Nick Winter
b0c7b50761
Added programming concept tags to campaign and level editor.
2015-06-30 11:27:58 -07:00
Nick Winter
f7eaf91bae
Hopefully making Systems editable by Artisans.
2015-06-14 12:49:45 -07:00
Nick Winter
8649383a8c
Fixed #2416 : LadderTabView now shows hero portraits.
2015-04-13 16:17:22 -07:00
Nick Winter
eb075b99a0
Fixed #2448 with better random session query distribution.
2015-04-12 11:34:19 -07:00
Nick Winter
98b749eb1b
Making simulator stuff more efficient by using less bandwidth.
2015-04-08 12:00:23 -07:00
Nick Winter
603f9f9a37
Fixed issue where some sessions would not grant proper leaderboard replay access.
2015-04-07 14:51:18 -07:00
Nick Winter
b4ea78e5cb
Implementing alternative pricing with Alipay in China to support dedicated China server.
2015-03-23 15:26:44 -07:00
Michael Schmatz
a16ae2b5bc
Changed read prefs and enabled middleware
2015-03-21 21:49:32 -04:00
Michael Schmatz
5a7666fca3
More read nearests and changed redirection
2015-03-20 16:33:03 -04:00
Michael Schmatz
7f9301e8c6
Setting up read preferences and china specific configuration
2015-03-19 14:18:38 -04:00
Nick Winter
e21360127d
Polls!
2015-03-08 16:36:17 -07:00
Michael Schmatz
f024f25235
Add some indexes
2015-03-04 00:04:16 -05:00
Nick Winter
7de6fcf5fd
Added Artisan access to LevelComponents.
2015-03-01 20:59:50 -08:00
Nick Winter
99b2c268b2
Also caching Aggregates.
2015-02-26 18:32:59 -08:00
Nick Winter
b4e9ee67f0
Added one-minute in-memory server caching for a bunch of common queries.
2015-02-26 17:20:27 -08:00
Nick Winter
5128eae284
Added access to unpublished levels for 'artisan' permissions.
2015-02-26 15:21:08 -08:00
Nick Winter
df4b98a9bf
Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power.
2015-02-25 18:41:39 -08:00
Nick Winter
7d7db5dafe
Thang Editor can now drag Thangs to adjust registration points. Fixed missing terrain save property on ThangTypes. Fixed text search test. Added new Talus (mountain floors) to floor ThangType list for proper stretching.
2015-02-22 11:07:56 -08:00
Nick Winter
87f3b9e135
gamesCompleted now properly fires achievements even though it's not using normal saves.
2015-02-18 17:08:54 -08:00
Nick Winter
faae8aed81
Fixed typo with new LevelSession game completion tracking.
2015-02-18 08:39:36 -08:00
Nick Winter
52648399c6
Fixed recording of gamesCompleted. Fixed recalculateStatistics scripts to not explode memory, and to report progress.
2015-02-17 20:51:32 -08:00
Scott Erickson
c628eff272
Fixing #1866 .
2015-02-13 15:07:44 -08:00
Nick Winter
c977ecc16f
Adding easy observing of leaderboard matches (except top 5).
2015-01-31 10:04:11 -08:00
Nick Winter
022d31c19a
Basic leaderboards are working.
2015-01-30 21:36:48 -08:00
Matt Lott
a092444455
Add browser info to level session
2015-01-30 14:45:36 -08:00
Matt Lott
3d32c8a5e7
Document missing database schema indexes
...
These indexes are on the production database but not set in our
mongoose schemas.
2015-01-27 10:02:51 -08:00
Matt Lott
5c9a42f513
🐛 Save level sessions with Date object
...
Fixes #2123
2015-01-26 16:31:26 -08:00
Matt Lott
019406a341
Update campaign analytics
...
Increase line graph dots for larger hover targets.
Update missing day data handling to fill in graph points for any
missing day, not just most recent end days.
Fix level completion div0 bug.
2015-01-26 14:58:38 -08:00
Matt Lott
05f028d944
Update campaign editor analytics
...
Adding ‘left game’ counts to overall campaign view. This is the number
of players that left the game after playing the given level.
2015-01-18 16:29:47 -08:00
Matt Lott
3fd5f49220
Analytics data revamp
...
Add analytics per-day aggregation collection.
Add analytics strings collection.
Add per-day aggregation mongo insertion script.
Update campaign editor to use aggregation collection.
Update queries to use _id instead of created field.
2015-01-14 11:09:01 -08:00
Nick Winter
5c352699b0
buildTime stuff.
2015-01-10 09:33:41 -08:00
Nick Winter
58716f5b75
Revert "Fixed #1076 , and all other instances of empty objects being stripped out of documents. Turns out mongoose was doing this intentionally as a feature? I don't understand why that's on by default. Oh mongoose."
...
Saw that this caused 500s on /auth/whoami with no cookies set, with this error:
debug: 500: MongoError: E11000 duplicate key error index: coco.users.$emailLower_1 dup key: { : null }
Probably we need to be much more careful about what changes this blanket change to the minimize Mongoose option might introduce, since tests didn't catch this, but it would have taken the site down for anyone not logged in already.
This reverts commit 121f07d020
.
2015-01-09 18:30:05 -08:00
Scott Erickson
121f07d020
Fixed #1076 , and all other instances of empty objects being stripped out of documents. Turns out mongoose was doing this intentionally as a feature? I don't understand why that's on by default. Oh mongoose.
2015-01-09 11:56:54 -08:00
Matt Lott
05beebee68
Add play_counts API input null check
2015-01-08 17:17:34 -08:00
Matt Lott
372ac20a67
Update campaign editor analytics
...
Level view recent sessions is latest - 10 minutes.
2015-01-08 17:00:06 -08:00
Scott Erickson
d8e89f31b1
Fixed #1967 .
2015-01-08 11:29:10 -08:00
Matt Lott
1a401230f4
Add recent sessions to campaign editor analytics
...
In level view. Shows latest 10, and you can double-click them to open
in modalmodal.
2015-01-05 15:40:28 -08:00
Nick Winter
947811c01b
Replayable once-per-day increasing-difficulty level basics.
2015-01-05 10:44:24 -08:00
Nick Winter
dbc42fb7e1
Added task system to Thang Editor.
2015-01-01 14:07:11 -08:00
Matt Lott
e65887ec79
Add campaign drop-offs analytics to editor
2015-01-01 12:01:51 -08:00
Matt Lott
56b4346556
Update average playtimes query to match level
2014-12-31 13:19:46 -08:00
Matt Lott
9b6d327c7f
Add average playtimes to levels in campaign editor
2014-12-31 12:25:18 -08:00
Nick Winter
744d30737e
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
2014-12-28 13:25:20 -08:00
Scott Erickson
0bdec68cfc
Set up a save button.
2014-12-22 16:21:57 -05:00
Scott Erickson
0dd2d9efbd
Handled merge conflict.
2014-12-22 12:33:52 -05:00
Nick Winter
e8d185a860
Embedding level completion checklist inside the level editor.
2014-12-20 20:01:07 -08:00
Nick Winter
6ac0bea5ca
Beefing up contact form data population.
2014-12-19 17:27:58 -08:00
Scott Erickson
1cc6a97e43
Added basic campaign view, working on campaign handlers.
2014-12-16 17:46:24 -08:00
Scott Erickson
836d2905b9
Users who have paid or otherwise have access to all content are now called 'premium', and user objects on client and server have an isPremium getter which checks all relevant properties.
2014-12-05 17:19:52 -08:00
Matt Lott
e3abb9ceb3
Capture active user metrics
...
Watching for these events:
Level completed
User registered
Playtime of 30s in a level
Purchase
Payment
Subscribe
Earned an achievement
2014-12-04 12:57:57 -08:00