Commit graph

125 commits

Author SHA1 Message Date
altalk23
355df5a17a fix remove duplicate object 2022-10-09 19:17:47 +03:00
altalk23
c786f0d62a add more functions missing in windows 2022-10-09 19:16:04 +03:00
alk
2bf2d859b8
Some header additions (fix) (#41)
* starting

* editorui

* leveleditorlayer

* leveleditorlayer2

* effectgameobject

* gameobject

* coloraction

* ccarrayiterator adds

* editlevellayer, optionslayer, pauselayer, statscell, endlevellayer

* fix overload resolution for CCObject*

Co-authored-by: altalk23 <student@altalk23.local>
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-10-09 16:17:14 +03:00
altalk23
48ab98a115 macos fixes and implemented the bootstrapper without testing 2022-10-08 12:41:36 +03:00
HJfod
a9f8adae66 fix isControllerConnected 2022-10-06 23:54:09 +03:00
HJfod
abaff24575 fix PlatformToolbox::isControllerConnected 2022-10-06 23:36:25 +03:00
HJfod
7e6a46a9d4 more getters for cocos2d managers + bump version 0.3.1 + some addresses
+ give IDs to everything in MenuLayer when the controller is connected
2022-10-06 22:33:56 +03:00
HJfod
1b40d1a6da move fields to be a member of a new GeodeNodeMetadata class that also
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
0b64fe9259 more addresses + Popup was accidentally marked dllexport 2022-10-05 23:47:16 +03:00
HJfod
5e0d1f6645 fix codegen + tons of addresses on windows 2022-10-05 23:31:25 +03:00
altalk23
b4c8d0f65a fully works on macos 2022-10-04 17:26:20 +03:00
altalk23
d9a1fae5b0 compiles on macos, though there are still some crashes 2022-10-04 13:32:40 +03:00
HJfod
915e2f6966 update for new cli 2022-10-03 13:51:48 +03:00
camila314
11d00436b2 bindings 2022-09-29 14:22:09 -05:00
HJfod
d9b7489d66 fix LevelEditorLayer members + fix Wrapper (alk fixed it but because
she was extremely silly and did it on her own branch i'm taking credit
and claiming i figured out and wrote this fix all on my own >:-) )
2022-09-29 00:49:59 +03:00
HJfod
6af42cb41f add some addresses + CCDirector::get and CCKeyboardDispatcher::get (does
MSVC actually allow this? what?)
2022-09-28 22:38:30 +03:00
HJfod
1297f93294 add ButtonSprite::create on mac 2022-09-28 16:42:34 +03:00
HJfod
98684a62e5 add touch dispatcher fix + move built-in settings' nodes to their own
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
ce925f0bb2 fix mod list enlarge sprite to make more sense + add more addresses 2022-09-05 01:10:11 +03:00
HJfod
20824164ce Merge branch 'main' into ui 2022-09-01 11:04:47 +03:00
HJfod
c01291d13c add address fix from https://github.com/geode-sdk/geode/pull/35 2022-08-29 00:26:42 +03:00
HJfod
78415153b5 mod sprite names now use directories instead of prefixes. note that this
commit will not work without manually removing the prefixes from loader
resources (and adding the directory prefixes to spritesheet keys) until
the CLI rewrite is finished
2022-08-29 00:16:30 +03:00
HJfod
1b8cf87933 more bindings + fix cmake hotfix on windows 2022-08-28 20:38:18 +03:00
HJfod
19c9f9ebde fix AddressGen hooking gd::base and causing Windows to not work at all +
fix GD bug with Open GL errors not showing properly
2022-07-31 22:50:49 +03:00
HJfod
46e3a071d3 whole of geode except without history 2022-07-30 19:24:03 +03:00