Tim Mickel
5df0acc895
Better glows ( #152 )
...
* Strip out old script glowing in thread management
* Add new tracking mechanism for glowing scripts
* Track parents and use them to determine script glows
* Use top-block for a thread if there's nothing on the stack
* Remove `console.log`
2016-09-08 09:40:53 -04:00
Tim Mickel
797f844de3
Stage, costumes, backdrops ( #149 )
...
* Add `Clone.prototype.getCostumeIndexByName`, keep in range
* Add basic costume primitives from Scratch 2.0
* Add costume getter block
* Add properties and methods for distinguishing stage and sprites-vs-clones
* Add backdrop-related looks blocks
* Fix up "switch to backdrop" to be working
* Costume/backdrop reporters are 1-indexed
* Fire "when backdrop switched" hats
* Cut cloning helpers for a separate PR
* Disable many blocks on the stage
* Refactor into _setCostumeOrBackdrop; implement switch backdrop and wait
* Fire hats even when backdrop unchanged
2016-09-08 09:40:27 -04:00
dekrain
7caf8e588a
More hats ( #143 )
...
* Key pressed hat
* Tabs -> Spaces
* Oops
* Edge activate
* Fix hat
Phew...
* I forgot to change it also here
:/ :/ :\
* Minor fixes for TravisCi
* Minor docs
* Line length
2016-09-03 16:33:45 -04:00
Tim Mickel
e831866789
Keyboard events, "key is down" reporter ( #117 )
...
* Keyboard events, "key is down" reporter
* Update comment about inputs
* Simplify/generalize keyMap into a keys-pressed list
* Cast values passed to scratchKeyToKeyCode appropriately.
* Cut unspaced key values
* Fix lint from merge commit
2016-09-02 11:23:09 -04:00
Tim Mickel
86f136dd10
Merge pull request #115 from tmickel/feature/2.0-loader
...
Start of a 2.0 project loader
2016-09-02 11:16:35 -04:00
Tim Mickel
23d9999a9f
Add runtime.getTargetById
helper
2016-08-31 12:18:24 -04:00
Tim Mickel
08f48c5b30
Always start runtime with an empty target list.
2016-08-31 12:03:41 -04:00
Tim Mickel
bdc95cffc0
Rename trigger->activate/start
2016-08-29 10:26:26 -04:00
Tim Mickel
1098a06985
Various renames for hat opcodes/top blocks, allScriptsDo
2016-08-29 10:18:49 -04:00
Tim Mickel
3ccfdf3df0
Use hasOwnProperty
in getIsHat
/getIsEdgeTriggeredHat
2016-08-29 10:03:21 -04:00
Tim Mickel
40c90bbcc7
Add isActiveThread
and simplify broadcast-and-wait accordingly
2016-08-29 10:01:31 -04:00
Tim Mickel
64b82f4dc2
Switch back j->i
2016-08-29 09:52:34 -04:00
Tim Mickel
4f2cccf279
Fix issue when broadcasting in a when-broadcast
2016-08-23 18:37:03 -04:00
Tim Mickel
b4cf64009f
General-purpose hat implementation
2016-08-23 18:12:32 -04:00
Tim Mickel
94e389c8fb
Refactor script glowing into its own runtime function
2016-08-23 15:47:21 -04:00
Tim Mickel
aebcfde492
Add VM "I/O devices", clock, mouse as demo
2016-08-15 21:37:36 -04:00
Tim Mickel
4faaf1b685
Rename stacks
to scripts
...
Further pushing toward removing ambiguity of what "stack" means in the codebase.
2016-08-11 11:11:27 -04:00
Tim Mickel
9c6dca8131
Add visual reporting of top-level reporter execution
2016-07-07 19:42:38 -04:00
Tim Mickel
0ae0ea5f22
Run threads for 60fps
2016-07-01 16:30:33 -04:00
Tim Mickel
660029010d
Feed in requestAnimationFrame events to VM
...
Not sure exactly how to use these yet, but it seems helpful to have them in there.
2016-07-01 11:52:43 -04:00
Tim Mickel
1eaed6fff3
Implement graphic effects and size blocks
2016-06-30 18:59:47 -04:00
Tim Mickel
19da0b0032
Add renderer demo using scratch-render-webgl
2016-06-30 18:59:47 -04:00
Tim Mickel
809528abdc
Straw-man implementation of targets/sprites/clones
2016-06-30 18:59:17 -04:00
Tim Mickel
ab6e0d3839
Remove YieldTimers, unused WeDo blocks
2016-06-30 18:56:31 -04:00
Tim Mickel
652cc8a31c
Fix references to window
2016-06-21 14:29:40 -04:00
Tim Mickel
506e9c32be
Don't attempt to glow a block that isn't known in the VM
2016-06-10 08:48:39 -04:00
Tim Mickel
526a260101
Simplify execution by removing nextBlock
...
Everything is managed by the stack, including what the execute() function does.
2016-06-09 17:08:30 -04:00
Tim Mickel
b0441e2ef5
Implement stub for number and add blocks
2016-06-09 14:29:07 -04:00
Tim Mickel
bd7f3245a2
Move scratch3 blocks into separate packages.
2016-06-09 11:45:58 -04:00
Tim Mickel
42d03db28b
Merge branch 'develop' into feature/eslint-jsdoc
...
# Conflicts:
# .eslintrc
# src/index.js
2016-06-08 17:23:41 -04:00
Tim Mickel
1f1a4941f3
Add .eslintrc rule to check JSDoc syntax
...
And fix the broken syntax rules
2016-06-08 16:57:08 -04:00
Tim Mickel
5767e05d56
Add block-by-block feedback to the VM playground
2016-06-07 20:59:34 -04:00
Tim Mickel
9be33089a8
Refactor block management into a separate module.
2016-06-06 15:29:34 -04:00
Tim Mickel
aa152fd604
Rewrite of moveBlock to better reflect Blockly
2016-06-06 14:55:01 -04:00
Tim Mickel
214daa8087
Always unset topLevel
in deleteStack_
...
Blocks may have topLevel set even if they are not present in this.stacks
2016-06-06 14:54:32 -04:00
Tim Mickel
18e4228399
Update runtime's handling of delete for new blocks structure
2016-06-06 14:53:59 -04:00
Tim Mickel
285c2792ef
Only add to stacks if topLevel is true in CREATE
2016-06-06 14:53:42 -04:00
Tim Mickel
0dfc72893c
Update Runtime createBlock for new structure; _addStack helper.
2016-06-06 14:12:43 -04:00
Tim Mickel
dd53b86b8c
Reduce amount of time for executing blocks
2016-05-05 13:09:37 -04:00
Tim Mickel
5c03167ec3
Hack helper for distance sensors
2016-05-03 17:39:02 -04:00
Tim Mickel
659c9b274a
Add motorStop patch to stopAll
2016-05-03 17:18:28 -04:00
Tim Mickel
833f40cfe5
Allow pushing threads that are not on this.stacks
...
For flyout running
2016-05-03 15:58:20 -04:00
Tim Mickel
90a5982ff9
Fix Runtime.stopAll
...
Removing threads as we were looping was causing not all of them to be hit.
2016-05-03 14:11:37 -04:00
Tim Mickel
4de24cfc30
Implement thread status, YieldTimer, block glow, wait
2016-05-03 11:26:28 -04:00
Tim Mickel
6bbeb2d0fe
Shuffle moveBlock to allow case where e.oldParent !== undefined
2016-05-02 22:31:00 -04:00
Christopher Willis-Ford
751ca97733
Fix eslint errors
...
This includes adding a line to `.eslintrc` to allow `console.log`,
`console.warn`, and `console.error`.
2016-05-02 11:56:52 -07:00
Christopher Willis-Ford
4a3276d026
Improve block primitive lookup and execution
...
Slightly simplify export of block primitives from a block package.
Catch and report exceptions from block functions.
2016-05-02 11:31:37 -07:00
Christopher Willis-Ford
27c06ce476
Add framework for block execution
...
The runtime now stores a mapping of opcode to function.
The `wedo2` and `scratch3` packages are currently stubs.
2016-05-02 11:31:25 -07:00
Tim Mickel
79f6725ff3
Add stack glow and infrastructure for block glow
2016-05-02 13:09:38 -04:00
Tim Mickel
b92a73da0f
Add green flag and stop button functions
2016-04-29 17:58:31 -04:00