Commit graph

251 commits

Author SHA1 Message Date
Scott Erickson
d0ee8cb7c7 Set up the server to allow admins to assign customers coupons. Fixed up how customers are created/updated by the server to allow setting new payment information rather than forever using the payment info first provided. 2014-12-04 17:41:27 -08:00
Nick Winter
8318606457 Added a slot for the wizard hand hero doll images. 2014-12-04 14:35:25 -08:00
Nick Winter
a7eaac773d Fixed some ranger paper doll stylings and a typo in the femaleRangeThumbr item doll image schema. 2014-12-04 13:30:20 -08:00
Matt Lott
e3abb9ceb3 Capture active user metrics
Watching for these events:
Level completed
User registered
Playtime of 30s in a level
Purchase
Payment
Subscribe
Earned an achievement
2014-12-04 12:57:57 -08:00
Scott Erickson
7025f0a488 Another hotfix for people having preferredLanguage set to null. It's preventing people from subscribing because they can't put a User object that does not validate. Still can't repro, but it's happened to a lot of people and continues to happen to new people signing up. 2014-12-04 11:56:14 -08:00
Nick Winter
1f2408a99f Can actually edit requiresSubscription on levels. 2014-12-03 15:50:34 -08:00
Nick Winter
50ec896fd8 Added a requiresSubscription property to the levels. 2014-12-03 11:46:03 -08:00
Scott Erickson
cd3bb690f4 Created stripe subscription logic. 2014-12-02 20:02:35 -08:00
Scott Erickson
5dcdabfd62 Refactored stripeCustomerID to stripe object in the user object so we can put more stuff in there. 2014-12-02 11:47:15 -08:00
Nick Winter
8c7e62b9bd Added back doll image buckets. 2014-12-01 18:19:20 -08:00
Nick Winter
4b45385571 Working on paper dolls. 2014-11-28 12:11:59 -08:00
Nick Winter
915a3243f5 Added feature image hair and thumb slots to the ThangType. 2014-11-26 16:29:48 -08:00
Nick Winter
53c6da5ef8 Allowing upload of paper doll images for items. 2014-11-26 14:18:17 -08:00
Nick Winter
98f1eec10c Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs. 2014-11-25 09:28:50 -08:00
Scott Erickson
994584f13a Shapes now handle radial gradient fills. Handled one sprite (new Anya attack) export including initializing a container with movie clip arguments for no apparent reason, so loosened SpriteParser a bit to handle this. 2014-11-23 09:39:02 -08:00
Scott Erickson
b86e3c30dc Set up level achievements to be created manually by the client, hopefully making them a bit more stable. 2014-11-20 22:09:54 -08:00
Michael Schmatz
f84e92595b Changed UDID to identifierForVendor 2014-11-20 20:03:24 -05:00
Scott Erickson
a18537b065 Added the ability to assign a user an iOS UDID, and login with it. 2014-11-20 15:54:15 -08:00
Scott Erickson
95dca575d1 Set up stripe on the server and site to allow purchases through the website. 2014-11-17 15:15:08 -08:00
Nick Winter
f9a7aba5d9 Some fixes for programmatically generated flag events not polluting session flag history. 2014-11-15 16:56:35 -08:00
Scott Erickson
025780a575 Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing. 2014-11-12 15:00:24 -08:00
Scott Erickson
913dda65aa Created the VectorIconSetupModal, a quick way to get portraits aligned to a container. 2014-11-12 14:14:07 -08:00
Scott Erickson
7012d5dfbe Built payment endpoint for processing Apple IAPs. 2014-11-11 17:40:29 -08:00
Nick Winter
ce04541d3a Working on tying item purchasability to player level, plus other small tweaks to the item store. 2014-11-10 22:07:55 -08:00
Nick Winter
851bf39c5c Using extendedName. 2014-11-05 20:22:15 -08:00
Scott Erickson
33d14918b0 Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed. 2014-11-03 20:48:59 -08:00
Nick Winter
19c7d7b3b8 Schema is more lenient for problem we occasionally see with opponent level sessions not having a submittedCodeLanguage. Play dungeon menu music on levels of undefined terrain type. 2014-10-31 18:05:29 -07:00
Nick Winter
cec8350232 Added Missile ThangType kind and a couple misc hero data tweaks. 2014-10-30 15:56:49 -07:00
Nick Winter
98fe639010 Added heroClass and gem fields to the ThangTypes, and a new Hero kind. Fixed adding new ThangType properties in the Thang Editor. 2014-10-29 15:34:04 -07:00
Scott Erickson
6b0a196076 Added support for internationalizing audio scripts in levels. 2014-10-29 10:38:01 -07:00
Scott Erickson
cea04d27ad Built diplomat-specific views for editing levels, components, achievements and thang types. 2014-10-27 17:16:22 -07:00
Matt Lott
f4426f2e43 Save user code errors without 'Line N: ' prefix 2014-10-24 14:05:54 -07:00
Scott Erickson
cd8f5800a6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-21 10:21:46 -07:00
Nick Winter
ec3e1d0bce Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing. 2014-10-20 13:57:32 -07:00
Nick Winter
24da2aa80a Preserving flag history and submission count so that things are more stable in between real-time submissions. 2014-10-18 17:32:01 -07:00
Nick Winter
56a80e3615 Started getting hero-ladder level type working. 2014-10-18 14:51:49 -07:00
Scott Erickson
0dc050abca Added i18nCoverage backend support. 2014-10-17 12:12:06 -04:00
Nick Winter
5c40f99d99 Hide guide and select-a-thang message when not needed. Updated commonThisMethods. Restricted script IDs a bit. 2014-10-14 22:38:22 -07:00
Nick Winter
ee9e32af51 Hid play/pause button for first few levels. Hid submit button until run once or won for a few more levels. 2014-10-14 11:11:56 -07:00
Nick Winter
d79d40b98c Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin. 2014-10-14 09:54:36 -07:00
Nick Winter
8d37309de1 Several fixes for achievement recalculation. 2014-09-30 19:32:11 -07:00
Scott Erickson
8adbd87401 Merge branch 'master' into feature/webgl 2014-09-28 10:38:19 -07:00
Scott Erickson
627c56dbb5 Fixed mouse scrolling. Fixed SpriteStage scaling (scale the layers instead). Added spriteType to the ThangType schema. 2014-09-26 11:07:01 -07:00
Nick Winter
98fed4a277 Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs. 2014-09-26 02:29:04 -07:00
Nick Winter
61aa2d8b6f Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code. 2014-09-25 13:29:20 -07:00
Nick Winter
a57cc0126e A few more tweaks for #1584. Hero victory now always goes to world map. 2014-09-23 17:13:41 -07:00
David Beckley
2acebb54c6 Fix #1005 2014-09-21 23:02:06 -07:00
Nick Winter
ae14bd1ced Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564. 2014-09-20 15:18:21 -07:00
Nick Winter
95e37fa3b2 Starting new front view (at /front for now) and play view (at /play-hero for now). 2014-09-17 18:56:08 -07:00
Nick Winter
1f71a1eaf9 Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs. 2014-09-16 20:19:52 -07:00
Nick Winter
eb4293fee5 Temp: ThangTypes don't require kind. 2014-09-08 13:02:39 -07:00
Nick Winter
b698200cf0 A few minor fixes. 2014-09-04 15:14:27 -07:00
Scott Erickson
ef8342efdd Refactored the achievement schema, un-nesting definitions and bringing the query operator into force. 2014-09-04 11:17:06 -07:00
Scott Erickson
65c0d74a79 Added a new searchStrings property to level components to improve their search. 2014-09-03 17:33:10 -07:00
Nick Winter
ba53cb06fe Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System. 2014-09-02 14:16:41 -07:00
Nick Winter
af42bafb15 Added default goals. Don't show System versions in the Systems list if they're 0. 2014-09-01 21:58:22 -07:00
Nick Winter
632559f7db Refactored LevelLoader to load sessions after levels, so that we can do the right thing with hero levels' sessions. Made levels default to type: 'hero'. 2014-09-01 20:53:53 -07:00
Nick Winter
72eb59b7c3 Fixed a few bugs. 2014-09-01 16:14:50 -07:00
Nick Winter
6df5ca00b2 Fixed #69. 2014-09-01 13:51:30 -07:00
Nick Winter
85a9a558ef Fixed #1329. 2014-08-30 13:43:56 -07:00
Scott Erickson
b4d9a787f0 Fixed the rest of the server tests. 2014-08-29 16:28:07 -07:00
Scott Erickson
8f95ad2787 Fixed a few bugs. 2014-08-28 15:42:46 -07:00
Scott Erickson
8b943d1c2c Merged conflicts. 2014-08-28 09:59:03 -07:00
Nick Winter
3f16aaab61 Fixed a few more Backbone Mediator event validation issues. 2014-08-27 16:31:44 -07:00
Nick Winter
ee9e453896 Fixed #828. Added many other minor refactorings. 2014-08-27 12:24:11 -07:00
Nick Winter
871cd4b3c9 Fixed #784. 2014-08-26 17:34:00 -07:00
Scott Erickson
f1bf160755 Fixed merge conflict. 2014-08-26 15:42:03 -07:00
Scott Erickson
5d804c6d9a Fixed merge conflict. 2014-08-26 15:41:59 -07:00
Nick Winter
741139db59 Apparently GitHub ids are integers, not strings. 2014-08-26 11:34:33 -07:00
Scott Erickson
f92a665b8b Merge conflicts. 2014-08-26 09:53:04 -07:00
Nick Winter
832402af6e Merged/tweaked GitHub login. 2014-08-26 08:37:11 -07:00
Scott Erickson
1406a970ea Bunch of fixes to get the level editor working again. 2014-08-25 20:34:46 -07:00
Scott Erickson
297b3e3e63 Last schema refactoring. 2014-08-24 11:19:44 -07:00
Scott Erickson
78a4000e34 Refactoring defaults in schemas. 2014-08-23 16:06:41 -07:00
Scott Erickson
0721b49216 Refactoring defaults. 2014-08-23 15:51:59 -07:00
Scott Erickson
7d797b9cd9 Removed duplicate goal schemas from the deprecated script goal properties. 2014-08-23 11:08:27 -07:00
Scott Erickson
1c5db3f2b7 First round of getting the site to use the new defaults system, in particular the job profile view. 2014-08-23 11:07:52 -07:00
Scott Erickson
76b08f35bb Removed duplicate goal schemas from the deprecated script goal properties. 2014-08-21 15:44:51 -07:00
Nick Winter
df7f1b2b9b Now have 'free' rotationType, equivalent to previous default of undefined. 2014-08-19 22:33:33 -07:00
Scott Erickson
51a831a2e7 Tweaked the goal id field schema to be a bit more stringent. Forces the id to be a slug. 2014-08-18 16:40:18 -07:00
Scott Erickson
f8d4e42c67 Set up thang types to now have a raster portrait icon if we want to give them custom ones not based on vector artwork. 2014-08-18 15:25:45 -07:00
Scott Erickson
9ee3c6f3fe Added a description to the achievement icon. 2014-08-18 15:25:45 -07:00
Scott Erickson
8233df514e Added an acceptor field to patches. 2014-08-15 10:36:21 -07:00
Ruben Vereecken
40818fd7bc GitHub Login implemented 2014-08-15 16:20:45 +02:00
Matt Lott
98bed57751 Merge pull request #1441 from differentmatt/master
Instrument user code problems
2014-08-14 16:17:47 -07:00
Matt Lott
9752c4b18a Updating user_code_problem schema types 2014-08-14 15:47:02 -07:00
Nick Winter
0f983bdcf1 Crude steps towards using your hero equipment in items levels. 2014-08-14 15:12:15 -07:00
Matt Lott
9b79e2ca27 Instrument user code problems 2014-08-14 13:32:00 -07:00
Ruben Vereecken
3fd396974d Merge branch 'master' into achievements
Conflicts:
	app/views/DemoView.coffee
	app/views/docs/ComponentDocumentationView.coffee
	app/views/editor/level/LevelEditView.coffee
	server/users/User.coffee
2014-08-13 10:43:42 +02:00
Ruben Vereecken
8ae116200f Achievements are now i18n'able 2014-08-12 18:18:16 +02:00
Scott Erickson
6cac2371c1 Refactored and improved the ThangComponentsEditView and ThangComponentConfigView. Still some things to do. 2014-08-10 13:03:53 -07:00
Ruben Vereecken
3bfd341363 Goal states are now tracked in level sessions (state.goalStates) 2014-08-08 13:10:31 +02:00
Ruben Vereecken
9f0add22a5 Worked in a lot of changes Scott proposed 2014-08-08 11:54:53 +02:00
Scott Erickson
cc025942f8 Extended the LevelLoader to load thang types and components dynamically for hero levels. 2014-08-07 18:27:47 -07:00
Nick Winter
852dabc17a Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance. 2014-08-06 07:43:56 -07:00
Ruben Vereecken
7d7d5300c0 Refactored New Model Modal (from SearchView originally) 2014-08-05 14:33:33 +02:00
Ruben Vereecken
26085f9f3e Added a bunch of achievements to the script. Restyled big parts. 2014-08-03 23:58:51 +02:00
Ruben Vereecken
871149b2bc Rechecked and added cool stuff for achievements 2014-07-30 22:23:43 +02:00
Ruben Vereecken
30a6cf1cca Merged in name changes from master 2014-07-29 17:28:13 +02:00
Ruben Vereecken
a8df3df095 Default image for achievements. Redid border logic 2014-07-28 15:14:11 +02:00