Commit graph

60 commits

Author SHA1 Message Date
matcool
5645399a9f allow building loader in debug mode on windows 2024-11-15 15:38:14 -03:00
matcool
fb504cbf83 theres no need for gdstring.lib since 2.206 2024-11-15 11:58:33 -03:00
HJfod
b5484acc60 i goofed up 2024-07-16 13:25:08 +03:00
HJfod
98f82ff00e fix platform-specific dependencies through Cli 3.2.0 2024-07-16 13:21:58 +03:00
qimiko
b0b6ee17b1
add libunwind for new mods 2024-06-22 17:18:09 -07:00
altalk23
9de409abe6 Revert "dont use android_stl=c++_shared on mods, for now"
This reverts commit 100dbdc511.
2024-06-22 14:18:38 +03:00
matcool
100dbdc511 dont use android_stl=c++_shared on mods, for now 2024-06-16 14:51:54 -03:00
mat
115b9cf2df
use c++_shared stl on android64
this will prob break any previously compiled mod. :-)
2024-06-14 16:25:14 -03:00
matcool
cdaad65440 rename win32 platform to win64, requires latest codegen 2024-06-10 14:18:17 -03:00
qimiko
1ec8316877
blessings to the ci 2024-06-06 05:13:42 -07:00
mat
cdbed58178
Merge pull request #833 from geode-sdk/new-index-but-better
merge new index
closes #712
2024-06-03 12:15:35 -03:00
qimiko
de462ea188
don't overwrite osx architectures 2024-06-02 20:34:26 -07:00
kynex7510
620e6b5eb9
Merge branch 'main' of https://github.com/geode-sdk/geode into new-index-but-better 2024-06-02 10:43:22 +02:00
qimiko
e5ccb1bf2f
macos was updated btw 2024-06-01 20:30:43 -07:00
qimiko
888f6e8dac
arm mac platform 2024-06-01 20:05:54 -07:00
dankmeme01
3823134c6c add windows libs 2024-06-01 23:13:06 +02:00
kynex7510
6d5a5cacd8
Update macos curl 2024-05-31 20:10:40 +02:00
kynex7510
8ccf7b8af7
Update libs 2024-05-31 11:53:04 +02:00
mat
68ba891d1a
change binary names for ios platform 2024-04-21 12:05:42 -03:00
qimiko
6cd6e4d0af
linker magic 2024-03-01 16:45:57 -07:00
qimiko
6ab75d82e6
order libc first on android builds 2024-02-25 03:54:56 -07:00
qimiko
579f393bf9
silence opengl deprecation on macos
i got a little tired of seeing it
2024-02-04 03:55:34 -07:00
mat
6dc6e9b418
increase macos target to 10.15
no more std::filesystem errors from other libraries. sorry to all the 3 people still on macos 10.13, not like you can even launch the game anyways
2024-01-29 09:24:33 -03:00
matcool
ba88e12cb0 add android stub fmod binaries 2024-01-25 22:04:20 -03:00
mat
efe94e553c
macos sucks 2024-01-21 14:33:19 -03:00
matcool
14d327e8ff use android32 and android64 everywhere, for consistency
breaks launcher lol! sorry
2024-01-18 17:28:21 -03:00
mat
d5761857a1 ok sorry cmake 2024-01-04 09:48:38 -03:00
mat
9d4de1bf22 split platform cmake 2024-01-04 09:46:08 -03:00
mat
b0d85e5d43 add prebuilt libs for android arm64
thanks @kynex7510 for the libssl and crypto :-)
2024-01-01 15:08:45 -03:00
matcool
047db25b23 add fix for clipping rect in some layers 2023-12-27 00:35:39 -03:00
mat
d76c40e981 set mod suffix properly based on platform 2023-12-25 10:46:51 -03:00
altalk23
11a175a078 add android64 libcocos 2023-12-23 17:33:16 +03:00
altalk23
74f97c0fa0 testmembers android64 hell yeah 2023-12-23 17:28:42 +03:00
altalk23
aab6533bc4 fix output name 2023-12-23 16:15:55 +03:00
altalk23
cab63073c2 add android64 to headers 2023-12-23 16:10:23 +03:00
altalk23
d5027ca6ab Merge branch 'main' into 1.4.0-dev 2023-11-21 20:31:36 +03:00
altalk23
7796bfba9f fix commenttype macos (thanks cocoa!) 2023-11-21 20:10:19 +03:00
qimiko
fda43ec617
fix web request crash 2023-09-16 03:53:24 -07:00
altalk23
6cad19d4c0 Update tuliphook & missing texture message 2023-09-10 15:53:34 +03:00
mat
7cc1cd46fd
try targetting 10.13 for macos 2023-08-29 22:03:45 -03:00
altalk23
2810ce7dcc remove the funny compilation flags from macchew 2023-08-17 01:00:07 +03:00
altalk23
e489681c38 begone openssl 3 2023-08-04 21:22:09 +03:00
qimiko
041a98ee4d
implement loader for android
compilation still won't work, pending implementations for gdstl/codegen/tuliphook. the first two should be mostly done already. may also be good to get FileWatcher, crashlog, and the file picker implemented but they aren't necessary

the libcurl.a and libssl.a files were built using
https://github.com/ibaoger/libcurl-android. they are placed in the link/android folder because putting them in the link folder confused the macOS build.

once built, the geode binary should be loaded after nativeSetApkPath is ran (otherwise the directory setup crashes). in the future it would be nice if the internal mod also did save data path redirection, as base GD is incapable of doing this

Co-authored-by: mat <26722564+matcool@users.noreply.github.com>
2023-06-05 17:42:22 -07:00
hjfod
f662251d98 add mac addresses + link fmod dylib on mac 2023-04-03 08:21:23 +03:00
qimiko
7d953793e2
fix target arch on arm mac 2023-03-20 14:23:32 -07:00
HJfod
ab0030136a make CC_DLL not link
also remove uses of GEODE_ADD for docs
2023-02-02 00:03:01 +02:00
HJfod
049ff650e4 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2023-01-31 21:20:05 +02:00
HJfod
6fe40e9c31 add gd string symbol fix on windows through cmake + fix dependencies 2023-01-31 21:19:43 +02:00
camila314
916f540630 10.14 now 2023-01-31 04:59:04 -06:00
camila314
60b75ecd87 OSX Deployment Target fix 2023-01-31 04:11:31 -06:00