Commit graph

120 commits

Author SHA1 Message Date
Scott Erickson
0e042ee61c Refactoring View to RootView. Refactoring some RootViews to be routed manually. 2014-07-17 17:16:32 -07:00
Nick Winter
6b028513fd Fixed issues with level previews and localStorage model loading. Disabled break animations on code error for now. Stopped multiple ThangType load on multiple missiles. Stopped trying to connect to Redis on local production setup. 2014-07-17 15:50:29 -07:00
Nick Winter
1a016394fe Starting to show opponent code languages. 2014-07-13 20:19:51 -07:00
Nick Winter
6dc2a48b75 Tracking time spent reading initial guides. 2014-07-13 16:07:15 -07:00
Nick Winter
c19a31a58c Fixed some wizard positioning issues in multiplayer. 2014-07-08 18:51:10 -07:00
Scott Erickson
908772d8fe Fixed an instance where a level loading callback was erroring if called before the surface was built. 2014-07-07 16:44:18 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
a8f4baebbc Restricted some more analytics. 2014-06-21 09:47:48 -07:00
Nick Winter
c9dcc290cb Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes. 2014-06-20 17:19:18 -07:00
Scott Erickson
8a728cbb64 More switching of user objects from save to patch. 2014-06-11 14:17:31 -07:00
Scott Erickson
93c6f72f07 Asynchronously building things again. 2014-05-20 10:49:19 -07:00
Scott Erickson
042fd7ac0d Made the guide, when it shows up the first time, only show the first doc. 2014-05-19 22:25:40 -07:00
Scott Erickson
b816055f9e Fixed goal states to handle teams. 2014-05-19 21:55:30 -07:00
Nick Winter
39178daff6 Trying to show loading ready and initialize the Surface earlier. 2014-05-19 20:49:17 -07:00
Scott Erickson
b410d91203 Cleaned up the LevelView, organizing it so that initialization code roughly runs in order, and set it up so that the ScriptManager is created earlier. 2014-05-19 17:10:41 -07:00
Nick Winter
418c2f1a2c Preserve original scripts; don't overwrite with nothing if new world finishes before script initialization. 2014-05-16 17:38:33 -07:00
Michael Schmatz
206d63231e Fixed teamSpells instantiation 2014-05-16 09:47:15 -07:00
Michael Schmatz
0bb1422d6c Switch spectate and level view to use transpiled code 2014-05-15 15:18:17 -07:00
Nick Winter
b973b749c0 Merged. 2014-05-15 14:57:24 -07:00
Nick Winter
8909d218bc Moved random seed initialization to Existence System, where it can be configured. 2014-05-15 14:54:31 -07:00
Nick Winter
dbcafbb29b Working on level-specific coding languages, with non-writable code in JavaScript. 2014-05-14 21:54:36 -07:00
Scott Erickson
0be813e424 Figured out how to get the world to properly get shown if the world is created before the level loader is completely finished. 2014-05-14 10:35:16 -07:00
Scott Erickson
66af855497 Merge branch 'master' into feature/thangload 2014-05-13 10:27:10 -07:00
Nick Winter
1a5e30d5b5 Dynamic Canvas sizing. 2014-05-12 13:28:46 -07:00
Nick Winter
1aa72541ff Merged master into feature/thangload. 2014-05-12 09:57:31 -07:00
Nick Winter
1e18f0b42f Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds. 2014-05-10 18:24:50 -07:00
Nick Winter
589410ed8e Merged master into feature/thangload. 2014-05-09 12:56:58 -07:00
Dominik Maier
6d244e8560 + Merged Simulators 2014-05-06 05:07:34 +02:00
Dominik Maier
c9bb488794 Created headless-client and an alternative implementation of god 2014-05-06 02:37:14 +02:00
Nick Winter
82529c781b Fixed some ladder home links. 2014-05-05 15:33:08 -07:00
Nick Winter
73222a1a98 Don't start drawing Surface until needed. 2014-05-03 09:13:26 -07:00
Nick Winter
d54149d0f3 Reworked LevelView loading priorities to try to get world simulating earlier. 2014-05-02 12:32:41 -07:00
Scott Erickson
2952d7702c Merge branch 'master' into feature/thangload
Conflicts:
	app/lib/LevelLoader.coffee
	app/views/play/level_view.coffee
2014-05-02 08:20:03 -07:00
Scott Erickson
92687b17de Merge branch 'master' into feature/thangload
Conflicts:
	app/lib/LevelLoader.coffee
	app/views/play/level_view.coffee
2014-05-02 08:19:47 -07:00
Scott Erickson
26cafd2f19 Fixed #941. Actually it was no longer crashing probably because of the fix for #934, but there were still other bugs. Fixed it, and other bugs like it, particularly in the spectate view. Cleaned up a bit, too. 2014-05-01 16:38:27 -07:00
Nick Winter
eca35ce371 Several minor bugfixes, and enabled API protection on all levels by default. 2014-04-29 15:25:59 -07:00
Scott Erickson
b9f4093b08 Set up the LevelLoader to load names instead of whole ThangTypes. 2014-04-28 14:58:58 -07:00
Nick Winter
7e16fa5bd6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-04-28 14:01:43 -07:00
Nick Winter
6d75b5593a Fixed bug with pointer animation. 2014-04-28 14:01:33 -07:00
Scott Erickson
6cd7c723d8 Fixed up showing errors, made sure they work with the play view. 2014-04-25 15:31:38 -07:00
Scott Erickson
278d6752c3 Refactored SuperModel, CocoModel and LevelLoader.
Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Ting-Kuan
1c1cf2f189 Fix loading of Level. 2014-04-17 19:23:35 -04:00
Ting-Kuan
af399f4415 Merge branch 'master' into feature/loading-views 2014-04-15 13:34:20 -04:00
Nick Winter
8aa36178af Fixed #769. Added some analytics timing tracking. Added replacement for $.browser. 2014-04-13 20:31:23 -07:00
Ting-Kuan
508b570fea Merge branch 'master' into feature/loading-views
Conflicts:
	.gitignore
	app/locale/en.coffee
	app/models/SuperModel.coffee
	app/views/editor/thang/edit.coffee
	app/views/kinds/CocoView.coffee
2014-04-12 17:07:30 -04:00
Ting-Kuan
0e08a4106b Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	scripts/windows/coco-dev-setup/batch/localisation/fr.coco
	scripts/windows/coco-dev-setup/batch/localisation/languages.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh.coco
	scripts/windows/coco-dev-setup/batch/localization/de.coco
	scripts/windows/coco-dev-setup/batch/localization/zh-HANS.coco
	scripts/windows/coco-dev-setup/batch/localization/zh-HANT.coco
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_app.bat
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_applications.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_language.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_system_information.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_text.bat
	scripts/windows/coco-dev-setup/batch/scripts/github_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/npm_and_brunch_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_dashed_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_exit.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/sign_license.bat
	scripts/windows/coco-dev-setup/batch/setup.bat
	scripts/windows/coco-dev-setup/recycle_bin/dev-setup.bat
	scripts/windows/coco-dev-setup/recycle_bin/git-test.bat
2014-04-12 16:52:14 -04:00
Nick Winter
99b430c1b4 Fixed #714 with a hack. 2014-04-11 17:55:47 -07:00
Nick Winter
97d4017869 Hacky way to get play background to fit with new loading image. 2014-04-11 16:15:26 -07:00
Ting-Kuan
a5e6496a7c Make resources as static class to avoid loading multiple times.
Clean debug message.
2014-04-10 16:59:08 -04:00
Ting-Kuan
de9337820b Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/assets/main.html
	scripts/windows/coco-dev-setup/batch/config/finished_header.coco
	scripts/windows/coco-dev-setup/batch/config/github_header.coco
	scripts/windows/coco-dev-setup/batch/config/install_header.coco
	scripts/windows/coco-dev-setup/batch/config/npm_and_brunch_header.coco
	scripts/windows/coco-dev-setup/batch/config/readme.coco
	scripts/windows/coco-dev-setup/batch/localisation/de.coco
	scripts/windows/coco-dev-setup/batch/localisation/fr.coco
	scripts/windows/coco-dev-setup/batch/localisation/languages.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh-HANS.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh-HANT.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh.coco
	scripts/windows/coco-dev-setup/batch/scripts/ask_question.bat
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_app.bat
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_applications.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_array.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_config.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_download.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_extension.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_extension.ps1
	scripts/windows/coco-dev-setup/batch/scripts/get_language.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_local_text.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_path_safe.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_system_information.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_text.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_var.ps1
	scripts/windows/coco-dev-setup/batch/scripts/get_variables.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_variables.ps1
	scripts/windows/coco-dev-setup/batch/scripts/github_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/npm_and_brunch_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/open_readme.bat
	scripts/windows/coco-dev-setup/batch/scripts/open_text_file.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_dashed_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_exit.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_file.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_finished_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_github_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_info.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_install_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_license.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_npm_and_brunch_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_tips.bat
	scripts/windows/coco-dev-setup/batch/scripts/run_script.bat
	scripts/windows/coco-dev-setup/batch/scripts/setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/sign_license.bat
	scripts/windows/coco-dev-setup/batch/setup.bat
2014-04-04 14:32:42 -04:00