2014-01-03 13:32:13 -05:00
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Level = require 'models/Level'
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2014-04-25 17:30:06 -04:00
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LevelComponent = require 'models/LevelComponent'
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LevelSystem = require 'models/LevelSystem'
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Article = require 'models/Article'
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2014-01-03 13:32:13 -05:00
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LevelSession = require 'models/LevelSession'
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ThangType = require 'models/ThangType'
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2014-04-28 17:58:58 -04:00
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ThangNamesCollection = require 'collections/ThangNamesCollection'
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2014-04-25 17:30:06 -04:00
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CocoClass = require 'lib/CocoClass'
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AudioPlayer = require 'lib/AudioPlayer'
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2014-01-03 13:32:13 -05:00
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app = require 'application'
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2014-01-14 16:16:30 -05:00
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World = require 'lib/world/world'
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2014-01-03 13:32:13 -05:00
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# This is an initial stab at unifying loading and setup into a single place which can
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# monitor everything and keep a LoadingScreen visible overall progress.
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#
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# Would also like to incorporate into here:
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# * World Building
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# * Sprite map generation
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# * Connecting to Firebase
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module.exports = class LevelLoader extends CocoClass
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2014-01-07 02:45:33 -05:00
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2014-02-15 18:44:45 -05:00
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constructor: (options) ->
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2014-04-28 17:58:58 -04:00
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@t0 = new Date().getTime()
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2014-01-03 13:32:13 -05:00
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super()
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2014-02-15 18:44:45 -05:00
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@supermodel = options.supermodel
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2014-05-14 12:24:52 -04:00
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@supermodel.setMaxProgress 0.2
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2014-02-15 18:44:45 -05:00
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@levelID = options.levelID
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@sessionID = options.sessionID
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@opponentSessionID = options.opponentSessionID
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@team = options.team
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@headless = options.headless
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2014-03-12 20:51:09 -04:00
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@spectateMode = options.spectateMode ? false
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2014-02-15 18:44:45 -05:00
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2014-08-07 21:27:47 -04:00
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@worldNecessities = []
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@listenTo @supermodel, 'resource-loaded', @onWorldNecessityLoaded
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2014-04-25 17:30:06 -04:00
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@loadLevel()
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2014-01-03 13:32:13 -05:00
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@loadAudio()
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@playJingle()
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2014-04-29 19:54:57 -04:00
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if @supermodel.finished()
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@onSupermodelLoaded()
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else
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@listenToOnce @supermodel, 'loaded-all', @onSupermodelLoaded
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2014-01-07 02:45:33 -05:00
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2014-09-01 23:53:53 -04:00
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# Supermodel (Level) Loading
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loadLevel: ->
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@level = @supermodel.getModel(Level, @levelID) or new Level _id: @levelID
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if @level.loaded
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@onLevelLoaded()
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else
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@level = @supermodel.loadModel(@level, 'level').model
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@listenToOnce @level, 'sync', @onLevelLoaded
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onLevelLoaded: ->
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@loadSession()
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@populateLevel()
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2014-09-21 18:52:49 -04:00
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Backbone.Mediator.publish 'level:loaded', level: @level, team: @team ? 'humans'
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2014-01-03 13:32:13 -05:00
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# Session Loading
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2014-01-07 02:45:33 -05:00
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2014-01-03 13:32:13 -05:00
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loadSession: ->
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2014-03-18 14:52:23 -04:00
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return if @headless
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2014-02-13 18:51:41 -05:00
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if @sessionID
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2014-09-21 23:19:27 -04:00
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url = "/db/level.session/#{@sessionID}"
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2014-02-13 18:51:41 -05:00
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else
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url = "/db/level/#{@levelID}/session"
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url += "?team=#{@team}" if @team
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2014-02-15 18:44:45 -05:00
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2014-05-07 16:28:42 -04:00
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session = new LevelSession().setURL url
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2014-06-30 22:16:26 -04:00
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@sessionResource = @supermodel.loadModel(session, 'level_session', {cache: false})
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2014-05-21 15:53:28 -04:00
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@session = @sessionResource.model
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2014-08-31 18:08:52 -04:00
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if @session.loaded
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2014-09-21 23:19:27 -04:00
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@session.setURL '/db/level.session/' + @session.id
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2014-08-31 18:08:52 -04:00
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@loadDependenciesForSession @session
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else
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@listenToOnce @session, 'sync', ->
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2014-09-21 23:19:27 -04:00
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@session.setURL '/db/level.session/' + @session.id
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2014-08-31 18:08:52 -04:00
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@loadDependenciesForSession @session
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2014-08-24 15:33:46 -04:00
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2014-02-13 19:42:35 -05:00
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if @opponentSessionID
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2014-09-21 23:19:27 -04:00
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opponentSession = new LevelSession().setURL "/db/level.session/#{@opponentSessionID}"
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2014-05-21 15:53:28 -04:00
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@opponentSessionResource = @supermodel.loadModel(opponentSession, 'opponent_session')
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@opponentSession = @opponentSessionResource.model
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2014-08-31 18:08:52 -04:00
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if @opponentSession.loaded
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@loadDependenciesForSession @opponentSession
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else
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@listenToOnce @opponentSession, 'sync', @loadDependenciesForSession
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2014-08-24 15:33:46 -04:00
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2014-08-15 15:41:29 -04:00
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loadDependenciesForSession: (session) ->
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2014-09-22 23:15:51 -04:00
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if session is @session
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Backbone.Mediator.publish 'level:session-loaded', level: @level, session: @session
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2014-10-18 21:57:33 -04:00
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@consolidateFlagHistory() if @opponentSession?.loaded
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else
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@consolidateFlagHistory() if @session.loaded
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2014-10-18 17:51:43 -04:00
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return unless @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop']
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2014-09-01 23:53:53 -04:00
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heroConfig = session.get('heroConfig')
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2014-10-18 17:51:43 -04:00
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heroConfig ?= me.get('heroConfig') if session is @session
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2014-09-23 11:58:23 -04:00
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heroConfig ?= {inventory: {}, thangType: '529ffbf1cf1818f2be000001'} # If all else fails, assign Tharin as the hero.
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2014-09-20 18:18:21 -04:00
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session.set 'heroConfig', heroConfig unless _.isEqual heroConfig, session.get('heroConfig')
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2014-09-21 23:49:45 -04:00
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url = "/db/thang.type/#{heroConfig.thangType}/version"
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2014-09-23 02:01:19 -04:00
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if heroResource = @maybeLoadURL(url, ThangType, 'thang')
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@worldNecessities.push heroResource
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else
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heroThangType = @supermodel.getModel url
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@loadDefaultComponentsForThangType heroThangType
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@loadThangsRequiredByThangType heroThangType
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2014-09-01 23:53:53 -04:00
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for itemThangType in _.values(heroConfig.inventory)
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2014-10-17 00:38:11 -04:00
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url = "/db/thang.type/#{itemThangType}/version?project=name,components,original,rasterIcon"
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2014-09-23 02:01:19 -04:00
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if itemResource = @maybeLoadURL(url, ThangType, 'thang')
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@worldNecessities.push itemResource
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else
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itemThangType = @supermodel.getModel url
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@loadDefaultComponentsForThangType itemThangType
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@loadThangsRequiredByThangType itemThangType
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2014-08-11 01:09:13 -04:00
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2014-10-18 21:57:33 -04:00
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consolidateFlagHistory: ->
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state = @session.get('state') ? {}
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myFlagHistory = _.filter state.flagHistory ? [], team: @session.get('team')
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opponentFlagHistory = _.filter @opponentSession.get('state')?.flagHistory ? [], team: @opponentSession.get('team')
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state.flagHistory = myFlagHistory.concat opponentFlagHistory
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@session.set 'state', state
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2014-09-01 23:53:53 -04:00
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# Grabbing the rest of the required data for the level
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2014-04-29 19:43:46 -04:00
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2014-04-25 17:30:06 -04:00
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populateLevel: ->
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thangIDs = []
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componentVersions = []
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systemVersions = []
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articleVersions = []
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2014-04-29 19:43:46 -04:00
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2014-08-24 15:33:46 -04:00
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flagThang = thangType: '53fa25f25bc220000052c2be', id: 'Placeholder Flag', components: []
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for thang in (@level.get('thangs') or []).concat [flagThang]
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2014-04-25 17:30:06 -04:00
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thangIDs.push thang.thangType
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2014-09-01 16:51:30 -04:00
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@loadThangsRequiredByLevelThang(thang)
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2014-04-25 17:30:06 -04:00
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for comp in thang.components or []
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componentVersions.push _.pick(comp, ['original', 'majorVersion'])
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2014-04-29 19:43:46 -04:00
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2014-04-25 17:30:06 -04:00
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for system in @level.get('systems') or []
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systemVersions.push _.pick(system, ['original', 'majorVersion'])
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if indieSprites = system?.config?.indieSprites
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for indieSprite in indieSprites
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thangIDs.push indieSprite.thangType
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2014-04-29 19:43:46 -04:00
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unless @headless
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for article in @level.get('documentation')?.generalArticles or []
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articleVersions.push _.pick(article, ['original', 'majorVersion'])
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2014-04-25 17:30:06 -04:00
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objUniq = (array) -> _.uniq array, false, (arg) -> JSON.stringify(arg)
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2014-04-28 17:58:58 -04:00
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2014-05-02 13:31:20 -04:00
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worldNecessities = []
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@thangIDs = _.uniq thangIDs
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2014-05-13 13:51:55 -04:00
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@thangNames = new ThangNamesCollection(@thangIDs)
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worldNecessities.push @supermodel.loadCollection(@thangNames, 'thang_names')
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2014-08-07 21:27:47 -04:00
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@listenToOnce @thangNames, 'sync', @onThangNamesLoaded
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2014-05-21 15:53:28 -04:00
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worldNecessities.push @sessionResource if @sessionResource?.isLoading
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worldNecessities.push @opponentSessionResource if @opponentSessionResource?.isLoading
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2014-05-02 15:32:41 -04:00
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2014-04-25 17:30:06 -04:00
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for obj in objUniq componentVersions
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url = "/db/level.component/#{obj.original}/version/#{obj.majorVersion}"
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2014-05-02 13:31:20 -04:00
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worldNecessities.push @maybeLoadURL(url, LevelComponent, 'component')
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2014-04-25 17:30:06 -04:00
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for obj in objUniq systemVersions
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url = "/db/level.system/#{obj.original}/version/#{obj.majorVersion}"
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2014-05-02 13:31:20 -04:00
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worldNecessities.push @maybeLoadURL(url, LevelSystem, 'system')
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2014-04-25 17:30:06 -04:00
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for obj in objUniq articleVersions
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url = "/db/article/#{obj.original}/version/#{obj.majorVersion}"
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@maybeLoadURL url, Article, 'article'
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if obj = @level.get 'nextLevel'
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url = "/db/level/#{obj.original}/version/#{obj.majorVersion}"
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@maybeLoadURL url, Level, 'level'
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2014-08-07 17:22:43 -04:00
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unless @headless
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2014-04-29 19:43:46 -04:00
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wizard = ThangType.loadUniversalWizard()
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@supermodel.loadModel wizard, 'thang'
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2014-05-02 15:32:41 -04:00
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2014-08-07 21:27:47 -04:00
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@worldNecessities = @worldNecessities.concat worldNecessities
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2014-08-11 01:09:13 -04:00
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2014-09-01 16:51:30 -04:00
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loadThangsRequiredByLevelThang: (levelThang) ->
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@loadThangsRequiredFromComponentList levelThang.components
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loadThangsRequiredByThangType: (thangType) ->
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@loadThangsRequiredFromComponentList thangType.get('components')
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loadThangsRequiredFromComponentList: (components) ->
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2014-09-01 23:07:50 -04:00
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return unless components
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2014-09-01 16:51:30 -04:00
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requiredThangTypes = []
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for component in components when component.config
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if component.original is LevelComponent.EquipsID
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requiredThangTypes.push itemThangType for itemThangType in _.values (component.config.inventory ? {})
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else if component.config.requiredThangTypes
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requiredThangTypes = requiredThangTypes.concat component.config.requiredThangTypes
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for thangType in requiredThangTypes
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2014-10-17 00:38:11 -04:00
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url = "/db/thang.type/#{thangType}/version?project=name,components,original,rasterIcon"
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2014-08-28 18:19:04 -04:00
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@worldNecessities.push @maybeLoadURL(url, ThangType, 'thang')
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2014-08-11 01:09:13 -04:00
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2014-08-07 21:27:47 -04:00
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onThangNamesLoaded: (thangNames) ->
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2014-08-28 18:19:04 -04:00
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for thangType in thangNames.models
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@loadDefaultComponentsForThangType(thangType)
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2014-09-01 16:51:30 -04:00
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@loadThangsRequiredByThangType(thangType)
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2014-08-11 01:09:13 -04:00
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2014-08-07 21:27:47 -04:00
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loadDefaultComponentsForThangType: (thangType) ->
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return unless components = thangType.get('components')
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for component in components
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url = "/db/level.component/#{component.original}/version/#{component.majorVersion}"
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@worldNecessities.push @maybeLoadURL(url, LevelComponent, 'component')
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onWorldNecessityLoaded: (resource) ->
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index = @worldNecessities.indexOf(resource)
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2014-08-28 18:19:04 -04:00
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if resource.name is 'thang'
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2014-08-07 21:27:47 -04:00
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@loadDefaultComponentsForThangType(resource.model)
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2014-09-01 16:51:30 -04:00
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@loadThangsRequiredByThangType(resource.model)
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2014-08-11 01:09:13 -04:00
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2014-08-07 21:27:47 -04:00
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return unless index >= 0
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@worldNecessities.splice(index, 1)
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@worldNecessities = (r for r in @worldNecessities when r?)
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@onWorldNecessitiesLoaded() if @worldNecessities.length is 0
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2014-05-02 13:31:20 -04:00
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onWorldNecessitiesLoaded: =>
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@initWorld()
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2014-05-14 12:24:52 -04:00
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@supermodel.clearMaxProgress()
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2014-05-19 20:10:41 -04:00
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@trigger 'world-necessities-loaded'
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2014-08-07 17:22:43 -04:00
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return if @headless
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2014-05-15 14:27:51 -04:00
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thangsToLoad = _.uniq( (t.spriteName for t in @world.thangs when t.exists) )
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2014-05-13 13:51:55 -04:00
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nameModelTuples = ([thangType.get('name'), thangType] for thangType in @thangNames.models)
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nameModelMap = _.zipObject nameModelTuples
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2014-09-16 23:19:52 -04:00
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@spriteSheetsToBuild ?= []
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2014-05-13 13:51:55 -04:00
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2014-09-25 13:47:53 -04:00
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# for thangTypeName in thangsToLoad
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# thangType = nameModelMap[thangTypeName]
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# continue if not thangType or thangType.isFullyLoaded()
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# thangType.fetch()
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# thangType = @supermodel.loadModel(thangType, 'thang').model
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# res = @supermodel.addSomethingResource 'sprite_sheet', 5
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# res.thangType = thangType
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# res.markLoading()
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# @spriteSheetsToBuild.push res
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2014-05-13 17:39:45 -04:00
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2014-08-18 17:09:28 -04:00
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@buildLoopInterval = setInterval @buildLoop, 5 if @spriteSheetsToBuild.length
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2014-04-25 17:30:06 -04:00
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maybeLoadURL: (url, Model, resourceName) ->
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return if @supermodel.getModel(url)
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2014-04-28 14:09:21 -04:00
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model = new Model().setURL url
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@supermodel.loadModel(model, resourceName)
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2014-04-29 19:43:46 -04:00
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2014-04-25 17:30:06 -04:00
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onSupermodelLoaded: ->
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2014-05-25 11:29:33 -04:00
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return if @destroyed
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2014-05-13 17:39:45 -04:00
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console.log 'SuperModel for Level loaded in', new Date().getTime() - @t0, 'ms'
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2014-01-03 13:32:13 -05:00
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@loadLevelSounds()
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2014-04-25 17:30:06 -04:00
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@denormalizeSession()
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2014-03-18 14:52:23 -04:00
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app.tracker.updatePlayState(@level, @session) unless @headless
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2014-05-15 00:54:36 -04:00
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2014-05-13 17:39:45 -04:00
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buildLoop: =>
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2014-05-20 13:46:52 -04:00
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someLeft = false
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2014-09-16 23:19:52 -04:00
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for spriteSheetResource, i in @spriteSheetsToBuild ? []
|
2014-05-20 13:46:52 -04:00
|
|
|
continue if spriteSheetResource.spriteSheetKeys
|
|
|
|
someLeft = true
|
|
|
|
thangType = spriteSheetResource.thangType
|
|
|
|
if thangType.loaded and not thangType.loading
|
|
|
|
keys = @buildSpriteSheetsForThangType spriteSheetResource.thangType
|
2014-05-20 14:25:32 -04:00
|
|
|
if keys and keys.length
|
|
|
|
@listenTo spriteSheetResource.thangType, 'build-complete', @onBuildComplete
|
|
|
|
spriteSheetResource.spriteSheetKeys = keys
|
|
|
|
else
|
|
|
|
spriteSheetResource.markLoaded()
|
2014-05-25 11:29:33 -04:00
|
|
|
|
2014-05-20 13:46:52 -04:00
|
|
|
clearInterval @buildLoopInterval unless someLeft
|
|
|
|
|
|
|
|
onBuildComplete: (e) ->
|
|
|
|
resource = null
|
|
|
|
for resource in @spriteSheetsToBuild
|
|
|
|
break if e.thangType is resource.thangType
|
2014-08-30 17:30:53 -04:00
|
|
|
return console.error 'Did not find spriteSheetToBuildResource for', e unless resource
|
2014-05-20 13:46:52 -04:00
|
|
|
resource.spriteSheetKeys = (k for k in resource.spriteSheetKeys when k isnt e.key)
|
|
|
|
resource.markLoaded() if resource.spriteSheetKeys.length is 0
|
2014-01-07 02:45:33 -05:00
|
|
|
|
2014-01-03 13:32:13 -05:00
|
|
|
denormalizeSession: ->
|
2014-03-18 14:52:23 -04:00
|
|
|
return if @headless or @sessionDenormalized or @spectateMode
|
2014-01-03 13:32:13 -05:00
|
|
|
patch =
|
|
|
|
'levelName': @level.get('name')
|
|
|
|
'levelID': @level.get('slug') or @level.id
|
|
|
|
if me.id is @session.get 'creator'
|
|
|
|
patch.creatorName = me.get('name')
|
2014-02-26 20:06:21 -05:00
|
|
|
for key, value of patch
|
|
|
|
if @session.get(key) is value
|
|
|
|
delete patch[key]
|
|
|
|
unless _.isEmpty patch
|
|
|
|
@session.set key, value for key, value of patch
|
|
|
|
tempSession = new LevelSession _id: @session.id
|
|
|
|
tempSession.save(patch, {patch: true})
|
2014-01-03 13:32:13 -05:00
|
|
|
@sessionDenormalized = true
|
2014-01-16 14:37:04 -05:00
|
|
|
|
2014-02-28 01:14:52 -05:00
|
|
|
# Building sprite sheets
|
|
|
|
|
2014-04-25 17:30:06 -04:00
|
|
|
buildSpriteSheetsForThangType: (thangType) ->
|
2014-05-06 12:49:04 -04:00
|
|
|
return if @headless
|
2014-05-02 20:03:30 -04:00
|
|
|
# TODO: Finish making sure the supermodel loads the raster image before triggering load complete, and that the cocosprite has access to the asset.
|
|
|
|
# if f = thangType.get('raster')
|
|
|
|
# queue = new createjs.LoadQueue()
|
|
|
|
# queue.loadFile('/file/'+f)
|
2014-04-25 17:30:06 -04:00
|
|
|
@grabThangTypeTeams() unless @thangTypeTeams
|
2014-05-20 13:46:52 -04:00
|
|
|
keys = []
|
2014-04-25 17:30:06 -04:00
|
|
|
for team in @thangTypeTeams[thangType.get('original')] ? [null]
|
2014-05-20 13:46:52 -04:00
|
|
|
spriteOptions = {resolutionFactor: SPRITE_RESOLUTION_FACTOR, async: true}
|
2014-04-25 17:30:06 -04:00
|
|
|
if thangType.get('kind') is 'Floor'
|
|
|
|
spriteOptions.resolutionFactor = 2
|
|
|
|
if team and color = @teamConfigs[team]?.color
|
|
|
|
spriteOptions.colorConfig = team: color
|
2014-05-20 13:46:52 -04:00
|
|
|
key = @buildSpriteSheet thangType, spriteOptions
|
|
|
|
if _.isString(key) then keys.push key
|
|
|
|
keys
|
2014-04-25 17:30:06 -04:00
|
|
|
|
2014-02-28 01:14:52 -05:00
|
|
|
grabThangTypeTeams: ->
|
|
|
|
@grabTeamConfigs()
|
|
|
|
@thangTypeTeams = {}
|
|
|
|
for thang in @level.get('thangs')
|
|
|
|
for component in thang.components
|
|
|
|
if team = component.config?.team
|
|
|
|
@thangTypeTeams[thang.thangType] ?= []
|
|
|
|
@thangTypeTeams[thang.thangType].push team unless team in @thangTypeTeams[thang.thangType]
|
|
|
|
break
|
|
|
|
@thangTypeTeams
|
|
|
|
|
|
|
|
grabTeamConfigs: ->
|
|
|
|
for system in @level.get('systems')
|
|
|
|
if @teamConfigs = system.config?.teamConfigs
|
|
|
|
break
|
|
|
|
unless @teamConfigs
|
|
|
|
# Hack: pulled from Alliance System code. TODO: put in just one place.
|
2014-06-30 22:16:26 -04:00
|
|
|
@teamConfigs = {'humans': {'superteam': 'humans', 'color': {'hue': 0, 'saturation': 0.75, 'lightness': 0.5}, 'playable': true}, 'ogres': {'superteam': 'ogres', 'color': {'hue': 0.66, 'saturation': 0.75, 'lightness': 0.5}, 'playable': false}, 'neutral': {'superteam': 'neutral', 'color': {'hue': 0.33, 'saturation': 0.75, 'lightness': 0.5}}}
|
2014-02-28 01:14:52 -05:00
|
|
|
@teamConfigs
|
|
|
|
|
2014-01-14 16:16:30 -05:00
|
|
|
buildSpriteSheet: (thangType, options) ->
|
|
|
|
if thangType.get('name') is 'Wizard'
|
|
|
|
options.colorConfig = me.get('wizard')?.colorConfig or {}
|
2014-04-25 17:30:06 -04:00
|
|
|
thangType.buildSpriteSheet options
|
2014-01-16 14:37:04 -05:00
|
|
|
|
2014-02-28 01:14:52 -05:00
|
|
|
# World init
|
|
|
|
|
|
|
|
initWorld: ->
|
|
|
|
return if @initialized
|
|
|
|
@initialized = true
|
2014-05-10 21:24:50 -04:00
|
|
|
@world = new World()
|
2014-05-15 17:54:31 -04:00
|
|
|
@world.levelSessionIDs = if @opponentSessionID then [@sessionID, @opponentSessionID] else [@sessionID]
|
2014-10-18 20:32:01 -04:00
|
|
|
@world.submissionCount = @session?.get('state')?.submissionCount ? 0
|
|
|
|
@world.flagHistory = @session?.get('state')?.flagHistory ? []
|
2014-10-18 17:51:43 -04:00
|
|
|
serializedLevel = @level.serialize(@supermodel, @session, @opponentSession)
|
2014-02-28 01:14:52 -05:00
|
|
|
@world.loadFromLevel serializedLevel, false
|
2014-06-30 22:16:26 -04:00
|
|
|
console.log 'World has been initialized from level loader.'
|
2014-02-28 01:14:52 -05:00
|
|
|
|
2014-01-03 13:32:13 -05:00
|
|
|
# Initial Sound Loading
|
|
|
|
|
2014-09-01 23:53:53 -04:00
|
|
|
playJingle: ->
|
|
|
|
return if @headless
|
|
|
|
# Apparently the jingle, when it tries to play immediately during all this loading, you can't hear it.
|
|
|
|
# Add the timeout to fix this weird behavior.
|
|
|
|
f = ->
|
|
|
|
jingles = ['ident_1', 'ident_2']
|
|
|
|
AudioPlayer.playInterfaceSound jingles[Math.floor Math.random() * jingles.length]
|
|
|
|
setTimeout f, 500
|
|
|
|
|
2014-01-03 13:32:13 -05:00
|
|
|
loadAudio: ->
|
2014-02-15 18:44:45 -05:00
|
|
|
return if @headless
|
2014-06-30 22:16:26 -04:00
|
|
|
AudioPlayer.preloadInterfaceSounds ['victory']
|
2014-01-07 02:45:33 -05:00
|
|
|
|
2014-01-03 13:32:13 -05:00
|
|
|
loadLevelSounds: ->
|
2014-02-15 18:44:45 -05:00
|
|
|
return if @headless
|
2014-01-03 13:32:13 -05:00
|
|
|
scripts = @level.get 'scripts'
|
|
|
|
return unless scripts
|
|
|
|
|
|
|
|
for script in scripts when script.noteChain
|
|
|
|
for noteGroup in script.noteChain when noteGroup.sprites
|
|
|
|
for sprite in noteGroup.sprites when sprite.say?.sound
|
|
|
|
AudioPlayer.preloadSoundReference(sprite.say.sound)
|
|
|
|
|
|
|
|
thangTypes = @supermodel.getModels(ThangType)
|
|
|
|
for thangType in thangTypes
|
|
|
|
for trigger, sounds of thangType.get('soundTriggers') or {} when trigger isnt 'say'
|
|
|
|
AudioPlayer.preloadSoundReference sound for sound in sounds
|
2014-01-07 02:45:33 -05:00
|
|
|
|
2014-01-03 13:32:13 -05:00
|
|
|
# everything else sound wise is loaded as needed as worlds are generated
|
2014-01-07 02:45:33 -05:00
|
|
|
|
2014-04-29 19:43:46 -04:00
|
|
|
progress: -> @supermodel.progress
|
2014-05-15 00:54:36 -04:00
|
|
|
|
2014-05-13 17:39:45 -04:00
|
|
|
destroy: ->
|
|
|
|
clearInterval @buildLoopInterval if @buildLoopInterval
|
|
|
|
super()
|