Commit graph

415 commits

Author SHA1 Message Date
Scott Erickson
2c329a256f Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
Scott Erickson
e9b3db2eb9 Fixed destroy to not break stopListening, which uses off. 2014-03-24 14:27:10 -07:00
Scott Erickson
f55cef5ced Merge branch 'migrateBBevents' of https://github.com/Shrihari/codecombat into Shrihari-migrateBBevents 2014-03-24 10:38:57 -07:00
Shrihari
0160538b44 More migrations 2014-03-24 22:28:34 +05:30
Shrihari
5845125b43 Migrate .on, .once - Fixed a small error 2014-03-24 12:32:29 +05:30
Shrihari
67f5270bfc Migrate .on, .once - Batch 1 2014-03-24 12:23:41 +05:30
Akaza Akari
3e4d7d745a Script-based movement for all CocoSprites for #140 2014-03-23 23:19:18 -07:00
Nick Winter
dbeb3d445b Give focus back to spell view on palette click. 2014-03-23 16:48:30 -07:00
Nick Winter
4a47c5b517 Dead Thangs sink down a bit in the layer order. 2014-03-23 16:21:36 -07:00
Nick Winter
9fbd008f59 Merge branch 'ItsLastDay-arrow' 2014-03-23 14:15:24 -07:00
Nick Winter
d85dd9f62c Bringing in #664, but only when maximizesArc is on. 2014-03-23 14:15:06 -07:00
Mikhail Koltsov
13338afe3d Now absolutely done scaling (#46)
also commented math's out.
2014-03-23 23:51:46 +04:00
Mikhail Koltsov
446726acc9 done rotating, looks good in Zone of Danger (#46) 2014-03-23 22:13:07 +04:00
Scott Erickson
8ca5f23749 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-23 09:30:46 -07:00
Scott Erickson
72b88a3ee9 First pass on setting up gplus friends on the ladder page. 2014-03-23 09:30:01 -07:00
Mikhail Koltsov
edeeb3c3eb some work on arrows 2014-03-23 20:21:11 +04:00
Nick Winter
eec46dcb48 Don't try to draw a grid if it's not going to work (no lands). 2014-03-22 14:28:18 -07:00
Nick Winter
808cf9280b Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-22 08:53:02 -07:00
Nick Winter
d289ca825e Fixed Simulator to actually use protectAPI. 2014-03-22 08:52:47 -07:00
therealbond
7d03c2e520 Merge branch 'master' of https://github.com/therealbond/codecombat 2014-03-22 02:05:19 -04:00
therealbond
b2c500369b Added more names for #53 2014-03-22 01:56:32 -04:00
Nick Winter
9e4908ade2 A couple ladder tweaks. 2014-03-20 19:18:46 -07:00
Nick Winter
2f3c0b0cc6 Need updated Aether. 2014-03-20 10:43:24 -07:00
Nick Winter
9713f7d142 Merge branch 'arrow' of git://github.com/ItsLastDay/codecombat into ItsLastDay-arrow 2014-03-19 18:01:49 -07:00
Nick Winter
87f16f2550 Merge branch 'Shrihari-range-radii' 2014-03-19 17:17:05 -07:00
Nick Winter
fec8e34a78 Merged. 2014-03-19 17:16:48 -07:00
Scott Erickson
b6c9b6276c Tweaked logging of sprite building. 2014-03-19 17:11:45 -07:00
Scott Erickson
74e068af0b Fixed some bugs from the migration from _.cloneDeep to $.extend 2014-03-18 13:47:51 -07:00
Scott Erickson
a461a14d6e Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-18 13:08:34 -07:00
Scott Erickson
37a9b7f319 Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00
Nick Winter
358d7fa181 Dont' need to load sessions, too. 2014-03-18 11:52:23 -07:00
Nick Winter
4355813d69 Don't throw away fully loaded supermodels in between simulations or refresh tabs when not looking at them. 2014-03-18 11:26:15 -07:00
Shrihari
ee76e41c78 Range radii - renamed few variales for clarity 2014-03-18 18:33:39 +05:30
Shrihari
8f5e8efce0 Range radii - Some cleanup 2014-03-18 18:22:26 +05:30
Shrihari
ea24ae2fd8 Range radii - Some cleanup 2014-03-18 18:13:38 +05:30
Shrihari
22af95e7b9 Added 4 fallback colors for extra ranges 2014-03-18 18:06:44 +05:30
Shrihari
b283757315 Refactored buildRadius() to work with any range radius 2014-03-18 17:39:16 +05:30
Mikhail Koltsov
97f9e548e2 added perspectivizion for arrows (issue #46) 2014-03-18 00:40:37 +04:00
Scott Erickson
564d267463 Removed a TODO. 2014-03-17 07:33:53 -07:00
Nick Winter
566c9e6c9d Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-16 21:48:37 -07:00
Nick Winter
b51f51f636 Fix for no Camera for creating Marks in the Thang Editor. 2014-03-16 21:48:28 -07:00
Scott Erickson
5a8d1b0a2b Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-16 21:43:21 -07:00
Scott Erickson
de34896a9a Playback is now disabled during casting. Also cleaned out some remaining hover logic. 2014-03-16 21:43:14 -07:00
Nick Winter
af57e88a1a Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-16 21:33:50 -07:00
Nick Winter
f02f4e77d0 Improved next game routing and speed. Hid that catastrophically dangerous reset all games button. 2014-03-16 21:33:46 -07:00
Scott Erickson
17af4cec0c Slight tweak. 2014-03-16 20:36:02 -07:00
Scott Erickson
dc32add6cb Merge branch 'simulator-teardown' of https://github.com/adi2412/codecombat into adi2412-simulator-teardown 2014-03-16 20:34:03 -07:00
Scott Erickson
a3df986567 Added a tween for size changes. 2014-03-16 19:27:48 -07:00
Nick Winter
aa4f1baf73 Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions. 2014-03-16 13:23:01 -07:00
Aditya Raisinghani
226ae29caf Added CocoClass as superclass to Simulator and updated destroy method. 2014-03-16 13:37:17 +05:30