Nick Winter
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e3b75a69ea
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Working on PlayLevelModal and ChooseHeroView.
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2014-09-19 22:16:05 -07:00 |
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Nick Winter
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1f71a1eaf9
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Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs.
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2014-09-16 20:19:52 -07:00 |
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Nick Winter
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687da38667
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Made some performance optimizations that all relate to messing with walls in the level editor.
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2014-09-16 17:31:00 -07:00 |
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Nick Winter
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c3573b2fbd
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Adding more error handling for George's inventory saving problems.
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2014-09-16 15:22:49 -07:00 |
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Nick Winter
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5f1e9e7e4b
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Made Plans attach second-to-last always.
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2014-09-15 14:06:26 -07:00 |
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Nick Winter
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589268dc4f
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Fixes for initializing Hero Placeholder Components.
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2014-09-15 13:15:18 -07:00 |
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Nick Winter
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dd2cdf3ef9
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Fixed bugs with forking ThangTypes.
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2014-09-08 16:03:29 -07:00 |
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Nick Winter
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c64c391d74
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Workaround for missing document.location inside child window in Windows Chrome.
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2014-09-08 14:31:52 -07:00 |
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Nick Winter
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2f07c3e8d3
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Adding communication with iPad app.
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2014-09-06 19:50:31 -07:00 |
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Nick Winter
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8c45e22741
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Protection and logging for #1463. Fixed an issue with spectate camera script bounds.
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2014-09-04 11:04:23 -07:00 |
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Nick Winter
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b1de5e0045
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Fixed bug with hero levels not loading inventory. (Might not be in line with the performance that 975c6a was going for.)
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2014-09-03 19:19:04 -07:00 |
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Nick Winter
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6b6c8dd683
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Merged master into feature/realtime-multiplayer; looks good.
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2014-09-03 16:14:33 -07:00 |
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Scott Erickson
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e1abf115f7
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Folderizing thang types in the level editor.
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2014-09-03 12:30:08 -07:00 |
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Nick Winter
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c1a7b70849
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Missed committing part of previous fix.
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2014-09-03 10:58:43 -07:00 |
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Scott Erickson
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975c6ad2a6
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Optimized level serialization a bit more to make placing and moving thangs around in the level editor more fluid.
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2014-09-03 09:33:21 -07:00 |
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Nick Winter
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681cc4656f
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Fixed a bug with revertAttributes getting set during SuperModel duplicate model merging.
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2014-09-02 18:28:02 -07:00 |
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Scott Erickson
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4a100a501a
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Fixed a bug with new levels in the level editor.
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2014-09-02 17:53:39 -07:00 |
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Nick Winter
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5b0e996f93
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Think I may have fixed the color group setting issue again.
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2014-09-02 17:46:52 -07:00 |
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Nick Winter
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fa0f904fbb
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Fixed a couple bugs with Achievements not getting schema defaults.
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2014-09-02 16:48:16 -07:00 |
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Scott Erickson
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7e627277e1
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-09-02 12:33:50 -07:00 |
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Scott Erickson
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b521aee322
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Optimized level serialization a little so that level editing is a bit less painful.
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2014-09-02 12:33:34 -07:00 |
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Nick Winter
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4b9bf22e22
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Thang editor now sets some default Components when you change the kind of a ThangType.
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2014-09-02 11:29:33 -07:00 |
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Nick Winter
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632559f7db
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Refactored LevelLoader to load sessions after levels, so that we can do the right thing with hero levels' sessions. Made levels default to type: 'hero'.
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2014-09-01 20:53:53 -07:00 |
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Nick Winter
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3e0518cd70
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Fixed a few bugs and added a bunch of defensive handling for permissions not existing without new defaults. Fixed longstanding mistake with signup ignoring email newsletter setting.
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2014-09-01 09:11:10 -07:00 |
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Nick Winter
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1329d31a63
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Hot-swapping inventory works now.
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2014-08-31 16:05:20 -07:00 |
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Nick Winter
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9b2ee45a4d
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Added DPS to item view.
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2014-08-31 12:27:52 -07:00 |
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Nick Winter
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ef9a983e30
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Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs.
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2014-08-31 12:21:25 -07:00 |
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Nick Winter
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85a9a558ef
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Fixed #1329.
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2014-08-30 13:43:56 -07:00 |
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Nick Winter
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051f1a77ae
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Fixed #1152.
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2014-08-30 09:19:41 -07:00 |
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Matt Lott
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437ab0feb2
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PVP waiting screen in real-time view
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2014-08-29 21:46:26 -07:00 |
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Nick Winter
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b918f5adfb
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Fixed #1262.
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2014-08-29 17:18:38 -07:00 |
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Scott Erickson
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2dfe39aafd
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Migrated Achievement model's getExpFunction to use the new defaults system.
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2014-08-29 12:28:45 -07:00 |
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Scott Erickson
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5fd154ca8b
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Tweaked the level serialization, leaving in walkDefaults for now because there may still be some components that don't have defaults properly set up. Added a warn log for when this happens so it can be fixed.
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2014-08-28 17:57:39 -07:00 |
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Scott Erickson
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608d114c5c
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Fixed metaschemas not being found.
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2014-08-28 15:54:05 -07:00 |
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Scott Erickson
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2dde77f8b0
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Merge branch 'master' into feature/defaults
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2014-08-28 15:26:04 -07:00 |
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Nick Winter
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54207f0f7d
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Fixed #1000.
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2014-08-28 10:50:20 -07:00 |
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Scott Erickson
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8b943d1c2c
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Merged conflicts.
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2014-08-28 09:59:03 -07:00 |
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Scott Erickson
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bcffc5811f
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Migrated the Level populating of component and system config defaults to the new Treema utility method.
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2014-08-27 18:17:47 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Scott Erickson
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607a2a133f
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Made the SuperModel a little bit more clever about handling duplicate loaded models, hopefully fixed #1108.
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2014-08-26 16:46:23 -07:00 |
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Scott Erickson
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98752159ca
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Made the SuperModel a little bit more clever about handling duplicate loaded models.
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2014-08-26 16:31:53 -07:00 |
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Scott Erickson
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ab669739a6
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Fixed a bug with the thang component edit view: labels of new components not showing up.
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2014-08-26 14:15:21 -07:00 |
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Scott Erickson
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fb06e58201
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Fixed a bug where CocoModel wouldn't unset properties on revert because saveBackup is now debounced and would reintroduce those properties.
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2014-08-26 10:14:36 -07:00 |
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Scott Erickson
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3b6de071f7
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Getting rid of a debug line.
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2014-08-26 09:55:59 -07:00 |
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Scott Erickson
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f92a665b8b
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Merge conflicts.
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2014-08-26 09:53:04 -07:00 |
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Scott Erickson
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1406a970ea
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Bunch of fixes to get the level editor working again.
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2014-08-25 20:34:46 -07:00 |
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Nick Winter
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e48b218533
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Projected models can now update their projections and re-fetch. Hero ThangTypes now do this.
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2014-08-25 15:39:47 -07:00 |
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Scott Erickson
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d392994a83
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Merge branch 'master' into feature/defaults
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2014-08-25 13:00:33 -07:00 |
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Nick Winter
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08f2ee248b
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No longer constructing SpellViews for non-readable methods.
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2014-08-24 22:02:22 -07:00 |
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Nick Winter
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718d586f07
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A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in.
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2014-08-24 21:39:34 -07:00 |
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