altalk23
a88e69fb0c
change some reinterpret_casts to static_casts
2022-10-22 20:19:58 +03:00
altalk23
42a3c6de3c
move wrap to seperate files
2022-10-20 22:45:43 +03:00
altalk23
070474dd18
some header fixings and more compile time improvements
2022-10-13 14:00:41 +03:00
altalk23
cce4daf501
more compile time optimizations
2022-10-13 12:56:23 +03:00
altalk23
1cfc793f7c
seperation of modify and bindings
2022-10-13 11:31:23 +03:00
altalk23
ed41e7cfea
add loader include to modify
2022-10-08 16:55:40 +03:00
altalk23
6d5e02a6b4
completely remove interface + implement scheduling stuff
2022-10-08 16:53:09 +03:00
altalk23
650849c242
fixed macos bootstrapper
2022-10-08 12:59:06 +03:00
altalk23
48ab98a115
macos fixes and implemented the bootstrapper without testing
2022-10-08 12:41:36 +03:00
camila314
76175c746d
merge
2022-10-06 16:09:15 -05:00
camila314
b902a49894
complete remake of log
2022-10-06 16:08:44 -05:00
HJfod
1b40d1a6da
move fields to be a member of a new GeodeNodeMetadata class that also
...
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
a262ad63d4
fix windows build + fix fields
2022-10-05 16:08:54 +03:00
altalk23
d9a1fae5b0
compiles on macos, though there are still some crashes
2022-10-04 13:32:40 +03:00
HJfod
d9b7489d66
fix LevelEditorLayer members + fix Wrapper (alk fixed it but because
...
she was extremely silly and did it on her own branch i'm taking credit
and claiming i figured out and wrote this fix all on my own >:-) )
2022-09-29 00:49:59 +03:00
HJfod
46e3a071d3
whole of geode except without history
2022-07-30 19:24:03 +03:00