Cleaned up a couple of files

Removed some unused strings, an unnecessary style and an event
This commit is contained in:
Imperadeiro98 2015-10-05 22:30:02 +01:00
parent 04a385c555
commit 7949e4fbab
6 changed files with 3 additions and 22 deletions

View file

@ -137,7 +137,6 @@
save: "Save"
publish: "Publish"
create: "Create"
manual: "Manual"
fork: "Fork"
play: "Play" # When used as an action verb, like "Play next level"
retry: "Retry"
@ -163,7 +162,6 @@
submitter: "Submitter"
submitted: "Submitted"
commit_msg: "Commit Message"
review: "Review"
version_history: "Version History"
version_history_for: "Version History for: "
select_changes: "Select two changes below to see the difference."
@ -272,7 +270,6 @@
tome_select_a_thang: "Select Someone for "
tome_available_spells: "Available Spells"
tome_your_skills: "Your Skills"
tome_help: "Help"
tome_current_method: "Current Method"
hud_continue_short: "Continue"
code_saved: "Code Saved"
@ -281,7 +278,6 @@
loading_ready: "Ready!"
loading_start: "Start Level"
problem_alert_title: "Fix Your Code"
problem_alert_help: "Help"
time_current: "Now:"
time_total: "Max:"
time_goto: "Go to:"
@ -555,12 +551,7 @@
volume_label: "Volume"
music_label: "Music"
music_description: "Turn background music on/off."
editor_config: "Editor Config"
editor_config_title: "Editor Configuration"
editor_config_level_language_label: "Language for This Level"
editor_config_level_language_description: "Define the programming language for this particular level."
editor_config_default_language_label: "Default Programming Language"
editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Key Bindings"
editor_config_keybindings_default: "Default (Ace)"
editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -1118,7 +1109,6 @@
simulation_explanation: "By simulating games you can get your game ranked faster!"
simulation_explanation_leagues: "You will mainly help simulate games for allied players in your clans and courses."
simulate_games: "Simulate Games!"
simulate_all: "RESET AND SIMULATE GAMES"
games_simulated_by: "Games simulated by you:"
games_simulated_for: "Games simulated for you:"
games_simulated: "Games simulated"
@ -1352,9 +1342,6 @@
merge_conflict_with: "MERGE CONFLICT WITH"
no_changes: "No Changes"
guide:
temp: "Temp"
temp:
ace_of_coders_tournament: "New: play in the Ace of Coders tournament now!"

View file

@ -33,10 +33,6 @@
@media screen and ( max-height: 800px )
top: -80px
@media screen and ( max-width: 1024px )
.multiplayer-nav-link
display: none
#nav-logo
position: absolute
margin-right: auto

View file

@ -65,7 +65,7 @@ block footer
a(href='https://jobs.lever.co/codecombat', tabindex=-1, data-i18n="nav.careers") Careers
a(href='/contribute', tabindex=-1, data-i18n="nav.contribute") Contribute
a(href='/legal', tabindex=-1, data-i18n="nav.legal") Legal
a(href='/play/ladder', tabindex=-1, data-i18n="home.multiplayer").multiplayer-nav-link
a(href='/play/ladder', tabindex=-1, data-i18n="home.multiplayer")
if me.isAdmin()
a(href='/admin', data-i18n="nav.admin") Admin

View file

@ -6,4 +6,4 @@ if hint
span.problem-subtitle!= message
else
span.problem-title!= message
button.btn.btn-lg.btn-info.banner#problem-alert-help-button(data-i18n="play_level.problem_alert_help")
button.btn.btn-lg.btn-info.banner#problem-alert-help-button(data-i18n="common.help")

View file

@ -31,8 +31,7 @@ else if tabs
else
// Hero; group by items, no tabs.
if showsHelp
button.btn.btn-sm.btn-info.banner#spell-palette-help-button(data-i18n="play_level.tome_help")
button.btn.btn-sm.btn-info.banner#spell-palette-help-button(data-i18n="common.help")
.properties.properties-this
else
.properties.properties-this.no-help

View file

@ -10,7 +10,6 @@ module.exports = class SimulateTabView extends CocoView
events:
'click #simulate-button': 'onSimulateButtonClick'
'click #simulate-all-button': 'onSimulateAllButtonClick'
constructor: (options) ->
super(options)