DD
fe4b3d3c01
Pass through block drag event
2018-02-20 16:09:08 -05:00
Karishma Chadha
f5813b1845
Update sprite names, plus some code cleanup.
2018-02-05 16:54:58 -05:00
Paul Kaplan
d649b2555b
Require TextEncoder correctly
2018-01-17 11:41:24 -05:00
Ray Schamp
e83141e810
Revert "Use text-encoding library for text encoder"
2018-01-17 10:59:28 -05:00
Ray Schamp
c0db708986
Fix import syntax
2018-01-17 09:47:01 -05:00
DD
2c1412dda4
Use text-encoding library for text encoder
2018-01-16 17:41:18 -05:00
DD
7ed58da1cf
fix set editing target function
2018-01-11 16:43:18 -05:00
DD
bc64e6ed3e
Unique sprite and backdrop names
2018-01-11 11:28:21 -05:00
Karishma Chadha
6fc554daa5
Implicit deletion behavior for broadcast blocks.
2017-12-21 19:06:11 -05:00
Andrew Sliwinski
05a1a668b3
Accept both objects and strings for 'loadProject'. Resolves GH-733
2017-12-20 11:49:40 -05:00
Paul Kaplan
39115169ca
Return promise from backdrop loading
2017-12-19 11:11:38 -05:00
Paul Kaplan
cbebc28307
Return a promise to indicate when a costume has loaded.
...
Parallels the way the `addSound` method works. Needed to enable
selecting new assets automatically from GUI.
2017-12-14 16:46:31 -05:00
Paul Kaplan
8411ef1c86
Merge pull request #810 from paulkaplan/select-after-drag
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Select target after drag end
2017-12-12 10:55:27 -05:00
chrisgarrity
f51cf9877e
Preliminary localization ( #777 )
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* localize the block and menu strings in the pen extension
* adds .tx/config to be able to push translations to transifex
* includes format-message to localize strings and extracting them.
* add setLocale function to VM to allow GUI to pass in locale data.
* refresh block definitions when the locale changes.
### Still to be decided
For now just extracting messages from the pen extension into their own file. We’ll need to decide if each category gets its own file, or group all the strings into one resource.
2017-12-11 15:41:45 -05:00
Paul Kaplan
fc61f9e547
Select target after drag end
2017-11-21 11:45:11 -05:00
DD
255e160ebb
Change it so we dont have to do string manipulation on IDs to get data out of events
2017-11-16 17:19:51 -05:00
DD
0958db2618
Move data to blocks files
2017-11-15 17:53:43 -05:00
DD
757dccd565
Move is sprite specific verification into VM in a temporary way. Remove monitors when their sprites are deleted.
2017-11-14 18:25:54 -05:00
Karishma Chadha
c31fff8c4c
Fixing linter errors.
2017-11-09 09:18:44 -05:00
Karishma Chadha
7fae93f6e6
Removing unnecessary comments from edits.
2017-11-08 15:59:35 -05:00
Karishma Chadha
70081132cb
Changes to src/virtual-machine based on minor bugs found during testing. This was supposed to be included with the previous commit.
2017-11-08 15:49:51 -05:00
Karishma Chadha
cb31f206a0
Improved test coverage of deleteSprite() in src/virtual-machine. Fixed bug where null check was happening after looking up property of given target.
2017-11-06 17:41:57 -05:00
Christopher Willis-Ford
51dcfb954d
Pen integration test: don't pre-load pen extension
2017-11-03 12:50:37 -07:00
Christopher Willis-Ford
0af3de9bf0
Load extensions when loading a project or sprite
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- Accumulate extension info while deserializing JSON
- Install extensions (if any) before installing target(s)
- Merged 'install' steps of the "add sprite" and "load project" paths
2017-11-03 11:20:24 -07:00
DD
82efc42a13
Update storage when the SVG updates
2017-10-13 17:45:03 -04:00
Christopher Willis-Ford
e9aed49a05
Make loadExtensionURL
handle built-in extensions
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WeDo2 and Pen blocks have been converted to internal extensions, and can
now be loaded by giving `loadExtensionURL` the string 'pen' or 'wedo2'
instead of an actual URL.
2017-10-04 13:00:39 -07:00
Chris Willis-Ford
6087b5346c
Merge pull request #675 from cwillisf/feature/extensions
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Feature/extensions
2017-09-14 13:34:18 -07:00
Paul Kaplan
0f04c99e67
Merge pull request #676 from paulkaplan/duplicate
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Add sprite duplication method
2017-09-13 11:57:13 -04:00
Paul Kaplan
a885e7d619
Refactor error throwing
2017-09-12 10:16:26 -04:00
Paul Kaplan
81370f7625
Refactor method exports to fix linting and CWF comment
2017-09-11 10:11:48 -04:00
Paul Kaplan
b68b874067
Add sprite duplication method
2017-09-07 11:51:21 -04:00
Christopher Willis-Ford
799d61ac98
Cleanup
2017-09-06 00:57:03 -06:00
Christopher Willis-Ford
e7c727977a
Adjust for LLK/scratch-gui#655 & code review
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- Move extension from this repository into LLK/scratch-gui
- Rename `EXTENSION_WAS_ADDED` event to `EXTENSION_ADDED`
2017-09-06 00:57:03 -06:00
Christopher Willis-Ford
d43749d675
WIP for demo
2017-09-06 00:57:03 -06:00
Christopher Willis-Ford
403adb743c
Track extension blocks in the Runtime
2017-09-06 00:57:03 -06:00
DD
caf98cb185
change order
2017-09-05 17:53:27 -04:00
DD
48fec12391
add jsdoc
2017-09-05 17:49:30 -04:00
DD
29540e705e
Add updating the rotation center to updateSvg
2017-09-05 16:51:03 -04:00
DD
5606b067e5
More comment fixes
2017-08-31 13:41:47 -04:00
DD
7d3b9a866c
Fix comment
2017-08-31 11:55:17 -04:00
DD
e5208445ac
Add updateSVG to tell the renderer about the updated drawing
2017-08-31 11:43:41 -04:00
DD
5f5f7b1684
add get svg function
2017-08-30 14:23:03 -04:00
Paul Kaplan
f2bd32a81a
Merge pull request #653 from paulkaplan/sound-ids
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Use sound ID instead of md5 for playing sounds
2017-07-26 09:00:00 -04:00
Paul Kaplan
25a0e2ffaf
Use new audio engine api to retreive and set sound buffers
2017-07-25 17:03:26 -04:00
Paul Kaplan
0cf05647d2
Merge branch 'develop' into fix-asset-naming
2017-07-25 10:48:25 -04:00
Paul Kaplan
f96a92b4d1
Move renaming and adding into rendered-target with tests
2017-07-25 10:32:25 -04:00
Paul Kaplan
bd3a29650b
Fix variable import scoping
2017-07-17 12:28:44 -04:00
Paul Kaplan
a83c0808a0
Add public API for costume and sound renaming with tests
2017-07-07 08:19:32 -04:00
Paul Kaplan
b0fb4f0b55
Merge pull request #614 from marisaleung/develop_cherry-picks
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Updated variables and var_fire event listener.
2017-06-23 13:05:03 -04:00
marisaleung
875ccf5b88
Updated variables and var_fire event listener.
2017-06-23 09:57:01 -07:00