Commit graph

1179 commits

Author SHA1 Message Date
Eric Myllyoja
7c88032551 More code for Blazin, additional shaders 2022-09-03 22:21:54 -04:00
Eric Myllyoja
c26b3a828d First work in progress for Blazin 2022-08-31 02:24:09 -04:00
Eric Myllyoja
31487c0a32 Logic for double cans, partial implementation of cans into 2hot 2022-08-27 02:02:29 -04:00
Cameron Taylor
36e6d6bd91 fft... 2022-08-26 16:46:58 -04:00
Cameron Taylor
07fb4039dc dipshit FFT fixing in progress... 2022-08-26 16:46:48 -04:00
Cameron Taylor
eaab159c73 lit-up on street stage 2022-08-25 20:15:50 -04:00
Cameron Taylor
aaf1376b53 stage editor Y key fix (and streets repositioning) 2022-08-25 05:18:09 -04:00
Cameron Taylor
59aae9c3d9 storymenu stuff for now 🤝 2022-08-25 01:40:39 -04:00
Cameron Taylor
831626a156 stuff for storymenu 2022-08-25 01:35:47 -04:00
Cameron Taylor
8f4855852e BASE PROTOTYPE WORKING W/ HaxeUI 2022-08-24 05:44:22 -04:00
Eric Myllyoja
2bef1cb88a Adjusted firing streak and angle. 2022-08-22 21:55:30 -04:00
Cameron Taylor
3be4530fa5 code in place for story week 2022-08-22 20:18:54 -04:00
Eric Myllyoja
fe9a319814 Latest WIP on Weekend 1 appearance stuff 2022-08-16 20:26:34 -04:00
Eric Myllyoja
2760a9ae9a Polished Week 4 light post code. 2022-07-24 14:44:17 -04:00
Eric Myllyoja
600c7e5441 F3 to toggle debug markers, various visual tweaks 2022-07-24 00:49:54 -04:00
Eric Myllyoja
aa0962fe62 Cleanup of GameOverSubstate, fix GF duck animation duration 2022-07-22 22:25:19 -04:00
Eric Myllyoja
c456355366 Scripted states and shaders. 2022-07-22 16:11:18 -04:00
Cameron Taylor
a731ccf0ad dipshit latency stuff WIP still 2022-07-19 14:19:03 -04:00
Eric Myllyoja
4172fd861d First prototype of can logic 2022-07-14 19:03:42 -04:00
Cameron Taylor
f3e0b0ec5b input accuracy testing 2022-07-12 19:02:38 -04:00
Cameron Taylor
5778e979d9 lil fix for end number hehe 2022-07-11 15:14:59 -04:00
Cameron Taylor
05858a4f6c crash fix when pressing before loop 2022-07-11 15:04:41 -04:00
Eric Myllyoja
ee3e1750df Work in progress on Week 8 stuff (animation offsets, death animation) 2022-07-06 21:49:42 -04:00
Cameron Taylor
4d3766b65b better traces hehe 2022-07-06 20:58:13 -04:00
Cameron Taylor
c3995ef557 different timestamping 2022-07-06 20:54:07 -04:00
Cameron Taylor
5e630dc214 latency debugging stuff in progress 2022-07-06 20:37:35 -04:00
Cameron Taylor
1c1974bae5 better beat visualizations 2022-07-06 18:45:27 -04:00
Cameron Taylor
f797f6a7b1 music debug stuff in progress 2022-07-06 15:27:45 -04:00
Cameron Taylor
9712af9f62 daily builds instead of push'd (12:30PM EST / 5:30UTC) 2022-07-06 11:51:44 -04:00
Cameron Taylor
53d703cfcd spectogram tweakin hehe 2022-07-05 14:36:01 -04:00
Cameron Taylor
9cf2598951 spectogram placeholder 2022-07-05 14:34:08 -04:00
Cameron Taylor
b5d85c3fd6 latency stuff in progress maybe? 2022-07-05 14:24:02 -04:00
Eric Myllyoja
05148ee4f0 GF now ducks (a little glitchy tho) 2022-06-12 00:53:39 -04:00
Eric Myllyoja
705d0ed5b9 Updated hmm deps, no more forks! 2022-06-12 00:02:49 -04:00
Eric Myllyoja
05db82c828 Added blood to henches, added moving limo, added dynamic GF combo/drop animations 2022-06-09 22:28:58 -04:00
Eric Myllyoja
4999d2b268 Updated HScript to fix a bug with variables not being stored. 2022-06-09 03:31:31 -04:00
Cameron Taylor
3f84a5514f POV i learning how macros work 2022-06-09 02:27:20 -04:00
Eric Myllyoja
ddd35d3bb0 Updated Polymod to fix several breaking script bugs. 2022-06-09 00:12:37 -04:00
Eric Myllyoja
1c62dc1274 First revision of henchmen killing. 2022-06-01 22:07:42 -04:00
Cameron Taylor
bc86724393 Merge pull request #14 from ninjamuffin99/feature/scripted-characters
YOLO MERRRRRRRRRRRGE
Polymod - Scripted Characters
2022-05-31 00:00:20 -04:00
Cameron Taylor
853820c56b animation timing fixes 2022-05-30 23:59:12 -04:00
Eric Myllyoja
9dfbfad926 First test of Week 4 Gameplay, plus fixes for MultiSparrow 2022-05-29 21:40:13 -04:00
Cameron Taylor
64b40ce7b8 bf default cam position fix 2022-05-29 19:33:04 -04:00
Cameron Taylor
e844b93641 spookeez scared animation lightning fix 2022-05-29 19:13:21 -04:00
Cameron Taylor
caa7ae6ddd ok caching is fuckie... 2022-05-18 23:51:52 -04:00
Cameron Taylor
3918abe8a1 ANOTHER REBASE CLEAN CLEAN
revert commit lol?

action seperating hehe

directory fix?

runs / compsite action fix

shell bash fix? lol

seperate out the butler/itchio stuff

took out nasty env thingie in the action

butler api key fix perhaps?

lol target woops

linux build easy?

mac yolo test?

moved all to one main github workflow, and better butler downloading

rename the workflow lol

better if statement maybe?

oops fixed indentation lol!

missing shell, im dumb!!

mac fix and maybe even windows?

hmm fix perhaps

dont need the HMM setup actually?

REBASE / SQUASH STUFF LOL
windows linux butler installing?

haxelib caching?

cache fix lol?

actual cache fix... lol

ok i am getting trolled....

actual hashfile, woops

hopefully cache fix, and no more "clean" builds

added workflow dispatch too

better workflow_dispatch thing?

NO CACHE BULLSHIT

ok actually maybe cache?

idk some shit with syntax

ok no more cache...

just cache the haxelib stuff

format fix teehee
2022-05-18 23:45:06 -04:00
Cameron Taylor
7f6067444e testing new cleaner action stuff? 2022-05-18 13:22:36 -04:00
Cameron Taylor
1007db4422 rename build file, and also proper branching? 2022-05-18 11:40:05 -04:00
Cameron Taylor
e6b4bbeb27 Merge pull request #15 from ninjamuffin99/hmm
yolo
2022-05-17 21:41:56 -04:00
Cameron Taylor
91690ed1e4 hmm workflow test? 2022-05-13 13:24:20 -04:00