Eric Myllyoja
f790cd8fd6
WIP
2022-09-06 00:59:54 -04:00
Eric Myllyoja
7c88032551
More code for Blazin, additional shaders
2022-09-03 22:21:54 -04:00
Eric Myllyoja
c26b3a828d
First work in progress for Blazin
2022-08-31 02:24:09 -04:00
Eric Myllyoja
31487c0a32
Logic for double cans, partial implementation of cans into 2hot
2022-08-27 02:02:29 -04:00
Eric Myllyoja
2bef1cb88a
Adjusted firing streak and angle.
2022-08-22 21:55:30 -04:00
Eric Myllyoja
fe9a319814
Latest WIP on Weekend 1 appearance stuff
2022-08-16 20:26:34 -04:00
Eric Myllyoja
2760a9ae9a
Polished Week 4 light post code.
2022-07-24 14:44:17 -04:00
Eric Myllyoja
600c7e5441
F3 to toggle debug markers, various visual tweaks
2022-07-24 00:49:54 -04:00
Eric Myllyoja
aa0962fe62
Cleanup of GameOverSubstate, fix GF duck animation duration
2022-07-22 22:25:19 -04:00
Eric Myllyoja
c456355366
Scripted states and shaders.
2022-07-22 16:11:18 -04:00
Eric Myllyoja
4172fd861d
First prototype of can logic
2022-07-14 19:03:42 -04:00
Eric Myllyoja
ee3e1750df
Work in progress on Week 8 stuff (animation offsets, death animation)
2022-07-06 21:49:42 -04:00
Eric Myllyoja
05148ee4f0
GF now ducks (a little glitchy tho)
2022-06-12 00:53:39 -04:00
Eric Myllyoja
705d0ed5b9
Updated hmm deps, no more forks!
2022-06-12 00:02:49 -04:00
Eric Myllyoja
05db82c828
Added blood to henches, added moving limo, added dynamic GF combo/drop animations
2022-06-09 22:28:58 -04:00
Eric Myllyoja
4999d2b268
Updated HScript to fix a bug with variables not being stored.
2022-06-09 03:31:31 -04:00
Eric Myllyoja
ddd35d3bb0
Updated Polymod to fix several breaking script bugs.
2022-06-09 00:12:37 -04:00
Eric Myllyoja
1c62dc1274
First revision of henchmen killing.
2022-06-01 22:07:42 -04:00
Eric Myllyoja
9dfbfad926
First test of Week 4 Gameplay, plus fixes for MultiSparrow
2022-05-29 21:40:13 -04:00
Cameron Taylor
64b40ce7b8
bf default cam position fix
2022-05-29 19:33:04 -04:00
Cameron Taylor
e844b93641
spookeez scared animation lightning fix
2022-05-29 19:13:21 -04:00
Cameron Taylor
caa7ae6ddd
ok caching is fuckie...
2022-05-18 23:51:52 -04:00
Cameron Taylor
3918abe8a1
ANOTHER REBASE CLEAN CLEAN
...
revert commit lol?
action seperating hehe
directory fix?
runs / compsite action fix
shell bash fix? lol
seperate out the butler/itchio stuff
took out nasty env thingie in the action
butler api key fix perhaps?
lol target woops
linux build easy?
mac yolo test?
moved all to one main github workflow, and better butler downloading
rename the workflow lol
better if statement maybe?
oops fixed indentation lol!
missing shell, im dumb!!
mac fix and maybe even windows?
hmm fix perhaps
dont need the HMM setup actually?
REBASE / SQUASH STUFF LOL
windows linux butler installing?
haxelib caching?
cache fix lol?
actual cache fix... lol
ok i am getting trolled....
actual hashfile, woops
hopefully cache fix, and no more "clean" builds
added workflow dispatch too
better workflow_dispatch thing?
NO CACHE BULLSHIT
ok actually maybe cache?
idk some shit with syntax
ok no more cache...
just cache the haxelib stuff
format fix teehee
2022-05-18 23:45:06 -04:00
Cameron Taylor
7f6067444e
testing new cleaner action stuff?
2022-05-18 13:22:36 -04:00
Cameron Taylor
1007db4422
rename build file, and also proper branching?
2022-05-18 11:40:05 -04:00
Cameron Taylor
e6b4bbeb27
Merge pull request #15 from ninjamuffin99/hmm
...
yolo
2022-05-17 21:41:56 -04:00
Cameron Taylor
91690ed1e4
hmm workflow test?
2022-05-13 13:24:20 -04:00
Cameron Taylor
6867c25729
hmm lock stuff
2022-05-13 13:14:57 -04:00
Cameron Taylor
61c6f477ef
HMM setup in progress
2022-05-13 13:03:52 -04:00
Cameron Taylor
c9c3bf7a21
thx.semver github workflow type beat
2022-05-13 12:00:33 -04:00
Cameron Taylor
68e807e5c1
test push lol!
2022-05-13 11:55:33 -04:00
Cameron Taylor
df8c8c4b2f
remove the github artifact thing
2022-05-13 11:53:29 -04:00
MtH
02255a61d9
oopy forgot the comment
2022-05-07 22:33:18 +02:00
MtH
8bd876ed1c
flipx
2022-05-07 22:07:09 +02:00
MtH
8e2eefb605
0.2.8 character positions, dont multiply zoom, chara scaling fix
2022-05-07 18:45:49 +02:00
Cameron Taylor
bfce579cd5
Merge remote-tracking branch 'origin/master' into feature/scripted-characters
2022-05-04 12:27:18 -04:00
Cameron Taylor
f37c2cbbf6
cameraOffset stuff defaulted properly
2022-05-03 14:07:18 -04:00
Cameron Taylor
d835bed813
senpai stage tweaks
2022-05-03 13:27:14 -04:00
Cameron Taylor
f9f711a179
charting editor head fix
2022-05-03 13:09:02 -04:00
Cameron Taylor
be995f0702
note styles in Note.hx that use StrumlineStyle
2022-05-03 13:02:37 -04:00
Cameron Taylor
4245bd4777
spooky mansion, and also fix for introText # thing
2022-05-03 11:01:29 -04:00
Cameron Taylor
3a327f5c5d
pico fixes teehee
2022-05-02 23:00:00 -04:00
Cameron Taylor
79ce2237fc
small cam fix anotha hehe
2022-05-01 15:23:09 -04:00
Cameron Taylor
769969898b
camera positioning fixes
2022-05-01 15:20:15 -04:00
Cameron Taylor
992ff442c0
evil senpai hehe
2022-05-01 15:02:51 -04:00
Cameron Taylor
d12f0dc7b9
rough senpai repositioning
2022-05-01 14:59:18 -04:00
Cameron Taylor
8231f432ff
can move the characters around, and some pos fixes
2022-05-01 14:52:58 -04:00
Cameron Taylor
a5857313c5
prototype character mover thing lol
2022-04-30 00:37:05 -04:00
Eric Myllyoja
5bb1376459
Added cornerPosition and feetPosition properties for easy reference
2022-04-29 23:51:52 -04:00
Cameron Taylor
282e93e1ff
character repositioning proof of concept stuf
2022-04-29 23:46:41 -04:00