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add libunwind for new mods
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1 changed files with 4 additions and 2 deletions
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@ -84,6 +84,7 @@ elseif (GEODE_TARGET_PLATFORM STREQUAL "Android32")
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target_link_libraries(${PROJECT_NAME} INTERFACE
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c
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unwind
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${GEODE_LOADER_PATH}/include/link/android32/libssl.a
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${GEODE_LOADER_PATH}/include/link/android32/libcrypto.a
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${GEODE_LOADER_PATH}/include/link/android32/libnghttp2.a
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@ -107,6 +108,7 @@ elseif (GEODE_TARGET_PLATFORM STREQUAL "Android64")
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target_link_libraries(${PROJECT_NAME} INTERFACE
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c
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unwind
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${GEODE_LOADER_PATH}/include/link/android64/libssl.a
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${GEODE_LOADER_PATH}/include/link/android64/libcrypto.a
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${GEODE_LOADER_PATH}/include/link/android64/libnghttp2.a
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@ -121,8 +123,8 @@ elseif (GEODE_TARGET_PLATFORM STREQUAL "Android64")
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)
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# this should help with fixing exceptions
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set(ANDROID_STL c++_shared)
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# a little desperate
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set(ANDROID_STL c++_shared)
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# a little desperate
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add_definitions(-DANDROID_STL=c++_shared)
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set(GEODE_OUTPUT_NAME "Geode.android64")
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