geode/loader/include/Geode
HJfod ffc9287a61 small changes
- hook loadAssets instead loadFinished for target scene in geode::cocos::reloadTextures
 - add virtual destructor to BasicEventHandler that unlistens the handler
2022-10-26 23:42:59 +03:00
..
c++stl add gd::vector::clear on mac 2022-10-25 22:06:11 +03:00
cocos add early load option for mods 2022-10-26 00:50:33 +03:00
fmod whole of geode except without history 2022-07-30 19:24:03 +03:00
hook-core whole of geode except without history 2022-07-30 19:24:03 +03:00
loader small changes 2022-10-26 23:42:59 +03:00
meta stop defining geode platform macros in 4 different places 2022-10-09 21:04:10 +03:00
modify savedata stuff 2022-10-24 11:43:17 +03:00
platform fix messageboxfix 2022-10-13 14:08:48 +03:00
ui add generic AEnterLayerEvent for my spooky textureldr stuff 2022-10-26 21:52:38 +03:00
utils add default constructor to VersionInfo finally 2022-10-26 19:52:44 +03:00
Bindings.hpp some header fixings and more compile time improvements 2022-10-13 14:00:41 +03:00
CGeode.h whole of geode except without history 2022-07-30 19:24:03 +03:00
DefaultInclude.hpp more compile time optimizations 2022-10-13 12:56:23 +03:00
Enums.hpp more compile time optimizations 2022-10-13 12:56:23 +03:00
Geode.hpp macos fixes and implemented the bootstrapper without testing 2022-10-08 12:41:36 +03:00
Loader.hpp completely remove interface + implement scheduling stuff 2022-10-08 16:53:09 +03:00
Modify.hpp some header fixings and more compile time improvements 2022-10-13 14:00:41 +03:00
UI.hpp Merge branch 'main' into layout 2022-10-16 21:36:27 +03:00
Utils.hpp add all UI-related stuff from API, including index, nodes, actual ui, 2022-08-01 18:18:03 +03:00