Commit graph

17 commits

Author SHA1 Message Date
CodeCombat
41a532cb50 WIP - cashew integration 2016-01-04 16:27:27 -08:00
Nick Winter
129d3b793d Add Mandate for modifying simulation throughput on the fly, other things later 2015-12-16 16:39:45 -08:00
Nick Winter
4458a57771 Save our MongoDB oplog 2015-12-10 14:51:34 -08:00
Nick Winter
608d45ba70 Don't do undefined slug collection scans 2015-12-10 09:05:34 -08:00
Nick Winter
1187390fd0 Improve simulation game logic, and re-enable automatic simulations under certain conditions, better targeted toward the matches the player cares about 2015-12-06 09:20:37 -08:00
Nick Winter
77731dad84 Improve server caching and ladder view refresh performance 2015-12-05 08:18:36 -08:00
Nick Winter
542cd98329 Fix #3221 2015-11-30 07:23:33 -08:00
Nick Winter
95c703a7df Simulate games in background while playing levels if we think there's extra compute power 2015-11-29 12:30:19 -08:00
Imperadeiro98
7949e4fbab Cleaned up a couple of files
Removed some unused strings, an unnecessary style and an event
2015-10-05 22:30:02 +01:00
Nick Winter
f757f220be Refactored scoring.coffee into separate files per route plus a scoringUtils file, and cleaned up a few of the verbose methods. 2015-08-13 11:17:38 -07:00
Nick Winter
2eec3e7831 Simplified share progress email to just share with parents, not friends. 2015-04-08 18:31:13 -07:00
Matt Lott
86d167394e Remove Segment analytics dependency
Call Google Analytics, Errorception, and Inspectlet directly.
2015-02-27 16:07:41 -08:00
Nick Winter
d09636306c Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs! 2015-02-11 13:12:54 -08:00
Nick Winter
33ea572cdf You know, actually call the method that starts simulating. 2014-12-09 14:21:55 -08:00
Nick Winter
6f437d11b1 Some work on making simulation unstoppable. 2014-12-09 09:00:34 -08:00
Nick Winter
a1d8b02ca6 Moved simulation Aether requires to be more specific and not loaded all the time on normal play pages. 2014-12-04 08:33:26 -08:00
Scott Erickson
3a4eaa718f Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module. 2014-11-29 16:46:51 -08:00
Renamed from app/views/play/ladder/SimulateTabView.coffee (Browse further)