Commit graph

319 commits

Author SHA1 Message Date
Rob
bdfa6d435a Add extra options to verifier. 2016-06-21 11:48:42 -07:00
Nick Winter
1deddc6fd2 Verifier now runs all solutions and lets you choose which campaigns and languages to skip. 2016-05-30 13:51:09 -07:00
Matt Lott
4bb3ac1f0a Replace Anoner with Anonymous
Closes #3686
2016-05-26 16:54:24 -07:00
Josh Callebaut
19e1c808d8 Fix filename convention, improve solution checker, remove old files 2016-05-18 12:50:50 -07:00
Nick Winter
d079c29f51 Update locale interpolation format for non-English (see 747c5f29f7) like in #3613 2016-05-13 10:53:39 -07:00
Nick Winter
32f74531e4 Enable Esper by default in certain cases; improve verifier a bit; misc cleanup 2016-05-05 16:56:58 -07:00
Rob
42b49975e8 Add multithreading to verifier. 2016-05-03 19:51:19 -07:00
Rob
1734a1b46f - Show reason why levels didn't load in verifier
- Remove multiplayer levels from default verifier level list.
2016-05-03 14:37:06 -07:00
Rob
5e7b267691 - Add more test levels to verifier
- Add helper buttons to verifier.
2016-05-03 12:14:51 -07:00
Rob
3f41eaec01 - Allow ?dev=true in verifier
- Show progress bar and totals in verifier
- Fill in templates in solution source code.
2016-05-03 11:46:10 -07:00
Rob
ceb64ce9ca Improve verifier. 2016-04-13 16:41:16 -07:00
Nick Winter
a7114a2719 Implement headless verifier; fix headless client 2016-04-12 19:34:05 -07:00
Scott Erickson
bd3a77da9f Implement teacher accounts 2016-04-04 15:18:06 -07:00
Scott Erickson
43389ac9b6 Merge pull request #3471 from delftswa2016/loggedIn-achievement-error
Error when accessing achievement without being logged in
2016-03-30 09:41:01 -07:00
Scott Erickson
93c7072d8d Refactor ConfirmModal for #3138 and #3488 2016-03-18 11:03:55 -07:00
Maikel Langezaal
49d7028e2e Cleanup 2016-03-17 11:30:19 +01:00
Maikel Langezaal
5aff988ec5 Cleaned up code 2016-03-11 21:08:13 +01:00
Maikel Langezaal
e07d2561bd Made the treema visible to be build, but disabled and hidden the buttons 2016-03-11 21:01:06 +01:00
Scott Erickson
becad06750 Refactor ArticleEditView and PatchesView to use model endpoint functions 2016-02-22 16:03:21 -08:00
Josh Callebaut
99955aa034 Corrects artisan guide modal subdomain 2016-02-09 09:37:09 -08:00
Josh Callebaut
0eb32aac24 Creates clickable links for default tasks 2016-02-03 10:26:36 -08:00
Josh Callebaut
4a2d5c2e59 Fixes level ownership check 2016-01-28 14:05:04 -08:00
Josh Callebaut
8347c8247f Merge branch 'master' of https://github.com/codecombat/codecombat 2016-01-28 13:57:56 -08:00
Josh Callebaut
6dfc02980a Fixes non-existant task array, bad focus, adds a button to add default tasks. 2016-01-22 13:54:20 -08:00
Josh Callebaut
ab93dc8564 Bug fixes and style fixes. 2016-01-21 12:14:37 -08:00
Josh Callebaut
c28720c640 Implements fixes based on code review. 2016-01-20 15:32:21 -08:00
Daniel Fiore
39b42fe363 Fix level list highlighted levels
The Level Editor level list now highlights the row in which you are the
person who last saved the level. The level list now also displays
glyphicons to indicate watched/unwatched levels.
2016-01-16 15:05:54 -08:00
Josh Callebaut
89fc6cc078 Removes stay logging, implements functionality improvements for artisan modals. 2016-01-13 17:45:27 -08:00
Josh Callebaut
14c2942134 Moves Tasks to their own tab and adds a guide-book icon next to the save icon which displays help and doubles as a level review submission modal. 2016-01-13 15:54:57 -08:00
Imperadeiro98
b7ba677b00 Use view in template 2015-12-26 14:21:06 +00:00
Nick Winter
208073ffdb Fix saving levels from #3276 refactoring 2015-12-24 11:21:12 -08:00
Nick Winter
b42ed395c0 Small fix for #3276 NewLevelComponentModal 2015-12-23 08:41:00 -08:00
Nick Winter
6b02a7a31f Merge pull request #3276 from Imperadeiro98/master
Use view in template
2015-12-23 08:29:54 -08:00
Josh Callebaut
314f8256ee Improves style further. 2015-12-21 15:42:46 -08:00
Josh Callebaut
9ba9d8ab4d Style guide fixes. 2015-12-21 12:51:29 -08:00
Josh Callebaut
79ff058117 Adds the Thang Task View. 2015-12-21 12:44:22 -08:00
Imperadeiro98
025d2bea2f Couple fixes 2015-12-21 16:03:28 +00:00
Imperadeiro98
e70cbed4e4 Use view in template 2015-12-21 15:51:46 +00:00
Imperadeiro98
c4f0f07994 Fix 2015-11-18 19:36:30 +00:00
Imperadeiro98
db6166d22c Some changes 2015-11-18 19:33:26 +00:00
Imperadeiro98
a19225013b Refactor to use view in template 2015-11-18 19:16:44 +00:00
Imperadeiro98
8e8a3103d5 Refactor to use view in template for issue #3138
This removes getRenderData from: CareersView, SaveCampaignModal,
InfiniteLoopModal, SpellListEntryThangsView, SaveLoadView,
PlaySettingsModal and JobProfileCodeModal.
2015-11-09 21:29:27 +00:00
dillon
493d302a0d Change visible references of 'HipChat' to 'Slack'. 2015-10-30 00:07:58 -07:00
Scott Erickson
b736feb017 Refactor ArticleEditView to use view in template 2015-10-27 12:09:36 -07:00
Scott Erickson
0869b11f53 Refactor DeltaView to use view in template 2015-10-26 17:00:52 -07:00
Scott Erickson
cbf6032c68 Merge branch 'origin/spritesheets' 2015-10-14 15:03:34 -07:00
Scott Erickson
305cffb5ea Finish hooking up prerendered spritesheets with LayerAdapter 2015-10-14 14:33:26 -07:00
Imperadeiro98
fbfb80d4bf Added i18n to some strings 2015-10-13 16:05:47 +01:00
Scott Erickson
919e0605e9 Add spriteSheets to ThangType, export modal to Thang Editor
Units can be exported as rastered sprite sheets. This is the first part of the project,
the second part will be having the game use them.
2015-10-12 16:47:48 -07:00
Nick Winter
7e8b6589d5 Update HipChat links 2015-10-08 06:14:36 -07:00