Nick Winter
|
64008276c2
|
Finally translating level names and descriptions in the campaign view.
|
2015-01-22 11:22:35 -08:00 |
|
Matt Lott
|
d51eddef29
|
Update campaign editor analytics
Double-click level row in overview to open level details view.
|
2015-01-20 15:02:24 -08:00 |
|
Nick Winter
|
fefc962c3c
|
Added Mountain terrain type.
|
2015-01-15 17:10:52 -08:00 |
|
Matt Lott
|
c5977c00fe
|
Add shortened fields to analytics.log.event
We’ll remove the old long fields after we’ve got enough data to switch
over our analytics queries without complication.
|
2015-01-14 17:51:34 -08:00 |
|
Matt Lott
|
e79cadc761
|
Remove analytics.log.event created field
_id field already has created data:
http://docs.mongodb.org/manual/reference/object-id/
Also some misc analytics cleanup.
|
2015-01-14 13:03:02 -08:00 |
|
Matt Lott
|
3fd5f49220
|
Analytics data revamp
Add analytics per-day aggregation collection.
Add analytics strings collection.
Add per-day aggregation mongo insertion script.
Update campaign editor to use aggregation collection.
Update queries to use _id instead of created field.
|
2015-01-14 11:09:01 -08:00 |
|
Nick Winter
|
5c352699b0
|
buildTime stuff.
|
2015-01-10 09:33:41 -08:00 |
|
Scott Erickson
|
c8298679a4
|
Tweaked achievement notification handling, also disabling an endless loop of achievement fetching.
|
2015-01-09 12:38:00 -08:00 |
|
Scott Erickson
|
d8e89f31b1
|
Fixed #1967.
|
2015-01-08 11:29:10 -08:00 |
|
Nick Winter
|
1455dc0550
|
Working on repeatable achievement posting. Two tests still fail, though, so it's not there yet.
|
2015-01-07 12:25:43 -08:00 |
|
Nick Winter
|
947811c01b
|
Replayable once-per-day increasing-difficulty level basics.
|
2015-01-05 10:44:24 -08:00 |
|
Nick Winter
|
dbc42fb7e1
|
Added task system to Thang Editor.
|
2015-01-01 14:07:11 -08:00 |
|
Nick Winter
|
1440584633
|
Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting.
|
2014-12-29 12:47:53 -08:00 |
|
Nick Winter
|
744d30737e
|
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
|
2014-12-28 13:25:20 -08:00 |
|
Scott Erickson
|
0bdec68cfc
|
Set up a save button.
|
2014-12-22 16:21:57 -05:00 |
|
Scott Erickson
|
0dd2d9efbd
|
Handled merge conflict.
|
2014-12-22 12:33:52 -05:00 |
|
Scott Erickson
|
efc83b88d0
|
Hooked up the CampaignView to show adjacent campaigns based on the data.
|
2014-12-22 10:29:29 -05:00 |
|
Nick Winter
|
e8d185a860
|
Embedding level completion checklist inside the level editor.
|
2014-12-20 20:01:07 -08:00 |
|
Scott Erickson
|
0cd85d7aba
|
Got the CampaignView mostly off the hardcoded data.
|
2014-12-19 16:46:01 -05:00 |
|
Scott Erickson
|
59318b2f78
|
Merge branch 'master' into feature/campaign-editor
|
2014-12-19 12:54:11 -05:00 |
|
Scott Erickson
|
b63b4d64da
|
More work on the CampaignEditorView. Data gets saved to models now.
|
2014-12-17 22:53:04 -08:00 |
|
Scott Erickson
|
1cc6a97e43
|
Added basic campaign view, working on campaign handlers.
|
2014-12-16 17:46:24 -08:00 |
|
Matt Lott
|
c76662c967
|
Log analytics events internally
|
2014-12-15 11:45:12 -08:00 |
|
Scott Erickson
|
0b81796333
|
Created the Campaign foundation: schema, model, handler.
|
2014-12-11 11:26:28 -08:00 |
|
Nick Winter
|
d51db43823
|
Added desert campaign.
|
2014-12-10 10:00:52 -08:00 |
|
Nick Winter
|
708f0e543c
|
Fixed some issues I saw in Errorception. Stopped saving the session when the play state or frame changes.
|
2014-12-06 11:33:57 -08:00 |
|
Nick Winter
|
bba78970ea
|
Deleted WizardSettingsView.
|
2014-12-06 10:23:26 -08:00 |
|
Scott Erickson
|
d0ee8cb7c7
|
Set up the server to allow admins to assign customers coupons. Fixed up how customers are created/updated by the server to allow setting new payment information rather than forever using the payment info first provided.
|
2014-12-04 17:41:27 -08:00 |
|
Nick Winter
|
8318606457
|
Added a slot for the wizard hand hero doll images.
|
2014-12-04 14:35:25 -08:00 |
|
Nick Winter
|
a7eaac773d
|
Fixed some ranger paper doll stylings and a typo in the femaleRangeThumbr item doll image schema.
|
2014-12-04 13:30:20 -08:00 |
|
Nick Winter
|
c0842959e8
|
Avoid opening InventoryModal or ChooseHeroesModal until the session is loaded.
|
2014-12-04 13:18:06 -08:00 |
|
Matt Lott
|
e3abb9ceb3
|
Capture active user metrics
Watching for these events:
Level completed
User registered
Playtime of 30s in a level
Purchase
Payment
Subscribe
Earned an achievement
|
2014-12-04 12:57:57 -08:00 |
|
Scott Erickson
|
7025f0a488
|
Another hotfix for people having preferredLanguage set to null. It's preventing people from subscribing because they can't put a User object that does not validate. Still can't repro, but it's happened to a lot of people and continues to happen to new people signing up.
|
2014-12-04 11:56:14 -08:00 |
|
Nick Winter
|
1f2408a99f
|
Can actually edit requiresSubscription on levels.
|
2014-12-03 15:50:34 -08:00 |
|
Nick Winter
|
50ec896fd8
|
Added a requiresSubscription property to the levels.
|
2014-12-03 11:46:03 -08:00 |
|
Nick Winter
|
0ac9b3758b
|
Fixed bug with subscriptions not working. Added subscription status text to the world map.
|
2014-12-03 11:19:10 -08:00 |
|
Scott Erickson
|
cd3bb690f4
|
Created stripe subscription logic.
|
2014-12-02 20:02:35 -08:00 |
|
Scott Erickson
|
5dcdabfd62
|
Refactored stripeCustomerID to stripe object in the user object so we can put more stuff in there.
|
2014-12-02 11:47:15 -08:00 |
|
Nick Winter
|
8c7e62b9bd
|
Added back doll image buckets.
|
2014-12-01 18:19:20 -08:00 |
|
Michael Schmatz
|
3cf80c895e
|
Removed log infos, iPad language selection
|
2014-11-30 16:19:01 -05:00 |
|
Scott Erickson
|
3a4eaa718f
|
Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module.
|
2014-11-29 16:46:51 -08:00 |
|
Scott Erickson
|
31214e854e
|
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
|
2014-11-28 17:49:41 -08:00 |
|
Nick Winter
|
4b45385571
|
Working on paper dolls.
|
2014-11-28 12:11:59 -08:00 |
|
Nick Winter
|
915a3243f5
|
Added feature image hair and thumb slots to the ThangType.
|
2014-11-26 16:29:48 -08:00 |
|
Nick Winter
|
53c6da5ef8
|
Allowing upload of paper doll images for items.
|
2014-11-26 14:18:17 -08:00 |
|
Nick Winter
|
5c77eea304
|
You can now buy heroes.
|
2014-11-25 10:15:10 -08:00 |
|
Nick Winter
|
98f1eec10c
|
Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs.
|
2014-11-25 09:28:50 -08:00 |
|
Nick Winter
|
ffaa42cb9b
|
Added detection of suspect code fragment deletion. Implemented Chloe's styling advice on restricted items. Fixed purchasing items clobbering inventory changes.
|
2014-11-23 12:18:42 -08:00 |
|
Scott Erickson
|
994584f13a
|
Shapes now handle radial gradient fills. Handled one sprite (new Anya attack) export including initializing a container with movie clip arguments for no apparent reason, so loosened SpriteParser a bit to handle this.
|
2014-11-23 09:39:02 -08:00 |
|
Nick Winter
|
5d54332ed7
|
Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in.
|
2014-11-22 21:22:46 -08:00 |
|