Commit graph

44 commits

Author SHA1 Message Date
Nick Winter
5d54332ed7 Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in. 2014-11-22 21:22:46 -08:00
Nick Winter
6d7bc9ce11 Fixed #1729. 2014-11-20 17:09:29 -08:00
Nick Winter
2af8271829 Some size/styling tweaks for goals and gold. 2014-11-19 09:01:01 -08:00
Nick Winter
fb040fd882 Fixed some play subview positioning on iPad. 2014-11-09 08:48:11 -08:00
Nick Winter
1b94868197 Added new LevelDialogueView. Messed around with dimming a bit more. 2014-11-08 11:39:04 -08:00
Nick Winter
f3dfcdc81d Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area. 2014-11-07 19:15:55 -08:00
Nick Winter
5090a47afc Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00
Nick Winter
fbc2799211 Startd to implement new code editor design. Fixed #1732. 2014-11-07 09:09:13 -08:00
Nick Winter
f461aeca95 Implemented new playback scrubber textures. 2014-11-04 19:03:35 -08:00
Nick Winter
6184171f2d Pushing playback menu down in accordance with control bar. 2014-11-02 15:22:22 -08:00
Nick Winter
ad2fdb9dde Working on new Fully Illustrated designs for level play view and iPad interface. 2014-11-02 14:51:01 -08:00
Nick Winter
589c3b090c Moved DOM highlight arrows from PlayLevelView to CocoView so that everywhere can use them. Added highlight for next level on world map. 2014-10-08 10:46:10 -07:00
Nick Winter
0290db9cd4 Starting to try to get iPad to work during real-time playback. 2014-10-01 12:08:14 -07:00
Nick Winter
2611e441d7 Trying to standardize sass imports in an effort to test #1615, to no avail. 2014-09-30 16:17:54 -07:00
Scott Erickson
19e6b9d095 Fixed real-time placement of normal canvas, and brought the stop-real-time-playback-button on top of it. 2014-09-30 14:25:44 -07:00
Scott Erickson
06b106f42b Merged from master. 2014-09-25 10:52:27 -07:00
Scott Erickson
c7e7066aef Migrating surface to webgl. It sorta works! 2014-09-25 10:47:53 -07:00
Nick Winter
58e0ba1c10 Hid flags view during real-time playback for non-flag-using levels. 2014-09-24 22:23:14 -07:00
Nick Winter
b2592aad8c Fixed more off-by-one errors in playback ratios. Fixed some clickability problems with the scrubber handle. 2014-09-24 21:01:58 -07:00
Nick Winter
a79976e6a2 Bigass 'Stop' button in lower right during real-time playback. 2014-09-22 15:34:25 -07:00
Nick Winter
2f07c3e8d3 Adding communication with iPad app. 2014-09-06 19:50:31 -07:00
Nick Winter
35f22e0f8c Fixed a few tome / canvas resizing bugs. 2014-09-03 18:35:14 -07:00
Nick Winter
92b29915e2 Finished fixing #841. 2014-08-27 17:26:56 -07:00
Nick Winter
e666ee1dac Added stop playback button and real-time countdown screen. 2014-08-25 22:05:30 -07:00
Nick Winter
9df0cfb93f A few changes to flags UX. 2014-08-25 14:02:23 -07:00
Nick Winter
3125c2b129 Add flag cursor and pending flags. 2014-08-24 16:09:06 -07:00
Nick Winter
f44d802934 Fixed a couple bugs. Flags are now colored. 2014-08-24 12:33:46 -07:00
Nick Winter
f59084e651 Sending flag history to the World for to make flag Thangs during simulation. 2014-08-23 17:26:56 -07:00
Nick Winter
c79541f669 Full-screen playback during real-time mode. 2014-08-23 13:54:52 -07:00
Dominik Kundel
b1252a4426 moving the popover for palette entries into the body to fix layering with popover of autocomplete 2014-08-14 22:29:57 +02:00
Dominik Kundel
4f6ca5335f fixed spell palette sliding behind HUD 2014-07-23 15:50:47 +02:00
Nick Winter
0ed8d2b371 Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it. 2014-07-09 13:41:42 -07:00
Scott Erickson
179702b0eb Set up the goals view to be more hidden by default, and shows up on mouse hover. 2014-05-19 11:31:18 -07:00
Nick Winter
dac4f05fd9 Improved legibility of gold font. Moved Done button to not conflict with gold display. 2014-04-27 14:19:39 -07:00
Nick Winter
675db1b76f Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents. 2014-04-22 11:11:08 -07:00
Nick Winter
7b14215339 Fixed footer background color on LevelView. 2014-04-13 16:06:47 -07:00
Nick Winter
97d4017869 Hacky way to get play background to fit with new loading image. 2014-04-11 16:15:26 -07:00
Nick Winter
b2efb1bba5 More work on the loading view. 2014-03-14 19:44:19 -07:00
Nick Winter
11f742ff0f Included Hour of Code explanation in play footer. 2014-02-23 11:48:34 -08:00
Nick Winter
0d9213ad44 Faded Contact link until hover. 2014-02-22 17:45:24 -08:00
Nick Winter
f88cbba262 Got rid of some unnecessary scrolling behavior on /play/level due to footer when aspect ratio is cramped. 2014-02-22 17:40:38 -08:00
Nick Winter
a6bfb6770c Matched gradient background colors in HUD to ThangAvatarView. 2014-01-30 12:03:33 -08:00
Nick Winter
e0108a3166 A few fixes for the Bootstrap 3 migration. Fixed #280. 2014-01-29 12:18:37 -08:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00