Nick Winter
37fbd8ca21
Start to play picoCTF levels as course levels without hero selection
2016-02-17 09:53:45 -08:00
Nick Winter
fe351be32e
Start to rework CampaignView when we're in picoCTF mode
2016-02-16 20:39:59 -08:00
Matt Lott
06436a4bb7
Add levelID property to show subscription modal events
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Allows us to consolidate analytics collection indexes and code someday.
2016-02-09 16:50:55 -08:00
Scott Erickson
95e627f346
Merge pull request #3374 from taptapdan/issue-3138-CastButtonView
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Refactor CastButtonView to use view in template
2016-02-04 14:53:13 -08:00
Daniel Fiore
d0d19f94e9
Refactor ProblemAlertView to use view in template
2016-02-04 14:44:29 -08:00
Daniel Fiore
6ad5d6bc73
Refactor CastButtonView to use view in template
2016-02-02 15:57:55 -08:00
Nick Winter
4ae8eacd90
Treat Elemental Wars like Ace of Coders for mirror match and hero equipment
2016-01-26 13:20:23 -08:00
Scott Erickson
277c526dc3
Add CourseVictoryModal
2016-01-25 13:03:29 -08:00
Rob Blanckaert
28d085f6d3
Merge pull request #3349 from ryang217/master
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Add additional formatting tags to Tome popup
2016-01-22 13:22:56 -08:00
Robin Yang
dc248f8d29
Add additional formatting tags to Tome popup
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Helps fix this #2945
2016-01-22 13:21:17 -08:00
Imperadeiro98
f47640e59a
Cleaned couple files
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Removed some unused styles, a template, a view and changed the class
name of some views
2016-01-16 12:07:15 +00:00
Nick Winter
e872ead632
Implement Brazil coupon
2016-01-11 09:52:46 -08:00
Rob
86d9b081c1
Merge branch 'cashew'
2016-01-06 12:03:49 -08:00
Daniel Fiore
a215c2e01c
Fix Earned Achievements Check
2016-01-04 19:23:14 -08:00
Rob
3b4433e312
Use hero instead of this. Also use published aether package.
2016-01-04 17:23:58 -08:00
Rob
3baea9683c
Additional java support.
2016-01-04 16:41:24 -08:00
CodeCombat
41a532cb50
WIP - cashew integration
2016-01-04 16:27:27 -08:00
Nick Winter
187a6f87a9
Include course info in contact message session links
2015-12-28 08:15:48 -08:00
Imperadeiro98
f369c73b2a
Remove unnecessary sound
2015-12-28 16:11:09 +00:00
Imperadeiro98
b7ba677b00
Use view in template
2015-12-26 14:21:06 +00:00
Imperadeiro98
e70cbed4e4
Use view in template
2015-12-21 15:51:46 +00:00
Nick Winter
129d3b793d
Add Mandate for modifying simulation throughput on the fly, other things later
2015-12-16 16:39:45 -08:00
Nick Winter
31eb6e6045
Fix #3017
2015-12-16 16:39:45 -08:00
Scott Erickson
a28e7bde2c
Update tests for db products, some cleanup
2015-12-16 16:39:44 -08:00
Scott Erickson
7c516c4d9f
Move product information to the db
2015-12-14 11:10:50 -08:00
Nick Winter
4458a57771
Save our MongoDB oplog
2015-12-10 14:51:34 -08:00
Nick Winter
4a04a48f42
Got rid of testing ending line for indent visualizer
2015-12-10 11:11:12 -08:00
Nick Winter
608d45ba70
Don't do undefined slug collection scans
2015-12-10 09:05:34 -08:00
Nick Winter
0945e3ee90
Merge pull request #3250 from Imperadeiro98/master
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Courses i18n
2015-12-09 06:34:13 -08:00
Rob
24a43f2be8
Don't show visual indent for comment ace things are blocks.
2015-12-08 14:20:23 -08:00
Imperadeiro98
e284ec7959
Courses i18n
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Also, removed duplicated 'Continue' string
2015-12-08 20:05:08 +00:00
Nick Winter
e375b8cdc8
Merge pull request #3185 from Imperadeiro98/the-branch
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Refactor to use view in template
2015-12-07 09:28:26 -08:00
Nick Winter
0a1be8e80e
Don't load ambient sound in CampaignView if muted
2015-12-06 12:33:28 -08:00
Nick Winter
1187390fd0
Improve simulation game logic, and re-enable automatic simulations under certain conditions, better targeted toward the matches the player cares about
2015-12-06 09:20:37 -08:00
Scott Erickson
97c28e1c8a
Improve slow level loading on CampaignView
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* Fix LevelSetupManager to call onLevelSync asynchronously if level is not loaded on init
* Show a progress bar in level-info-container while level is loading asynchronously
2015-12-04 10:26:09 -08:00
Nick Winter
7cbe679f6b
Remove red color for now for indentation visualizer ( #3232 )
2015-12-03 12:14:42 -08:00
Nick Winter
b0e9670453
Fixed course indexing for first levels in courses
2015-12-03 12:04:49 -08:00
Nick Winter
80253305fb
Add ?simulate=true option for testing background simulations
2015-12-02 14:57:06 -08:00
Scott Erickson
3c1a55fc2f
Merge branch 'courses-vhoc'
2015-12-02 13:16:24 -08:00
Nick Winter
e5a68f1ae9
Disable background simulations while playing levels for now
2015-12-02 12:07:43 -08:00
Nick Winter
0d65d73024
Finish merging master into courses-vhoc
2015-12-02 10:10:50 -08:00
Nick Winter
c77e1c0fa2
Add course complete visual state for student CourseDetailsView
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Also including a few misc tweaks to CourseDetailsView and the end-of-course HeroVictoryModal state.
2015-12-02 09:52:52 -08:00
Nick Winter
83f41e7808
Add buildable ogre types to DuelStatsView army power table
2015-12-02 06:46:39 -08:00
Nick Winter
55529cc2bb
Don't show higher AI difficulty achievements in victory modal
2015-12-01 12:32:51 -08:00
Nick Winter
6b1c859e91
Preserve SuperModel when navigating between course levels
2015-12-01 12:23:01 -08:00
Nick Winter
e7809c6622
Saven even more slowly for anonymous players during high load
2015-12-01 11:51:55 -08:00
Nick Winter
ae6eca583a
Present 'Play Classroom Version' before playing a campaign level when appropriate
2015-12-01 11:24:16 -08:00
Rob
d0f3aeec91
Draw visual indent marker by hand so it's more stylish.
2015-12-01 12:22:48 -05:00
Rob
db060e9816
Fix visual indents when document row doesn't match screen row.
2015-12-01 12:02:56 -05:00
Nick Winter
851e3a092e
Play button goes to /courses if that's all the player has played
2015-11-30 16:43:33 -08:00