phoenixeliot
02d833639b
Make LevelComponent names translatable, show spell name translations in doc tooltips
2016-04-26 16:37:06 -07:00
Josh Callebaut
c4652d82e2
Implements the SPADE logger into the SpellView
...
* Updates spade.js vendor file, adds a sublime-project for developers to use
* Moves server logic away from handlers
* Moves session update logic to middleware, sets up server schema to autorender IDs as ObjectIDs
* Modernizes the supermodel loading scheme and switches from constructor to initalize
2016-04-26 09:56:30 -07:00
Catsync
b90f1fb18f
Hack to use hero instead of self/this in SpellPalette docs ( #3552 )
...
Hack to change SpellPalette docs to use hero instead of self/this
2016-04-16 14:59:18 -07:00
phoenixeliot
c3da6a23c9
Change isTeacher checks to isSessionless for /play
2016-04-15 10:58:52 -07:00
phoenixeliot
0416528de0
Fix language-getting for next level URL on teacher courses play
2016-04-13 16:32:39 -07:00
Catsync
7ff12f326f
Merge pull request #3548 from Catsync/autocomplete-hero
...
hero autocomplete hack
2016-04-13 14:59:21 -04:00
phoenixeliot
a524256b5b
Add sessionless play for Teachers
2016-04-12 19:34:05 -07:00
Nick Winter
a7114a2719
Implement headless verifier; fix headless client
2016-04-12 19:34:05 -07:00
Cat Sync
fddba4e0ce
Hacks autocomplete to use hero instead of self/this
...
Uses hero instead of self/this if “hero” is already in the code, in
javascript, python, and lua.
2016-04-12 14:31:50 -04:00
UltCombo
8326b5e182
JS beautifier: fix loop construct, fixes #3510
...
As JavaScript is the only language supported by the beautifier, and [CodeCombat is in the process of converting things to while (true)](https://github.com/codecombat/codecombat/issues/3510#issuecomment-201965310 ), I guess adding this quick hack to the view's code should suffice for now. Hopefully, the non-standard `loop` construct will be removed from other languages before they receive beautifier support.
If this doesn't seem good, I can move this hack to `aether.beautify`, where it is possible to perform this substitution in a language-aware way (i.e. inside Aether's JavaScript implementation's [`beautify` method](418ccf2414/src/languages/javascript.coffee (L137)
)). Seeing as the `loop` construct is specific to CodeCombat, I'm not sure if that would be a good idea. Passing an options object with a flag to support the `loop` construct seems a bit overkill.
Let me know what works best for you.
2016-03-28 00:00:40 -03:00
Nick Winter
905c9cdb93
Use victory text and next level data on level completion. Update picoCTF logo.
2016-03-18 14:18:41 -07:00
Matt Lott
255ebbc048
Ads for free campaign players
...
Display leaderboard ads on campaign and play views.
Do no show ads in classroom, picoCTF, or to teachers.
Add no ads blurb to subscription features matrix.
Scale game UI for ads on short screens.
Closes #3491
2016-03-18 10:29:31 -07:00
Scott Erickson
ebc98f988f
Refactor CreateAccountModal out of AuthModal, add class code to signup
2016-03-10 10:52:11 -08:00
Nick Winter
1ccad78782
Submit picoCTF solutions, show progress, disable sound
2016-03-04 11:44:43 -08:00
Nick Winter
59e8c42ddb
Client-side support for beating picoCTF levels
2016-03-03 17:18:24 -08:00
Imperadeiro98
92dc72cce1
Remove name from loadModel
2016-02-18 16:44:40 +00:00
Nick Winter
b5bb662ed2
Add picoCTF problem descriptions to levels; streamline picoCTF flows more
2016-02-17 11:33:56 -08:00
Nick Winter
37fbd8ca21
Start to play picoCTF levels as course levels without hero selection
2016-02-17 09:53:45 -08:00
Matt Lott
06436a4bb7
Add levelID property to show subscription modal events
...
Allows us to consolidate analytics collection indexes and code someday.
2016-02-09 16:50:55 -08:00
Scott Erickson
95e627f346
Merge pull request #3374 from taptapdan/issue-3138-CastButtonView
...
Refactor CastButtonView to use view in template
2016-02-04 14:53:13 -08:00
Daniel Fiore
d0d19f94e9
Refactor ProblemAlertView to use view in template
2016-02-04 14:44:29 -08:00
Daniel Fiore
6ad5d6bc73
Refactor CastButtonView to use view in template
2016-02-02 15:57:55 -08:00
Nick Winter
4ae8eacd90
Treat Elemental Wars like Ace of Coders for mirror match and hero equipment
2016-01-26 13:20:23 -08:00
Scott Erickson
277c526dc3
Add CourseVictoryModal
2016-01-25 13:03:29 -08:00
Robin Yang
dc248f8d29
Add additional formatting tags to Tome popup
...
Helps fix this #2945
2016-01-22 13:21:17 -08:00
Rob
86d9b081c1
Merge branch 'cashew'
2016-01-06 12:03:49 -08:00
Daniel Fiore
a215c2e01c
Fix Earned Achievements Check
2016-01-04 19:23:14 -08:00
Rob
3b4433e312
Use hero instead of this. Also use published aether package.
2016-01-04 17:23:58 -08:00
Rob
3baea9683c
Additional java support.
2016-01-04 16:41:24 -08:00
CodeCombat
41a532cb50
WIP - cashew integration
2016-01-04 16:27:27 -08:00
Nick Winter
187a6f87a9
Include course info in contact message session links
2015-12-28 08:15:48 -08:00
Imperadeiro98
b7ba677b00
Use view in template
2015-12-26 14:21:06 +00:00
Nick Winter
129d3b793d
Add Mandate for modifying simulation throughput on the fly, other things later
2015-12-16 16:39:45 -08:00
Nick Winter
4458a57771
Save our MongoDB oplog
2015-12-10 14:51:34 -08:00
Nick Winter
4a04a48f42
Got rid of testing ending line for indent visualizer
2015-12-10 11:11:12 -08:00
Nick Winter
608d45ba70
Don't do undefined slug collection scans
2015-12-10 09:05:34 -08:00
Nick Winter
0945e3ee90
Merge pull request #3250 from Imperadeiro98/master
...
Courses i18n
2015-12-09 06:34:13 -08:00
Rob
24a43f2be8
Don't show visual indent for comment ace things are blocks.
2015-12-08 14:20:23 -08:00
Imperadeiro98
e284ec7959
Courses i18n
...
Also, removed duplicated 'Continue' string
2015-12-08 20:05:08 +00:00
Nick Winter
1187390fd0
Improve simulation game logic, and re-enable automatic simulations under certain conditions, better targeted toward the matches the player cares about
2015-12-06 09:20:37 -08:00
Nick Winter
7cbe679f6b
Remove red color for now for indentation visualizer ( #3232 )
2015-12-03 12:14:42 -08:00
Nick Winter
b0e9670453
Fixed course indexing for first levels in courses
2015-12-03 12:04:49 -08:00
Nick Winter
80253305fb
Add ?simulate=true option for testing background simulations
2015-12-02 14:57:06 -08:00
Scott Erickson
3c1a55fc2f
Merge branch 'courses-vhoc'
2015-12-02 13:16:24 -08:00
Nick Winter
e5a68f1ae9
Disable background simulations while playing levels for now
2015-12-02 12:07:43 -08:00
Nick Winter
0d65d73024
Finish merging master into courses-vhoc
2015-12-02 10:10:50 -08:00
Nick Winter
c77e1c0fa2
Add course complete visual state for student CourseDetailsView
...
Also including a few misc tweaks to CourseDetailsView and the end-of-course HeroVictoryModal state.
2015-12-02 09:52:52 -08:00
Nick Winter
83f41e7808
Add buildable ogre types to DuelStatsView army power table
2015-12-02 06:46:39 -08:00
Nick Winter
55529cc2bb
Don't show higher AI difficulty achievements in victory modal
2015-12-01 12:32:51 -08:00
Nick Winter
6b1c859e91
Preserve SuperModel when navigating between course levels
2015-12-01 12:23:01 -08:00
Nick Winter
e7809c6622
Saven even more slowly for anonymous players during high load
2015-12-01 11:51:55 -08:00
Rob
d0f3aeec91
Draw visual indent marker by hand so it's more stylish.
2015-12-01 12:22:48 -05:00
Rob
db060e9816
Fix visual indents when document row doesn't match screen row.
2015-12-01 12:02:56 -05:00
Nick Winter
851e3a092e
Play button goes to /courses if that's all the player has played
2015-11-30 16:43:33 -08:00
Nick Winter
a8eaa79db3
Always shows level intro doc scrollbars
2015-11-30 15:33:50 -08:00
Nick Winter
22af180a86
Move gold display to DuelStatsView for Wakka Maul and remove army power display for non-army ladders
2015-11-30 14:58:36 -08:00
Rob
fa21f9ef68
Add an extra indent line if the line following a range is only whitespace.
2015-11-30 17:23:29 -05:00
Nick Winter
cc3a62febd
Fix loss of editor focus when clicking error messages and property docs popovers
2015-11-30 14:18:42 -08:00
Nick Winter
252b9a66e9
Don't encourage skip (esc) when in full-screen mode where esc exits full-screen mode
2015-11-30 14:10:34 -08:00
Nick Winter
97043c4a25
Autoplay when observing others' replays
2015-11-30 14:01:39 -08:00
Nick Winter
69379fb54f
Show floating hero player names in course-ladder levels
2015-11-30 13:05:34 -08:00
Nick Winter
2588bfb08b
Reduce some writes during HoC to help scaling
2015-11-30 13:05:34 -08:00
Nick Winter
26be2842ed
Don't highlight Done button as much until winning replay has finished
2015-11-30 11:34:47 -08:00
Rob
716f759e11
Be more helpful when opening a new indent.
2015-11-30 14:13:07 -05:00
Rob
79fe249291
Merge branch 'visual-indent'
2015-11-30 13:55:25 -05:00
Rob
1b43c3e54f
Clean up visual idents, limit to players under level 20 or with indentGuides turned on.
2015-11-30 13:54:50 -05:00
Nick Winter
542cd98329
Fix #3221
2015-11-30 07:23:33 -08:00
Nick Winter
ee6be55a9d
Don't load sounds from level while muted
2015-11-29 12:32:04 -08:00
Nick Winter
95c703a7df
Simulate games in background while playing levels if we think there's extra compute power
2015-11-29 12:30:19 -08:00
Rob
e6afb51085
First pass at showing indention guides.
2015-11-27 20:46:55 -05:00
Nick Winter
a6f980dab1
Support for pre-configuring hero on Assembly Speed
2015-11-27 12:12:58 -08:00
Nick Winter
d465a3080d
Merge branch 'master' of https://github.com/codecombat/codecombat
2015-11-25 16:51:27 -08:00
Nick Winter
88cca795c6
Don't try to autorank anonymous users playing autoranked ladder levels
2015-11-25 16:51:12 -08:00
Nick Winter
8d444e7ce8
Fix returning to course-ladder in HeroVictoryModal when arrived at via next-level button
2015-11-25 16:50:42 -08:00
Matt Lott
7b01fd7b65
Add course name to victory modal
2015-11-25 14:23:35 -08:00
Matt Lott
24345cf296
Course victory modal current and next level names
2015-11-24 16:46:27 -08:00
Nick Winter
b44714a60b
Fix achievement loads never happening if you didn't earn any of them
2015-11-24 13:49:38 -08:00
Nick Winter
9f0a843593
Enable auto-submission to ladder for Wakka Maul
2015-11-24 13:35:15 -08:00
Nick Winter
ec7f17a149
Show level indexes in courses
2015-11-24 08:56:28 -08:00
Nick Winter
d675e14f59
Fix issue returning to ladder when playing course-ladder levels outside of a course arena
2015-11-24 08:36:57 -08:00
Nick Winter
65890130bb
Change how goals are expanded/collapsed at beginnings of levels
2015-11-24 08:28:05 -08:00
Nick Winter
be00cae1df
Fix returning to course ladder from arena modals
2015-11-19 16:36:29 -08:00
Scott Erickson
7a6c42b89f
Set up course-ladder level handling
...
* LadderView displays course info, different style for course-ladder levels
* LadderView hides simulate tab for course-ladder levels
* HeroVictoryModal links to LadderView for course-ladder levels
* CourseDetails page links to LadderView for course-ladder levels
* Enable course instances for league simulation
2015-11-18 14:02:45 -08:00
Nick Winter
a0038602a1
Fix some course level submit button behavior, also help mirror session scoring
2015-11-17 15:26:10 -08:00
Nick Winter
a5fc31dbb3
Allow multiplayer levels to earn achievements
2015-11-17 15:23:35 -08:00
Nick Winter
0abb9a38ad
Use nanoscroller to allow intro doc scrolling
2015-11-15 08:23:12 -08:00
Nick Winter
ef72286864
Don't autoplay hero or course levels by default. Fix Course: Known Enemy autocomplete string format.
2015-11-15 07:59:20 -08:00
Nick Winter
5d9d5c0ae6
Remove ProblemAlertView help button
2015-11-14 17:33:05 -08:00
Nick Winter
910dd8e6b6
Use course access control for shared course hero levels
2015-11-12 11:00:54 -08:00
Nick Winter
cb101c7905
Replace simple loops while while True in course level sample code
2015-11-12 11:00:51 -08:00
Nick Winter
f7f7cd683e
Allow using hero levels as course levels. Refactor current course tracking to use GET parameters.
2015-11-12 10:25:25 -08:00
Scott Erickson
8b00c38350
Merge pull request #3168 from Imperadeiro98/use-view
...
Refactor to use view in template for issue #3138
2015-11-12 09:58:49 -08:00
Nick Winter
f6307ac04e
Made while True snippets work in course levels
2015-11-11 07:41:52 -08:00
Nick Winter
42b53dff20
Fix camera and spectate bugs with new loading intro behavior
2015-11-11 06:42:12 -08:00
Nick Winter
7e433b9e12
Use ?intro=true to show intro screen even after level completion
2015-11-10 16:09:21 -08:00
Nick Winter
2259076800
LoadingScreen -> level intro behavior
2015-11-10 15:22:09 -08:00
Imperadeiro98
8e8a3103d5
Refactor to use view in template for issue #3138
...
This removes getRenderData from: CareersView, SaveCampaignModal,
InfiniteLoopModal, SpellListEntryThangsView, SaveLoadView,
PlaySettingsModal and JobProfileCodeModal.
2015-11-09 21:29:27 +00:00
Nick Winter
ad240152c6
Fix #3159
2015-11-06 13:00:23 -08:00
Rob
39a97135de
Explicitly check for selection when overriding return.
2015-11-05 10:14:53 -08:00
Nick Winter
34715befcc
Increment user's concept stats on level completion
2015-11-04 13:42:09 -08:00
Nick Winter
0caf9c3547
Fix avatars not showing up in HUD.
...
Asana 54271591170319
2015-11-04 10:26:54 -08:00
Nick Winter
964b3f534c
Remove Bloc offer
2015-11-03 15:45:05 -08:00
Rob
e048848d6b
Add 50% more room for fingers in the autocomplete box.
2015-10-29 18:16:58 -04:00
Rob
75c63a0ace
When pressing enter with an active selection, just make a new line under it.
2015-10-29 18:16:23 -04:00
Rob
f0e1fc1f77
Let API properties declare their return values should be captured.
...
Auto complete will know when to add a variable asingment.
2015-10-29 15:07:19 -04:00
Rob
da92e15bfb
Give some API properties priority in autocomplete.
2015-10-27 23:23:43 -04:00
Scott Erickson
9e04d425cc
Levels link in ControlBarView goes to last visited course instance page for course levels
2015-10-27 17:04:07 -07:00
Nick Winter
4af6162c5c
Replace simple loop docs with while-true docs in course levels
2015-10-22 10:29:10 -07:00
Matt Lott
3ed755076b
Enable while True auto yielding for all level types
2015-10-20 06:42:46 -07:00
Matt Lott
cc642e7254
Auto yield while True loops for course levels
2015-10-19 16:46:53 -07:00
Nick Winter
74763f0614
Fix experience/gems not showing in HeroVictoryModal
2015-10-13 13:44:25 -07:00
Nick Winter
d776809e1c
Update Hour of Code student flow and tracking, remove signup requirement
2015-10-13 08:12:07 -07:00
Scott Erickson
2d2f4814f4
Add course membership required error to LevelLoadingView
2015-10-06 12:48:58 -07:00
Nick Winter
e0918ec631
Added mountain -> glacier completion link
2015-10-05 16:19:43 -07:00
Nick Winter
d200ac4a32
Fix #2926 : handle missing sub-code/spoken-languages in docs
2015-10-05 15:32:02 -07:00
Nick Winter
f9b9ac8f86
Fix error in playing victory sound
2015-09-25 15:19:44 -07:00
Matt Lott
18d64e64fb
Merge pull request #3009 from Imperadeiro98/master
...
Use playSound across the code
2015-09-25 06:21:08 -07:00
Imperadeiro98
4f054fa31a
Fixed issue with string interpolation
2015-09-25 14:00:03 +01:00
Matt Lott
feef9c0ac6
🐛 Fix instance selection on /courses page
2015-09-24 17:52:00 -07:00
Matt Lott
d7d6694ee9
Update course level routing
2015-09-24 17:12:18 -07:00
Nick Winter
dc10dc3b61
Add skip button to Bloc offer
2015-09-18 08:27:37 -07:00
Nick Winter
7a56ecfe4d
Disabled auto-submit for Ace of Coders ranking.
2015-09-17 14:42:13 -07:00
Imperadeiro98
bd4063ed3a
Use playSound across the code
2015-09-09 22:36:05 +01:00
Nick Winter
35ef48b108
Mirror ladder levels now copy source code to other side, too, not just transpiled code. Mirror sessions don't submit if there's a user code error.
2015-09-08 16:34:20 -07:00
Nick Winter
6d5ddb65ea
Not automatically showing melee ranges on action docs.
2015-09-08 06:31:19 -07:00
Nick Winter
3768783ceb
Don't be making LadderSubmissionViews in the CastButtonView unless it's a mirror match.
2015-09-04 18:11:19 -07:00
Nick Winter
a13ccb7360
Fixed DuelStatsView power totals including future units.
2015-09-04 17:21:33 -07:00
Nick Winter
73f3e7cdd9
League now preserved throughout ladder navigation flow. Mirror match support for submitting to both sides at once.
2015-09-04 16:21:45 -07:00
Nick Winter
df60ecd09c
Added multiplayer win/loss notice at end of level.
2015-09-03 13:32:20 -07:00
Nick Winter
e6f61b545e
ControlBarView handling playing non-latest versions of levels.
2015-09-02 14:54:44 -07:00
Nick Winter
6463b04c5c
Not trying to play a certain sound we don't have yet.
2015-09-02 05:32:45 -07:00
Nick Winter
b383c6ac00
Updated inventory for Ace of Coders.
2015-08-30 07:28:35 -07:00
Nick Winter
88f6e528b1
Implementing goliath. Configuring goliath for Ace of Coders.
2015-08-29 08:02:20 -07:00
Nick Winter
d412a7d5ee
Fixed blank duel stats bar in single player, oops. Handling getTwoGames from non-logged-in users.
2015-08-28 10:45:07 -07:00
Nick Winter
20c6248dba
Added rough army power indicator to DuelStatsView.
2015-08-20 15:21:05 -07:00
Nick Winter
78605ef459
Added DuelStatsView for ladder matches.
2015-08-20 11:57:47 -07:00
Nick Winter
621e143544
Fixed bug with game menu not highlighting guide tab.
2015-08-13 11:09:26 -07:00
Nick Winter
a52e9a3189
Fixed #2939 .
2015-08-13 05:58:46 -07:00
Nick Winter
49dc71a157
Added a Bloc coupon code after A Mayhem of Munchkins.
2015-08-12 10:25:56 -07:00
Nick Winter
66212b0559
Don't show victory text for hero levels. New Clans button. Floor stretching support for firn cliff.
2015-08-05 16:17:27 -07:00
Nick Winter
7ad16683ce
Fixed error for non-course hero victory modals.
2015-08-04 17:41:42 -07:00
Nick Winter
3f323d27d0
Removed achievement and rewards from course-type level victory screens. Added victory text, return-to-course-button, and level feedback and reviews to course-type levels.
2015-08-04 11:35:10 -07:00
Matt Lott
da6cf60381
Target specific levels with InspectletJS
...
Currently targeting cupboards-of-kithgard.
2015-08-03 15:52:52 -07:00
Nick Winter
8d09357a7a
Fixed #2914 : no disabling spaces for Clojure and other advanced/experimental languages.
2015-08-02 14:12:15 -07:00
Nick Winter
15ecc92abc
Adding 'course' type levels. Removing 'campaign' type levels.
2015-07-24 17:37:42 -07:00
Nick Winter
107f94a08b
Fixed another cause of the bug fixed in 0d99b07b
with modified levels still granting rewards.
2015-07-24 08:56:20 -07:00
Nick Winter
929455b234
Fixed bug with heroes not loading the proper amount of gems.
2015-07-10 11:13:31 -07:00
Nick Winter
7173fd367f
Re-enabled gutter highlights for executing code.
2015-07-10 09:39:08 -07:00
Nick Winter
36d3b8e910
Highlighting entry points is working pretty well, at least in Python through the forest.
2015-07-09 15:05:35 -07:00
Nick Winter
4f443efd8b
First draft of logic to work out where the code entry points should be.
2015-07-09 12:47:07 -07:00