:00 |
|
Nick Winter
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efd0d82dea
|
Working on new loading view design.
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2014-03-14 17:06:08 -07:00 |
|
Scott Erickson
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b2e9768127
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Set up a build queue for async sprite sheet building, which lessens blocking the main thread.
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2014-03-13 13:25:03 -07:00 |
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Nick Winter
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c8103154a9
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Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n.
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2014-03-13 09:02:19 -07:00 |
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Scott Erickson
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19184a88b0
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Fixed showing the guide at the beginning of the level.... more.
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2014-03-12 13:49:28 -07:00 |
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Scott Erickson
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ed60f5932f
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Fixed showing the guide at the beginning of the level.
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2014-03-12 12:44:06 -07:00 |
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Scott Erickson
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8fa9c9c410
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Set up the level play view to show the guide on startup based on the showGuide property.
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2014-03-07 15:18:56 -08:00 |
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Scott Erickson
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df196cc531
|
Modals now stop the level from starting until they close.
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2014-02-27 16:44:11 -08:00 |
|
Tay Yang Shun
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04895a9204
|
Merge branch 'master' into play-button
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2014-02-27 14:09:37 +08:00 |
|
Tay Yang Shun
|
514fe358c1
|
Trigger storage of latest level only after the level is guaranteed to be able to load
|
2014-02-27 14:08:25 +08:00 |
|
Nick Winter
|
172242d226
|
Re-denormalize session if things have changed. Removed some logs.
|
2014-02-26 17:06:21 -08:00 |
|
Nick Winter
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3c5902a1d2
|
Trying to get session code merging to work again.
|
2014-02-25 14:46:48 -08:00 |
|
Nick Winter
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b86c32c3e2
|
Merge pull request #422 from yangshun/level-not-found
Redirect to play page for non-existent levels. Fixes issue #396
|
2014-02-25 14:17:44 -08:00 |
|
Tay Yang Shun
|
11c5f7419a
|
Used internationalised strings for level not found message
|
2014-02-26 05:54:33 +08:00 |
|
Tay Yang Shun
|
8a24407d3e
|
Redirect to play page for non-existent levels. Fixes issue #396
|
2014-02-26 04:59:35 +08:00 |
|
Nick Winter
|
0380a30522
|
Fixes for not storing default code in other sessions. sass-brunch 1.8. Removed tutorial link for now. Round wizards.
|
2014-02-25 10:48:23 -08:00 |
|
Scott Erickson
|
77f923752f
|
Fixed #411.
|
2014-02-24 12:52:35 -08:00 |
|
Nick Winter
|
11f742ff0f
|
Included Hour of Code explanation in play footer.
|
2014-02-23 11:48:34 -08:00 |
|
Nick Winter
|
72cfcf96ed
|
Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels.
|
2014-02-22 12:01:05 -08:00 |
|
Scott Erickson
|
bf80b806c6
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-20 17:06:25 -08:00 |
|
Scott Erickson
|
da0238ceba
|
Switched the level view to grab opponent code from submittedCode instead of code.
|
2014-02-20 16:53:08 -08:00 |
|
Aidan Matzko
|
e3ab7a4d7e
|
Block Ctrl-S while playing
|
2014-02-20 18:11:20 -05:00 |
|
Scott Erickson
|
613e7848dc
|
Fixed a bug with the setting of opposing team spells, not to modify anything when there are no specified teams.
|
2014-02-19 11:45:29 -08:00 |
|
Scott Erickson
|
86f94cb5fd
|
Refactored dynamic sound loading to the level view, since the level loader is no longer in service after finishing loading.
|
2014-02-19 11:42:33 -08:00 |
|
Scott Erickson
|
452a43cae9
|
Working on the ladder and team views.
|
2014-02-17 17:42:41 -08:00 |
|
Nick Winter
|
e3824d7698
|
Many improvements to the spell palette.
|
2014-02-16 15:30:00 -08:00 |
|
Nick Winter
|
f3b58a9416
|
Merged.
|
2014-02-15 15:45:53 -08:00 |
|
Nick Winter
|
3c7cac8ba9
|
Trying to do some memory cleanup.
|
2014-02-15 15:44:45 -08:00 |
|
Scott Erickson
|
1349a59084
|
Refactored destroy functions to have super be the last thing.
|
2014-02-14 10:57:47 -08:00 |
|
Scott Erickson
|
693fa06afb
|
Fixed a bug in the competitor code session setting when the player has no code yet.
|
2014-02-14 10:38:20 -08:00 |
|
Scott Erickson
|
476cc87628
|
Set up the ladder to be able to compete against other sessions.
|
2014-02-13 16:42:35 -08:00 |
|
Scott Erickson
|
97b4e7661d
|
Level loader now loads session based on the team property in the url.
|
2014-02-13 15:51:41 -08:00 |
|
Nick Winter
|
9ac0939bb8
|
Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again.
|
2014-02-13 09:26:21 -08:00 |
|
Nick Winter
|
04abe36837
|
Don't need that Docs import.
|
2014-02-12 20:36:17 -08:00 |
|
Scott Erickson
|
8176e2258f
|
Set up the goal manager to use goals from the new level goals property, rather than from scripts. Backward-compatible for now.
|
2014-02-12 16:20:25 -08:00 |
|
Nick Winter
|
5655084981
|
Fixed a ton more leaks.
|
2014-02-12 12:41:41 -08:00 |
|
Michael Schmatz
|
1a2fa68473
|
Merge branch 'feature/task-queue'
Conflicts:
app/views/play/level/tome/spell.coffee
|
2014-02-11 15:58:38 -08:00 |
|