Scott Erickson
2e5c15cc6d
Internationalize student UI for game dev levels
2016-08-10 12:47:34 -07:00
Nick Winter
b64bcd9f02
Use shareable false/true/'project' for different levels of shareability
2016-07-15 23:26:43 -07:00
Scott Erickson
ab704a1cab
Merge remote-tracking branch 'origin/web-dev-levels' into game-dev-levels
...
# Conflicts:
# app/views/play/level/PlayLevelView.coffee
2016-07-15 16:01:57 -07:00
Nick Winter
c44c16e5d2
Started implementing web-dev goals
2016-07-15 00:40:32 -07:00
Scott Erickson
dd88f39761
Add shareable property to levels
2016-07-14 15:48:42 -07:00
Nick Winter
16b10612b6
Stub WebSurface showing for web-dev levels
2016-07-14 12:34:22 -07:00
Nick Winter
15aeb7631f
Rename default ogres-die goal
2016-07-11 08:35:44 -07:00
Matt Lott
425115ad37
Remove level type 'hero-practice', use level.practice
2016-06-25 08:38:59 -07:00
Matt Lott
e0170d0339
Add hero-practice level type and threshold to schema
...
Filtering out hero-practice levels from classrooms until the Ux
supports them.
2016-06-19 20:23:32 -07:00
Matt Lott
ecb5169ca7
Add hintsB to level schema
2016-06-14 10:29:30 -07:00
Nick Winter
b0fcddac68
Add game-dev level type ( #3725 )
...
* Initial pass adding new game-dev level type.
* Fix a failing test with updated LevelSystem required properties
* Bring back normal Angel worker timeout times
* Fix another failing LevelSystem test since removing propertyDocumentation
2016-06-08 16:57:00 -07:00
Scott Erickson
8f7e4e2278
Add hints to level schema, I18N editor
2016-05-26 14:51:28 -07:00
Nick Winter
8fce97aad3
Fully remove Clojure and Io. Use new Aether 0.5.0.
2016-05-24 12:00:04 -07:00
Maka
95dd067c9c
Increased max thang-name-length to 60 characters
2016-05-17 23:04:46 -04:00
Nick Winter
6800ea2ff7
Add picoCTFProblem field to levels
2016-02-10 14:16:54 -08:00
Cat Sync
ba63dcde2c
Rearrange level editor task order
2016-02-01 10:53:50 -05:00
Josh Callebaut
80c2a9e539
New models with default tasks are preintialized with these tasks.
2016-01-20 10:48:53 -08:00
Nick Winter
ec7f17a149
Show level indexes in courses
2015-11-24 08:56:28 -08:00
Nick Winter
31a13d69b3
Add playback: playing: false default to scripts, with default editor task to adjust it
2015-11-15 08:03:14 -08:00
Scott Erickson
ee138660da
Tweak level schema to get WebStorm to stop thinking it's bad syntax
2015-10-06 11:06:41 -07:00
Nick Winter
0153f8078d
Disabled Io language choice until/unless someone finishes its parser.
2015-09-08 14:50:07 -07:00
Nick Winter
15ecc92abc
Adding 'course' type levels. Removing 'campaign' type levels.
2015-07-24 17:37:42 -07:00
Nick Winter
1c5f176c3c
Added recursion to concepts list.
2015-06-30 20:52:10 -07:00
Nick Winter
b0c7b50761
Added programming concept tags to campaign and level editor.
2015-06-30 11:27:58 -07:00
Nick Winter
36245eb25c
Levels should default to saveThangs: ['Hero Placeholder'] instead of ['humans'].
2015-04-23 18:59:15 -07:00
Szabolcs Gelencser
dde3e8cf8f
Remove hardcoded treshold values, make it consistent through being able to change the treshold in campaign editor, if desired
2015-02-27 17:33:38 +01:00
Nick Winter
c977ecc16f
Adding easy observing of leaderboard matches (except top 5).
2015-01-31 10:04:11 -08:00
Nick Winter
e59f2bcc62
Recording scores even for non-real-time-submit levels.
2015-01-30 22:06:22 -08:00
Nick Winter
022d31c19a
Basic leaderboards are working.
2015-01-30 21:36:48 -08:00
Nick Winter
5c352699b0
buildTime stuff.
2015-01-10 09:33:41 -08:00
Nick Winter
1455dc0550
Working on repeatable achievement posting. Two tests still fail, though, so it's not there yet.
2015-01-07 12:25:43 -08:00
Nick Winter
947811c01b
Replayable once-per-day increasing-difficulty level basics.
2015-01-05 10:44:24 -08:00
Nick Winter
dbc42fb7e1
Added task system to Thang Editor.
2015-01-01 14:07:11 -08:00
Nick Winter
744d30737e
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
2014-12-28 13:25:20 -08:00
Scott Erickson
0bdec68cfc
Set up a save button.
2014-12-22 16:21:57 -05:00
Scott Erickson
0dd2d9efbd
Handled merge conflict.
2014-12-22 12:33:52 -05:00
Nick Winter
e8d185a860
Embedding level completion checklist inside the level editor.
2014-12-20 20:01:07 -08:00
Scott Erickson
1cc6a97e43
Added basic campaign view, working on campaign handlers.
2014-12-16 17:46:24 -08:00
Nick Winter
1f2408a99f
Can actually edit requiresSubscription on levels.
2014-12-03 15:50:34 -08:00
Nick Winter
50ec896fd8
Added a requiresSubscription property to the levels.
2014-12-03 11:46:03 -08:00
Scott Erickson
025780a575
Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing.
2014-11-12 15:00:24 -08:00
Scott Erickson
6b0a196076
Added support for internationalizing audio scripts in levels.
2014-10-29 10:38:01 -07:00
Scott Erickson
cd8f5800a6
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-10-21 10:21:46 -07:00
Nick Winter
ec3e1d0bce
Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing.
2014-10-20 13:57:32 -07:00
Nick Winter
56a80e3615
Started getting hero-ladder level type working.
2014-10-18 14:51:49 -07:00
Scott Erickson
0dc050abca
Added i18nCoverage backend support.
2014-10-17 12:12:06 -04:00
Nick Winter
5c40f99d99
Hide guide and select-a-thang message when not needed. Updated commonThisMethods. Restricted script IDs a bit.
2014-10-14 22:38:22 -07:00
Nick Winter
ee9e32af51
Hid play/pause button for first few levels. Hid submit button until run once or won for a few more levels.
2014-10-14 11:11:56 -07:00
Nick Winter
95e37fa3b2
Starting new front view (at /front for now) and play view (at /play-hero for now).
2014-09-17 18:56:08 -07:00
Nick Winter
ba53cb06fe
Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
2014-09-02 14:16:41 -07:00