Nick Winter
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3f5f292f0d
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Updated how we're sending over spell palette items to iPad app.
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2014-10-25 16:26:03 -07:00 |
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Nick Winter
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774ae24b41
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Fixed my Camera fix for point/region choosers. Trying to fix #1411 by insisting on monospace fonts in the code editor.
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2014-10-25 11:47:04 -07:00 |
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Nick Winter
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13fe1bbece
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Improved branching choices and set up an A/B/C/D test around branching.
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2014-10-23 16:37:09 -07:00 |
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Nick Winter
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7f8216f482
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Experimental branching support, visible to admins.
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2014-10-22 15:42:51 -07:00 |
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Matt Lott
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56c15116a7
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Swap problem alert error message and hint lines
Also fixing problem alert border on Firefox.
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2014-10-20 21:20:33 -07:00 |
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Nick Winter
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7a9014f83a
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Several improvements to the victory modal.
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2014-10-20 19:01:00 -07:00 |
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Nick Winter
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ec3e1d0bce
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Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing.
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2014-10-20 13:57:32 -07:00 |
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Nick Winter
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1fb48f2b85
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Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal.
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2014-10-19 17:38:10 -07:00 |
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Nick Winter
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2e539debbb
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Added signup poke to HeroVictoryModal.
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2014-10-17 20:47:32 -07:00 |
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Nick Winter
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de7985fc2e
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More blingstrositization for the HeroVictoryModal.
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2014-10-17 20:15:41 -07:00 |
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Nick Winter
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a71c591f54
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First set of fixes to HeroVictoryModal.
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2014-10-17 18:00:13 -07:00 |
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Nick Winter
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7bc50ade30
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Fixes for spectate layout in new WebGL dual-stage mode.
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2014-10-17 08:47:53 -07:00 |
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Nick Winter
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a922c9c6ef
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First draft of new hero spell palette that groups abilities by item.
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2014-10-16 21:38:11 -07:00 |
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Nick Winter
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54de8482f1
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Spell palette now hugs the spell editor, which itself shrinks as needed.
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2014-10-16 12:08:21 -07:00 |
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Nick Winter
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d79d40b98c
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Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin.
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2014-10-14 09:54:36 -07:00 |
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Scott Erickson
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6ff7cd12cc
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Mostly done with the victory modal.
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2014-10-13 11:53:08 -04:00 |
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Nick Winter
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589c3b090c
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Moved DOM highlight arrows from PlayLevelView to CocoView so that everywhere can use them. Added highlight for next level on world map.
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2014-10-08 10:46:10 -07:00 |
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Nick Winter
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c6b398aae2
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Increased prominence of GoalsView when at level playback end. Increased legibility of Surface text when PlaybackOverScreen is in effect, and changed colors of PlaybackOverScreen to be less intense and to indicate goal failure / non-failure.
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2014-10-08 09:46:56 -07:00 |
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Nick Winter
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fcd174ed22
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Re-enabled line-by-line highlighting through brute force for hero levels.
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2014-10-07 22:28:53 -07:00 |
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Nick Winter
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31056933e9
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Added volume control to world map.
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2014-10-06 10:17:55 -07:00 |
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Matt Lott
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530da639d8
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Removing css background-position-x usage
Not supported in Firefox or Opera.
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2014-10-03 16:02:50 -07:00 |
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Matt Lott
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33055ca0b5
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Fix IE9 world map game control button images
Fixes #1625
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2014-10-03 15:39:33 -07:00 |
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Matt Lott
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49cf206be7
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Border-image fallback for world map level buttons
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2014-10-03 15:24:43 -07:00 |
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Nick Winter
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3636f3d259
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Messing with the scaling on the dungeon map.
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2014-10-02 14:05:18 -07:00 |
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Nick Winter
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2491861d76
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A few tweaks for the iPad app.
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2014-10-01 22:02:52 -07:00 |
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Nick Winter
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d50a90171a
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Added new slot icons and dungeon map.
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2014-10-01 18:17:21 -07:00 |
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Nick Winter
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0290db9cd4
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Starting to try to get iPad to work during real-time playback.
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2014-10-01 12:08:14 -07:00 |
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Nick Winter
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2611e441d7
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Trying to standardize sass imports in an effort to test #1615, to no avail.
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2014-09-30 16:17:54 -07:00 |
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Scott Erickson
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1dda6bfcfc
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Layed the view framework for a new hero victory modal.
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2014-09-30 16:14:47 -07:00 |
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Scott Erickson
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19e6b9d095
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Fixed real-time placement of normal canvas, and brought the stop-real-time-playback-button on top of it.
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2014-09-30 14:25:44 -07:00 |
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Scott Erickson
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8adbd87401
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Merge branch 'master' into feature/webgl
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2014-09-28 10:38:19 -07:00 |
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Nick Winter
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98fed4a277
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Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs.
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2014-09-26 02:29:04 -07:00 |
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Nick Winter
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4ca7df0b32
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A few fixes to WorldMapView to handle authentication and hiding the parts that aren't done yet.
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2014-09-25 15:58:25 -07:00 |
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Nick Winter
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0928bb7a81
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Completed transition to new hero levels.
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2014-09-25 15:32:33 -07:00 |
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Scott Erickson
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06b106f42b
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Merged from master.
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2014-09-25 10:52:27 -07:00 |
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Scott Erickson
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c7e7066aef
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Migrating surface to webgl. It sorta works!
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2014-09-25 10:47:53 -07:00 |
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Nick Winter
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cde2acaea1
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Disabled clicking spell palette entries for hero levels.
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2014-09-24 22:52:18 -07:00 |
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Nick Winter
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58e0ba1c10
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Hid flags view during real-time playback for non-flag-using levels.
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2014-09-24 22:23:14 -07:00 |
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Nick Winter
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b2592aad8c
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Fixed more off-by-one errors in playback ratios. Fixed some clickability problems with the scrubber handle.
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2014-09-24 21:01:58 -07:00 |
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Nick Winter
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da83fee58f
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Unborked victory continue buttons when signup is needed. Fixed an issue with the DocFormatter being unable to display null current values.
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2014-09-24 16:58:52 -07:00 |
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Nick Winter
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225fd0ca18
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Moved world map level info to click from hover.
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2014-09-23 19:12:05 -07:00 |
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Nick Winter
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7b15ecfab2
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Improved comment visibility.
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2014-09-23 18:29:04 -07:00 |
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Nick Winter
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c1023b137f
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Better pointing out of submit button when victory is ready.
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2014-09-23 18:21:27 -07:00 |
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Nick Winter
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a79976e6a2
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Bigass 'Stop' button in lower right during real-time playback.
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2014-09-22 15:34:25 -07:00 |
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Nick Winter
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de85d8c170
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Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion.
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2014-09-22 14:05:13 -07:00 |
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Nick Winter
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600e985259
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Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
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2014-09-21 20:19:27 -07:00 |
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Nick Winter
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949f4594af
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Showing goals on level loading view.
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2014-09-21 15:52:49 -07:00 |
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Nick Winter
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0d495ba36e
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Press Start to begin playing levels. Fixed #1574.
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2014-09-21 14:35:59 -07:00 |
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Nick Winter
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e3b75a69ea
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Working on PlayLevelModal and ChooseHeroView.
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2014-09-19 22:16:05 -07:00 |
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Nick Winter
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ec21637adf
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Showing the new hero levels instead of the old campaign levels on the /play-hero map.
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2014-09-19 11:03:38 -07:00 |
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