keenanjohnson
d79fc4c62f
Added Potion Master names for #53
2014-09-05 20:18:05 -05:00
Titounkle
0246bc8070
Update es-ES.coffee
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He hecho algunos cambios, pero no se muy bien como trabajais esto ya que es la primera vez que me involucro en github, basta con quitar el # de delante de las cosas que vayamos traduciendo o hay que marcarlas de alguna otra manera??
Un saludo
2014-09-05 22:51:39 +02:00
Nick Winter
8de75024fc
Implemented placeholders for a bunch of sound triggers.
2014-09-05 13:04:05 -07:00
Scott Erickson
9b8b30f3c5
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-09-05 12:49:48 -07:00
kotvaska
0383b2ce2b
Update ru.coffee
2014-09-05 12:49:23 -07:00
Nick Winter
ddddc44651
Fixed en-GB.coffee.
2014-09-05 12:49:23 -07:00
Scott Erickson
a4b3a09eff
Added a webgl demo, testing a bunch of performance things.
2014-09-05 12:48:48 -07:00
Nick Winter
463fa3d449
Merge pull request #1514 from kotvaska/patch-1
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Update ru.coffee
2014-09-05 11:02:55 -07:00
Nick Winter
b0af3c5af1
Fixed en-GB.coffee.
2014-09-05 09:37:45 -07:00
Scott Erickson
64ea670ebd
Reorganized the Surface into groupings. Changed no logic, just shuffled things around.
2014-09-05 09:21:00 -07:00
Nick Winter
ca8df87f8a
Propagated i18n.
2014-09-05 09:13:09 -07:00
Nick Winter
88144024c4
Updated about page i18n.
2014-09-05 09:12:05 -07:00
Nick Winter
14b50f8b57
Merge pull request #1517 from Imperadeiro98/patch-1
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Updated i18n
2014-09-05 09:02:52 -07:00
Nick Winter
5b3dc75d86
Merge pull request #1515 from Imperadeiro98/patch-1
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Update pt-PT.coffee
2014-09-05 08:50:05 -07:00
Imperadeiro98
319b9a3400
Update about.jade
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Updated some i18n (it is also needed to add line 42, 45-47, 56)
2014-09-05 09:25:32 +01:00
Imperadeiro98
2c2811fc25
Update en.coffee
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Removed redundant code and updated some i18n
2014-09-05 09:24:08 +01:00
Nick Winter
9604ed8508
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-09-04 20:10:36 -07:00
Nick Winter
d3eb7a7438
Fixed a few issues with real-time multiplayer flags.
2014-09-04 20:10:04 -07:00
George Saines
d1f6b6ef51
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-09-04 16:59:52 -07:00
George Saines
0beb34e3db
redoing the about page
2014-09-04 16:59:46 -07:00
Nick Winter
b698200cf0
A few minor fixes.
2014-09-04 15:14:27 -07:00
Imperadeiro98
aeafc6b648
Update pt-PT.coffee
2014-09-04 21:26:38 +01:00
kotvaska
e87992632e
Update ru.coffee
2014-09-05 01:21:51 +06:00
Scott Erickson
fca9a92167
Flattened the queries the NewAchievementModal creates.
2014-09-04 11:17:07 -07:00
Scott Erickson
ef8342efdd
Refactored the achievement schema, un-nesting definitions and bringing the query operator into force.
2014-09-04 11:17:06 -07:00
Nick Winter
8c45e22741
Protection and logging for #1463 . Fixed an issue with spectate camera script bounds.
2014-09-04 11:04:23 -07:00
Scott Erickson
bfae70ef13
Added a close button to the game menu modal.
2014-09-04 10:03:34 -07:00
Nick Winter
b1de5e0045
Fixed bug with hero levels not loading inventory. (Might not be in line with the performance that 975c6a was going for.)
2014-09-03 19:19:04 -07:00
Nick Winter
35f22e0f8c
Fixed a few tome / canvas resizing bugs.
2014-09-03 18:35:14 -07:00
Scott Erickson
1094487072
Fixed #1511
2014-09-03 17:47:29 -07:00
Scott Erickson
65c0d74a79
Added a new searchStrings property to level components to improve their search.
2014-09-03 17:33:10 -07:00
Scott Erickson
7fb89a9e7e
Making the thangs column in the level editor hidden by default again.
2014-09-03 17:27:19 -07:00
Scott Erickson
5fc7caec64
Disabling an error that occurs on the dev server with the partial db.
2014-09-03 17:26:43 -07:00
Scott Erickson
f519df6189
Wrapping up work on the folderized thangs treema in the level editor.
2014-09-03 16:51:09 -07:00
Nick Winter
8f38d57aaa
Merge branch 'feature/realtime-multiplayer'
2014-09-03 16:14:58 -07:00
Nick Winter
6b6c8dd683
Merged master into feature/realtime-multiplayer; looks good.
2014-09-03 16:14:33 -07:00
Scott Erickson
9439f0d47d
Some tweaks and fixes to the folderized thangs in the level editor.
2014-09-03 15:38:57 -07:00
Scott Erickson
0cc593e3ac
Thangs tab now maintains the order of thangs independently of how thangs are reorganized into folders.
2014-09-03 15:38:57 -07:00
Nick Winter
24a2373d54
Fixed editor config change event schema.
2014-09-03 13:08:09 -07:00
Scott Erickson
e1abf115f7
Folderizing thang types in the level editor.
2014-09-03 12:30:08 -07:00
Nick Winter
c1a7b70849
Missed committing part of previous fix.
2014-09-03 10:58:43 -07:00
Scott Erickson
975c6ad2a6
Optimized level serialization a bit more to make placing and moving thangs around in the level editor more fluid.
2014-09-03 09:33:21 -07:00
Scott Erickson
1888e9ea92
Removed a log.
2014-09-03 08:44:46 -07:00
Scott Erickson
a494d1f2c4
Fixed the walls not updating when they are randomly generated.
2014-09-02 19:47:43 -07:00
Scott Erickson
9af460cf42
Fixed #330
2014-09-02 18:43:24 -07:00
Nick Winter
2c2316fff5
Non-integer frame offsets, okay, sure.
2014-09-02 18:42:41 -07:00
Nick Winter
681cc4656f
Fixed a bug with revertAttributes getting set during SuperModel duplicate model merging.
2014-09-02 18:28:02 -07:00
Nick Winter
6eb23349d0
Center camera when level loaded in level editor.
2014-09-02 18:08:41 -07:00
Scott Erickson
5b57fa5c71
Tweaked the color selection for thang types.
2014-09-02 18:08:18 -07:00
Scott Erickson
621c684c74
Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly).
2014-09-02 17:53:39 -07:00