Commit graph

88 commits

Author SHA1 Message Date
mat
8f0a132780
log::critical -> log::error in MessageBoxFix.cpp 2022-12-12 17:44:49 -03:00
HJfod
ef55605b5b remove SafeCreate for being pointless 2022-12-12 14:11:14 +02:00
HJfod
5e8a321a36 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-12-12 13:47:22 +02:00
HJfod
d95c2f3e3c loader stuff
- remove InternalLoader info alerts
 - make sure mods that need early load are early loaded
2022-12-12 13:46:00 +02:00
altalk23
d5e0582934 Fix compilation caused from merging 2022-12-12 14:42:20 +03:00
altalk23
a449225d60 Merge branch 'altalk' 2022-12-12 14:09:16 +03:00
altalk23
3a31efe113 implement pimpl for loader 2022-12-10 19:30:14 +03:00
HJfod
92c22d25e4 rename UpdateError to UpdateFailed 2022-12-09 12:53:49 +02:00
HJfod
17a13f22cc add update indicator back to MenuLayer 2022-12-08 21:31:10 +02:00
HJfod
e0d7dbf15b index is now download correctly + that is reported in the UI 2022-12-07 21:21:50 +02:00
HJfod
b4b9986fa5 tryna fix crash due to events 2022-12-07 12:35:50 +02:00
HJfod
956ad1d6d5 many changes for updating Index
- events now follow a public const member pattern instead of getters
 - more file utils
 - ModInfoLayer split into LocalModInfoPopup and IndexItemInfoPopup to reduce uses of ugly variant
 - same with ModCell
 - lots of restructuring related to UI anyway
 - Index also got tons of redesigning
 - much more i've forgotten
 - this commit compiles, surprisingly enough, but it's not usable as installing mods through index was removed
 - remove duplicate LevelSearchLayer ids
2022-12-06 21:22:03 +02:00
HJfod
08934132d8 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-12-04 18:41:14 +02:00
alk
780aaf33f8
remove getFieldIndex from Intermediate 2022-12-03 16:59:55 +03:00
alk
cf4f058945
Move getFieldIndexForClass to source 2022-12-03 16:51:46 +03:00
HJfod
66d12395e1 work on new index
- add PlatformID::from string
2022-12-01 22:42:49 +02:00
HJfod
2c78b8e620 cleanup
- add CCArray::firstObject and CCArray::removeFirstObject
 - add minizip zip headers and sources (going to add file::Zip class soon)
 - redesign Notifications to be simpler
 - rework Result to not have dual implementations
 - Result::expect now has one default named argument for formatting the error in
2022-11-30 17:07:05 +02:00
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
516393ae99 merge utils to be in fewer better-named files 2022-11-28 19:09:39 +02:00
HJfod
09ae7ec942 Great Geode cleanup project
- fix filesystem and fmt paths
 - replace uses of CCString::createWithFormat with fmt::format
2022-11-28 18:32:25 +02:00
HJfod
63749320a3 remove old Result + move everything over to new Result 2022-11-28 17:42:19 +02:00
HJfod
182ced8e17 Merge branch 'main' into layout 2022-11-22 17:24:03 +02:00
alk
7b9c68567a
Get geode working on macos wine 2022-11-19 15:05:10 +03:00
alk
b860871930
Add Typo 2022-11-17 23:29:08 +03:00
altalk23
a79a13c1ab fix textarea::create and fix geodenodemetadata 2022-11-17 23:25:22 +03:00
HJfod
d701563534 lots of stuff
- add TableView virtuals on windows
 - rework events to match new events system
 - rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
 - change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274 Merge branch 'main' into layout 2022-11-12 12:03:15 +02:00
alk
55adca479a
Update LevelSearchLayer.cpp 2022-11-09 21:34:06 +03:00
altalk23
73588e9a3d fix macos compilation and fix requires expression in clang format 2022-11-09 21:25:27 +03:00
altalk23
6a9046d406 port geode loader hooks to non macro modify 2022-11-09 21:07:20 +03:00
HJfod
c8fa701762 Merge branch 'main' into layout 2022-11-02 12:57:03 +02:00
altalk23
ee9718a7f1 fix macos compile on github actions 2022-10-30 22:07:49 +03:00
altalk23
2bb416ba77 formatted sources 2022-10-30 21:56:36 +03:00
HJfod
6003efa18d add node attributes 2022-10-25 22:57:40 +03:00
HJfod
cae4728ac0 texture loading stuff
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
 - add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
 - add ranges::indexOf
 - fix ranges::move
 - add CCFileUtils::removeAllPaths on mac
 - make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
6501fcc665 id fixes 2022-10-22 23:11:02 +03:00
HJfod
f5dbdff0d8 more workings
- update all ID setters to new system
 - move EnterLayerEvent to be automatically posted for all id registrers
2022-10-22 22:52:54 +03:00
HJfod
3ac13012ae Merge branch 'main' into layout 2022-10-22 22:40:38 +03:00
HJfod
40300afb25 new id registering design that's pretty good now 2022-10-22 22:10:36 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main 2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c change some reinterpret_casts to static_casts 2022-10-22 20:19:58 +03:00
HJfod
46381e7cbc Merge branch 'main' into layout 2022-10-22 19:16:57 +03:00
Jollyc
32a1b7d903
Add files via upload 2022-10-22 09:05:11 -07:00
HJfod
1dad98b235 Result stuff
- add NewResult
 - deprecate and nodiscard old Result
 - silence some warnings
2022-10-22 17:49:09 +03:00
HJfod
a0e56c044b fix macos build 2022-10-17 16:08:12 +03:00
HJfod
843b1ac44f will revert this later 2022-10-17 12:25:56 +03:00
HJfod
ee68a73629 Merge branch 'main' into layout 2022-10-16 21:36:27 +03:00
HJfod
a38743d01d textureldr stuff
- reworked mod resource loading again
 - added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths
 - added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have
2022-10-16 21:34:16 +03:00
HJfod
4b842e5f2a v0.5.0
- add `CCFileUtils::get`
 - turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
 - fix MenuLayer crashes related to node IDs
 - remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
 - rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
6b83463972 fix merge conflicts 2022-10-15 19:03:13 +03:00