Rob
bdfa6d435a
Add extra options to verifier.
2016-06-21 11:48:42 -07:00
Nick Winter
1deddc6fd2
Verifier now runs all solutions and lets you choose which campaigns and languages to skip.
2016-05-30 13:51:09 -07:00
Matt Lott
4bb3ac1f0a
Replace Anoner with Anonymous
...
Closes #3686
2016-05-26 16:54:24 -07:00
Josh Callebaut
19e1c808d8
Fix filename convention, improve solution checker, remove old files
2016-05-18 12:50:50 -07:00
Nick Winter
d079c29f51
Update locale interpolation format for non-English (see 747c5f29f7
) like in #3613
2016-05-13 10:53:39 -07:00
Nick Winter
32f74531e4
Enable Esper by default in certain cases; improve verifier a bit; misc cleanup
2016-05-05 16:56:58 -07:00
Rob
42b49975e8
Add multithreading to verifier.
2016-05-03 19:51:19 -07:00
Rob
1734a1b46f
- Show reason why levels didn't load in verifier
...
- Remove multiplayer levels from default verifier level list.
2016-05-03 14:37:06 -07:00
Rob
5e7b267691
- Add more test levels to verifier
...
- Add helper buttons to verifier.
2016-05-03 12:14:51 -07:00
Rob
3f41eaec01
- Allow ?dev=true in verifier
...
- Show progress bar and totals in verifier
- Fill in templates in solution source code.
2016-05-03 11:46:10 -07:00
Rob
ceb64ce9ca
Improve verifier.
2016-04-13 16:41:16 -07:00
Nick Winter
a7114a2719
Implement headless verifier; fix headless client
2016-04-12 19:34:05 -07:00
Scott Erickson
bd3a77da9f
Implement teacher accounts
2016-04-04 15:18:06 -07:00
Scott Erickson
43389ac9b6
Merge pull request #3471 from delftswa2016/loggedIn-achievement-error
...
Error when accessing achievement without being logged in
2016-03-30 09:41:01 -07:00
Scott Erickson
93c7072d8d
Refactor ConfirmModal for #3138 and #3488
2016-03-18 11:03:55 -07:00
Maikel Langezaal
49d7028e2e
Cleanup
2016-03-17 11:30:19 +01:00
Maikel Langezaal
5aff988ec5
Cleaned up code
2016-03-11 21:08:13 +01:00
Maikel Langezaal
e07d2561bd
Made the treema visible to be build, but disabled and hidden the buttons
2016-03-11 21:01:06 +01:00
Scott Erickson
becad06750
Refactor ArticleEditView and PatchesView to use model endpoint functions
2016-02-22 16:03:21 -08:00
Josh Callebaut
99955aa034
Corrects artisan guide modal subdomain
2016-02-09 09:37:09 -08:00
Josh Callebaut
0eb32aac24
Creates clickable links for default tasks
2016-02-03 10:26:36 -08:00
Josh Callebaut
4a2d5c2e59
Fixes level ownership check
2016-01-28 14:05:04 -08:00
Josh Callebaut
8347c8247f
Merge branch 'master' of https://github.com/codecombat/codecombat
2016-01-28 13:57:56 -08:00
Josh Callebaut
6dfc02980a
Fixes non-existant task array, bad focus, adds a button to add default tasks.
2016-01-22 13:54:20 -08:00
Josh Callebaut
ab93dc8564
Bug fixes and style fixes.
2016-01-21 12:14:37 -08:00
Josh Callebaut
c28720c640
Implements fixes based on code review.
2016-01-20 15:32:21 -08:00
Daniel Fiore
39b42fe363
Fix level list highlighted levels
...
The Level Editor level list now highlights the row in which you are the
person who last saved the level. The level list now also displays
glyphicons to indicate watched/unwatched levels.
2016-01-16 15:05:54 -08:00
Josh Callebaut
89fc6cc078
Removes stay logging, implements functionality improvements for artisan modals.
2016-01-13 17:45:27 -08:00
Josh Callebaut
14c2942134
Moves Tasks to their own tab and adds a guide-book icon next to the save icon which displays help and doubles as a level review submission modal.
2016-01-13 15:54:57 -08:00
Imperadeiro98
b7ba677b00
Use view in template
2015-12-26 14:21:06 +00:00
Nick Winter
208073ffdb
Fix saving levels from #3276 refactoring
2015-12-24 11:21:12 -08:00
Nick Winter
b42ed395c0
Small fix for #3276 NewLevelComponentModal
2015-12-23 08:41:00 -08:00
Nick Winter
6b02a7a31f
Merge pull request #3276 from Imperadeiro98/master
...
Use view in template
2015-12-23 08:29:54 -08:00
Josh Callebaut
314f8256ee
Improves style further.
2015-12-21 15:42:46 -08:00
Josh Callebaut
9ba9d8ab4d
Style guide fixes.
2015-12-21 12:51:29 -08:00
Josh Callebaut
79ff058117
Adds the Thang Task View.
2015-12-21 12:44:22 -08:00
Imperadeiro98
025d2bea2f
Couple fixes
2015-12-21 16:03:28 +00:00
Imperadeiro98
e70cbed4e4
Use view in template
2015-12-21 15:51:46 +00:00
Imperadeiro98
c4f0f07994
Fix
2015-11-18 19:36:30 +00:00
Imperadeiro98
db6166d22c
Some changes
2015-11-18 19:33:26 +00:00
Imperadeiro98
a19225013b
Refactor to use view in template
2015-11-18 19:16:44 +00:00
Imperadeiro98
8e8a3103d5
Refactor to use view in template for issue #3138
...
This removes getRenderData from: CareersView, SaveCampaignModal,
InfiniteLoopModal, SpellListEntryThangsView, SaveLoadView,
PlaySettingsModal and JobProfileCodeModal.
2015-11-09 21:29:27 +00:00
dillon
493d302a0d
Change visible references of 'HipChat' to 'Slack'.
2015-10-30 00:07:58 -07:00
Scott Erickson
b736feb017
Refactor ArticleEditView to use view in template
2015-10-27 12:09:36 -07:00
Scott Erickson
0869b11f53
Refactor DeltaView to use view in template
2015-10-26 17:00:52 -07:00
Scott Erickson
cbf6032c68
Merge branch 'origin/spritesheets'
2015-10-14 15:03:34 -07:00
Scott Erickson
305cffb5ea
Finish hooking up prerendered spritesheets with LayerAdapter
2015-10-14 14:33:26 -07:00
Imperadeiro98
fbfb80d4bf
Added i18n to some strings
2015-10-13 16:05:47 +01:00
Scott Erickson
919e0605e9
Add spriteSheets to ThangType, export modal to Thang Editor
...
Units can be exported as rastered sprite sheets. This is the first part of the project,
the second part will be having the game use them.
2015-10-12 16:47:48 -07:00
Nick Winter
7e8b6589d5
Update HipChat links
2015-10-08 06:14:36 -07:00