Scott Erickson
a5793630c2
Stop showing ChooseHero tab in GameMenu for course and course-ladder levels
2015-10-27 13:21:39 -07:00
UltCombo
2c97238a7f
Remove iframe borders using CSS instead of DOM
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This patch makes iframe borders render identically in all supported browsers (i.e. no border).
Although Chrome does not displays borders around iframes by default, Firefox and Edge (IE) had visible iframe borders prior to this patch. This is because, as [previously mentioned](https://github.com/codecombat/codecombat/pull/3122#discussion_r42338590 ), the DOM property was mistyped as `frameborder` when it should be `frameBorder`.
As this is presentational issue, it feels more appropriate to fix it using CSS. Therefore, I've removed the buggy JS code and added a generic CSS solution to reset iframes' border styling.
2015-10-19 22:58:51 -02:00
UltCombo
c02b311efa
Allow embedded help videos to go fullscreen
2015-10-19 03:44:19 -02:00
Nick Winter
73f3e7cdd9
League now preserved throughout ladder navigation flow. Mirror match support for submitting to both sides at once.
2015-09-04 16:21:45 -07:00
Nick Winter
88f6e528b1
Implementing goliath. Configuring goliath for Ace of Coders.
2015-08-29 08:02:20 -07:00
Nick Winter
621e143544
Fixed bug with game menu not highlighting guide tab.
2015-08-13 11:09:26 -07:00
Nick Winter
15ecc92abc
Adding 'course' type levels. Removing 'campaign' type levels.
2015-07-24 17:37:42 -07:00
Nick Winter
899aae5798
Consolidated extra resources.
2015-07-10 14:20:25 -07:00
UltCombo
7d7d2d5f0e
updateLevelRequiredItems: special-case rings, fixes #2740
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Rings often have unique effects instead of progressively enhancing another ring's effect, hence let's make rings required even if there's already non-restricted rings equipped.
If, by any chance, there's ever a new ring which enhances the effect of a ring which is required for some level, then it should be easy enough to whitelist it in the given ring slot's allowed items array.
2015-06-29 21:25:43 -03:00
UltCombo
63299c4d80
Improved updateLevelRequiredItems
logic regarding rings, fixes #2740
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This fixes the main issue of #2740 , allowing the player to play the level if the required ring is equipped on either ring slot.
There's still a small problem: if the player already had a ring equipped in the `right-ring` slot, the Ring of flowers will not display as required due to this [line](0df6da7efa/app/views/play/menu/InventoryModal.coffee (L436)
). This seems to be a different issue though, probably related to the `unequipLevelRestrictedItems` logic.
2015-06-27 22:22:37 -03:00
Nick Winter
593f7a9dd7
Some improvements for handling new art.
2015-06-16 13:50:33 -07:00
Nick Winter
213a66b2ab
Implemented Arryn.
2015-05-12 16:59:30 -07:00
Matt Lott
bf20d5f7be
Add level to Inventory Play analytics event
2015-05-05 15:05:18 -07:00
Nick Winter
b358296120
Fixed #2420 . Fixed #2605 . Can now change programming language from LadderPlayModal.
2015-04-18 16:57:02 -07:00
Nick Winter
7471b14c4d
Fixed #2013 : removed autorun code. Fixed preloading to actually happen, but only on short solutions without a ton of statement execution.
2015-04-18 15:52:24 -07:00
Matt Lott
5a0a4d1446
No auto-fullscreen for admins
2015-03-09 12:57:10 -07:00
Nick Winter
10f2df3480
Added extra lesson resource links to the Guide.
2015-03-05 08:58:11 -08:00
Matt Lott
86d167394e
Remove Segment analytics dependency
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Call Google Analytics, Errorception, and Inspectlet directly.
2015-02-27 16:07:41 -08:00
Nick Winter
77bca72002
Added A/B test on whether Signs and Portents or Forgetful Gemsmith is the fourth level. Ran and completed some A/B tests. Turned level indicator in CampaignView white.
2015-02-26 14:24:00 -08:00
Nick Winter
63b24b9bf1
Properly showing the back of wizards' robes.
2015-02-22 21:50:56 -08:00
Nick Winter
f2a5c4bc5a
Merge pull request #2353 from amankr/sound
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Volume bug fix #2202
2015-02-18 13:36:59 -08:00
Aman Kumar
e4a3890f39
fixed volume bug #2202
2015-02-19 02:05:41 +05:30
Aman Kumar
a74c2a58e2
fixed volume bug #2202
2015-02-19 01:58:24 +05:30
Nick Winter
178082d4e8
Fixed bug with dragging an item to unequip it not updating rest of state.
2015-02-18 09:57:03 -08:00
laituan245
0cf16e157c
Fix issue #1832
2015-02-18 16:12:19 +09:00
Nick Winter
85ad3f5960
Fixed #2293 .
2015-02-11 14:09:00 -08:00
Nick Winter
1e410e0b14
Worked around bug with item portraits disappearing after item purchase. Fixed #1980 .
2015-01-31 14:38:54 -08:00
Nick Winter
936ebf67a7
Fixed #2140 .
2015-01-31 13:18:32 -08:00
Nick Winter
4b388f2775
Fixed some memory leaks. Fixed a couple minor bugs.
2015-01-31 12:23:44 -08:00
Matt Lott
58f8eb6688
Add support for premium video tutorials
2015-01-30 10:48:49 -08:00
Matt Lott
92f070ecca
Fix help video events
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Removing the protocol broke the video player event hooks.
2015-01-29 16:45:18 -08:00
yaur
dc39a55cf8
remove logging
2015-01-28 18:37:07 -05:00
yaur
30f9188090
Remove the scheme from help videos so that they maintain the scheme of the
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calling page
2015-01-28 18:33:28 -05:00
Matt Lott
116c7d0bf2
Update internal analytics
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Adding level session ID where applicable.
Slimming down fields for most common events.
2015-01-15 11:04:52 -08:00
Nick Winter
c2d74a812d
Updates to require/restrict level logic.
2015-01-02 15:44:43 -08:00
Nick Winter
f66afa1dc0
Trying latest sass-brunch (which happened to alphabetize our devDependencies.) Fixed bug with required/restricted items not showing up properly. Added quick links to open level editors from campaign editor.
2015-01-02 12:40:17 -08:00
Nick Winter
728f726748
Fixed problem opening GameMenuModal when there are no help videos.
2014-12-29 13:04:03 -08:00
Nick Winter
744d30737e
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
2014-12-28 13:25:20 -08:00
Nick Winter
1c1f2008a5
Now able to suggest required items for purchase before level start.
2014-12-24 11:01:50 -08:00
Matt Lott
70cd8aa20d
Update Vimeo embed player params
2014-12-17 23:59:59 -08:00
Matt Lott
9d4c3cc163
A/B Test video tutorial styles
2014-12-17 23:55:11 -08:00
Matt Lott
d494dc9c79
Add video tutorials to game guide
2014-12-17 22:26:36 -08:00
Nick Winter
da72991260
A few misc tweaks for the new desert level options.
2014-12-17 12:42:42 -08:00
Nick Winter
a98deb1ff8
Making item requiring smarter about which slots can be required for non-warriors.
2014-12-16 18:57:54 -08:00
Matt Lott
f1d7fb5fbd
Add help button to problem alert
2014-12-15 15:11:27 -08:00
Matt Lott
5817553d54
Remove virtual page view tracking
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Wasn’t useful, and distorts our GA real page view analytics.
2014-12-15 10:28:40 -08:00
Matt Lott
d17cd6a2c1
No multiplayer in game-menu for non-ladder levels
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This is a point fix to prevent single player level sessions from
setting multiplayer=true, which results in a bus.connect() in
playlevelview, which can result in a Firebase blocking error.
2014-12-11 22:05:18 -08:00
Matt Lott
fbece1ddd0
Only show sync pvp UI to admins
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Sync PVP isn’t ready for primetime.
2014-12-09 14:30:50 -08:00
Nick Winter
a9247c5018
Decreased amount of unintended menu-button-click sounds.
2014-12-09 14:01:03 -08:00
Matt Lott
3fa95b698d
Add signup tracking to game menu signup tab
2014-12-08 13:13:30 -08:00