Nick Winter
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c8103154a9
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Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n.
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2014-03-13 09:02:19 -07:00 |
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Nick Winter
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28d56f526e
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Okay, protectAPI should really work for Dungeon Arena now with the latest Aether change. Added a couple i18n spaces.
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2014-03-12 20:59:19 -07:00 |
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Michael Schmatz
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6eda2d24a5
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Commented out line 133
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2014-03-12 17:52:05 -07:00 |
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Michael Schmatz
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aea9e9d1a6
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Spectate view is nearing completion
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2014-03-12 17:51:13 -07:00 |
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Nick Winter
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ac8f12ef20
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I don't think we need this template any more.
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2014-03-12 16:03:32 -07:00 |
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Nick Winter
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49ab47e3fe
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Allowing shift+space to insert spaces as well as end scripts. Not ideal yet, 'cause we can't selectively not insert the space when canceling a script.
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2014-03-12 10:01:31 -07:00 |
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Nick Winter
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2e354a7f11
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Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one.
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2014-03-12 09:10:36 -07:00 |
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Nick Winter
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b560827e32
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Working on cleaning up some server errors.
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2014-03-11 19:17:58 -07:00 |
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Dominik Kundel
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c7ca878c69
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added class property that got missing
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2014-03-12 01:26:11 +01:00 |
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Dominik Kundel
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714c6ddf9b
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Merge remote-tracking branch 'upstream/master'
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2014-03-11 23:50:51 +01:00 |
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Dominik Kundel
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4c7da1ea69
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update Gutter only if changed
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2014-03-11 23:47:27 +01:00 |
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Nick Winter
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234b3f105d
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Reworked ladder game victory modal main call to action to actually submit game for ranking.
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2014-03-10 10:36:28 -07:00 |
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Nick Winter
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6a71e97204
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Improvements to HUD actions.
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2014-03-10 09:37:05 -07:00 |
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Nick Winter
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39c4657204
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Fixed HUD showing actions backwardly. Added rank numbering to leaderboard.
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2014-03-08 15:43:56 -08:00 |
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Nick Winter
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68099bbd7c
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Victory modal for ladder games takes you back to the ladder matches.
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2014-03-07 21:20:09 -08:00 |
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Alexei Nikitin
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98b36d299c
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Update article model
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2014-03-08 05:05:35 +04:00 |
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Nick Winter
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b6ae73ef29
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Merge pull request #492 from Shrihari/issue464
Fixed Spell Debug View width bug
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2014-03-07 16:14:57 -08:00 |
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Scott Erickson
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13b9a9cb58
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Added dungeon arena tutorial to a few hardcoded places.
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2014-03-07 15:16:13 -08:00 |
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Shrihari
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5274f22467
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Fixed Spell Debug View width bug
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2014-03-08 01:10:12 +05:30 |
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Nick Winter
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6e47416d24
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Fixed some level IDs.
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2014-03-06 19:09:15 -08:00 |
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Nick Winter
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2d69abf674
|
Merge pull request #481 from dkundel/master
Proposed UX improvement for #6
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2014-03-05 13:45:14 -08:00 |
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Dominik Kundel
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a033a80722
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Merge remote-tracking branch 'upstream/master'
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2014-03-05 22:18:53 +01:00 |
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Dominik Kundel
|
b0d571c7ad
|
highlight only the executing statement
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2014-03-05 22:17:34 +01:00 |
|
Scott Erickson
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0a8d5b5b97
|
Merge branch 'master' of https://github.com/Shrihari/codecombat into Shrihari-master
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2014-03-05 10:35:06 -08:00 |
|
Shrihari
|
f6324807b3
|
Moved "Skip (esc)" next to Continue button
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2014-03-05 23:36:18 +05:30 |
|
Dominik Kundel
|
d16d024782
|
further changes in design of highlighting lines in code
|
2014-03-05 17:06:46 +01:00 |
|
Shrihari
|
0ec431f90a
|
Moved 'skip tutorial' text to locales.
|
2014-03-05 13:46:21 +05:30 |
|
Dominik Kundel
|
a0e39480e3
|
new UI design for executing and executed lines in ACE editor
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2014-03-05 02:00:38 +01:00 |
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Nick Winter
|
4556536df4
|
Hooked up new HUD icons.
|
2014-03-04 11:15:31 -08:00 |
|
Nick Winter
|
65d9186ef1
|
Fixed actions showing up under dialogue bubbles on repeated toggling.
|
2014-03-03 16:55:36 -08:00 |
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Nick Winter
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7b25eeec47
|
HUD properties now flow into columns more evenly, have max styling.
|
2014-03-03 16:45:03 -08:00 |
|
Nick Winter
|
86fd098159
|
Localized WizardSprite movement hey handling to WizardSprite file.
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2014-03-03 07:28:40 -08:00 |
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Nick Winter
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f2f0a993af
|
Merge branch 'thanish-move-wizard' of git://github.com/mnmtanish/codecombat
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2014-03-03 07:22:44 -08:00 |
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Nick Winter
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82b250b9a3
|
protectAPI off again for Brawlwood, too slow for now.
|
2014-03-02 17:51:57 -08:00 |
|
Nick Winter
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a8ef87c9ea
|
Fixed a few bugs; re-enabled protectAPI for Brawlwood.
|
2014-03-02 16:06:22 -08:00 |
|
Muhammed Thanish
|
da2ebf857a
|
Increase delay
|
2014-03-02 14:02:30 +05:30 |
|
Muhammed Thanish
|
d7e031fd00
|
Use key.isPressed() to get movement direction
|
2014-03-02 03:27:06 +05:30 |
|
Muhammed Thanish
|
7ea9260322
|
Use WizardSprite
|
2014-03-02 01:45:49 +05:30 |
|
Nick Winter
|
2f130da090
|
HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
|
2014-03-01 11:06:44 -08:00 |
|
Muhammed Thanish
|
8cc8103288
|
Add keyboard shortcuts to move the wizard
|
2014-03-01 19:58:15 +05:30 |
|
Scott Erickson
|
4de425bd58
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-28 13:59:33 -08:00 |
|
Scott Erickson
|
10795df7d9
|
Renamed hardcoded project-dotas to brawlwoods.
|
2014-02-28 13:59:02 -08:00 |
|
Nick Winter
|
52903cc0de
|
Using String and Array docs when appropriate now.
|
2014-02-28 12:43:31 -08:00 |
|
Nick Winter
|
6db8051122
|
Only show action timeline when 'action' is in the hudProperties.
|
2014-02-28 11:38:41 -08:00 |
|
Scott Erickson
|
d12b923eaf
|
Made a casting progress bar on the canvas to test vs having it shown in the cast button.
|
2014-02-28 11:05:41 -08:00 |
|
Nick Winter
|
aef1bc63ba
|
Smarter infinite loop detection vs. web-worker-is-still-loading detection.
|
2014-02-27 20:01:27 -08:00 |
|
Michael Schmatz
|
9deadad99f
|
Merge pull request #427 from yangshun/music-button
Blur the music button after click so that subsequent space and enter keydown events do not trigger it.
|
2014-02-27 09:06:18 -08:00 |
|
Nick Winter
|
c26995a3a9
|
Home button on ladder level goes to ladder.
|
2014-02-26 18:58:25 -08:00 |
|
Nick Winter
|
48122000ed
|
Gold shows up as an int in the HUD now.
|
2014-02-26 18:09:09 -08:00 |
|
Nick Winter
|
0cf20b577d
|
Added a delay to the property documentation on spell debug hover.
|
2014-02-26 17:23:59 -08:00 |
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