HJfod
6d67033eb6
minor changes
...
- make index always use latest version of mod in index
- more bindings
- implement rest of setting types for getBuiltInSettingValue
2022-11-09 17:32:44 +02:00
camila314
9e4b236d1b
Shared directory
2022-11-06 19:40:40 -06:00
camila314
55d974cd50
CCDrawNode::drawDot
2022-11-03 19:29:01 -05:00
alk
444464b185
Merge branch 'geode-sdk:main' into altalk
2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21
added clang-format
2022-10-30 21:24:06 +03:00
matcool
6658b76267
ccGLBindTexture2D
2022-10-23 20:01:42 -03:00
matcool
0376ad49c2
you didnt see that
2022-10-23 19:37:08 -03:00
matcool
a00415937b
add some cocos2d bindings
2022-10-23 19:33:38 -03:00
altalk23
ea0a81a790
add krita files to gitignore (don't ask)
2022-10-20 21:19:15 +03:00
altalk23
4e7d044bd8
replace loader hashes with file name check temporarily
2022-10-19 13:34:39 +03:00
matcool
ad106c501b
add CCRemoveSelf::create addr for mac
2022-10-14 16:30:23 -03:00
alk
1727e654a1
Update Cocos2d.bro
2022-10-14 00:48:26 +03:00
mat
98d32cc2bb
Update Cocos2d.bro
2022-10-13 18:36:28 -03:00
altalk23
6ba63208a2
fix cclayercolor
2022-10-12 23:24:59 +03:00
altalk23
48ab98a115
macos fixes and implemented the bootstrapper without testing
2022-10-08 12:41:36 +03:00
altalk23
d9a1fae5b0
compiles on macos, though there are still some crashes
2022-10-04 13:32:40 +03:00
HJfod
78415153b5
mod sprite names now use directories instead of prefixes. note that this
...
commit will not work without manually removing the prefixes from loader
resources (and adding the directory prefixes to spritesheet keys) until
the CLI rewrite is finished
2022-08-29 00:16:30 +03:00
HJfod
19c9f9ebde
fix AddressGen hooking gd::base and causing Windows to not work at all +
...
fix GD bug with Open GL errors not showing properly
2022-07-31 22:50:49 +03:00
HJfod
46e3a071d3
whole of geode except without history
2022-07-30 19:24:03 +03:00