Scott Erickson
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705463615b
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Fix some intermittent client erroring
Some tests are triggering achievement polling. Prevent that from happening.
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2016-06-03 13:40:41 -07:00 |
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Scott Erickson
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63a11a75f4
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Refactor client tests to use factories instead of fixtures
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2016-05-05 11:24:29 -07:00 |
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Scott Erickson
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d5662fa2c9
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Add fakeRequests array to models and collections during client tests
So you don't have to find the request through jasmine-ajax's functions.
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2016-04-14 15:26:29 -07:00 |
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Nick Winter
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bada484445
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Fix fetchPatchesWithStatus for non-versioned models
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2016-03-02 16:19:33 -08:00 |
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Scott Erickson
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becad06750
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Refactor ArticleEditView and PatchesView to use model endpoint functions
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2016-02-22 16:03:21 -08:00 |
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Scott Erickson
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fac71e64c9
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Add created function to CocoModel
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2015-12-03 12:56:22 -08:00 |
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Scott Erickson
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2d2f4814f4
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Add course membership required error to LevelLoadingView
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2015-10-06 12:48:58 -07:00 |
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Nick Winter
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98b749eb1b
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Making simulator stuff more efficient by using less bandwidth.
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2015-04-08 12:00:23 -07:00 |
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Nick Winter
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7fa782e7bd
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Workaround for #2630: Programmable is weird.
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2015-04-08 10:31:38 -07:00 |
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Nick Winter
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e6cf298ed3
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Propagated i18n. A couple other misc tweaks.
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2015-03-04 09:00:32 -08:00 |
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Nick Winter
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df4b98a9bf
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Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power.
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2015-02-25 18:41:39 -08:00 |
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Nick Winter
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6b9d8161ef
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Found another place missing cache: false.
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2015-02-12 11:17:23 -08:00 |
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Nick Winter
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d09636306c
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Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs!
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2015-02-11 13:12:54 -08:00 |
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Nick Winter
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f691eb9a86
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Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level.
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2015-01-13 09:04:20 -08:00 |
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Scott Erickson
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d69c5941b3
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Fixed #1968.
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2015-01-08 11:57:31 -08:00 |
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Scott Erickson
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c235b1cc15
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The noty error for server errors now shows more detailed info.
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2015-01-07 16:02:52 -08:00 |
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Nick Winter
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677ba56ce9
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Make sure to save level sessions after difficulty increase.
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2015-01-06 12:40:24 -08:00 |
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Nick Winter
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9272ceb23e
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Trying to restore functionality of achievement plugin but without memory leak.
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2015-01-05 21:57:23 -08:00 |
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Nick Winter
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45b90804ec
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Noting some TODOs to fix soon.
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2015-01-05 20:49:59 -08:00 |
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Scott Erickson
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ffc33279b8
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Made i18n coverage more strict about making sure every property that needs to be translated is translated.
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2015-01-05 15:33:20 -08:00 |
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Matt Lott
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343ad28761
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Fix IE9 missing console object
Debugging IE9 without debugging tools, when the debugging tools are
kind of the problem. Fun.
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2014-12-07 15:24:15 -08:00 |
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Nick Winter
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175cdb5151
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Now showing SubscribeModal before AuthModal for players who need to sign up before subscribing.
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2014-12-06 09:35:13 -08:00 |
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Scott Erickson
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eb98cf4952
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Hooked up Level handler to deny creating new LevelSessions when the level requires a subscription and the user doesn't have one.
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2014-12-03 13:32:28 -08:00 |
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Scott Erickson
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cd5b57a658
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Set up our resource retrying mechanism to stop after 20 tries.
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2014-12-01 16:09:59 -08:00 |
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Scott Erickson
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a48fa41edd
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CocoViews and CocoModels now notify users of connection errors and automatically retry when getting and putting data goes wrong.
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2014-12-01 15:29:19 -08:00 |
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Scott Erickson
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be809337c4
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Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it.
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2014-11-29 17:51:40 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Scott Erickson
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13de055c0b
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Set up a basic achievements list modal for the world map.
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2014-11-19 14:56:40 -08:00 |
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Scott Erickson
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7477633909
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Trying to better get around mongoose stripping out empty i18n objects.
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2014-10-28 11:21:26 -07:00 |
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Scott Erickson
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cea04d27ad
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Built diplomat-specific views for editing levels, components, achievements and thang types.
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2014-10-27 17:16:22 -07:00 |
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Matt Lott
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8f923f9e1e
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Replacing http PATCHs with PUTs
We’re keeping the patch behavior though.
Real patch calls return incorrect http responses in some environments,
like Browserstack and schools.
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2014-10-27 16:09:52 -07:00 |
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Nick Winter
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103418fe2b
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Removed super-aggressive log which has now served its purpose.
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2014-10-21 21:37:49 -07:00 |
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Nick Winter
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6539adf53d
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Sure wish I could test this bug without a full production deploy.
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2014-10-21 20:29:45 -07:00 |
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Nick Winter
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49f3a0a298
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More logging for the merged models problem.
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2014-10-21 20:12:20 -07:00 |
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Nick Winter
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399cd048fc
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Logging some stuff to get to the bottom of things.
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2014-10-21 19:39:13 -07:00 |
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Nick Winter
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7c2982d3f1
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Adding some logging for crazy save validation bugs. Swapping in flag item slot.
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2014-10-21 13:57:49 -07:00 |
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Scott Erickson
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cd8f5800a6
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-10-21 10:21:46 -07:00 |
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Nick Winter
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08d9e39764
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LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests.
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2014-10-19 21:56:26 -07:00 |
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Scott Erickson
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0dc050abca
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Added i18nCoverage backend support.
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2014-10-17 12:12:06 -04:00 |
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Scott Erickson
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092997bffe
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Added i18n coverage logic to the CocoModel.
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2014-10-17 10:11:26 -04:00 |
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Nick Winter
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2491861d76
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A few tweaks for the iPad app.
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2014-10-01 22:02:52 -07:00 |
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Scott Erickson
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adbfa42f25
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Merge branch 'master' into feature/webgl
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2014-09-30 10:27:26 -07:00 |
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Matt Lott
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8f85e37713
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Fix for main thread GoalManager creation
Using @shared.goalManager.constructor was yielding an incomplete
GoalManager in IE9.
Also fixing up console.debug in CocoModel for IE10 and earlier.
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2014-09-29 17:31:58 -07:00 |
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Scott Erickson
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f081d9ed4b
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Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
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2014-09-28 14:00:48 -07:00 |
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Nick Winter
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c0c436189f
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Better preserving supermodel when navigating between new hero levels. Fixed a problem with garbage collection of large CocoModel error callbacks.
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2014-09-25 00:02:53 -07:00 |
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Nick Winter
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687da38667
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Made some performance optimizations that all relate to messing with walls in the level editor.
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2014-09-16 17:31:00 -07:00 |
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Nick Winter
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c3573b2fbd
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Adding more error handling for George's inventory saving problems.
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2014-09-16 15:22:49 -07:00 |
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Nick Winter
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dd2cdf3ef9
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Fixed bugs with forking ThangTypes.
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2014-09-08 16:03:29 -07:00 |
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Nick Winter
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c64c391d74
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Workaround for missing document.location inside child window in Windows Chrome.
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2014-09-08 14:31:52 -07:00 |
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Nick Winter
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c1a7b70849
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Missed committing part of previous fix.
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2014-09-03 10:58:43 -07:00 |
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