CodeCombat
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41a532cb50
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WIP - cashew integration
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2016-01-04 16:27:27 -08:00 |
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Nick Winter
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129d3b793d
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Add Mandate for modifying simulation throughput on the fly, other things later
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2015-12-16 16:39:45 -08:00 |
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Nick Winter
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4458a57771
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Save our MongoDB oplog
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2015-12-10 14:51:34 -08:00 |
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Nick Winter
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608d45ba70
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Don't do undefined slug collection scans
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2015-12-10 09:05:34 -08:00 |
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Nick Winter
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1187390fd0
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Improve simulation game logic, and re-enable automatic simulations under certain conditions, better targeted toward the matches the player cares about
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2015-12-06 09:20:37 -08:00 |
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Nick Winter
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77731dad84
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Improve server caching and ladder view refresh performance
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2015-12-05 08:18:36 -08:00 |
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Nick Winter
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542cd98329
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Fix #3221
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2015-11-30 07:23:33 -08:00 |
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Nick Winter
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95c703a7df
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Simulate games in background while playing levels if we think there's extra compute power
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2015-11-29 12:30:19 -08:00 |
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Imperadeiro98
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7949e4fbab
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Cleaned up a couple of files
Removed some unused strings, an unnecessary style and an event
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2015-10-05 22:30:02 +01:00 |
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Nick Winter
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f757f220be
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Refactored scoring.coffee into separate files per route plus a scoringUtils file, and cleaned up a few of the verbose methods.
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2015-08-13 11:17:38 -07:00 |
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Nick Winter
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2eec3e7831
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Simplified share progress email to just share with parents, not friends.
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2015-04-08 18:31:13 -07:00 |
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Matt Lott
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86d167394e
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Remove Segment analytics dependency
Call Google Analytics, Errorception, and Inspectlet directly.
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2015-02-27 16:07:41 -08:00 |
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Nick Winter
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d09636306c
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Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs!
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2015-02-11 13:12:54 -08:00 |
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Nick Winter
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33ea572cdf
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You know, actually call the method that starts simulating.
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2014-12-09 14:21:55 -08:00 |
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Nick Winter
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6f437d11b1
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Some work on making simulation unstoppable.
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2014-12-09 09:00:34 -08:00 |
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Nick Winter
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a1d8b02ca6
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Moved simulation Aether requires to be more specific and not loaded all the time on normal play pages.
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2014-12-04 08:33:26 -08:00 |
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Scott Erickson
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3a4eaa718f
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Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module.
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2014-11-29 16:46:51 -08:00 |
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